WorldVertexTransition { $basetexture "campus/concrete/concrete_wall01" $bumpmap "campus/concrete/concrete_wall01n" $surfaceprop Concrete $basetexture2 "campus/concrete/concrete_wall01b" $bumpmap2 "campus/concrete/concrete_wall01bn" $detail "campus/detail/concrete_detail02" $detailscale 6 $detailblendfactor 0.6 $blendmodulatetexture "campus/concrete/concrete_wall01_blend" $envmap "environment maps/metal_generic_003" $envmaptint "[0 0 0]" $phong 1 $phongexponent 5 $phongamount "[0.37 0.35 0.32 1]" $phongmaskcontrastbrightness "[5 1]" $phongexponent2 109 $phongamount2 "[2 1.87 1.69 1]" $phongmaskcontrastbrightness2 "[4.74 1]" %tooltexture "campus/concrete/concrete_wall01_blend_tooltexture" $blendsoftness 0.05 $layertint2 "[0.94 0.94 0.93]" $newlayerblending 1 }