LightmappedGeneric { $basetexture "campus/plaster/plaster_graphic01" $bumpmap "campus/plaster/plaster01n" $surfaceprop Plaster $reflectivity "[0.66 0.66 0.66]" $envmap "environment maps/metal_generic_002" $normalmapalphaenvmapmask 1 $envmaptint "[0.30 0.30 0.30]" $envmaplightscale 1 }