"VertexLitGeneric" { "$basetexture" "models/italy/prop_bucket_01" "$bumpmap" "models/italy/prop_bucket_01_norm" "$normalmapalphaenvmapmask" "1" "$surfaceprop" "metal" "$envmap" "env_cubemap" "$envmaptint" "[.1 .1 .1]" "$envmapcontrast" ".6" "$blendtintbybasealpha" "1" "%keywords" "doi, bucket, metal" }