VertexLitGeneric { $basetexture "models/props_campus/computer_cart01" $bumpmap "models/props_campus/computer_cart01n" $envmap "env_cubemap" $normalmapalphaenvmapmask 1 $envmaptint "[0.25 0.25 0.25]" $envmapcontrast 0.5 $envmaplightscale 1 $phong 1 $phongfresnelranges "[0.5 0.75 1]" $phongexponent 120 $phongboost 10 $blendtintbybasealpha 1 }