VertexLitGeneric { $basetexture "models/props_campus/reception_desk" $detail "campus/detail/plastic_detail" $detailscale 15 $envmap "env_cubemap" $envmapmask "models/props_campus/reception_desks" $envmaptint "[0.60 0.60 0.60]" $envmapcontrast 0.5 $envmaplightscale 1 }