"VertexLitGeneric" { "$basetexture" "models/jdrider/metalface/1_model0" "$selfillum" "1" "$phong" "1" "$PhongAlbedoTint" "1" "$phongexponenttexture" "models/jdrider/mksheath/exponent" "$phongexponent" "15" "$phongboost" "25" "$phongfresnelranges" "[.4 1 8]" "$rimlight" "1" // To enable rim lighting (requires phong) "$rimlightexponent" "4" // Exponent for phong component of rim lighting "$rimlightboost" ".5" }