VertexLitGeneric { $basetexture "models/props_campus/conference_table" $bumpmap "effects/flat_normal" $envmap "environment maps/metal_generic_003" $basealphaenvmapmask 1 $envmaptint "[0.05 0.05 0.05]" $envmapcontrast 0.5 $envmaplightscale 1 $phong 1 $phongfresnelranges "[0.5 0.75 1]" $phongexponent 80 $phongboost 7 $basemapalphaphongmask 1 }