1DmeElementparticleSystemDefinitionsnameDmeParticleSystemDefinitionview model effectbatch particle systemsSort particlestime to sleep when not drawnmaximum draw distancecontrol point to disable rendering if it is the cameraminimum rendered framesminimum sim tick ratemaximum sim tick ratemaximum time stepgroup idsequence_number 1sequence_numberrotation_speedrotationcolorradiuscull_replacement_definitioncull_control_pointcull_costcull_radiusbounding_box_maxbounding_box_minmaterialinitial_particlesmax_particlespreventNameBasedLookupconstraintsforceschildrenemittersinitializersoperatorsrenderersDmeParticleOperatorcontrol point numberfalloff poweramount of forceoperator fade oscillateoperator end fadeoutoperator start fadeoutoperator end fadeinoperator start fadeinfunctionNameuse parent particles for emission scalingscale emission to used control pointsemission_start_timeemission_rateemission_durationtint update movement thresholdtint clamp maxtint clamp mintint control pointtint_perccolor2color1alpha_random_exponentalpha_minalpha_maxradius_random_exponentradius_minradius_maxlifetime_random_exponentlifetime_maxlifetime_mindirection biashitbox scaleforce to be inside modelcontrol_point_numbermax constraint passesgravitydragspin_stop_timespin_rate_minspin_rate_degreesfade_start_timefade_end_timeease_in_and_outcolor_fadestart_timescale_biasradius_start_scaleradius_end_scaleend_timestart_fade_out_timestart_fade_in_timestart_alphaend_fade_out_timeend_fade_in_timeend_alphaVisibility Camera Depth Biasorientation control pointVisibility Radius Scale maximumVisibility Radius Scale minimumVisibility Alpha Scale maximumVisibility Alpha Scale minimumVisibility input maximumVisibility input minimumVisibility Proxy RadiusVisibility Proxy Input Control Point Numberuse animation rate as FPSsecond sequence animation rateorientation_typeanimation_fit_lifetimeanimation rateDmeParticleChilddelaychildrandomly distribution growth timerandomly distribute to highest supplied Control Pointcreate in modelbias in local systemdistance_bias_absolute_valuedistance_biasspeed_random_exponentspeed_in_local_coordinate_system_maxspeed_in_local_coordinate_system_minspeed_maxspeed_mindistance_maxdistance_minlength_random_exponentlength_maxlength_minlength fade in timemax lengthmin lengthsequence_maxsequence_minrotation_random_exponentrotation_offset_maxrotation_offset_minrotation_initialApply Velocity in Local Space (0/1)output maximumoutput minimumInvert Abs ValueAbsolute ValueSpatial Coordinate OffsetTime Coordinate OffsetSpatial Noise Coordinate ScaleTime Noise Coordinate ScaleControl Point Numberemission count scale control point fieldemission count scale control pointmaximum emission per framenum_to_emitnum_to_emit_minimumoffset proportional to radius 0/1offset in local space 0/1offset maxoffset minlock rotationdistance fade rangeend_fadeout_exponentend_fadeout_maxend_fadeout_minstart_fadeout_exponentstart_fadeout_maxstart_fadeout_minSave OffsetUse sequential CP pairs between start and end pointrestart behavior (0 = bounce, 1 = loop )particles to map from start to endmid point positionbulge control 0=random 1=orientation of start pnt 2=orientation of end pointend control point numberstart control point numberbulgemaximum distancedistance minimumdistance maximumoutput fieldcontrol pointensure line of sightLOS collision groupMaximum Trace LengthLOS Failure Scalaroutput is scalar of initial random rangeonly active within specified distancefade biasease in and outproportional 0/1fade out time exponentfade out time maxfade out time minControl Point to offset positions fromSet positions in world spaceFourth Control Point LocationFourth Control Point ParentFourth Control Point NumberThird Control Point LocationThird Control Point ParentThird Control Point NumberSecond Control Point LocationSecond Control Point ParentSecond Control Point NumberFirst Control Point LocationFirst Control Point ParentFirst Control Point Numbertexture_scroll_ratetexel_sizesubdivision_countFrames Per Secondamount of bounceamount of slidecollision groupradius scalebrush onlycollision modecontrol point offset for fast collisionscontrol point movement distance tolerancekill particle on collisiontrace accuracy tolerancelifetime fade startlifetime fade endSet cp radius for particlesSet cp velocity for particlesSet cp density for particlesSet cp orientation for particlesGroup ID to affectFirst control point to set# of control points to setfirst particle to copyfade in curve exponentfade in time minfade in time maxfade in time exponentInherited Velocity ScaleRandom Parent Particle Distributionoscillation fieldoscillation rate minoscillation rate maxoscillation frequency minoscillation frequency maxstart time minstart time maxend time minend time maxstart/end proportionaloscillation multiplieroscillation start phaseUse Local SpaceControl PointRotation RateRotation Axisworld time noise coordinate scaleinvert absolute valueabsolute valuespatial coordinate offsettime coordinate offsetspatial noise coordinate scaletime noise coordinate scaleglobal center pointoffset of centerminimum distanceobject local space axis 0/1twist axisemitter lifetime start time (seconds)emitter lifetime end time (seconds)input control point numberinput minimuminput maximumoffset positionaccelerate positionlocal space CPFlip Percentagenoise coordinate scaleyaw_rate_minyaw_stop_timeyaw_rate_degreesmax forcemin forcestart age minimumstart age maximumglobal normalglobal originplane normalplane pointrandomly_flip_directionrotation_speed_random_exponentrotation_speed_random_maxrotation_speed_random_minrotation_speed_constantControl Point to Broadcast Speed and Direction ToSpeed Matching StrengthDirection Matching StrengthMaximum Velocitycontrol point movement toleranceuse existing particle countcohesion strengthCenter OffsetControl Point Number to Setrandom_speed_maxrandom_speed_mininput field 0-2 X/Y/Zonly active within specified input rangeinput fieldvelocity scalemaxminIuntitled6Q'yMERmbonersaw_tempD7I#%ww&Pull towards control pointzHRbN&emit_continuously`mI  R&Color Random.]$E:RI hjtb&Alpha Random5_V(Ep-&Radius Randomo>D~]C똢1&Lifetime Random3QB/F&Position on Model Random! runA:0m&Movement Basics7!Y4"O'0&Rotation Spin RollJ;LkLN&Color Fade,JAE <<[&Radius Scale[pI/6&Alpha Fade and Decay)vK*]&render_animated_spritesÄjFwF0$&@bread_gloves_goop9yNVgF$mbread_gloves_dropletsQ0ÕGk$Qbread_gloves_droplets"̜Ť@cTb&emit_continuouslyϝ8iEv'9&Position Within Sphere RandomXSH@0M7&Lifetime Random:G O~&Radius RandomzTDFN&@M&Color RandomXNQC@=Fw&Alpha Random? G9ơ/&Trail Length Random#Fv$9ٙ&Alpha Fade and Decayk^iH2v`&Movement BasicD@t Z&Radius Scale4TA5gC&render_sprite_trail36Mp&emit_continuously@L4OXit&Sequence RandomB2K=Mi&Position Within Sphere Randomǃ8M|S&Radius Randomn )KB3q&Lifetime RandomL@<_G]!uQ&Rotation Random`Bքc=sT&Color RandomB E&^l|&Alpha RandomO=iĦMڮ&Movement BasicۉIғ@}&Alpha Fade and Decayࣀ-@/&Rotation Spin RollhJ+D8D&render_animated_sprites_v{yzAIkKwbread_sapper_green_goopK^T]KEݯ&emit_continuouslysP7H&Position Within Sphere Random: ET ~ɨ&Lifetime RandomkCMz5y&Radius RandomQ%Kwō-&Color RandomQQlO$TIEE&Alpha Random "K=n:;q&Trail Length Random)0PKJw%&&Velocity Noise: &emit_continuouslyABJG['&Color Random+#H)I Ӫf+&Alpha RandomI.7Iv~N&Radius Random99PMI&Radius RandombFe:vJ&Lifetime Random˔bqJzE,!Z&Position Within Sphere Random 8 CGݭ&Position Modify Offset Random"3(I+kް&Sequence Random, z1cO\?&Movement Basicl„| L@ut&Radius Scale[,AY@\L/]&Alpha Fade and DecaytB(S&Movement Lock to Control PointO訔QHX!&render_animated_sprites#\TIMrp&emit_continuously(K"J&Color Random HEF/&Alpha RandomRrg2^Bч:(z&Radius Randoma>+AB7qޤ&Lifetime Randomi76DQ&Position Within Sphere RandomfjLmBDQ&Position Modify Offset RandomZ[zdgaI6&Rotation Random1`%`3B-I&Sequence Random(Ni¿&Movement BasicɉBMܙb9y&Radius Scale1UMID~ ]&Alpha Fade and Decay  AU):}&Movement Lock to Control PointL4K!F&render_animated_spriteshHctfc_sniper_charge_red$$*CUr$G&emit_instantaneouslysٲ >LK&ѹa&Position Along Path Sequential{-qJ8 3 &Lifetime RandomyFLw&Color RandomZJb%I6[gX٘&Remap Initial Distance to Control Point to Scalar35uMP&Alpha Random#P|CSw.܋N&Radius Random_>_$Aא]d&Lifespan DecayBNX"MfJ&Alpha Fade Out RandomCaOu˞&Movement Lock to Control PointЃJK J&Set Control Point PositionsJ [K{9T@&render_ropecOVXFy energydrink_splash_kfp4iAFB&emit_continuously2݉`E(![&Color Randomse,C[k'&Alpha Randomy9TAGIҙP&Radius Random%1ׁNOgBh&Position Within Sphere Random?@5J]_p&Sequence Random})H^b6&Lifetime From Sequence~PpTI_/$ m&Rotation Random$QIh?&Position Modify Offset Random2-rK~$tOc&Movement Basic4MW8|v&Radius ScaleqQN:y&Alpha Fade and DecayzuB}%Kg&Movement Lock to Control Point矣PDca@&render_animated_sprites\6FL]3}peejar_dripsXFb&Collision via tracesxKq'M*V;)&emit_continuously4:3E/25p&Lifetime Random>@c0tH n0&Radius RandomgMJ@F]B)&Alpha Random_X{wUKAӾGT&Position on Model Random. @N`{ƣ&Color RandomVfJ#1&Movement Basic+C< X&Alpha Fade and Decayu)zoeD7L&Radius ScaleO I &Movement Lock to Bone:*IoZe@X&render_animated_sprites_o("I^R bpeejar_impact>&wO"<;ժmpeejar_impact_bitsthDN2peejar_impact_bitsEvNilu&emit_instantaneouslyPbGg  &Sequence Random~wREWƄr&Position Within Sphere RandomU_JAE MU&Rotation Random`(oCCD þ&Radius RandomtynRL2sUS&Lifetime Randomn+ecO[]4}&Color RandomoLf ZQ7_&Alpha Fade and DecayjVkXF &Movement BasicƺTMQ޲c&render_animated_sprites]JfCr,1z{mpeejar_impact_cloud[n%BOA-Gpeejar_impact_cloud|K[NqPx%`&emit_continuouslyANZ _&Alpha Random }rLrIx8j"&Lifetime Random0ͧAN3?+&Position Within Sphere Randomi965дD2[: :&Alpha Fade and DecayګHKE"-=&Movement Basicj#(A0&Radius ScalenzĂfDɛ&h&render_animated_sprites$'K1 Iompeejar_groundsplashq.Lnypeejar_groundsplashD$E-3&emit_instantaneously e9@d-&Alpha Random D:)_I&Lifetime Random`dj_%G$鞣&Position Within Sphere Random#GL9a?P&Rotation RandomEY.BGΨo&Radius Randomu vG*5u&Color RandomQ#UdSKը51&Sequence RandomLDRwۚHl@N.&Alpha Fade and DecaydSW"qFN7ݔq&Movement BasicD(HR1 <&Radius ScaleAVv$O%4&render_animated_sprites ۂGZ.7O&emit_instantaneously ݣ^Q@Dұb&Sequence Randomik6/I%&Position Within Sphere RandomO=h @"b&Radius Randomj-]pO[&Rotation RandomLyMC IS=|&Alpha RandomD 1J-&Color RandomN+v`rL g &Lifetime From Sequence, Gh2՘&Movement BasiczI,N$jKc&Alpha Fade and Decay~o7O V&Rotation Spin RollwHrNqx&render_animated_sprites! CuC["Rpeejar_impact_milkXdO}D'x%?ympeejar_impact_bits_milk( Dx%2{apeejar_impact_bits_milkǏ=K|_&emit_instantaneously_Ӱ@zQW&Sequence Random\o E+=&Position Within Sphere RandomW.^R.G`=&Rotation Randomk@ET:G/&Radius Random.6)M8|KA$&Lifetime RandomspOA^]&Color Random5aAJ84H\&Alpha Fade and Decay&}OsDp.m&Movement Basic+uaO,5&render_animated_spritesvIKmpeejar_impact_cloud_milkfڀ[.KWX-peejar_impact_cloud_milktEĒLnL&emit_continuouslykS?Dn d&Alpha RandomUTBƜ&Lifetime RandomŶH/ D&Position Within Sphere Random!~sCƀ &Rotation RandomĨAX1_ۍJ&Radius RandomvpA|5&Color RandomqXBFo*&Sequence Randoms5c;C{Ip}ƣ&Alpha Fade and DecayfF!H&Movement BasicَEAMƽ&Radius ScaleZHA.Ar+)* &render_animated_spritesH ۅHLEmmpeejar_groundsplash_milk5v^B 7Upeejar_groundsplash_milk/ްzN'&emit_instantaneouslyZ$OܔtF&Alpha Random NqoCuX&Lifetime Random7 IN%wߚ&Position Within Sphere Random!BAԿu&Rotation Random[uD L;FrV&Radius RandomM*A XN&Color RandomJU.36&Sequence RandomxpHx8_&Alpha Fade and Decay2/@Gua9E&Movement Basic̰N/Kk&Radius ScaleҐ[k@DzJ.&render_animated_spritesOr`XMD&emit_instantaneouslyY!4MN3&Sequence RandomYvoZL.5f&Position Within Sphere Random^n MG[Kah&Radius Random5e|BY&Rotation Random$ر;CbV+m&Alpha RandomܭXOb7-6&Color RandomҦƮG:opI&Lifetime From Sequence/DiBD;2&Movement Basicx|}GhjF&Alpha Fade and Decay嵚7L{F5.@&Rotation Spin Roll'i|Y@Ar^&render_animated_spritesA&pIeqWzhealhuff_bluԹLEbmhealhuff_blu_mist؃yH phealhuff_blu_mist; ʮuDT iA?E/]&Lifetime Random=Nm91AU&Position Within Sphere Randomz?FLN ]&Position Modify Offset RandomjKADҼpeejar_trail_red_glow2{m4IqmG0&emit_continuouslyHQXq@T 5&Color RandomH!uΰ@~&Alpha RandomڶxF?5}&Radius Random'/uJtAu&Rotation RandomkWz2M1pTG&Lifetime Random;EIDyS&Position Within Sphere Random1f, C`CdP&Movement Basic{CwP&Color Fade|f~mH;&Radius Scale:UMAǪ g&Alpha Fade and Decay4^3gG"=?#&render_animated_spritesKFG#,h&emit_continuously}:~Mt%z&Color RandomYXCM#D&Alpha Random?M!Nm%p-&Radius RandomF(/Hn8RT&Rotation RandomSqMT &Position Within Sphere RandomENlc2G׾&Lifetime Random8lCI&Movement BasicPQK!6&Color FadeFC;{F \mn^M&Radius ScaleG6qj3&Alpha Fade and Decay|FEJc &render_animated_spritesjgNɷpeejar_trail_blu_Nb~!Nmpeejar_trail_blu_glowM (G܍0peejar_trail_blu_glowNEE<%.I&emit_continuously N>Jn/'&Color Randomi'Ft A&Alpha RandomlnLl7&Radius Randomd=/`F/߂M&Rotation RandomnGN&&Lifetime Random_|ƈ7nGw:&Position Within Sphere RandomC9j&Movement BasicÁo`4(@Yk=n&Color FadeSCڿm&Radius ScaleNE-D/y[&Alpha Fade and Decay϶bE1 :&render_animated_spritesʑ-Oˉb&emit_continuously0"# QD[)&Color RandomGVvD#n۠&Alpha RandomRD.J֯s!]9&Radius Random3j/W4H_d&Rotation Randomo9HpBBK&Position Within Sphere Random egBB^%x&Lifetime RandomVkOM˪ 4&Movement BasicG:ph5bread_gloves_crumbs# jHmo&emit_instantaneouslyPAlMe&Sequence RandomBKo%OxSą&Position Within Sphere Random I1GNB8&Rotation RandomgصGJ-&Radius RandomBV1hH0:[Y&Lifespan Decay]ύNADzw&render_animated_sprites{^Ow;4n&emit_instantaneouslyI i%NE~ė0&Position Within Sphere Randomۋ{IN&Radius Random7}YU\DIU1c&Color RandomߕBR &Lifetime Random, F6!fL(&Movement Basicb{Fi|N(Y&Radius Scaleߵ FB&Alpha Fade In Random q+BIY0$&Color Fade1$yYK6շJ&Set child control points from particle positionsD APl&Movement Lock to Control Point兔DOhL&Lifespan DecayJJ GdD&render_animated_sprites>Ώ~E"Ppeejar_icon+3O)fQ,&emit_continuously] dC̻2I&Alpha Random)2fFG'\|&Position Within Sphere RandomH'*0ޫ&Radius Randomĕ`Jg[&Color Random8xE4 '&Sequence Randomb #AqMVe0GP&Lifetime RandomHMcA'&Movement Basic$|zL@r n&Alpha Fade and Decay rxL$tb+&Color FadelJ @@&Movement Lock to Control PointkIqzVls&render_animated_spritesuai1A=͡#S@healthlost_bluW1-PBRϼ&emit_instantaneouslyw4{rMAվp&Color Random|?vўMC&&Alpha Random Ϸ^D 8Y&Radius Randomp;oB,Id&Lifetime RandomW?:Bi'&Position Within Sphere RandomQˁp"A&Position Modify Offset Random;0|:J(9'&Rotation Random:^]CKe8n&Movement Basic3z{E W&Color Fadeέ4rJ'$HNb&Radius Scale1Rg@%Ӵ&Alpha Fade and DecayNðdADR%&Movement Lock to Control PointB-(JKě" &render_animated_spritesVs7&AɿLhealthlost_red`LͽG(TW&emit_instantaneously,gOIXrt&Color Random"u(ȸG"3&Alpha RandomX(Z#G>o3z6&Radius RandomJ$8dtG>E!&Lifetime Random.3uAeG9!&Position Within Sphere Random \"؆LNm&Position Modify Offset Randomy#v igLm&Rotation Random[:VNRUfpA&Movement Basic_cAQ:&Color Fade`M(-}e&Radius Scale0iyB#͊!&Alpha Fade and Decayu9eWB:L&Movement Lock to Control Pointq@O+]&render_animated_sprites,vK0pumpkin_explodeTOO%~$ampumpkin_bitsbHh"yUI#}_UGpumpkin_bitsdo0H*&emit_instantaneouslyYlWKv\li &Sequence RandomL UnOճ.?7&Position Within Sphere Random-@ /&Rotation Random:}؈Nv%gq&Radius Random@289"&Lifetime RandomOaoJu&Color Random|A;o&Alpha Fade and DecayŝؽE xc&Movement Basic{E3&render_animated_spritesx4]NR`5mpumpkin_cloudhjEd1pumpkin_cloudׅ F L&emit_continuouslyZCC+&Alpha Random/bU2CDv`'P&Lifetime Random =AGC*f3&Radius RandomYΝ%E:se&Rotation RandomABvP@BP/Ppg&Alpha Randomd4)H~p`ɭq&Color Random}:ZhE1V~&Lifetime From Sequence~) HF8!&Movement BasicpzQLy)DL&Alpha Fade and Decay4 A@`Ppt&Rotation Spin RollQ iqGNNk[D&render_animated_sprites' DG~pumpkin_sparkleqY{@KɉTH&emit_continuously Lsa/DFnjo&Rotation Randomv)UDuN&Lifetime Randome`BZ=g]&Radius Randomb7DQ0&Alpha Randomq#CIܯx&Position on Model Random6 AYU&Color RandomiGQ&Radius Scalew;A]}Qt&Movement BasicmN?h(&Color FadeF]DtO)ۣ&Alpha Fade and Decay{CC5~&render_animated_spritesCy]LMĵAsuperrare_ghostsfF@7F{3msuperrare_ghosts_childglow eEF=x&Color RandomVz.@OYO&Alpha Random۽ v)O&Position on Model Random+YOuL&Rotation RandomriD'<&Movement BasicIE^XT&Color FadeA] c^HL'9b&Movement Lock to Bones:O!Y*&Rotation Spin Rollgh%Km&Alpha Fade and DecayYTVFG&render_animated_sprites_1NfbPhalopoint%J4E&emit_continuously6A&Color RandomBDYA` k&Radius RandomˀNG &Rotation Randomfv6zA|&Alpha RandomgLecHΫE"&Position Within Sphere Random ]\AK(,Lo\;&Lifetime Randoms5"]AIZq.} &Movement BasicЄFVmν&Alpha Fade and DecayODKFBI&Movement Lock to Control Point[InE$m@2&render_animated_spritesL7wheadphone_notes+}oM{h[m&emit_continuously>Bw&Position Within Sphere Random[EE8C:icR&Velocity NoiseB )e@R􁶇&Rotation Randomj4#,A|-k&Remap Noise to Scalar:7I,BfEN &Remap Noise to Scalar7gH#z\_i&Lifespan DecayѲFiO@&Movement BasicѿliH;G #2&Radius ScaleTNB@=[V&Alpha Fade Out Random Gx!&Oscillate Vector\12Gq~MMٗO&render_animated_spritesq2JUD=headphone_soundwave{@2KFT+&emit_continuouslyNkFR>&Position Within Sphere RandomָAOcxX0J&Lifetime RandommB /6&Rotation RandomL1<7AHq+B&Alpha RandomTn:B &Lifespan Decay&Radius ScaleQImFG(&E&Alpha Fade Out Random1qnYIf&Movement BasicMY.D^1&Radius Scale"|IGkf&Alpha Fade and DecayBJ|'u{&Movement Lock to Control Point;s.&Alpha Fade In Random.QRNscє)&Movement Basic\YE/: &render_sprite_trail)ɮ"I) 4&emit_continuouslycPF$&Position Within Sphere Randomճ: mA}6&Rotation Yaw Flip RandomuIsFp^&Remap Control Point to VectorAĜjLk&Radius Randomeh\ NT ՀC&Alpha RandomtSA&6(ڼ&Lifespan DecayGDAШ&Rotation Spin Rollv^)GO2|&Radius ScalewrIx&Alpha Fade In RandompV+ uH?>>~<&Movement BasicƦ]J՟&Noise Scalard @):&Oscillate Scalar 鹘@p:^Gb&render_animated_sprites'kF)ohalloween_notesFfP]C_Yymhalloween_ghosts F#(H\N0halloween_ghosts `DL+Q&emit_continuously?}iCK|&Position Within Sphere RandomXxA!JCR܋&Velocity Noiseo#sK.ZG&Rotation Random>xoOBܤ|&Remap Noise to ScalarqJ`wrz&Remap Noise to Scalar]r)EKN],&Color Random;֕5OM&Lifespan DecaytHlM޸&Movement Basicy/] MJ33N&Radius Scaletsf9F9X&Alpha Fade Out RandomO\E5CO&Oscillate VectorvlE<s&render_animated_sprites FRg&emit_continuously{~GxKv#*&Position Within Sphere Random!HlGN'&Velocity NoiseQO࿢MF>Q+E&Rotation RandomPw> BlSA&Remap Noise to Scalar)HHEOB`m&Remap Noise to Scalar=JO @[:/ &Lifespan Decay+H/; LR&Movement Basic@ Gs;Հ&Radius Scalet(; hC ^&Alpha Fade Out Random!/(A>hf &Oscillate Vector:HBQeO—g&render_animated_sprites=ˀK dVhalloween_boss_victim"$Kڙ,ҭmhalloween_boss_victim_repeatz@{t,8&emit_instantaneouslyZǦJU(&Position Within Sphere RandommPsOJH@ &Radius RandomR$2cL<!&,&Color Randome5O)KL?ܚ)&Lifetime Randommw@lՑ&Movement BasicI]Mn! ix&Radius Scale~~) }G0&Alpha Fade In Random+e&]pZGioH &Color Fade8iF$M[u &Set child control points from particle positionsJRAӗD&Movement Lock to Control Point (WG6%{A&Lifespan Decay+6A M FFP.?&render_animated_sprites %rA.p|peejar_impact_cloud_small -Bz&emit_continuously35LM I&Alpha Random}bt Ap&Lifetime Random&8Y)LR"&Position Within Sphere RandomWSG}a &Rotation Random?0vn4M3T '&Radius RandomʽSNxSPЏ&Color Random#xL&Sequence Random17nCx&Alpha Fade and Decayj!BH|>7&Movement BasicF%OC%t*&Radius ScaleN9OHDQT47&render_animated_sprites+q&nL!Mpeejar_impacts_bits_small'dAFqJIj|+&emit_instantaneouslyOןGFCU&Sequence Random}tH#&Position Within Sphere Randomf eSrgL .5&Rotation Random_z~A|foPi&Radius Randomb1 vDi!&Lifetime RandomܖMh'&Color Random@pL*x&Alpha Fade and DecayF&M(%&Movement BasiceWCrT&render_animated_spritesH<6*I=}Gpeejar_impact_small"@3P]2mpeejar_impact_cloud_small<7C![Jmpeejar_impacts_bits_small>hwBnmpeejar_groundsplash_small2I"APpeejar_groundsplash_small+w4@WDHs&emit_instantaneously#2IE#>&Alpha RandomVkK'Nt&Lifetime RandomNg5G0B;#7&Position Within Sphere RandomaB|Y7>OS#&Rotation Random/mfN7G&Radius Random)1pJaWsj&Color Random xB';bdp&Sequence Random$KFu&Alpha Fade and DecayV"R?ܪND((&Movement BasicWްDq-&Radius Scale;Tp1GI!$xo&render_animated_spritesP zD<ҮH^&emit_instantaneouslyi%XD15-i8F#N&Color Random?AN FNg&Lifetime From Sequenceѥ@Kn&Movement BasicʪsB,g”j&Alpha Fade and DecayW`ɊD8G橶]&Rotation Spin Roll[n,LXĊ6&Radius Scale?|^w!]Bh>/&render_animated_sprites rFJ6!peejar_drips_milk [IaF7ˀ&Collision via tracesmO-/&emit_continuously& KR@k&Lifetime Randomy챾fC\je&C&Radius Random^ٞ!jN"1"l&Alpha Random% "`EW׏&Position on Model RandomFhDH2G:&Color RandomM2KEɗ $q&Movement BasicLPzJ\F5)&Alpha Fade and Decay ; Av{є&Radius Scale6\.- HW-u&Movement Lock to BoneSXn AEz6&render_animated_sprites9M, 'JXr8ienergydrink_cola_splashhVGOU+k<&emit_continuouslyS:ZlwC@ r8&Color Randomo&MIspn&Alpha RandomCF~qHC&Radius RandomPc5BDQ|&Position Within Sphere Random(ĵO=Bm]v&Sequence Randomjwl\D;f;}/&Lifetime From SequenceB*E] &Rotation Random+12J8Bk;?&Position Modify Offset Random2Kc:Gq&Movement BasicOsY{`f &Radius Scalei $O+ӊqE&Alpha Fade and Decay=/NuF&Movement Lock to Control PointȂyiM0f\&render_animated_spritesTFX; community_sparkleA l @/[bmcommunity_sparkle_randDkNG &emit_continuously wI~8@eXG&Color Random\&JwMqOmJ{&Alpha Randomߕ/D C&Radius Random:yV!zJ :i&Lifetime Random$+1F!qOϩ&Position on Model Randomq/j7L&Rotation Randomm. C'4QP&Movement BasicO?6JqKQJiF&Color FadeVpLLeKo&Movement Lock to Control PointJ{@zBf,C&Movement Basicrb4KK._AM&render_animated_spritesl%RnK Hsuperrare_greenenergy$1CUtM&emit_continuouslÿQAFM &Movement BasicdOuDp &Color Fade0HNch &Rotation Spin RollTKZRH&Alpha Fade and Decayv4#G-%)&Radius Scalev&Alpha Fade and Decay&oK3JP;?&Radius ScaleTE{SQIݒ2&Movement Lock to Control Pointj&O6 ?T&render_animated_spritesZ^LK_1superrare_confetti_purple;PBrE+&emit_continuously&ET1&Color Randomn14EAf&Alpha Random@zsmE|&Radius Random;.ETN&Lifetime Random\Z'H g=b&Position on Model Randomt2D@/bRG&Rotation RandomPH]YG-?&Velocity Noise>+1 oCs8&Position Modify Offset RandomNjǶ4uN\s&Movement BasicӚ [xBE䀍R&Color Fade*H2몗&Alpha Fade and DecayoR}Hb9Yy &Radius ScaleEܢJzd&Movement Lock to Control Point.!|M!2 u>&render_animated_spritesb/]lHBk Jsuperrare_circling_childglowTk6G2I0&emit_continuouslyO2ʣw Ia;yK@&Lifetime RandomCJt9t2_&Radius RandomˏRGDg~&Color RandomR}Al+Eo&Alpha Random(dȡVM&Position From Parent Particles']ELݛlr&Radius ScalefēT N7s=Aѓ&Color Fade~Բ?:G?D1&Alpha Fade and DecaydSE[D\v&Movement Lock to Control Point~ طF^%&Movement BasicJMˉ&Rotation Spin Roll \@YFlm&render_animated_spritesA[]I?թvsuperrare_circling_childglow_pinkɰ"Izm&emit_continuously*ѧ6D/S- q&Lifetime Randomi*{V+ClE`n&Radius Random)XHp3z&Color Random9϶I DDHyXu&Alpha RandomRXmM0@j&Position From Parent Particles?cc=FGұ&Radius Scale9]|Dt:]i&Color FadetŠCap11i&Alpha Fade and Decay> ̖KdK&Movement Lock to Control PointO?eGw&Movement Basic4MxZIC=!Qx&Rotation Spin RollU:Lp'&render_animated_sprites GOT([superrare_plasma2I2@OԷ&emit_continuously}dRNP&Rotation RandomåSMz0a&Color Random5#,C(E&Alpha Random;}EfqKnzG&Radius RandomFDlK=RG#ھMZ&Sequence RandomAtN9hƜ&Lifetime Random/̭x.N__ə/%&Rotation Yaw Flip RandomvVM9:`y&Position Within Sphere Randomf&!N~=&Position Modify Offset Random1˲G9]>s(&Radius ScaleWδE?S &Alpha Fade and DecayϔYF ܧD5a&Movement Lock to Control PointWYrKI  &Rotation Spin RolljF4H2GT&Color FadeN)RϊB!|C&render_animated_spritesGQרM$superrare_sparkles1GUAؓ&emit_continuously$!Ca~P&Rotation Random~`異oOD;6&Color Random?ףAa25&Alpha Random؟XQR>OƔ6)&Radius Random{KNNpM&Sequence Randomr"Ccn]W&Lifetime RandomT+^Iٍp&Rotation Yaw Flip Random{0FG.cH&Position Within Sphere Random~>LYY+&Position Modify Offset Random )EI_#u&Remap Control Point to Vector ǢCD&Radius Scale,dFCL&";f&Alpha Fade and Decay:o"oNJQ.E+z&Movement Lock to Control Point@?I܍q&Rotation Spin RollpJHAO&Oscillate VectorMq4Fk=&render_animated_spritesDrE!Msuperrare_beams15KC dXmsuperrare_beam1_glow(ejgEQ Qi&emit_continuously,HzZ iA&Lifetime Random fؘdHH" &Radius Random{IDlU&Color Random#(PN#;eze&Position Within Sphere Random^?AmКߕ&Alpha RandomG M`HE&Trail Length Random&HE˂&Position Modify Offset Randomob[M4u1&Radius ScaleV`O+`!C&Color Fadeo&[kFA Q[&Alpha Fade and Decay"s*FV={,&Movement Lock to Control Point'[GO0;&render_sprite_trail/EMaCޤik*)superrare_circling_glow1ʹMJdpMqmsuperrare_circling_childglowX'=@j Q&emit_instantaneouslyN$C&Color Randomg]^O 1T`&Alpha RandomIFxޙ&Radius Random4%MP-U&Lifetime RandomVUMd}JyKQa&Position Within Sphere RandomSIcOSC5&Position Modify Offset Randomb_:GH Q'm&Movement Basic@(DMM&Movement Lock to Control PointqxMmۈ&Movement Rotate Particle Around Axis,0KMc&Rotation Spin Yawi!6@J&render_animated_sprites@ɐDX/Y superrare_testSM+|>msuperrare_burning2$HPWsuperrare_burning2DzLB^#~&emit_continuouslyO0K$(b x&Lifetime Random#-mED;:~*س&Color RandomY1#GLjS'&Alpha Random#EVI`8?T&Radius Random8r$C ?S&lifetime from sequence4R 4IO:Ye&Sequence Randomӷ2H<{29F&Position Within Sphere Random @ L^B &Rotation RandomV pN;D7X&Position Modify Offset RandomewH %&Movement Basic?zxHNq&Rotation Spin Rollr(kJl\Kh$8&Color Fadeb UKHBoJ[*=&Alpha Random<Ęq@mH?Cl1&Radius RandomD8G2JӤT&Lifetime Random\ BPm&Position Within Sphere Random;EQ)CK!&Sequence Random "`N83?superrare_fliesR ̇ICO'&random force$f<@Ÿ&Pull towards control pointʄFFDZ&emit_continuouslyrDG1MBsH&Color RandomNR]gJ`Jg&Radius Randomlq.Gؒ@&Lifetime Randomk.E D&Rotation RandomR˄ѻ@,Kē}&Position Within Sphere RandomWk!>JpЀmG0&Movement Basic$>zD#4&Color Fade74D ɚ'&Rotation Spin Rollqm^xNR&Alpha Fade and Decay>ڈLFF~&Radius ScaleaƧ@;jtE&Movement Lock to Control Pointg3=!EK |&render_animated_sprites6B>bvsuperrare_burning_smoke\nOQDP8&random forceW8]F =[;&emit_continuouslyABƵh(&Lifetime Random׋s$B!&Color Random+uC=K׼&Alpha RandomEE2D]-H,`&Radius Random{^I>N I&Sequence Randoml1&:Ip9Q&Position Within Sphere Random@YCTˀn_&Rotation RandomU(s~ROĖ!s&Position Modify Offset Random `GqGu.QU&Movement Basic wQK2A%He&Rotation Spin Roll79F3lT&Color FademN`{L&Radius Scale/V';M4pё59&Rotation Spin RollΚEBc &Alpha Fade and DecayvXmF=&render_animated_spritesZb;!J9superrare_burning1iQ]Op~`/ msuperrare_burning_smokeE~6)(J;ǪZ&emit_continuously1?eBID2#kn&Lifetime Random18B~U&Color RandomPR.H!'&Alpha RandomzfXDz7"&Radius Random 1O"ݼv&lifetime from sequenceo_@kZf&Sequence Random1_Fq(N&Position Within Sphere RandomsVF:YOWּ!&Rotation Random gՐnCd&Position Modify Offset RandomWRHI+6_"&Movement BasicLЍ//Cߟz&Rotation Spin RollbzC23sN&Color Fade8mnNqio&Radius ScaleVHvG*ue;t &Alpha Fade and Decays%ʝG;JFZ&Rotation Spin RolleCrXK&Movement Lock to Control PointO= Kk5&render_animated_spritesgc#D~pcsuperrare_circling_skull Lȋmsuperrare_circling_childglow\J,j&emit_instantaneouslyR)U'MCK*]&Color Random3e:CdD OU&Alpha Random"Ujj`N&~B<&Radius RandomE޸ynS&Lifetime Random؞j` K]|&Position Within Sphere RandomX㢑QOj _&Position Modify Offset RandomEG٭"&Movement Basic߳f \9LsB&Movement Lock to Control PointBP&emit_instantaneouslyK ')L{\d &Color RandomATBy &Alpha RandomY~I·B`wp&Radius Random;쎇K.Dn;`0C&Lifetime Randoma[0(C@t^wG&Position Within Sphere Random6poH; o|&Position Modify Offset Random1bFIC X$e&Movement Basic kuOY4&Movement Lock to Control Point︛2Kr4xё&Movement Rotate Particle Around AxisՈjlDxkS[X&Rotation Spin Roll4qHyD>&render_animated_sprites;(Hv͐Ksuperrare_circling_peacesign K~`rmsuperrare_circling_childglow_pinkoL:f msuperrare_circling_peacesign_child; I^vsuperrare_circling_peacesign_childOD{I'u&Nmsuperrare_circling_childglow_pink~C^G,AlU&emit_instantaneouslyN~TKӿ3B&Alpha Random?ɐgG j{1&Radius Random]M*.&Lifetime Random78#KtʪR2g2&Position Within Sphere Random|9@qN#>&Position Modify Offset RandomB8@tY&Color Random'H(s &Movement Basicz7iOb–B&Movement Lock to Control Pointz~ Mm Җ&Movement Rotate Particle Around AxisGvIo/Eu&Color Fade)׻F`F q&render_animated_sprites>;B@4N6Bsuperrare_circling_heartHU9DUDYz,msuperrare_circling_childglow_pinkuRY(rH.&emit_instantaneouslyz-L}'&Alpha RandomE$JH}T:&Radius RandomxPzitM`pOP&Lifetime RandomZZFMx,&Position Within Sphere Random@B4ԥIy&Position Modify Offset Random!Z8m6E-b&Color RandomZcf]GˤPB&Movement BasicwwH7~B0?&Movement Lock to Control Point| bVJ ]0+EU&Movement Rotate Particle Around Axis̈54DM}9W&Color FadeɥxRJe{&render_animated_sprites,Joq<duel_blueP2DHX7Kmmduel_blue_burst=ü?GT)fBduel_blue_burstMGm#|9&emit_continuouslyJR~EZqj&Position Within Sphere RandomĎyD{CMܡ&Radius RandomZ[FUJMJ&Color Randomɭ G!8{&Lifetime Randomt.A1n@㗽Y&Movement BasicvۅO&Color FadeCE=y.Li&Alpha Fade and Decay8|pGT" &Radius Scale5hJ?C&Movement Lock to Control Pointftc7@Ji&render_animated_sprites K&lGZQPA&emit_instantaneouslyﻫuK Ð&Position Within Sphere RandomLdYI=R#&Radius Random;񳢫Nh`&Color Random\J\0&Movement BasicpSFGD&Radius ScaleL {HN2n5&Alpha Fade In RandomI"fL#hB&Color FadenzOCt.&Set child control points from particle positionsEc#R,(NlTU&Movement Lock to Control PointVmxaCZ&render_animated_sprites?@LVm",duel_red҈:N~ mduel_red_burst+Ob duel_red_burst1Ix_GAiK&&emit_continuously[NOd] &Position Within Sphere RandomfѸA4Jy&Radius Random1TfeI}~r&Color RandomxL!`/BILeb&Movement Lock to Control Pointq Cl`8F4d&render_animated_sprites$ĨpxeOu#&emit_instantaneously_H@>!I&Position Within Sphere Random&;LAKUǦJK}Lmbday_balloon01\6CUA halloween_gift_balloon01+-Hvw1&Collision via tracesh䕆M+_@&twist around axis(|J-&emit_instantaneously(?E)GeQC/&Rotation Random+XM\C ${{&Lifetime RandomEh$РD R[&Radius RandomԈpKEU5A &Color Randomu ƽ'NTn0&Position Modify Offset Randomp[MI@ӕD&Position Within Sphere Randomf}aEWE$&Radius ScaleE?CX&Movement Basicb]XkCUW}`&Alpha Fade and DecayaxA+S`&render_animated_spritesH޸xFC۳Umbday_balloon02j44O XMaehalloween_gift_balloon02r KH.v&Collision via traces?S?{pEx@ླ:&twist around axiskO],QD&emit_instantaneously`e%nRJo\0fQ&Rotation RandomHNMMY,*O&Lifetime Random"_EO6&Radius Random4G$[pUJ&Color Random9̈=M["yb&Position Modify Offset RandomGe'G|nv+z&Position Within Sphere Random `$XEܳ+&Radius Scale)i%FsG3&Movement Basic8lFvtOFO~͎&Alpha Fade and DecayFer! M8}|L&render_animated_spritesYlFYh&emit_instantaneously~~ީMۃ~eE&Position Within Sphere RandomLtayC&Rotation RandomrJ\G30ľ&Lifetime Randomq[G&Radius Random{kH=v̦&Color Random]Ɣ@BwI&Lifetime Pre-Age NoisenKrMCT&Position Modify Offset Random4嵗'MؒK(&Radius Scale֪I &Movement Basic?J{Q-&Alpha Fade and DecayS,}CSS3unusual_meteor_fireball_small_orange E@fmspell_fireball_small_trail_blueQRRK@w}unusual_meteor_small_trail_orange'|)OZEFYS&emit_continuously}4I]bZfS&Lifetime Random-O2 &Rotation Random`Ɗ*^I'-"&Radius Random-]{ JiԢ˭&Alpha RandomKk2E2;'^&Color Random# F&Evؕ%s&Rotation Yaw Flip Randomx5COx@#B]ș$&Sequence Random(EbdCM,Z0%&lifetime from sequence/O^LуZ&Position From Parent Particles9N@t&Movement Basic #MZD&Radius Scale7|RzC&Alpha Fade and Decay²9H?<&Color FadepGk]oHD&Movement Lock to Control Pointpo'zNjGJ&render_animated_spritesU)Ai S'mspell_fireball_small_glow_blueMejO3BjZBxunusual_meteor_fireball_small_glow_orangesxGC"r1&emit_continuously|.,E Hذ&Radius Randomh; I=XU&Lifetime Randomb̲jB5gx&Rotation Randomi+OH*y&Alpha RandomESOq!kG.&Color RandommN1mw:X&Rotation Yaw Flip Random IQy&Sequence Random>G` LK&lifetime from sequence.1G Tڞ&Position Within Sphere RandomMQYvHI M+&Movement Basic{@{҃1&Radius Scale_ERI &Alpha Fade and Decay$e(BLG5&Color Fadei qO+Gkc&Movement Lock to Control PointHFDIao&render_animated_sprites D=:&emit_continuouslyqI fy &Lifetime Randomm:)W@"U&Rotation Random&n߈DD,&Radius Random4(@,O[&Alpha RandomG~C<$LD&Color Random`ᝣR D!؊_&Rotation Yaw Flip RandomFNOE`&Sequence RandomaB|*.&lifetime from sequenceuO/F㥩Z:&Position Within Sphere Random6efHɒ&Movement BasicAy@"GeF&Radius ScaleUWn|J銫`&Alpha Fade and Decayc)I ~լ&Color Fade+=N><1&Movement Lock to Control Point) Ogx>&render_animated_sprites5 V DH^Hsuperrare_orbitl+J7x0M4&Constrain distance to control point-PI B&Prevent passing through a plane[ S7'Ic"d&Prevent passing through a plane+sHP:o/&twist around axisߏxdICjG_&emit_continuously[upVJC޵s&Color RandomE_@bXK&Alpha RandomƖ!KfvD&Radius RandomgffcF]8&Sequence Random3ڶvB sĢ&Lifetime RandomUl Axu<&Rotation Yaw Flip Randomi< J;(L&Position Within Sphere RandomwO8C<(&Position Modify Offset RandomOz#D_ &Rotation Speed Random%W*HHjHf&Movement Match Particle Velocitiesjj0:aB%\&Movement Basicg3BO *{&Movement Max Velocity>}nLq&a&Lifespan DecaymoZ[r]@ah&Movement Lock to Control PointǎJ[h7;&Alpha Fade In Random./EqC&Alpha Fade Out RandomS]FBU5o&Radius ScaleBI(&~Mpa$&Oscillate Vector:ԉM;xJɊ&Rotation Basic3>KCUH&render_animated_sprites KG&CԾVYsuperrare_sparkles3Ȑ+MNk7K7V&Constrain distance to control point{҆I)iBxA,J:&twist around axisufKB8u#$&twist around axis9Htj9q&emit_continuously."=PHv,&Rotation RandomfUBN&߭2&Color RandomGe qU&Alpha RandomN+.G0b]ѕ&Radius Random &'_Ij؇,>&Sequence Random3%:]OU&Lifetime RandomаvFH&Rotation Yaw Flip RandomI(|@Pp&Position Within Sphere RandomH{Aۤa&Position Modify Offset RandomMeF&Z&Rotation Spin Roll2k~@8C[9&Oscillate VectorDLV7N%K}&Movement Match Particle Velocities&&WmdKqOX&Movement BasicI-ƗhE' &Movement Max Velocityց[N$b&Lifespan DecayB In`|&Movement Lock to Control PointWgDH'&Noise Vectorن. EOIoW_&render_animated_spritesPi,&Movement Basicbeov@4H߳&Movement Lock to Control PointHK#:&Alpha Fade In Random0;ϧUGQ_g&Alpha Fade Out Random6eK1&Lifespan Decay%{B1_ep1&Radius Scalez* HQƹZ&render_animated_sprites*UiK|bL?Usuperrare_halo#6IiCW msuperrare_halo_bS5RJ@ICsuperrare_halo_bРޚWF O~)&emit_continuously7xAm&Position Within Sphere Random.o'pLW=<&Color Randomw{PM8H&(C&Rotation RandomiyRW%Drs݋&Position Modify Offset RandomͮHJԝFG&Lifetime Random߫i]H䓽Y&Lifespan Decay3k4oH#SF[SfS&emit_instantaneously|Sߟ:@~Č&Position Within Sphere Randomc("xBv^G~&Lifetime RandomsIFJqtb&Color Randomr{ʴBa8Kۅ&Movement Basic)=QǕOax&Oscillate Vector:FCG\&Movement Rotate Particle Around Axis'N̏&JMvB&Movement Lock to Control PointW(?8I&Set child control points from particle positionsDx D-uc&Set Control Point Positions{^ߧ#HX<:&Set Control Point Positionsɋ+'Bg-&render_animated_sprites\FG t[Xsuperrare_beany_tfiNEn7&Constrain distance to control pointtKW{Ot&Prevent passing through a planeX%?@qq&random forceNdaGbl]&Pull towards control point7bAE pmsuperrare_beany_b MX msuperrare_beany_c(?"@vۍ&emit_instantaneously|;.KUV&Position Within Sphere RandomqMZEN&Lifetime RandomDޝDo2J&Color RandomFupDE,5&Movement BasicbZ%Fn|E&Oscillate Vectorh}!JA" &Movement Rotate Particle Around Axis9OKIm#&Movement Lock to Control PointؗB@KШw&Set child control points from particle positions+e2^A&Set Control Point Positions*N"F1&Set Control Point PositionsjR)I!$&render_animated_sprites.8NTc superrare_beany_green_bؖŖL5Z&emit_instantaneouslyq}nOJFl:h&Lifetime RandomU*DH蝸^&Color RandomFR`tzO;[H&Position Along Path Sequential[O>J&Rotation Randomn9/HE|hd&Lifetime Pre-Age Noise7HJFR&Movement Basic>ֻL;~&Movement Maintain Position Along Path<&ЛE_^&render_animated_spritesJ<שCEǏa0%superrare_beany_greenumG eq&Constrain distance to control point̹M E +Q&Prevent passing through a planeNw &random force'frH"ix&Pull towards control pointܐ^"@m,Umsuperrare_beany_b)g}kLMݪș~msuperrare_beany_czrK1msuperrare_beany_green_bVg eGH&emit_instantaneously]ND{3: &Position Within Sphere RandomUA?BFLna&Lifetime Randomr4&Movement Lock to Control Point}ޅ{?J΀%&Set child control points from particle positions;JkAH`&Set Control Point PositionsSGG2/zbS&Set Control Point PositionsSlG0zsuperrare_plasma1=~+o̥mH$?z&emit_continuously'UL}3,&Rotation Random^HnvFaI-&Color Random.NlK|ds&Alpha Random-a(aH<0&Radius Randomq?K΍;&Sequence Random|vCn!&Lifetime RandomSI&Rotation Yaw Flip Randomí6oAjz&Position Within Sphere Random0<)-LIq&Position Modify Offset RandomJ@@Cv&Radius ScaleZfG/MO'&Alpha Fade and Decay,!yJfOL_&Movement Lock to Control Point9J2.\&Rotation Spin RollᏬ_MB&Color FadeU 9zB|B&render_animated_sprites`a@k*#O:ؚsuperrare_sparkles2L_Gf2 &Pull towards control pointGBv;&Pull towards control point8.MWfQbo'&emit_continuously% NCZs١&Rotation Random01FdN &Color RandomX0J &Alpha RandomƻF;JC{P6P;&Radius RandomMyNFĕ3#Y&Sequence Random&A&Fκ&Lifetime Random #Hr!&Rotation Yaw Flip Random,< AOzϝ&Position Within Sphere RandomA.;j@~Vj&Position Modify Offset Random:=L J\6&Remap Control Point to VectorZFMJP|&Trail Length Random 3MkEÝ3\&Radius Scale^ŵCu&Alpha Fade and Decay(T9wM'L8j&Movement Lock to Control Pointc9@a@{2|V&Rotation Spin RollA{H؆E~zze&Oscillate Vector),l~ Kb|&Movement Match Particle Velocitiesa32@ /L&Set Control Point To Particles' CenterovTN+wbe&Movement Basic h.K1@(&Movement Max Velocityd/:K -&render_sprite_trailM19b AWwO[unusual_orbit_planets{|EVׯ?munusual_planets_child01t9sK`unusual_planets_child01P3VHJ6arL&Constrain distance to control point?Ja&twist around axis I@;Pdzmunusual_planets_planet012C J='unusual_planets_planet01IDMǑ# &emit_instantaneously:AJD ;&Color Random=NKAG@=XY&Alpha Random VTNZmw6&Radius Random242vIF]^ &Lifetime Random}EDCi@tְP&twist around axisĦAXgmunusual_planets_planet03&vZIunusual_planets_planet03WiQEL>K1<&emit_instantaneouslyYU%r;Ba&Color RandomDg#^C?|&Alpha Random$ yFN8=(E&Radius Random/ZʕL +Q&Lifetime RandomRN>eAPΧ&Position From Parent ParticlesM_K`[@0&Position Modify Offset RandomlyAI5a%&Movement Basic&MIHLʆ!rۺ&Movement Max Velocity?PgC=_CYe&Movement Lock to Control Point6TIz}@Z:X&Rotation Basic,y@R(x&&&render_animated_spritesS%X 0B/4#Y&emit_instantaneouslyh%bQA+A\ZA&Color Randoms,UE\JA&Alpha Random-V~O>߰4&Radius RandomTl.K-wkO&Lifetime Random~oz%ݡKO7&Position Within Sphere RandomOvBNzKH&Position Modify Offset Random 7_qJ`ڇ_y&Movement BasicJ3W_F*a &Movement Max Velocity^?iCMT&Movement Lock to Control PointPKc*,pA݌|&Rotation BasicN"$ C\j>UI&Set Control Point To Particles' CenterpnBxjmunusual_planets_child04YWPMa~iunusual_planets_child048,GGFim1&Constrain distance to control pointV 3[Fs{R&twist around axis.@p3F~9"=munusual_planets_planet04e>߽K Vnunusual_planets_planet044qd3E#M쯾&emit_instantaneouslyY=/NIu[X&Color Random1".;>H/ ^&Alpha Random5L˃nO@Q&Radius RandomvOcP}*&Lifetime RandomP )G *@l&Position From Parent Particles/HC8k$$&Position Modify Offset Random[<˜wK1h`-&Movement BasicOa&Movement Max Velocity}{LHM9QBU&Movement Lock to Control Point6ߍO4D%u&Rotation Basic~H#&render_animated_spritesur5O{S K&emit_instantaneously *Bގ #&Lifetime Randomc IA¬Mt#&Position Within Sphere RandomT 2C"&Position Modify Offset Random s0xI~-%&Movement BasicYz@lM,tM&Movement Max Velocity޲ZB0v&Movement Lock to Control PointJn}IVq4&Rotation BasicH4@ ^m%Aq&Set Control Point To Particles' Center0νLzY1 &Movement Lock to Control PointۺΗ Mjunusual_storm4Ƽ.E@Dmunusual_storm_rainѽ z[XK /?unusual_storm_rain J$WIl˿+&emit_continuously4 DDް&Position Within Sphere RandomL-LL3IC&Lifetime Randomq!_C" ؘD&Position Modify Offset Random&Alpha RandomvTfKNQ&Velocity Noisec1'I# #&Rotation Yaw Flip RandomӞ?VOr'D%O&Movement Basici}Ht&Movement Lock to Control PointV!GupXGT&Lifespan DecayoiQTAnW&Radius ScaleJfGcL&render_animated_sprites`MsKOmunusual_storm_clouds#EaƕMJžhunusual_storm_clouds IOm}j^&emit_continuously&n*?@셢fP&Position Within Sphere RandomECZF/'Q*&Rotation Randomg3 K&tc@W]&Radius RandomE3ew&Lifetime Random {׊G%D&Position Modify Offset Random)\a2B&Alpha Random6z@`Σ&Movement BasicRVi) rM+U&Movement Lock to Control Point6T{D< M&Alpha Fade In Randoma N&Alpha Fade Out RandomaJ^u]I&Lifespan DecayWN%&Radius ScaleDjy~J2/P&render_animated_sprites00wr@W&Movement Basic)"3A(m9x&Movement Lock to Control Point`TBGqr$unusual_orbit_nutsnbolts;dF%|L]^Ih&Constrain distance to control pointf[bJI`*n&twist around axis*d}N.i/[munusual_orbit_nutsnbolts_largei?BtF^/oIPunusual_orbit_nutsnbolts_large%IalK&Constrain distance to control pointY&1@^$&Prevent passing through a plane2Pw@M4Z*&Prevent passing through a planeMzkCC.W&twist around axispWuOkA6bӼ&emit_continuously#x&Color Random3KOĊ>e,&Alpha Randomn\@H$&Radius Random*>B"ӄ&Sequence RandomoM OL&Lifetime Randomu,O׊y&Rotation Yaw Flip RandomELL?a&Position Within Sphere RandomSK &Position Modify Offset Random3K  '&Rotation Speed Randoml:'3CKC &Movement Match Particle Velocitiesq̧,FQ}<&Movement Basice%rAOޖ:(&Movement Max Velocityq8 MGeVf&Lifespan Decay)jDOKSKID&Alpha Randomv\=MfAh<&Radius Randomk @@>t&Sequence Random$@@cwo&Position Within Sphere RandomAC CMzU&Lifetime RandomT KI;BD&Rotation Yaw Flip RandomƌD<4Fs&Position Modify Offset Random"+ŃFkF&6|&Rotation Speed RandomQE^{OMua&Movement Basic-JHI&Lifespan Decay9ĪJ?Nj|9$&Alpha Fade In RandomŪ$G64ڟ&Alpha Fade Out Random)*)`[B@z,9&Radius ScaleC#缐8LF=Β&Rotation Basic{GښB.&render_animated_spritesMh@@Q&emit_continuously|r~I1m[Ͳ&Color Randomь9䉆~EU&Alpha Random?Va3L)*~2[&Radius Random Ew4&Sequence Random0 sB)aQvNi&Lifetime Random.vDk}e`&Rotation Yaw Flip Randomvo@Gky2&Position Within Sphere Random$(`*@y$&Position Modify Offset RandomlgruB&Nf&Rotation Speed Random3G-HDDXR?KR&Movement Match Particle Velocities"D)QrxH)E?&Lifespan Decaymaeހv&emit_continuously®OBOէ0&Lifetime Random36^֐LmQgEf&Color Random`]uD(f&Radius Random űSB:&Sequence Random9o+jI 㒨&Position From Parent ParticlesF9I+n&Position Modify Offset Random̤\KbOpx&Velocity RandomjcS7nHm#G&Movement Basic@2B&Color Fade4QmoFDXӥb4&Radius Scale 'ȤOt&Movement Lock to Control Point UBgEi~&Radius RandomHIAMY`&Color RandomrdN12T&Movement Basic KO+dd&Lifespan Decaye*:HOz66&Alpha Fade In Random+N7JSD6eU&Alpha Fade In Randomc2:wLXNZ&Alpha Fade Out RandomѝO !&Lifespan Decayqծ"LKAk&Radius Scale8! ^dO!&render_animated_sprites Dn!$LݝKF)&Movement BasicFavP*k DIZ:Mub&Movement Lock to Control Point 5<QNA"^lQunusual_bubbles9?A۩&random forcepGMSC ;ymunusual_bubbles_largeY!vx5BLq$Xunusual_bubbles_largeQ[fA5e+8&random forcen ,I<;Ϡ&emit_continuously`SF|&Position Within Sphere Random z~:Abn&Lifetime Random2Cnp^U&Alpha RandomA4L OcW$&Radius Randomx&EfJ~erb&Color Randome_@CTTI&Sequence Random)ǙL)1&Rotation Random:]5#GQA6͂&Movement Basic\B3_&Lifespan Decay@SEFqI^b&Alpha Fade In RandomqryMCqű6c&Radius Scale޶DaK_&Movement Lock to Control Point 9k D]&render_animated_spritestka=F]*&emit_continuouslyjpCv/8&Position Within Sphere RandomuɉDaP&Lifetime RandomP1BA3 &Alpha Random#JnF&Radius Random^{JHoj&Color Random~\nLDgfr&Sequence Random줎e̔,K}Q.&Radius Scale/$4K@?&Movement Lock to Control Point<>eAXŽXh&Remap Distance to Control Point to ScalarO.9 (&render_animated_sprites Q@֬UHunusual_smokingG鸄ǜHY_munusual_smoking_drift3Dw'jGښ!zunusual_smoking_driftyu|FB&random forcetݸO.&emit_continuouslyNĂc/@3Ok&Lifetime RandomRŠAG&Color Random1&JiEP &Alpha Random[94&K/ @l&Radius Random[]amMj&Sequence Random%>,L5c-C&Position Within Sphere RandomГKF&Radius Scale80WM <&Lifespan DecayV!eB#As&Alpha Fade In Random)p:DЮ}&Alpha Fade Out Random؋]IFUC#Y&Movement Lock to Control PointCSD=̢&Remap Distance to Control Point to ScalarCZbMUW4@&render_animated_spritesȢ8 (M'Pmunusual_smoking_base.CoJ|unusual_smoking_basec^YUN.%&emit_continuously.$K5\o&Position Within Sphere RandomoJd&Rotation Random1]w*kKńg?&Radius Random[+e|"G6GkU&Lifetime RandomRrt\A{G`&Alpha RandomNq-&Rotation Speed Randomt9U1&Radius Scaleh@M;P^&Rotation Basic8mHV!&render_animated_spritesE4 Ll{؅unusual_steaming#$1AMʲ'_"<2munusual_steaming_drift!NY@J66unusual_steaming_driftc>O.eO&random forcex9euEML`&emit_continuously=CU4%HIG&Lifetime RandomE@ψK1lk&Color Random`Y>-AsF&Alpha RandomwIp'&Radius Random.4K~HY9,#&Sequence RandomEi[mK"8&Position Within Sphere RandomO-cEeKz&Rotation RandomcuB Vw D&Rotation Yaw Flip Random`"GL&&Rotation Speed Random΂^KيPm&Movement Basicmunusual_robo_orbit_binary_glowϏAuųd&emit_instantaneously{Z}P@dæF#&Position Within Sphere RandomSHnO;np1&Position Modify Offset RandomuUl&Lifetime RandomI)AGg&Alpha Random7#Fo"͝ &Radius Random$tBH؛&Trail Length RandomU] HG5g&Position From Parent Particlesȧ@GNq+s82 &emit_continuouslydCJ뿛`&Position Within Sphere RandomQ3MAޫ2mn&Radius RandomlDAPj&Lifetime RandomG:NVF}#F&Alpha RandomM$Aby&Movement Basicx-!NI@i&Movement Lock to Control PointhN_[JkvLs&Alpha Fade and Decayf_Y@==V&Radius ScaleHx5N@_gZkX&render_animated_sprites~\GE8Smspeech_medichurt1ѕ!PCɄ#Ufspeech_medichurtP|MKBK g9&emit_instantaneously?94J^KLI VW&Position Within Sphere RandomL?b0L뎫w&Radius RandomB)C-"V&Lifetime Random@1- $lE|u&Remap Control Point to Scalar伊 kJn$B"V&Movement BasicHL@ TNۺصN&Movement Lock to Control Point0LDDO&Alpha Fade and Decay*FCQaKh&Radius Scale#UDR:&render_animated_spritesC+UOCX&emit_instantaneously9Ց@H'R@c&Position Within Sphere RandomQ(G-C2q&Radius Random\ fOI&Position Modify Offset RandomL!_LK#v:&Lifetime RandommЌ[JK*&Movement BasicC/NAEp&Movement Lock to Control Point¼gЗ;EJv;,&Alpha Fade and Decay|D5`DĿ%&Sequence Randomv} JZqc]&Rotation RandomPߥG1rŔ&Position From Parent ParticlesXDLύ}KgS&Position Modify Offset Random3ɼF&Movement Basic| Or_E&Rotation Spin RollRZG r&Color Fadeڂ-G4+Ff&Radius ScaleҘkK 8J&Alpha Fade and Decayy]QEHK&Rotation Spin Roll EH0O_9&Movement Lock to Control Point%.z;@YZP&render_animated_spritesqOI$ Omunusual_orbit_fire_glow~\F-dunusual_orbit_fire_glow@ 7O~0IO&emit_continuouslyoLqm&Lifetime Randomf4Gό1= &Color Random?c CeLĺ&Alpha Random1MMQd%R&Radius RandomfĎN@6V&Sequence RandomMEԹIB`S؆&Rotation Randoms)&L^Dt<&Position From Parent ParticlesaCh#ۃ&Position Modify Offset Random):mEy(jV&Movement BasicXRLLw&Color Fade>!Ea&Movement Lock to Control Point5Ro@w-Er &render_animated_sprites ZoO'h2-&emit_instantaneouslywQMFdv&Position Within Sphere RandomkcPI.P>&Position Modify Offset RandomZRYfN߉Nt&Movement Basic$q`KKE&Movement Max Velocity.iQI$zD&Movement Lock to Control PointS>~I"Y4Bsuperrare_beams1_newstyle!rk8I~]-msuperrare_beam1_glow'3;YXN*;&emit_continuouslyn˽vN63=&Lifetime Random%vthH]&Radius Random܉t>A y,{W&Color Randomi)hD+PCel&Alpha Fade In Random|DvjD]&Alpha Fade Out Randomv ^Kh05&render_animated_sprites$eV?DK39 qt"mbirthday_player_circling_flame_trailZ4]ΉHgvbirthday_player_circling_flame_traill؝CulE&emit_continuouslyΥ AYMv&Lifetime Random0AK⏤&Radius Random"~aYFN)9&Color RandomÌ OEJ&Alpha RandomZ_!l.Mkbf\ &Position Within Sphere RandomYP<3F1J_I&Position Modify Offset RandomiLػR&Radius Scales\oNg&Movement BasicbQJo-bӔ&Lifespan DecayXVTlM&Alpha Fade Out Randomo{%qA98%&Movement Lock to Control PointxU8CG[}qAa&Lifespan Decay-uO[ra&Radius Scale3LIm\7&render_animated_sprites@?:MF*BJkunusual_orbit_fullmoon_cloudy0Ei^E &Lifetime RandomMxPCPFew&Color RandomмR>KZó&Alpha RandomN\rJ5B@2&Position From Parent Particles@ruNO,&Movement Basic2 R <@rI&Movement Lock to Control Point¶!F_Sa~&render_animated_sprites? ^(@00Lq&emit_instantaneously1 @C#&Color Randomx3uCL鷢=&Lifetime Randoml;4Lx&Position Within Sphere Random[G]"z@eյcO%&Position Modify Offset Random{ L&Movement Basic(/$Y-CB5 &Movement Lock to Control Point+4@ZE!~l &Movement Rotate Particle Around Axis7p]Ga9&Set child control points from particle positionsJm+C^(k&render_animated_spritesӁ:mfDJ[unusual_orbit_fire_dark_glow ܼ-9!D ;h&emit_continuously^Rr|nLD[]sL8&Lifetime RandomrAɁ=&Color Randomfa`#G^R4&Alpha RandomK@ -&Radius RandomJ˅YG&Rotation RandomlmKF<y &Position From Parent ParticlesOXځI< *<&Position Modify Offset Random nWUKcƜf&Movement BasicuC3E_e&Radius ScaleUpGLB8&Alpha Fade and Decayr7Bg"j+&Movement Lock to Control Point oBO"Cc#J&render_animated_spritesw *5@H6halloween_jack_glowIƖ$yA#5i&emit_continuouslyʾY@'˪&Lifetime RandomcHTiFmiv5&Color RandomC@EcBdO 4A&Alpha RandomAAG\&Radius RandomE]HQ=aU&Rotation RandomK>bO U_&Position From Parent ParticlesnS,M4B(&Position Modify Offset Randomb1NsF{5a!&Movement BasicboIՒiG&Rotation Spin RolloΣqK k?d~&Color FadeOt-^FB%&Radius ScaleݡC!S&Alpha Fade and Decayk/L LŦt~_&Rotation Spin Roll*HI;I&Movement Lock to Control PointP ,K+2&render_animated_spritesUB@֝4unusual_orbit_fire_dark`o"+F% K#>&Constrain distance to control point!&Zw FV&twist around axisO~ۿL@-munusual_orbit_fire_dark_flames۷J9uB unusual_orbit_fire_dark_flamesgCl&emit_continuously;E_K*g&Lifetime Random!}1OW&Color RandomUjHވJ&Alpha RandomB3&Radius Randomx Bӱ۶&lifetime from sequencezDMN1zM&Sequence Random3`mI.&Rotation Random:VCuN9&Position From Parent Particles'wP3oKs&Position Modify Offset RandomdʢCO1&Movement BasicxUvKYr&Rotation Spin RollmKu_ wp0&Radius Scale>}BcT'U;&Alpha Fade and Decay/^[}FuJ&Rotation Spin RollhJ+ޅ&Movement Lock to Control PointT=%H2Lr6&render_animated_sprites;_z'H*nc,munusual_orbit_fire_dark_glowpSׂ^L Q: &emit_instantaneously@J3 7&Position Within Sphere RandomE.EAG&Position Modify Offset RandomGDM|#*&Movement Basic5_vAZg9\&Movement Max Velocity@e1NN0.A4&Movement Lock to Control Point0MDLw!&Set child control points from particle positions#:ڏ>B5vunusual_orbit_jack_flamingQ'I"'|munusual_orbit_jack_flaming_fireBaunusual_orbit_jack_flaming_fireϸYKCM2t&emit_continuouslyz?MXY7T&Lifetime RandomہAu lg,&Color Randomޤ)g8CU@&Alpha Random ?pEly&Radius Randomh)O| IA>&lifetime from sequence)p"H&Sequence Random@?n-GY1&Rotation RandomD&Position From Parent Particles.7JX1rQ7&Position Modify Offset Random|EK:&Movement Basic{wԘ6hChI&Rotation Spin RolloGEWZ,:z&Color Fade"?GBC [ةz&Radius ScalerQ¢hF 2Z&Rotation Spin Roll(ůD[A~&Movement Lock to Control Pointł^)JU&Lifespan Decay}4FFT &Alpha Fade In RandomDHR F &Alpha Fade Out Random@x̘&render_animated_sprites8:O(:s9w munusual_orbit_jack_flaming_glow1Ik|Fbۄunusual_orbit_jack_flaming_glowPJODªN͜ &emit_continuouslyRCvdJM⟸L&Lifetime Random LIm!&Color Random]hNO9,&Alpha Randomk=_wZIc}p6&Radius RandomBdmB<&Position From Parent Particlesސg6 MZ'&Position Modify Offset Randomt=%E= BX&Movement BasicӬLkFjyoڍ&Color FadeqD@3h&Radius Scale7r"LۗYSW&Alpha Fade and Decay*ILJY]ND&Movement Lock to Control Point`Fyv2Z#&render_animated_spritesIAiAYV\ظmunusual_orbit_jack_flaming_glow2IeZFa{Neunusual_orbit_jack_flaming_glow27{ܿC\x&emit_continuously?Oi؋A@U@&Lifetime Random\!Blsv&Color RandomA㟁[Jvz&Alpha RandomQMLkM&Radius Random pGIWK|'&Position From Parent Particlesfb!A]Wk&Position Modify Offset RandomMEXdLj&Movement Basic|{UKCbX&Color Fade%O#&&Radius ScaleQ_S@hP?+&Alpha Fade and DecayUB7A˺ۡ&Movement Lock to Control PointHG60&render_animated_spritesC[O$HZN&emit_instantaneously8@pG E9W&Color Randomv D?AǼH&Position Within Sphere Random~NG(+&Position Modify Offset Random;[:(AJp&Lifetime Randomd)YLlCJX|m&Movement Basic^LbH,~&Movement Lock to Control Pointw K 35&Movement Rotate Particle Around Axis 1OL TA&Set child control points from particle positions3@%FqU7kbEp&Oscillate Scalar SwkHXbq&render_animated_spritesЧǵL!an%^halloween_jackatnkK*c+/mhalloween_jack_glow_[y+SL-\TW&emit_instantaneouslyPGU IWx&Color RandomOtH\rڦ&Position Within Sphere Random'RLG9\&Position Modify Offset Random 0JDd! &Lifetime Random;"}I&Movement Basicq'l,N?d&Movement Lock to Control Point H,vK|'rL̗&Movement Rotate Particle Around Axisz|KK;l&Set child control points from particle positionsb4 xOȸs3&Oscillate Scalarq+OC h&render_animated_spritesk!h)N xFAunusual_bubbles_green_goobZ XH  &random forceܙ hB)j&emit_continuously{U^,L!#&Position Within Sphere Randomy'Z'@]׫&Alpha Random!N-IBW&Radius Random!aMBJ 6 &Movement Lock to Control Point635}SI!OX&Alpha Fade In RandomW^o@b,&Alpha Fade Out Random.hKCR&Lifespan DecayG J"Dطc$ݷ&Rotation RandomCq#}D1=(. g&Movement Basic诜:8GF E&Lifespan DecayZcG=DΌU&Alpha Fade In RandomTIŝN&Radius ScaleV{J q͐l&Movement Lock to Control PointAFx̶k&Remap Distance to Control Point to ScalarjeԻL֕Q.&render_animated_spritesոXVEJCNh1unusual_fullmoon_cloudy 'B }kubmunusual_fullmoon_cloudy_childm&render_animated_sprites]h{1H) Ygunusual_storm_blooda%2@:O 0ѧmunusual_storm_blood_rainǏxE])tunusual_storm_blood_rainh&zwL֓A&emit_continuouslyD~ATgUM}&Position Within Sphere Random %X6L[@w&Lifetime Random@>O?C|k-&Position Modify Offset Random(EVh&Alpha Random{GHr-&Velocity NoisePʏK-}&Movement Basicv9>a O*&Lifespan Decay~WP` B&p6&Alpha Fade In Random~CX5&Color Fadel=)ʏNF\s&Radius Scale( v7BY<.걾&Movement Lock to Control PointU_FmUL&Alpha Fade Out RandomCOB"&render_sprite_traild*1D%؀QImunusual_storm_blood_cloudsR:XzFtqQ$zunusual_storm_blood_cloudsn+BM_ &emit_continuously(_B/A&˵ &Position Within Sphere RandomGcj#weM04&Rotation Randomwq&`uGu+&Radius Random~UDj}W&Lifetime Random`Bp~&Position Modify Offset Random۾dرFO>>l&Alpha Random[+=F˃wS&Rotation Yaw Flip Random6:D`M|&Movement Basic/qIػxƔP&Movement Lock to Control Point|#Y+xMQ B"&Alpha Fade In RandomYsKL ~&Alpha Fade Out Random (I]ͭ;&Lifespan Decayb7TgN/&Radius Scale;D;Nb&render_animated_sprites6^ hAp'qkTmunusual_storm_blood_clouds_coreseV =B^unusual_storm_blood_clouds_coreǙyrlj%Kvk45w&emit_continuouslyژ@#4&Position Within Sphere Random//`WHNBꤩ&Rotation RandomG  &Radius RandomVeFHa&Lifetime Random=م\,Gى}&Position Modify Offset Randomؙr}I4Qr`I&Alpha RandomKlVAy^HRpNH&Rotation Yaw Flip RandomklGM@r&Rotation Speed RandomCW[G$&Movement Basic.RN'4W&Movement Lock to Control PointU׭JHp"jٰ&Alpha Fade In RandomG!F('E&Alpha Fade Out Randomm :†8A!x&Lifespan Decay1wBQ(&Radius ScaleYXXFv"~&Rotation BasicGYK{#b&render_animated_sprites&hUhM"cً&Movement Basiczp#F1b&Movement Lock to Control PointqSBL@O. unusual_storm_knives_bloodUM׊Ԇ&emit_continuouslyiXA}<(/&Position Within Sphere RandomaH³>vBbzxտ&Lifetime Randomb'$}QN$K&Position Modify Offset Random9]G̒>T&Alpha Random{en@y j&Velocity NoiseExhȆ,KD`f0F&Rotation Yaw Flip RandompEy@&Rotation Random!A H\,&&Rotation Speed Randomw-9nB܀,w&Sequence Random.rxzGc}&Radius RandomO:J$}&Movement Basic/txNr&f>&Movement Lock to Control Point1ŰhO(Mh"2&Lifespan DecayBASz&Radius Scalew BC8. PB&Alpha Fade Out Random#14lVJ|ɸ&Rotation Basic~iЗvCv&render_animated_sprites Ͽ-}O8_=BN[unusual_storm_spooky_lightning3?pJo…*&emit_continuously@pRNYf T&Position Within Sphere RandomDBx2N̴\&Radius Randomu}?>I%&^&Lifetime RandomZZ8I \&Position Modify Offset RandomMXNMOnhS&Alpha RandomŗGq䔟&Movement Basic(泘BڇH<&Movement Lock to Control Point$7)KO˯a&Lifespan Decay #IN&,&Oscillate Scalar\dLzvA='P<[x&render_animated_sprites $G@A:iunusual_storm_spooky_lightning2&M)J cрV&emit_continuously)[|pF1Sg&Position Within Sphere RandomvG*6HD|pS\&Radius RandomwOF'&Alpha RandomT+ FGbd&Movement BasicŘM\@N{,&Movement Lock to Control PointR$Iow71&Lifespan DecaywӔFί9&Oscillate ScalarZ@{сz&render_animated_spritesi L uunusual_fullmoon_cloudy_green+8ĢtG}&hmunusual_fullmoon_cloudy_green_fixedjDmK(M;funusual_fullmoon_cloudy_green_fixedI(E$wImunusual_fullmoon_cloudy_green_clouds2L2NΝg unusual_fullmoon_cloudy_green_clouds2+RgH8z:%hGiӐb[&Alpha RandomT5pF+i{{4&Color Random qADR&Rotation Yaw Flip RandomTʏDpK&Movement Basic0PivKbJff&Movement Lock to Control Point KOZ P(&Alpha Fade In Randomw0R|EX 0o&Alpha Fade Out Random75JGf&Lifespan Decay$h HnJ|F&Radius Scale0DmA1S9&render_animated_spritesk(TRM~CRHmunusual_fullmoon_cloudy_green_glowp^M F.0E&unusual_fullmoon_cloudy_green_glowcy&.ZIit&emit_continuouslyۍMS8&Lifetime RandomQTZO65<&Alpha Random-9J'I=}&Position From Parent ParticlesD73ÜB`C8&Position Modify Offset Random)J⛜H R=&Color RandomۙLk.&Movement BasicqG &render_animated_spritesg,ɱL~q7&emit_instantaneouslyLK3]s&Lifetime RandomW=K)`uM(&Position Within Sphere Random9WIHC^&Position Modify Offset Random?}lHmۖ`&Movement Basicd ?Nf45 &Movement Lock to Control PointV6/J.l귈&Set child control points from particle positions?{@j?A^a5&render_animated_sprites%I2}[unusual_storm_knives_knives܃c @#ɥ&emit_continuouslyD)`FLs閧&Position Within Sphere RandomqKbpIY-a &Lifetime RandomQGL,&Position Modify Offset RandomLia Cx =&Alpha Random,lJJcM;Eqk3z&Velocity Noise%W@aO_&Rotation Yaw Flip Randomi]EM~x&Position From Parent Particles&F]K&Position Modify Offset Random B'!<DB&Movement BasicGZEVf-&Lifespan DecayLGq"JV&Alpha Fade In Random&t*aYJl&Alpha Fade Out RandomP6}ëIx9&Movement Lock to Control Point-@L/MJ#&render_animated_sprites?C[JlRuunusual_storm_knives_core"T0}5@L&emit_continuouslyYMHU_w&Position Within Sphere RandombKLU7M[?^X&Rotation RandomoX$Iv#o&Radius Random*FWM]0 <&Lifetime RandombrM@Xf&Position Modify Offset Random|Ai X*ם&Rotation Yaw Flip Randomڱj0GBeQr&Rotation Speed RandomuKisNOA&Color Random1X*F|wۮ&Alpha Random0$\L*+a&Movement BasicgLH%㼢,&Movement Lock to Control Point!D 礡D&Alpha Fade In Random[Kzk˲9&Alpha Fade Out Random^@$Ncӳ&Lifespan Decay=oAzBY')&Radius Scale`0N?O#\&Rotation BasicT8NFunusual_storm_knives_cloudstS;jEbl3JN&emit_continuously޿eM6^&Position Within Sphere Random.&_G&Rotation RandomDC!ˣ&Radius Random3NCdR &Lifetime Randomb/D֭F¶?m&Position Modify Offset Random5൅yK`K:&Alpha Random9B ţ{K੫7Tx&Rotation Yaw Flip Random@YIZw%V(&Color RandomtZm2K2^&Movement BasicIE=qs&Movement Lock to Control Point|Kd&Alpha Fade In RandomP2ߕBe&Alpha Fade Out Random Bovh@&Lifespan Decay`}Kr&Radius Scale_uzC*5&render_animated_spritestSA3"munusual_storm_knives_coreXmCY*+emunusual_storm_knives_bloodR?}ߞL9WF K&Velocity Noiseݳ  K|ɉ\&Color Random/פJ6Ue&Movement Basic /QI 2½&Lifespan Decay{n5-FGp&Alpha Fade In Random*ָCd>b N&Color Fadeq@#sTSu&Radius Scale*;g$@<=5&Movement Lock to Control PointFrfCyX&Alpha Fade Out RandomkYZjUNņԛ&render_sprite_trailUq@i:Dmunusual_storm_spooky_clouds01>XXuJ 8unusual_storm_spooky_clouds01plc"N4vy]&emit_continuouslyJ(dNѻ*&Position Within Sphere RandomYIt0UCcQ&Rotation Randomͧ7FjtG&Radius RandomMÚ*<,B]-g:0&Lifetime RandomsDA^X&Position Modify Offset Random\(/MMp&Alpha Random:NRN4%&Color Randomt4JOq'&Movement Basic\S(KoSq\&Movement Lock to Control Point傅LL9!&Alpha Fade In RandomiVD5EH0&Alpha Fade Out RandomopFl*ɉ&Lifespan DecayCüKB VJ&Radius ScalefUG]Vu&render_animated_sprites ʒbH2.7gLZ{䜜&Lifespan Decay 斪G\S&Oscillate ScalarrMd)3&render_animated_spritesxO#amunusual_storm_spooky_lightning3^_vAAmunusual_storm_spooky_clouds02hBiHSGunusual_storm_spooky_clouds022ʕI@lis&emit_continuouslyl;zxB☍&Position Within Sphere Random3T%:D-GM}(Runusual_fullmoon_cloudy_secret_child k+LUJmunusual_orbit_fullmoon_cloudy_clouds L0A0fmunusual_orbit_fullmoon_cloudy_glowo;HO>28Șmunusual_fullmoon_cloudy_secret_skullJJ!)_J(unusual_fullmoon_cloudy_secret_skull[g~J#k&emit_continuously^2RCMI&Lifetime Random*Z@uc&Color Random4*JτCp@&Alpha RandomGOxaCd4`&Position From Parent Particles^\,QM:rl&Position Modify Offset Random| HM:!"5&Movement Basic`rU@: H&Lifespan Decay,jaf:O0濼]&Alpha Fade In Random~EdI/̭&Alpha Fade Out Random~LK &Movement Lock to Control Point? vKG55<7&render_animated_spritesDZDB/^munusual_fullmoon_cloudy_secret_eyeglow-`.cDUЌaq&emit_instantaneously6\IB[[P&Color RandomGpn~ODww`&Lifetime Randomts㙦EVJ&Position Within Sphere Random`GpH1A.sv&Position Modify Offset RandomlsIɮd&Movement Basic0*Eo)&Movement Lock to Control PointrAst3&Set child control points from particle positionsh(.GAB#\&render_animated_spritesrzJkwunusual_skull_misty_mist3#m;6AW½2&emit_continuously7MH)BbPg&Rotation Random]O2;+H&Radius Random?ekZ/I\׊?&Lifetime Random 4yIO~/&Position From Parent ParticlesCy&Position Modify Offset RandomuNRiv&Alpha Random CGB&Color Random:=L#y&Rotation Yaw Flip Random{XPJQqY&Movement Basic1{mNN &Movement Lock to Control PointRjDCsC&Alpha Fade In RandomM_@Q&Alpha Fade Out Random!Br_?&Lifespan DecayU֋'M$ڍ䌀&Radius Scale0$E0{$+&Rotation Basic:̜RNI7zv&Rotation Spin Roll32O2t&render_animated_spritesleFk1B%unusual_skull_misty_eyeglow?0{Gw7&emit_continuously!2M]DŽ)&Lifetime Random_nNTLj&Alpha RandomAN6xBAǝ&\]&Position From Parent ParticlesqoOr7&Movement Basic-` eA%)X&Movement Lock to Control Pointb>O(U&Lifespan DecayE7I|C9Bs!&Alpha Fade In RandomqX>EJu[ 2&Alpha Fade Out RandomdreC/ot&render_animated_spritesDhHsunusual_skull_misty_skull߾n?B*q&emit_continuously;{I#&Lifetime RandomH@ ʆ6M˦ڢo&Color Random D#LJ&Alpha Random6kiFly&Position From Parent ParticlesIƣ%Ho)Am&Movement BasicpRuLgJ0  d&Movement Lock to Control PointW}CB@U&Oscillate ScalarbBLEi&render_animated_sprites}QM]Giʋ8unusual_skull_misty_mistHhИqCNjWЀ:&emit_continuously.5nC\Hƻ&Rotation Random@92!E5CP&Radius RandomUαMzZ&Lifetime Random U qgGx+"&Position From Parent Particles_CBJat&Alpha Random:nL8q&Radius RandomtzMQ&Lifetime Random^|s!kIg&Color Random]]E}MA&Velocity Random"1TAXOmޠp&Position From Parent Particles ~G%XPM&Movement Basicz;e.M%=&Alpha Fade and DecayuyQ#=+I 1h!&Radius Scale`B2DQw&Movement Lock to Control Point/l.@*𧸸,&render_sprite_trailġ'VJ]=munusual_robot_orbiting_sparks_star2E[dٿMtJunusual_robot_orbiting_sparks_star2A OLC`&emit_continuously3Ft@ZN s&Lifetime RandomFi\Lx= &Alpha Random8nw QCKM&Radius Randomؾ FiG|i~&Trail Length Random!B+B~jet&Position From Parent Particles;}iH#ţ,ܽ&Velocity Random3MheON} &Color Random KO 4MA&Alpha Fade and DecaytKYvYB)&Movement Basic})LKVƬ&Radius ScaleL*BȻk<&Movement Lock to BoneGEV&render_sprite_trail 0/5Dq xS&Position Modify Offset Random7*CS* &Position Within Sphere Random ;H%&Movement Lock to Control Point7LAEZ4&Movement Rotate Particle Around Axis>p'H'&Set child control points from particle positionsh8=D99Ψunusual_orbit_cash|DMoKz x{munusual_orbit_cash_childgLѽE[b΄!unusual_orbit_cash_childEIAv/}munusual_orbit_cash_trailD9GR-unusual_orbit_cash_trailbYsE wNG^&S&emit_continuously&B3@R&Color Random`G 쒾Bv&Alpha Randomi'NKw[rYu|&Radius Random>muVoMb'0&Sequence Random|7 CK?җ&Lifetime RandomIEB6_&Rotation Yaw Flip RandomGBd .zrS&Rotation RandomobGM&Position From Parent Particles V)K+x֡5&Position Modify Offset Random` @O&Movement BasicGIw0&Lifespan DecayG *IAUZv&Radius ScalePnRBtvw&Rotation BasicB;nEhdh&Movement Lock to Control PointsZ=rEm/0SM&Alpha Fade In RandomCSYMb;&render_animated_sprites}gW+H~)c&emit_instantaneously֗spzF0Y/{&Color Randomb)m/E@]!&Position Within Sphere RandomhB60&Position Modify Offset Random`E|KrY&Lifetime RandomIJ+@qR<&Radius RandomSbD7@/U&Movement Basic sMA5|&Movement Lock to Control Pointfјo@v%&Movement Rotate Particle Around Axis\7SE/mZ&Set child control points from particle positionsP A+oi&Oscillate ScalarY5MKIW)Yu&render_animated_sprites:ҹIHXfoot_stampLQfhMX'{:&emit_continuouslyߧ&CCwo忿&Lifetime RandomĭMdss&Alpha Random!@iDuQ&Radius RandomquK3 E&Position Within Sphere Randomg\D_ɏ&Remap Initial ScalarV`BoX&Rotation RandomN> i^G^K&Remap Control Point to Vector_Ҧ]O=4˂,&Movement BasicږLذ(FHZ&Rotation Spin Roll7HېIuBd&Radius Scalee'Gqߨy?&Alpha Fade and DecayJrDJLe&Rotation Spin Roll7Dܑl.ɶ&render_animated_sprites̔TOKmKhalloween_boss_foot_impact_customcolor0`>sX4D畩&emit_instantaneously b2-APk0D&Lifetime RandomN{+OF{9;&Alpha RandomS̏H>9&Radius Randomʃ\\DhƠkt&lifetime from sequence7[YLP )oZ&Sequence RandomN)arBEf!&Position Within Sphere RandomSy&Ht.L&Remap Initial ScalarÐUyE'd&Rotation Random:JjMO澯mn&Remap Control Point to Vector;KϲD&Movement Basic ݷMj!&Rotation Spin Roll'BbJ&Radius ScaleLToC 8&Alpha Fade and DecayH`FDDCF54&Rotation Spin RollcnN5(U-&render_animated_spritese$YI]>Ӣ2halloween_boss_foot_fire_customcolormQ@f&emit_continuously@0r!NM&Lifetime Random8VJc&Alpha Random]߄ZCv &Radius RandomuTAN߰&lifetime from sequence% {{BpVQ>Z&Sequence Random FQET'&Position Within Sphere Random0M: :^&Remap Initial ScalaruC"VSx&Velocity NoiseXX;H>T&Remap Control Point to VectorwIӑ;ƒB8FZ&Movement BasicK0E 7N9 Q&Rotation Spin Roll3iKI@/I&Radius ScaleVRDM&Alpha Fade and DecayQPvkMOk҃wt&Rotation Spin Roll UKMfqv&render_animated_spriteshܧ{Ihunusual_robot_time_warp_raysL]wBxt&emit_continuously%LƤCDՅA!&Lifetime Random6:ʹO=d;&Radius Random|hVCBܬH&Position Within Sphere Random)-/A%jƁ7&Alpha Fade In Random W@HVA>u&Radius Scale( L11&Remap Distance to Control Point to Scalarm0O9Z:&Rotation Spin Rollo˲EJ&Movement Lock to Control Pointm۳Gò 4&render_animated_spritesiIGmzdunusual_zap_yellow_glowFh%Aҥyl&emit_continuously@KMPy &Radius RandomoJua#&Position Within Sphere Random1 hL$b78&Position Modify Offset Random]TaGSue&Lifetime RandomgM8ng&Color RandomWC&*b&Alpha RandomM0 A$/ 4>&Movement Basicµe/MOfpC9&Radius Scalet<^H6J{Wti&Lifespan Decay arA[D.b&Alpha Fade and Decay6.C5/A,&Movement Lock to Control PointI4[4&render_animated_sprites"hM.#$-unusual_orbit_cards_trail_teamcolor_redclXBd'&emit_continuously0~g+MHfdA~m&Color RandomchyF HgqD{&Alpha RandomA;)M)`7&Radius RandomW"L9`5&Sequence Randoms{Y@o&Lifetime RandomNJcJgJI J&Rotation Yaw Flip RandomM- ]#wHĦ&Rotation RandomJk?DLٯ&Position From Parent ParticlesLz.hF検䇺&Position Modify Offset Random&Tں:AI&Movement BasicؕCZHBM&Lifespan Decay=ICA:dYJf3&Radius ScaleDwC&&Rotation BasicJxLNJUJ.+&Movement Lock to Control Point%I,:&Alpha Fade In RandomL=T}KTUA&render_animated_sprites>!N{@unusual_robot_orbit_binary_fall2mSGD&emit_continuously"ytN[s2&Radius Random}67iCcc Z&Lifetime RandomJC_FR0&Sequence Random3'Jr@=q&Position From Parent Particlesয6Fdq&Position Modify Offset RandomR~iJG4T*&Color Random68<tI]^#&Movement Basic2%IFA`[&Lifespan Decay\PH'&Alpha Fade and DecayM*gxL莆+H&Movement Lock to Control PointqdI7E m&Radius ScaleK_xtJW.-&render_animated_sprites fٕLgwunusual_robot_time_warp_edge2a N4-f/&emit_continuouslyt#|-F^U~&Lifetime Random$ MU`o&Radius RandomY K5*&Position Within Sphere Random--|J @,&Alpha Random? 6_KR2&Position Modify Offset Random%/ H7|a:&Rotation Random_K[@&Rotation Yaw Flip Random:JD*$&Color Random yRH=&w&Radius ScaleBbn&Alpha Fade and DecaybN=Q΋&Movement Lock to Control PointfK?E5ύgo&Movement Basic#rfP(Eᆸ &Lifespan Decay,O-Og|C/q&Rotation Basicr;K x&Rotation Spin Rollhr+I$]:=qq&render_animated_spritesHlK[unusual_robot_radioactive_glow2rMD־&twist around axisDY7@TYmunusual_robot_orbit_binary_glow2L]G &"BIunusual_robot_orbit_binary_glow20dsXONb&emit_continuouslyG_[gIYt5&Lifetime Random}łeG Ճ-y&Color Random)=N$_&Radius RandomxQQtCq3&Sequence Randomؙ5C $*&Position From Parent ParticlesRjfON`&Position Modify Offset RandomXFIxdP &Velocity Randomh3DI-&Movement Basic KI9 4:&Color Fade.B.Dv8.&Radius ScalefiLa&l &Movement Lock to Control PointG}DH}"&Lifespan Decay#J ^&render_animated_spriteseq=KKmunusual_robot_orbit_binary_fall2ُV~JcM*&emit_instantaneouslyoM@Iў&Position Within Sphere Random>t%F޴V|&Position Modify Offset Randomf4խ|H`H$K9&Movement Basic.'2ZJ]Z&Movement Max Velocitye9!qJ(i($v&Movement Lock to Control Point,%C9hz^unusual_robot_time_warp2OJm`munusual_robot_time_warp_rayshsʹfMD͵-Qmunusual_robot_time_warp_edge2&„AEO6:jmunusual_robot_time_warp_spiral2g{sCR&emit_continuouslymFCI0I &Lifetime Random5*sKIOACH+&Radius Random\G7&Agi1&Position Within Sphere Random1πBCx#Ei&Alpha Random}Mnt&Position Modify Offset Random98HV=,&Rotation Randomu2o!Cn&Color Random A߂M߈&Radius ScaleuyD>X&Alpha Fade and Decay[N j`&&Movement Lock to Control PointQ=?M8NP&Movement BasicBvQ+$r&Lifespan Decay )cL4hO&Rotation BasicaodM*G&render_animated_sprites |HIMbI(unusual_robot_radioactive_drops2 FOg|g&emit_continuouslypA;;ۭ&Radius Random1kM&Alpha Fade and Decay~΍N~a&Color FadeȞQ]CΟo&render_sprite_trailƛE3P$unusual_robot_radioactive2ɮfF#rmunusual_robot_radioactive_drops2M HTvNumunusual_robot_radioactive_glow2*ENN)3&emit_continuouslyƜRZ#Gwђ&Radius Random&Rotation RandomEk`/JoJ&Lifetime Randomh G`V4n&Sequence RandomFuK{:&Radius Scale GxE8&Lifespan Decay@G &Alpha Fade and Decay(=c^KHWpÈ]&Movement Lock to Control PointA6f*F* }Y&render_animated_spritesCCAJ^1>unusual_spray_confetti_balloons ³(It1&random forcei*@-&emit_continuouslyvC M]:ڵ&Radius RandomE}M3GN-$&Position Within Sphere Randomj"cxuMGhӚ&Lifetime RandommyF4/[R&Color Random `NOH n&Alpha RandomR˟" OT&Rotation Speed Random,kciKO@f&Rotation Yaw Flip Random07pIIL&Rotation Randomgc(J?/wR&Rotation Basicދ/?Hb;jV&Lifespan Decay:[ED]h&Alpha Fade In RandomG.?8M<ل'X&Movement BasictdGr)(<33&Radius Scalet͈M'sn&Alpha Fade Out RandomHJ11G< u&render_animated_sprites_6KO:kgHunusual_orbit_cards_teamcolor_redpEɉa/munusual_orbit_cards_trail_teamcolor_redь4]" J?֤*~&emit_instantaneously1#GQ~J&Color RandomVJqO1geZ&Position Within Sphere RandomCO"X[&Position Modify Offset Random$A\+%d&Lifetime Randomm#ENz.0&Radius Random ?ЙG  &Movement BasicDwoF)k;&Movement Lock to Control PointSMȶ؋&Movement Rotate Particle Around Axis|} >3Jb7ѝQQ&Set child control points from particle positionsEIx&Oscillate Scalarr{-0Nx8݊&render_animated_sprites3auxLҏ֝&unusual_crisp_spotlights_cones02/D}FWSW3&emit_continuously ?[@LQ$u^&Lifetime Random%,Ggw&Rotation Random}B'-r&Color RandomB쬇qFEJ" -&Alpha Randomhܘ AEܓPI&Rotation Yaw Flip Random KzGJMa_Ol&Radius Random`@}Cw'$_F&Position Within Sphere Randomn@Dv ?7&Alpha Fade In RandomDWLJm&Alpha Fade Out RandomАH>]&Lifespan Decay;KJB &Radius ScaletaDK+&Radius ScaleHQNBo)f&Rotation Spin Rollq=ECLo5&Movement Lock to Control PointO"O"C&render_animated_spritesLU>ONxu8unusual_zap_greend%K(FեJmunusual_zap_green_glow7&J-bX,&emit_continuouslyXRBG-Jvp&Lifetime Random0~N9+<&Color Randomh?B$\&Position Within Sphere Random!九DItV.&Position Modify Offset RandomG=pAb&Movement BasiccfϱM# 0&Radius ScaleξFLG7&Alpha Fade Out RandomxGt &Movement Lock to Control Point*~N Ad&Lifespan DecayõE;1a?&render_ropex,@AYunusual_crisp_spotlights_cones01jRa0G9U &emit_continuouslyiABYzd&Lifetime RandomMiCA]&Rotation RandomےI i&Color Random5-h,@eGQj&Alpha Random ,Lu&Rotation Yaw Flip RandomՏy ALܤ&Radius Random*8KBK&Position Within Sphere Randomo9owG `:v &Alpha Fade In Random1sY]@L0Q%;&Alpha Fade Out RandomgK*3EuZ7|&Lifespan Decaycd|Ao`Br8&Radius Scalets ODym&Radius Scale[b!5BGt\&Rotation Spin Roll6!7Av^mO&Movement Lock to Control Point(*)lcAϏb&render_animated_sprites ޤvG^ unusual_zap_yellowi#LN^munusual_zap_yellow_glowP3QA'q+&emit_continuously1c9E9\/&Lifetime Random&Position Modify Offset Randomh~AtmCE %(&Movement Basici!@Ѳ/B&Radius Scale:$,G'dt4f&Alpha Fade Out Random\U1k9@<>.G&Movement Lock to Control PointP~@yks` &Lifespan Decay<MF&K1,&render_ropePILunusual_orbit_cards_trail_teamcolor_blue74b@N}w&emit_continuouslyc!FLS;&Color Random$~r0N|g &Alpha RandomMu0m@bp&Radius Randomۤʥ)7M(0)W&Sequence Random)17H{LJE,&Lifetime Random@=&Rotation Yaw Flip RandomBUH'N(&Rotation Random,I:AnQ&Position From Parent Particles}M,$'k&Position Modify Offset Randomn]A(F1fS&Movement Basic#)kGEx 7&Lifespan Decay2C$ }&Radius ScalenE@_ =&Rotation BasicB^FZAP&Movement Lock to Control PointկELMHF&Alpha Fade In Random} BN&render_animated_sprites9 2hET_unusual_crisp_spotlightsD,A-佾8munusual_crisp_spotlights_cones01wxw@ݤ]|munusual_crisp_spotlights_cones02PsD&BYunusual_crisp_spotlights_cones03LhG,!&emit_continuously"7mPF/&Lifetime RandomO"N r6&Rotation RandombaIdI߰ð&Color Random+3MBqk&Alpha Random⌗gfLuq%"&Rotation Yaw Flip RandomyKprIMݧUH&Radius Random:$SHp_&Position Within Sphere RandomOqXFJ U&Alpha Fade In RandomzuHwC-/*&Alpha Fade Out Random!UF~+^&Lifespan Decayp DRR?A2 &Radius Scale@e&uI&Radius ScaleH+ ȃKD&Rotation Spin Roll`p7J(D&Movement Lock to Control Point]L9PXF&render_animated_spritesRvM;fOcunusual_robot_time_warp_edgejxDA1M&emit_continuously(dVDOγUZ&Lifetime Random* K4RU&Radius Random甪X!Lc4&Position Within Sphere Random1LIpE*򰺛S&Alpha Random k* bA݃ :~z&Position Modify Offset Random?xS.F<[ʄ&Rotation Random={XUBGB&Rotation Yaw Flip Random5V[oCڂuIjX&Color RandomL^ֹHb&Radius Scale,E7af^I`g&Alpha Fade and Decay!zHLRMU&Movement Lock to Control Point5;DAjX&Movement BasicO蠃s?F'&Lifespan Decayfq+KjS &Rotation Basico~oKep0A&Rotation Spin RollS eݳJSay&render_animated_spritesn>n_oI@unusual_orbit_cards_teamcolor_blue@mU71GDmunusual_orbit_cards_trail_teamcolor_blue 4F#9p&emit_instantaneously'MQ@bM$&Color RandomAꪐa&Position Within Sphere Random1J &Position Modify Offset Randomk#&H&{t&Lifetime Randomj-OCۙKٸl7Q&Radius Random; D h&Movement Basic 6LoHe&Movement Lock to Control Point-TL)7x&Movement Rotate Particle Around AxisV~%۵D}~=}&Set child control points from particle positions; pM ܜ&Oscillate Scalar+C2BG&render_animated_spritesAJG0punusual_robot_orbiting_sparksVp FaNhmunusual_robot_orbiting_sparks_star#wJą.VyImunusual_robot_orbiting_sparks_glowZ?r!A8Gunusual_robot_orbiting_sparks_glow9~ EtTl'&emit_continuouslyg-Gw@s&Alpha Randomm,`7OM6l&Radius Randoms0 9C&Lifetime Random (͹H$=91 &Position From Parent Particles5MOƥ&Color Random6q=Nc9@(}&Position Modify Offset RandomG$|N[yE&Movement Basic+KzKК&Lifespan Decay(/|B8&Alpha Fade and Decay7ZEFY&Movement Lock to Control Point߿8)KcDnB&Radius ScaleA>D Sf#&Radius ScaleūJ:^&render_animated_spritesbNVWZmunusual_robot_orbiting_sparks_sparks\$A⩵'gunusual_robot_orbiting_sparks_sparks2I &Collision via traces 0RD;Xkl&emit_continuouslyu~uJT6%&Alpha Random'hk8H5EG{(&Radius Random3OPmG&G&Lifetime Randomw"F52n&Color RandomH& ʾLӽt'b&Velocity RandomǭGkx@dϐ]n&Position From Parent Particles~@!kt+&Movement BasicsƒJa"&Alpha Fade and DecaypD2ks?~&Radius Scale9vD |&Movement Lock to Control Point}XXNK&render_sprite_trailyzdC1$u&Velocity Random(BZ@`B&Movement Basicek@NMk8\&Lifespan DecayyBbx!&Alpha Fade and DecayE=vSN5_"J &Position Within Sphere RandomM{aE{N&Velocity Inherit from Control PointMRH XO/&Position Modify Offset Random4pTHv֓:L&Color Random>,F_7䨐&Movement BasicF).C&Radius ScaleE)XΓEp?%P&Lifespan DecayTN'LVwS&Movement Lock to Control Point:$%5Hj@ۀ+&render_animated_sprites5YAKnOͅ4V8unusual_robot_holo_glow_greenNB+Eo%@munusual_robot_holo_glow_green_pixelscCB@;z&emit_continuously!}5GLud&Lifetime Random+MEJNQBA&Radius RandomG;K&Color RandomDUڎ&Position Within Sphere RandomaZӏHN40u<"&Alpha RandomF䶶ACDҾ&Rotation Yaw Flip RandomxG@BLvO}i&Radius RandomPR If N\&Position Within Sphere Random,{F7M`5Ƌ&Alpha Fade In Random5hDʺ=:&Alpha Fade Out Randomk:D@&Lifespan DecayVUCծ&Radius Scale/p_1 Nթ~I2&Radius Scale .HV&Rotation Spin RollV?L݆&Movement Lock to Control PointB~CР`&render_animated_sprites!@{H`Gunusual_spotlights_cones02Gi.BE}yM&emit_continuouslya3艑CQ1&Lifetime Randomr8ZM2&Rotation Randomo_|Oc8&Color Random D(lM( &Alpha Random:A@9qn&Rotation Yaw Flip Random6r{JOο)f&Radius RandomwmG>&Position Within Sphere Random-}LÔԾ&Alpha Fade In Random2F^# KcEvv&Alpha Fade Out RandomPv而PK,xaܿ&Lifespan Decay)DNt|s8&Radius ScaleZWCfTt4&Radius ScaleC#NChu&Rotation Spin Roll?U#xAyz~: &Movement Lock to Control PointᴟgoJ t}&render_animated_sprites!k 7MKVƾunusual_spotlightsFOXmunusual_spotlights_cones01ب1B8=@%>unusual_spotlights_cones01a%DwLu\$@z&emit_continuouslyMG&Lifetime Randomf7W]M>&삖!&Rotation Random*)_M%7a&Color Randomha_QB4"(&Alpha RandomRu@y,v\&Rotation Yaw Flip RandomtΫB=0!w&Radius RandomJY/!HH@Q^ &Lifespan DecayiNX:b&Radius Scale SHC?N &Radius Scale闲 J@6&Rotation Spin Roll{i GT,h`&Movement Lock to Control Point2'ALAF7?&render_animated_sprites2j:&E[munusual_spotlights_cones02Y?BlEk?munusual_spotlights_cones03K؈_munusual_spotlights_core BN74\Wmunusual_spotlights_sparkles՞&WNzDKunusual_spotlights_sparkles(6eE_r&emit_continuouslylyLJ{Gh6c{V&Lifetime Random^C6,c&Rotation RandomMCOHz@&Color Random0oFO- ]b&Velocity Noise_Pc2@vd&Alpha Fade In Random }HB&Alpha Fade Out Random?DNC%&Lifespan DecayQ'>N#ߑ!&Radius Scale 5_H1-&Radius ScaleaFO-DA($&Rotation Spin Rollw7KkK$\4P&Movement Lock to Control Point%@riux"&Movement Basic >B(FoI;!jg&render_animated_spritesG&Position Within Sphere RandomcDhxG&Alpha Randome`cLLp?o&Position Modify Offset Random_x GN ZXe&remap initial scalarK~nʕGz6&Movement Lock to Control Point:cFDZϡ&Movement Basic|NmN@f3n2&Rotation Spin RollE̗-HtRܭ&Lifespan DecayrHZm&Radius Scale #X %@ Z&Alpha Fade and Decay6 O ޴&render_animated_sprites:+(CãFunusual_robot_time_warpBIbC̟`:munusual_robot_time_warp_spiralԫAEDAmunusual_robot_time_warp_rays4JBQ'کmunusual_robot_time_warp_edgeA6ӸLե%;&emit_continuouslyHӄTLȉ'C2&Lifetime RandomQ)CE6 G@NH&Radius RandomaLq8FABW&Position Within Sphere RandomS@fJ=W&Alpha Random| KšzM&Position Modify Offset Random-([ɳORj&Rotation Random{tIS;M% v3T&Color Randomjk}dJ]xo&Radius ScaleRYiBqHbd.&Alpha Fade and Decay$F n&Movement Lock to Control Point@EC"&Movement Basicgę@,do&Lifespan Decaylq[(FM~=&Rotation BasicPhjI"s/&render_animated_sprites;aCF_Xunusual_robot_radioactive_glow$09(J%#y&emit_continuously݁^XhCA\,;&Radius Randomq(5:G ~+4P&Position Modify Offset Random;2D-NF&Rotation Random\S 3E۷TƝ&Lifetime Random1XE1ei&Sequence Random2O/Cbrަ&Color Random8YyD&r&Movement Basic`UKCfvI#&Radius Scale]sL0&Lifespan Decay@JHm/&Movement Lock to Control Point>a6`G#}o&Alpha Fade and Decay=@J2pҍ&Color Fadeb"He'DP]&render_animated_spritesN=VfiVunusual_spray_confettiDCvD}&random force5H`Cqmunusual_spray_confetti_balloons)F-JV Hõ&emit_continuously/ 3M N~&Radius RandomvI{ZB@據|EQ&Position Within Sphere Random)y IIOZx9}&Lifetime Random?,φ@x)&Color Random[MR:gKhS&Alpha RandomNtgE7,ڭq&Rotation Speed RandomWyTO)&Rotation Yaw Flip Random 5-ŞAIgrU&Rotation Random4+A_%GֽvUJZ&Rotation Basic Bw2qF k&Lifespan DecayVeNķ[&Alpha Fade In Random]:f$E."&Alpha Fade Out Random@Qq1MGz&Movement BasicjhNpJ1&render_animated_spriteslK$A쒇<unusual_bats_flaming_fire_greenR] :Nӆ0g&emit_continuouslys"A<DA5e&Lifetime RandomS0NGµ֒&Color RandomJZ@h[;5'&Alpha RandompO6)Q &Radius Random!);I`$}7&lifetime from sequenceZRVJ(&Sequence RandomJRo]ѨAMoO&Position From Parent ParticlesŤ1zF; $&Rotation Random֔!f@F<6;m&Position Modify Offset Random1H3؈I}&Movement Basici{G0&Rotation Spin Rollr3/+JO%̨&Color Fade t=7J]⪐&Radius Scale{Ex@g0s&Rotation Spin RollF %@4Sb&Lifespan Decayd?DHBz&Alpha Fade In RandomP@KG̹&Alpha Fade Out Random%GzԌ<&Movement Lock to Control Point ILΞ@&render_animated_spritesw"jKsIUunusual_spellbook_fire_purple/$R?O_v[5&emit_continuously?ōrOܭ:&Radius RandomE SV7J^VNl&Alpha Random%6B0!&Position Within Sphere Random f9QjJ\o_&Lifetime Random!Je &Color Random|bBpA-&Rotation Random \B_9 T&Position Modify Offset Random5Y q{Fi&lifetime from sequenceD&Sequence RandomC5fL&Alpha Fade and DecayƹlB6&Movement Basic733K:\Cq&Movement Lock to Control PointS!K`M~w&Color FadeXnK}h&render_animated_spritesi/AL unusual_spellbook_fire_green?oKI)&yv&emit_continuously BjNX`v&Radius RandomʔGRӍY&Alpha Random,s7OȆ"\&Position Within Sphere Randomfv C+ҍ&Lifetime Random⤫09yEW7h\&Color Randomk :yCV(>j?~&Rotation Random6ܷA+sH'&Position Modify Offset Random("8MGB Δ&lifetime from sequence@F [gH~&Sequence RandomH/fDJs:.&Alpha Fade and Decay`_s>-Mr%a&Movement Basic/WN&Movement Lock to Control Point950G$t"d&Color FadeqjE;&render_animated_spritesF5RAɏpHunusual_spellbook_sparkles_green _F5W#ȣ&emit_continuously6ߩC-8n&Alpha Randoms{weAf_?&Position Within Sphere Randomf!\LqX&Lifetime Randomw}J{HТm&Radius Random" 4D)V&Color RandomGHNoz$&Rotation Random Rg~FI$B&lifetime from sequencejoԚC0[ϽY_&Sequence Randomq!~E67&Position Modify Offset RandomDhkN v7nR&Alpha Fade and Decay2"Xt@>v&Movement Basict֥@'FS7&&Movement Lock to Control Pointk Isti&Color FadeB1JǜNGپj&render_animated_spritesY@Y}E.unusual_spellbook_circle_purpleZIGmspellbook_major_fireN 8CDߣmspellbook_major_fire_sparkles?=G Y@wN~=unusual_spellbook_sparkles_purple< ݖқORȔ)&emit_continuouslyZSF2)&Alpha RandomͮN%GO&Position Within Sphere Random!UL!;\uE&Lifetime Random]vYO?}g&Radius RandomA s.E@&Color RandomB8<Dv&Rotation Random8kR,0O_zG&lifetime from sequenceoMh|q&Sequence Random/"'MMȒW&Position Modify Offset Random}hCڌAY.o[&Alpha Fade and DecayXazR7D5lF&Movement Basic6ZwNtO0u&Movement Lock to Control Point-´E飤&Color FadeB4H'pOI&render_animated_sprites2o}yCBH5&emit_continuously6<H }&Radius Randomgp##O[7-Y&Position Within Sphere RandomJׯMSw&Lifetime Random\Kk|~(&Position Modify Offset Random+˱N 9P&Color Random+&n;$Bmc&Alpha Random^?bKUxC&Rotation Speed RandomݵIUjp&Rotation Yaw Flip RandomDZ:xN5#u&Rotation BasictCGpr6&Lifespan Decay xONu-&Alpha Fade In RandomMʖn0IQ&Alpha Fade Out Random9~QD*qF&Movement BasicbA#&Radius ScaleڨgJhH&Movement Rotate Particle Around AxisUxMrhz=H&Movement Lock to Control Point;!cHCm,p&render_animated_sprites[Av#VZhealthgained_blu_large6iNn'ț̎&emit_instantaneouslyw}]DH= &Color RandomG 'N12&Alpha Random}Dy8&Radius RandomlP,v7D\S'/&Lifetime RandomxD91&Position Within Sphere RandomztAk &Position Modify Offset Random0 @'INJ=ӡ&Movement Basicn<3Knx&Color Fade9U<iGӜt[&Radius ScaleJ%e5OrW&Alpha Fade and DecaytuNs0&Movement Lock to Control PointC@gBe&render_animated_sprites-+5D}Whealthgained_red_largezHD\}&emit_instantaneouslysLLu&Alpha Random @^8x]F/{3v&Radius RandomvGY+bIsR&Lifetime RandomgS',sIbl&Position Within Sphere Random hOHMٶ&Position Modify Offset RandomcʄCara{&Movement Basicwd=tCy .s&Color Fade' jKt>bA&Radius Scale݃l[@ 5,˼&Alpha Fade and DecayNaF,*,&Movement Lock to Control Point65ČK#yow&render_animated_spritesK,h'@\! %unusual_bats_flaming_glow_greenܻ!XN6!&emit_instantaneouslyDC3[(o92&Color RandomWZ}.ŠI1yL &Alpha Randomnb?DDld%H&Radius RandomӨ{I6>x&Position Within Sphere RandomFɼ}&Rotation Yaw Flip Randomhc@B =A&Rotation Randomj ET&Position Modify Offset RandomLocJN_8d(U&Movement Basic4G0Xm=?&Alpha Fade In RandompL[IuH;u&Movement Lock to Control Point*8NKZT{ѯN&render_animated_spritesRIq@+Xunusual_bats_flaming_proxy_orange8L&twICc&random forceYٚNW6IL&Pull towards control point۱C_LCfamunusual_bats_flaming_fireSDG?nunusual_bats_flaming_fire_orangeX^HxS=S&emit_continuously JbINA]EY&Lifetime Random0l1EHW*ǔ&Color Random;VCD@h`{ &Alpha Random BUՇ\&Radius Random~[FFe,&lifetime from sequence96;Oum=G&Sequence Random(4 >6B#^L&Position From Parent Particles$pM+L+_&Rotation Random ׬AoK&Position Modify Offset RandomH`D7,.i&Movement Basic{wKEpkw&Rotation Spin Roll b>OiRw#&Color Fade=JNm`&Radius ScalesFvPN?+T&Rotation Spin Roll 5G>,&Lifespan DecayCl;Jn$g&Alpha Fade In RandomT2eH'XCK&Alpha Fade Out Random&.pGˀ+o&Movement Lock to Control PointznEFxHe.&render_animated_sprites),AZm*H-munusual_bats_flaming_bat]Y}AQkuunusual_bats_flaming_bat_orangeI4 A=C&emit_instantaneously3pZK ny,&Color Random zLr$#)h&Alpha Random喦&Alpha Fade In Random?]DDqu&Movement Lock to Control Point6\ЛCH&render_animated_sprites^ Ov񅾰7Smunusual_bats_flaming_bat sGB X756munusual_bats_flaming_glow#IpKĎ晳ҭ&emit_instantaneouslyUB\VKn8z&Color RandomyRL C&Alpha Random늿@NZ %&Radius Random 䧤Nεku$&Lifetime Random;Nlvc&Position Within Sphere Random@hs{yG!9`$"&Rotation Yaw Flip RandomvS!N1Q7&Rotation Random˿sE$ko &Movement Basic }bFj^CH t&Oscillate VectorZ$Bw྅&Rotation Basic0MBۃD]&Radius ScaleyJ?7?>&Movement Rotate Particle Around Axis"iO_rDp&Movement Max Velocity,lL&3AtNK &Set child control points from particle positionsgF^BN&Movement Lock to Control PointBe} unusual_spellbook_circle_greenBt_[Jmunusual_spellbook_fire_greenL^CZmunusual_spellbook_sparkles_greenpFQ[F &emit_continuouslyYu\FKIm5&Radius Randomۦ7G{Gw\a&Position Within Sphere Randomh@GCuބ&Lifetime Random((M$pnq&Position Modify Offset Random 2^E]&Color Randomn-?@ ?~&Alpha RandomL' zWE=&Rotation Speed Random{󼛚Bg&Rotation Yaw Flip Random{ IR&Rotation Basich?AHi`i&Lifespan DecayZf*fEub^.%&Alpha Fade In RandomkŅIJ_'v&Alpha Fade Out RandomNs^&Movement Basic^T=A VҘ&Radius ScaleE}0HE*i&Movement Rotate Particle Around Axis;a_IUHFt鈷&Movement Lock to Control Point6u`A%{2/Z&render_animated_sprites sʦD",Bewunusual_bats_flaming_proxy_green0NG>A&random force =41Rmunusual_bats_flaming_firettG58A"}munusual_bats_flaming_glow {MF>Bimunusual_bats_flaming_bat~VӷgICunusual_bats_flaming_bat_green(yB 5THdʨU%&emit_instantaneouslyBHF[ڱ"&Color RandomE͍ZD񛦖ɡ@&Alpha RandomL@lv@Y!3&Radius RandomL"xCeu]i2&Lifetime Randomfc dBדH _&Position Within Sphere RandomPڀJw I&Rotation Yaw Flip RandomND&AE TM&Rotation RandomsFL!&Movement BasicŒ cJo)q~B&Rotation BasicO\E@<&Oscillate Vector *;7=Dm3X&Radius Scale<&YMTW+E&Movement Rotate Particle Around AxisdAM6=,;!&Movement Max VelocityGO#ϒL &Set child control points from particle positions׬]@ Gpvj&Movement Lock to Control Point R )>Oweunusual_aaa_aaabFPg瞣~&Constrain distance to control point z+CY1kI&random forced׀jKr7;&Pull towards control pointFu)JcN$&emit_continuously!NHC4&Color Random9AM"~s8&Alpha Random6`i\EFŵ0O~O&Radius RandoṁJ6f~&Lifetime RandomY^C\j/&Position Within Sphere Random h\Oo[2&Rotation Yaw Flip Random QEE0G&Movement BasicOݱM? p&Movement Lock to Control Point%)ACыn&Oscillate VectorA^J03w&Alpha Fade Out Randomh;>ZJ 3Mf&Lifespan DecayWzhc}D)8V&Rotation BasicyK:M_ Ũ&Oscillate ScalarU|rLHp8&Alpha Fade In Random)F@Kp()&Alpha Fade Out Randomb-J1--S&Radius ScaleK`G}2C&Movement Rotate Particle Around Axis 呣:Mo-,E%J&Movement Max VelocityLDL[I<,sBe&render_animated_sprites/`U=`H:1aeunusual_meteor_shower01_orange]NB[&random force}}MC ڰ`mspell_fireball_small_bluetM0!&emit_continuouslyvK5uKj0vg&Lifetime Random;ALHkyvc&Radius RandomDD(JLI&Position Within Box Random^gڟBp rh&Movement Basic+,JeorX&Alpha Fade and Decayh|Gr &Set child control points from particle positionsMG)EO&Movement Lock to Control Pointb D LHqunusual_meteor_cast_wheel_purple.ԝHz(WU&emit_continuouslytJGH &Radius Random~>)J>7q&Lifetime RandomM0@L@5&Alpha Random҄ƀ=iFFݤ3&Color RandomxK[*u[&Position Within Sphere Random m|VKj+?&Movement BasicPʖFB;i&Alpha Fade In Random`ebG>JyÅ&Rotation Basic$SFd~2&Rotation Spin Roll#ZDa&Movement Lock to Control Pointn̵F0Q &render_animated_spritesT{NTmunusual_meteor_cast_text_purpledzJ^m&emit_continuouslyzB0[Hˆ_?2&Radius Randomeu%M詎`&Lifetime RandomTȾ _GcՏwO&Alpha Random)BNΩOM.O"&Color Random|xJ{ r44&Position Within Sphere RandomniMRJY&Alpha Fade In Random]j5"CM;sYv{&Rotation Spin Rollރ +K~A&Movement BasicK*NmG{&Movement Lock to Control PointhMeOƻN&render_animated_spritesQi NAk&v|+unusual_meteor_fireball_small_purple5]L@2{mspell_fireball_small_trail_blue֬VQO6iunusual_meteor_small_trail_purple\\6FKwUD&emit_continuously6WM}ቧ&Lifetime Random_-MƯm\#&Rotation Randomw|aCh&&Radius RandomO?K m&Alpha Random &!C%~ &Color Random r)N &Rotation Yaw Flip RandomÖAG;F9h&Sequence Random &G`_&lifetime from sequenceӕ5;Lyރ&Position From Parent Particles1MZÖ&Movement BasicF LmhCh叵&Radius ScaleZI3E(-d&Alpha Fade and DecayqaEFncM1'.&Color FadeFb8(&Movement Lock to Control PointDpbFԏl2[&render_animated_sprites1Fu+09mspell_fireball_small_glow_blue2PA;Luunusual_meteor_fireball_small_glow_purple5`DtJ"&emit_continuously/OX1M&Radius Randomw`8Ba&Lifetime Random2HJnA&Rotation Random;nIA7;?&Alpha Random'Now"&Color RandomU䤝BF(&Rotation Yaw Flip Random%1Ao c&Sequence Random#&JHc0 &lifetime from sequence*1nN&&&Position Within Sphere RandomClg4IO&Movement BasicVbFIǝ&Radius ScalemʌgGc@~G[&Alpha Fade and Decay纱_FE]ZAN&Color Fade7FIb'^ձ &Movement Lock to Control Point+iFA&render_animated_sprites8V?#LDY#E[&emit_continuouslyrnCJ͊ow&Lifetime Random SGŞDҽD&Rotation RandomO%J+CCnw&Radius RandomZߴK{JACC7&Alpha Random*>o-L"5]&Color RandomW3ʆ.Cc]`&Rotation Yaw Flip Random]DAw^&Sequence RandomMG KEQ &lifetime from sequenceRf\G?" &Position Within Sphere Randomr@Kŕ|no՗&Movement BasicSArGa&Radius Scalen(q1E| @U&Alpha Fade and Decayn7=CJƟ&Color Fade%dmNk)@&Movement Lock to Control Point#wUM}&render_animated_spritesT13E  unusual_meteor_shower_parent_purple~FKGmunusual_meteor_cast_text_blue= v+Hblmunusual_meteor_cast_wheel_purple0b|a'JԷ*munusual_meteor_shower02_purple&K{aunusual_meteor_shower02_purpley6"MmArW(&random forceob4GUlWmspell_fireball_small_blue:~DG}ܠ_&emit_continuously\Mrh?f&Lifetime Random5yAFcc&Radius RandombC`_m&Position Within Box RandomJs@/.lb&Movement Basic'Ȭq~CT%0&Alpha Fade and Decay}gKH^ʘS։&Set child control points from particle positionsik} WJF E\4&Movement Lock to Control Point[t^?GlZȷGmunusual_meteor_shower01_purplew4EsMȇy&Set child control points from particle positionsCH=&Movement Lock to Control Point":O&emit_continuously=|<@[x`G&Position Within Sphere RandomG=y@F'_&Position Modify Offset Random@@L58h&Lifetime Random]??vEҿ&Movement Lock to Control Point]Zy+U@@c&Movement BasicIn-OMXܱF&Set child control points from particle positionsؽr_@#+-&Set Control Point PositionsHJunusual_meteor_shower_parent_green@FHD 1Zv}]munusual_meteor_cast_text_blue fIBƔШunusual_meteor_cast_text_green\ aJXĹ,&emit_continuously%:wJ7ߖ&Radius Random}ts'O2Jڗ$&Lifetime Random0]CD~`&Alpha RandomDN) ,&Color Random\:@3m&Position Within Sphere Random]BR*@Dd &Alpha Fade In RandomB+J*͠I&Rotation Spin RolluR )wB:=&Movement Basica6l=}K⸄&&Movement Lock to Control Point: lWaAsв07&render_animated_spritesP)! OI13munusual_meteor_cast_wheel_purpler8iHGnOunusual_meteor_cast_wheel_greenMS#G7' &emit_continuouslyi?jkAXP-&Radius RandomSKGbS&Rotation Spin Rollq;eJgDTs&Movement Lock to Control Point0)JȠ9&render_animated_spritesTCA쫼munusual_meteor_shower02_purpleu> N^Kunusual_meteor_shower02_greenbo'&LUjA&random force7MHuRfmspell_fireball_small_blueSCNXDSNfunusual_meteor_fireball_small_greenJ8`IAwѵy+mspell_fireball_small_trail_blueaB/Oi;unusual_meteor_small_trail_green큔FCD &emit_continuously1g@ @z[&Lifetime Random͔Bㅗ&Rotation RandomXM^I;&Radius Random*PuFqjY ;&Alpha Random6:eA5;7X&Color RandomllJQ6,m&Rotation Yaw Flip RandomS!9@3U+/&Sequence RandomGOt[[rR&lifetime from sequence̦Jw]j€&Position From Parent ParticlesmpUI&Movement BasicI^GeCX$&Radius ScaleS9OC &Alpha Fade and Decay}艒DƜ[.&Color Fade׿5Bt5Q&Movement Lock to Control Pointit[eErB&render_animated_sprites8)O}iJUɵ~&emit_continuously5:A,&Lifetime Random B'lbr&Rotation Random=HaJHJG&Radius RandomᒩmBo&Alpha RandomKu_W&Color Random%HDI=&Rotation Yaw Flip RandomAo;Kc~&Sequence Randomec@BP&?&lifetime from sequence?F JVdP; &Position Within Sphere RandomD=JJH.&Movement Basic VuNb<e&Radius Scale2˿jKRV8&Alpha Fade and Decay\jKoEV!&Color FadeQGRnDt&Movement Lock to Control Pointo*C?V!&render_animated_spritesgosL7&&emit_continuouslyoT:KCE&Lifetime Randomtܒ Ѫ@  +&Radius RandomQRI'W_֨NmsTunusual_meteor_shower01_green橇6rMJ2BR&random force$ILOmspell_fireball_small_blue% aBCg~^&emit_continuously-OLM]8h&Lifetime RandommqAp&Radius Random9IKvIXO![&Position Within Box Random@ONكK&:&Movement BasicoAGzX0 &Alpha Fade and Decays,ZN}kBv&Set child control points from particle positions9!@Eʴ&Movement Lock to Control Point 0IŪ'n&emit_continuously1AExH`&Position Within Sphere Random:;1bJ;-6v&Position Modify Offset RandomoƿOz&Lifetime Random" Gt5G` ( &Movement Lock to Control PointЁ2J 1w0$&Movement Basic<ENgJ&Set child control points from particle positionsi+L>6k"&Set Control Point PositionsحXB80XZ>unusual_meteor_shower_parent_orangerL%NHmunusual_meteor_cast_text_blueL%HaF Cunusual_meteor_cast_text_orange%C}=B`V&emit_continuously+hA~<&Radius RandomoGv\&Lifetime Random1SsIά{]&Alpha RandomUAa&Color Random"E~ڗ&Position Within Sphere Random2K+O袐&Alpha Fade In Random~~؁K( Ⱥ:&Rotation Spin Rolld4B=f̍&Movement Basici4]8Hi7&Movement Lock to Control PointxR5C#0J&render_animated_sprites=9s,Omunusual_meteor_cast_wheel_purple'P`rJ(ڲ)6unusual_meteor_cast_wheel_orange%cK*}?ҷ&emit_continuously3:ٰHN&Radius Random0a6Ogҫ&Lifetime Randomt;Gq) &Alpha Random,:O*?dY:&Color Random*qH|@N4):&Position Within Sphere Random1^ja}FjU&Movement Basic%lFN&Alpha Fade In Random^Poс2De_R&Rotation BasicZ!OmB&Rotation Spin Roll3r *̔E[v&Movement Lock to Control PointrL/Zд&render_animated_spritesr`QLQ- &render_animated_sprites7CPrKSlKhealthgained_red_giant+X7ƓKư&emit_instantaneouslyšϪMa)&Color Random_5NJFj;&Alpha Randomi+)hH"F=p&Radius Random-jBMRzK &Lifetime RandomX7G̵"+F0&Position Within Sphere Random6b}C d&Position Modify Offset RandomUYaJ!yY&Movement BasicGQTB-Z7&Color FadeRl8G׭;ɛ&Radius Scale$l@EXB&Alpha Fade and Decay>Y{D<&Movement Lock to Control Point-K.GOeNni&render_animated_spritesltC9=Ibread_sapper_boltsuFeG Jʤ&random force:Cmbread_sapper_green_goop$5BhC &emit_continuously]]#vL] &Position Within Sphere RandomD7zj@L .&Alpha Randomn3ŔiN*bW&Lifetime Random0:H wP&Sequence Randomy64@@FG`&Rotation Random=LEX&Rotation Yaw Flip RandomPu%H; =&Rotation Speed Random9H{M A˔&Color Random:tY5j[@{u&Position Modify Offset Randomf#'KyD11&Radius RandomLQybF/H!&Velocity Noiseӱ6Fŝ<&Movement BasicZxCPJv&Lifespan Decay1gMi&Alpha Fade In RandomU:{AO&Alpha Fade Out Random?x^O:&Rotation BasicpDpF;os&render_animated_spriteseݷ}M VwXbreadjar_groundsplash0oK/wK &emit_instantaneouslyB9jŕI1si&Alpha Random ЌdB `&Lifetime Random3HLq&Position Within Sphere Randomĺ]?G4&Rotation Random)~иJ0/C&Radius RandomXyB{O੿T&Sequence RandomOٞE| ?_&Color Random/p r>JLf<&Alpha Fade and DecayzpnC#i2&Movement Basic ;SMC?%]&Radius Scale跟c@%(&render_animated_spritespډ5IL{~0dRbreadjar_impactۯ#'IAzmbreadjar_groundsplashP ۀ@H!mbreadjar_impact_bitsb7uCI breadjar_impact_bits_ 'kF 9"&emit_instantaneouslyL(XU&Sequence RandomNHzLɧ&Position Within Sphere Random ҅L^ 6&Rotation RandomK*C;}&Radius Random  GGwкH Fа&Rotation RandomN?UD#:<&Alpha RandomL But&Color Random]YwISϟA|&Lifetime From Sequence2nU;zFǦBu&Movement Basic`*8+D XQŠ&Alpha Fade and DecayaؑnA_&Rotation Spin RollΰVuҥADj~&render_animated_spritesF!>Ln9,5tfc_sniper_charge_blue6mF{<_&emit_instantaneouslyYNE;&Position Along Path Sequential6,HoO| <5&Lifetime RandomMq0Ev &Remap Initial Distance to Control Point to ScalarGKIb#^S&Color Randomg,u}Orr&Alpha Random}w>@vbN`&Radius Random_[V(M?#&Lifespan Decay\Nxk &Alpha Fade Out RandomS?`KFF,&Movement Lock to Control Point!-\B$&Set Control Point Positions&UKԂKVƆX&render_rope sVqD3unusual_tentmonster_purple!C|e/&emit_instantaneouslypvUJi΢/B&Color Random#~KNB7{&Position Within Sphere Randomrh nLN%X&Radius RandomA@fbNXshX7&Sequence Randomy,G2&Alpha Random3PGZ&Position Modify Offset RandomɒRy0@PJӝ&Movement Basic (rwD83"&Movement Lock to Control PointnHrcG'>&Alpha Fade In Random^wN./?&Radius Scalelk2a.Lkʦm&render_animated_sprites۟L)\Hxunusual_tentmonster_cloudeo@ZAn&emit_continuouslyyQ;@Hi#&Position Within Sphere Random, F-X&Rotation Yaw Flip Randomd,_GO?d&Rotation Randomk`vE*9F&Radius Random 6I#'#&Lifetime RandomCPGF$!U&Position Modify Offset Random3uGHy&Alpha Random~w =H 'h&Color RandomTT7ON6&Sequence Randomit(tLxQ(] H&Movement Basic~/G8KDh|*p&Movement Lock to Control PointCRt;BZyz&Alpha Fade In Random ]HHE#>_A&Alpha Fade Out RandomRkIC!%F&Lifespan Decay4mQG:)p&Radius Scale:خ7$NռD@E&Rotation Spin RollҳHqS&render_animated_spritesocAj[WKunusual_tentmonster_bonesz *E<ϧP&emit_continuously^ *dI Ԥ&Position Within Sphere Randomb/Yiz@~S&Rotation Yaw Flip RandomGA(ځ\&Rotation RandomJ8^Gw/r&Radius Random)S,?zAf?p&Lifetime Random7CԁL.E)&Position Modify Offset Random[E&1F~ h&Alpha Random8bK0DTց%B9&Color RandomEU"Lip;9&Sequence Random)MOiLKƳף&Movement BasicJ$SZcO&Radius Scale#OH^&Rotation Spin Roll[:`E Ðh&Alpha Fade and Decay9gCLF8&Movement Lock to Control Point:kHdfA;P$&emit_continuouslyՀRsK*If&Position Within Sphere Random h#"!E`r<&Rotation Yaw Flip Random<܈)7Eh6{&Rotation Random0[vA%uX&Radius Random!gрeFy}&Lifetime Randomh^9L|0&Position Modify Offset Random9U,K))&Alpha RandomΝ/ׂH&G&Color RandomʅNC$ &Movement Basic-lIGI&/&Movement Lock to Control Point㈄R@kLA&Alpha Fade In RandomЏN{YG|m&Alpha Fade Out Random<9K{>&Lifespan Decay5y@1Lu)&Radius Scalerq^O|#y 5&render_animated_spritesOcؿL&zunusual_eyes_cloud_green"E䅜MZ5N&emit_continuouslyCI,\J7%`S&Position Within Sphere Randomʹ+x iL#&Rotation Yaw Flip RandomD5_F%. q&Rotation RandomID$NsK1G*&Radius RandomtD_BrD&Lifetime RandomܭuӭEH&Position Modify Offset Random-;^8A_TX*&Alpha Random'kӋrD9BO&Color Random!]LdF0SG&Movement Basic az^N&Bp&Movement Lock to Control Pointl%KcIpe{&Radius ScaleH'A,um"&Alpha Fade and Decay%0! C9N&render_animated_sprites Fay8unusual_eyes_cloud_orangeoGo/F?&emit_continuouslyV"D0VD*rRW)&Position Within Sphere Random!G?޷HyB%v&Rotation Yaw Flip RandomOMz@MzT&Rotation RandomD+\WB9S{&Radius Random&vԍ:I1~v&Lifetime Randomvv~`ND(x&Position Modify Offset RandomM0oOeE_~Q&Alpha Random2lkkDəN`&Color RandomsQCh# 9V&Movement Basick^DpSFO˼&Movement Lock to Control Point5(k:Av zX&Radius Scale(D=o.&Alpha Fade and DecayΊSSA=I`&Lifetime RandomJlcE%NNK&Position Modify Offset Random5O 5C&Alpha RandomBLA}WZ&Color RandomXK y/ &Movement BasicNoD#yLz&Movement Lock to Control Point-M JMYI&Radius Scaled+wL>RM&Alpha Fade and Decaywy!IÅR-&render_animated_sprites_zbK72nunusual_eyes_greenCbS纏@.NM&emit_instantaneouslyKl'F.@ޒ:&Color Randomj%nH)&Position Within Sphere RandomՓL-l?&Radius Randomy^A!Y×&Sequence RandomH@}A^4-&Position Modify Offset Randomʮ'FLrLŅ&Movement BasicĢ%VSMN=P h&Movement Lock to Control Point憾BpOG&render_animated_spritesݳrz=Nυunusual_eyes_green_parent fs#L9۾@V munusual_eyes_cloud_greenRW1XZEz0imunusual_eyes_cloud8-$|Ml!0munusual_eyes_greenozۃA A_&Movement Basic}uO6MQV®&Movement Lock to Control Pointeg>Mfunusual_eyes_orangeaU.C˧Ʊ &emit_instantaneously%kJ3,oB8R~J&Color Random;b7EHњ^&Position Within Sphere RandomeTqSͤwO׮,&Radius Random r3yH|J*}L&Sequence Random}AwFRzf"c&Position Modify Offset RandomOm}FJ &Movement BasicIO!EASD.&Movement Lock to Control Point fʌE\JR&render_animated_sprites MC>unusual_eyes_orange_parentquKu$} munusual_eyes_cloud_orange}q Cm m.munusual_eyes_cloudFTCTI"!#munusual_eyes_orangeHpe=&Movement BasicwD,A1.E<&Movement Lock to Control Point^dhE Czq.*unusual_eyes_purplebXCڲ&emit_instantaneously4GAY!~&Color RandomİLIB &Position Within Sphere Random5>eɟG n(_&Radius Random-G&Sequence RandomosˀAV|I:x&Position Modify Offset Random KC4b0&Movement BasicoeS[Hd[&Movement Lock to Control Point k.Hvsz&render_animated_spritespвՆBF vjunusual_eyes_purple_parentpGUTW~munusual_eyes_cloud_purple6$ Dqmunusual_eyes_cloudTK RA)munusual_eyes_purple=ov IΤ&Movement Basic\eWL[ &Movement Lock to Control PointW-kCch̲unusual_souls_green_parent-C עNV(y蕁 munusual_souls_green_rising=uM3a#unusual_souls_green_rising3&"IDWy&random force-@r5KH.?>w!mtaunt_souls_glow@6H/3Junusual_souls_green_glow#Ab M@$k&emit_continuouslyDH*k&Lifetime Randomr8eFF&Color Random92<92BE~%z &Alpha Randomj~@:5&Position From Parent Particles@FPvJCco2S&Radius Random{x$JI`|&Lifespan DecayIl:ؒNh){8&Radius ScaleDsE&Alpha Fade Out Random$:}A)th&Movement Basicr')Gj4&Movement Lock to Control Point 94UHAR;&render_animated_sprites l\GqdD&emit_continuouslyuȆA_`&Lifetime Randomk!G@&Rotation RandomhVmBF%T}&Radius RandompobHt6'&Rotation Yaw Flip Randomn)_2A[N&Alpha RandomEL9ϧM&Color Random0c)g K-9r&Velocity Randomńp4IiS^&Position Within Sphere Random,Ba#M06&Position Modify Offset Randomq |8HI~X-=&Movement Basic* OnL&Alpha Fade and Decay3]I9%v~&Movement Lock to Control PointbOI{bH n&render_animated_sprites7FNAW&Movement Lock to Control Pointh Jb@aunusual_souls_purple_rising8MlEX&random forceӟ3A0mtaunt_souls_glowam)wM0y^-unusual_souls_purple_glowe>{EnOF&emit_continuouslyA@8KH;^&Lifetime Random]=H޸%]\;&Color Random"G tj&Alpha Random2>]=OᕌIN&Position From Parent ParticlesXps5BgmJ&Radius RandommKo|!G& &Lifespan DecaygN}X+7#&Radius Scale@] HG$ &Alpha Fade Out Random?O=ל&Movement Basicb[z (L&whځ&Movement Lock to Control PointYswKŮr{X&render_animated_spritesڛņ@Jzwza&emit_continuously4㠀JHdpL9&Lifetime Random\&9@s Q`&Rotation Random%{&@q-&Radius RandomOMd}.W&Rotation Yaw Flip Random7.z=FhDm&Alpha RandomtuqGu;a&Color RandomBAX`IO/smD&Velocity Random+ݟmL}J1,'&Position Within Sphere Random/0H-&Position Modify Offset Random9G??O]U?& &Movement BasicyL:Air5&Alpha Fade and DecayzaHUM2&Movement Lock to Control Point.mݒzIglF&render_animated_sprites?m}?K oّunusual_souls_purple_parent?Ks(Zmutaunt_souls_white_rising++"I2!&Movement Lock to Control Point/M}F:unusual_eotl_frostbitex<`I /munusual_eotl_frostbite_mistM`zcA-5-unusual_eotl_frostbite_mist֋/5@Ծ{&emit_continuously#4:0MhN)&Mg&Position Within Sphere Random L$*9&Rotation Yaw Flip RandomCqL;M&Rotation Random$ω/qzL#&Radius Random`@MF&Lifetime RandomŐHFbP*%&Alpha Random9èK&Sequence RandomZ*yIK Fy-&Color Randomu0} C,6mX&Position Modify Offset Random@v @BZ&Movement Basicy.L\(eu&Movement Lock to Control Point:W@[C^ /tj&Lifespan Decayͣ9Mg1/&Rotation Spin RollVAk$B&Alpha Fade and Decay2w7KBbm&Radius ScaletAq@ü!&render_animated_spritesR>QOmunusual_eotl_frostbite_glowI@绮C7unusual_eotl_frostbite_glowIݔO/p&emit_continuously*'AG&Position Within Sphere RandomeմM1^&Rotation Yaw Flip Random3upiJN]ڍ'%&Rotation RandomDm6|N[,%zY&Radius Random=CkE,&Lifetime Random"sE&Alpha RandomnN04nNJ硭&Color RandomX DBtM5nN&Position Modify Offset RandomaZ2%ïCCEh&Movement BasicHE;i&Movement Lock to Control PointaMN-"^&Lifespan Decayb(5oCR&g &Alpha Fade and Decayb|PZLQ?Ž&render_animated_spritesDU'|lHzZCcmunusual_eotl_frostbite_twinkles*ޖJQSJw2unusual_eotl_frostbite_twinklesjU]B&v}&emit_continuously |PDv7W;~&Position Within Sphere Random1D0<J&Rotation Yaw Flip Randomj1ņIܤ&Rotation Random|!Dϋ&Radius Random0-)E{60Ӊ&Lifetime RandomyYH]Col&Alpha RandomЬDM?߿&Position Modify Offset Randomd5YE'? &Color Random"FЄBx$-&Movement Basic)LGq&Movement Lock to Control Point\aJx D&Lifespan DecayC,ZcMa?O@&Radius Scale|<ECڦ&Radius ScaleMF68&render_animated_spritesR7yM]R_;Q &emit_continuously3I&&Position Within Sphere RandomXl`FrRee&Rotation Yaw Flip RandomLh[eF M&Rotation Random]?:@L/I6݅&Radius RandomTvLA:)0&Lifetime Random9Gt8'&Alpha Random'A4ʩt&Color Randomo|]&Movement Lock to Control PointFoNp` c&Lifespan Decay? ?ƿL\m &Rotation Spin RollEp30Jڣ's&Alpha Fade and Decay EpJ/,rO&Radius Scale=iGp>LQ&render_animated_sprites5P_Hpunusual_eotl_orbiting_burning_duckV}`JQJ$P\j&emit_instantaneously^Z NwI&Alpha Random^zAp-ݡi&Radius RandomP6&qmHj9-VR&Lifetime RandomFؗ K#1}j&Position From Parent Particles29/@qjO &Movement Basic^@,g'{&Movement Rotate Particle Around Axis=;8M %״Ǡ&Oscillate ScalarTDyɎ&Movement Lock to Control PointYfE7$wb&render_animated_spritesn3ɗL;D4unusual_eotl_orbiting_burning_duck_embers"~Jb3{&random forceҞu!XGV3p&emit_continuouslyFVT&Position Modify Offset RandomarH |&Movement Basic( .BNȅC4&Color Fadevk,DEMXBC&Color RandomTm %D}a&Velocity NoiseLAYkŁ&Radius Scales8bCBl&Alpha Fade and Decay/KrNӦLNl&Movement Basicx:E"T#&Rotation Spin RollZJDQ&Color Fade%3ayBf&Movement Lock to Control PointۂKA:Ϟ&render_animated_sprites&4F_/[unusual_eotl_orbiting_burning_duck_sparks$3GFDڛ&emit_continuouslyPWؖA_KmP&Lifetime RandomMF :c$`&Radius Random\4&wCRҵ% &Alpha RandomԚxMJ9&Color Random"el@5`r&Sequence Random%soLF.(g&Position Within Sphere Random 2D,jh&Position Modify Offset RandomkE.MKgE }G&Rotation Random$gB涭i&Rotation Yaw Flip RandomnERϜB.o{o9&Trail Length Random!rŢB˰Q&Radius ScaleKՋOJض&Movement Basic"EBʡ}94H&Rotation Spin RollENH&Lifespan Decaymy*@I?K$ &Movement Lock to Control PointP+0@@8N}X~&render_sprite_trail0LbtO[D.unusual_eotl_oribiting_burning_duck_parent5mA8 ݶmunusual_eotl_orbiting_burning_duck_embersZFD)rmunusual_eotl_orbiting_burning_duck_smokeAXD}2dmunusual_eotl_orbiting_burning_duck_Bm'3munusual_eotl_orbiting_burning_duck_sparksBvB JfOMmunusual_eotl_orbiting_burning_duck_glowr'TvESQ&emit_instantaneouslyK3qZ&Alpha RandomTI$EgSs&Radius RandomC K!I<5-&Lifetime Random+ϻWAL|3>cB&Position Within Sphere RandomP4QBCNS&Position Modify Offset Random2 BU&Movement BasicXWpO^'&Movement Lock to Control Point>l~Bt&&Movement Rotate Particle Around Axisoͅ#M+Y&Set child control points from particle positionst< ?N [MR&Oscillate Scalar],Cuunusual_eotl_sunrise_iv1GuWnhmunusual_eotl_sunrise_rays_2ӶBya0unusual_eotl_sunrise_rays_2{i݋DKg c&emit_continuouslywṃZG6#5&Position Within Sphere Random(!<K=&Position Modify Offset Random5ءEk1i&Lifetime RandomB fFuJ>XQ&Rotation Random*Cu~C"6&Radius Random=87݇A "VZ&Rotation Yaw Flip RandomjZ??Gq6@&Color Random ^ˆBo&Alpha Random]ID*-x+&Movement Basic$NPD^ A^&Movement Lock to Control PointgQy ^+CMO&Lifespan Decaym!=LX`&Rotation BasicrID"M l&Alpha Fade and Decay8vUFY*&Rotation Spin Roll5 6Gi Z&render_animated_sprites(L[Vģmunusual_eotl_sunrise_raysqiCAQ ,unusual_eotl_sunrise_raysT}OG8h&emit_continuously}#K>M=4Շ&Position Within Sphere RandomJ=C&Position Modify Offset RandomGD7wbjmunusual_eotl_sunrise_clouds$JR*[unusual_eotl_sunrise_clouds;KPA&emit_continuouslyBa rABxVc&Rotation RandomN8B /&Radius RandomNYr9Ls2'&Lifetime Random͍emrN(jq&Alpha Random5h=CM̈&Rotation Yaw Flip Random$*} M3Q&Position Within Sphere Random``<cN1:Y8&Position Modify Offset RandomUȪO!ХsS&Sequence Random#HKcoa&Color Random'nlD3ly@0&Movement BasicQygN=A2&Lifespan Decay!uC6᫔$&Radius Scale<$=%En_&Movement Lock to Control PointIB E8g)=^&Alpha Fade and Decay,ZakHDQ\&render_animated_spritesAmօ ""O :aSmunusual_eotl_sunrise_clouds_highlight=|)N?+F unusual_eotl_sunrise_clouds_highlightYLLVwq+&emit_continuouslyІpL7K/&Rotation RandomvIsN&Radius Randomi_@N&Lifetime RandomQ2RTG#^5Vc&Alpha Randomٝ.Ǒ[mAxm&Rotation Yaw Flip Random`tDa/uM&Position Within Sphere Random?~\L*px||&Position Modify Offset RandomM K<=e&Sequence Random}">F@ n&Color Random܎$▬C!IĦ&Movement BasicnhKlAD&Lifespan DecayJPޱF:@J&Radius Scaleyѩ^@BNs&Movement Lock to Control Pointj֕I]Jڊ/ h&Alpha Fade and Decay֖DIš&render_animated_sprites,ޱ\@%*munusual_eotl_sunrise_glowL;ڝ&Ftunusual_eotl_sunrise_glow0Koqz&emit_continuouslyBc=cLdrvw&Lifetime RandomMyB52N&Alpha Random"ڎGfc#KO&Position Modify Offset RandomANvS&Position Within Sphere Randomٛ_tgeDq$ &Color Random;=Fp.&Movement Basic^ (G9.C&Movement Lock to Control PointH)MMm.dxE&render_animated_spritesƷN|'&emit_instantaneously聮n=B@Nk&Position Within Sphere RandomJӾMkJ&Position Modify Offset RandomC^oF 0&Lifetime Random="27KN&Radius RandomJLMZ&Alpha RandomcH4G x&Movement Basicb _]O\vR\&Movement Lock to Control Point=Htd &render_animated_sprites9Q/'7N|=unusual_eotl_sunsetWhuOܙ%Tmunusual_eotl_sunset_rays_2-=)Dr=Wunusual_eotl_sunset_rays_2l(8QO˿Gcu&emit_continuously]M;O:ܱ&&Color Random:L@0e&Position Within Sphere Random(MD"9\%6t&Position Modify Offset Random^ETLɰe&Lifetime Random /~~Eec;&Rotation RandomE&4)E&Radius Random*2Ky6&Rotation Yaw Flip Random?[DBǕ&Alpha RandomOOQ_DnM&Movement Basic|jCzI&Movement Lock to Control Point }㗊 HAeG̽l\&Rotation Spin Roll"-HUpJ&render_animated_sprites LJHVKmunusual_eotl_sunset_rays>NJthunusual_eotl_sunset_raysNT^&Alpha Fade and Decay;NDE@({*ܜ&Rotation Spin Rollܸ`LR> &&render_animated_spritesնH =Jmunusual_eotl_sunset_clouds2deLunusual_eotl_sunset_clouds:@lGh{޹o&emit_continuously~VFXn=z&Rotation RandomM)n3GJ"Fy&Radius Random%׿wFx8&Lifetime Random15{DmL&Alpha Random@)vԣ)J@32g&Color RandomSבHy \%&Rotation Yaw Flip RandomAbCoF]4$ &Position Within Sphere Randomu@A>:&Position Modify Offset Random:M]'4Ic}#&Sequence RandomO`K?~&Movement Basic-[mN-W&Lifespan Decay5CUV&Radius ScaleoRzNWe>&Movement Lock to Control PointG@\Htk}(&Alpha Fade and Decay ɨ(BtK:*i &render_animated_spriteszߖDU&5munusual_eotl_sunset_clouds_highlight& [LlL9m[‰unusual_eotl_sunset_clouds_highlight@;6H TD&emit_continuouslyQT?.m Gu-O&Rotation Randomd"D71&Radius Random!ãR+H۰\&Lifetime Random?l69D)G:t,&Alpha Randomj8=Lqy)r&Color Randomha?NOodV&Radius Random"^`!N)vo&Alpha Random|DHXfHon&Position on Model RandomB/N ׯ&Color Randoms0]@]GJJO1:&Radius Scale4fO6&Movement Basic:\7BL%Ԣ&Color Fade=TA=z&Alpha Fade and Decay73DC,}G2+I&render_animated_spritesc KP<halloween_pickup_active_greenu$V`Oߝ&P&emit_continuously ^XSL.D&Rotation RandomXvQF&Lifetime Random CW;nECֆ&Radius RandomaL-z*܊&Alpha Randomm, sLJB~D?&Position on Model Randomf#CE&Color RandomCUY2YDG/B} \P&Position Within Sphere Randomk)Hײ$*R0&Velocity Noise.Nm!&Rotation Random8ڷIFk†U7&Color Random  t=Kg&Radius Random H2NL&Movement Basic-L{&Alpha Fade and Decay^+0EwI_BZ&Radius ScalepM&C&Lifespan Decay#HGNbfPv&Rotation Spin Rollko;KIٝ Q_&Oscillate Vector WfBn!&render_animated_spritesocF|contract_score_bonus_sparkle<8B͉&emit_continuously/O yg*&Color Random@8`GRCi&Lifetime Random=mS|VGn5 &Rotation RandomEI_j@`J&Position Within Sphere Random J_kz&Rotation Yaw Flip RandomCTD)Q&Alpha Random'GWd7&Lifespan DecayͮP@D 2x&Movement Lock to Control Point(F&Rotation Basic> KoN療hp&render_animated_sprites6cxd@ތm&contract_completed_primary_dollars OW$FPợ&emit_continuously3&GHZ&Lifetime RandomGqN+,dN^&Position Within Sphere Random><`F_B;8&Velocity NoiseHGJʋo2L&Rotation Random%v[FBĐ&Color RandomJGP_&Radius RandomsUBi7ٷ&Movement BasicTR`IMxjf=&Alpha Fade and DecayFMshI{j&Radius ScaleR(I۹&Lifespan DecayE;5O_y&Rotation Spin Roll$3?JҘu &render_animated_sprites8@G M{contract_completed_primary:A}SARtc4mcontract_completed_primary_confetti8lDʫ W/contract_completed_primary_confettih W,HN]nW&emit_continuously[d&@,{:&Lifetime RandomOރO&Position Within Sphere RandomkCVM4[X+&Velocity Noiseh<GcC'/&Rotation RandommMZ cB&Color Random JobLPIF&Radius Random_m?B~D{`&Movement Basic*KFF)]wd&Alpha Fade and Decay &6=dI_R@ EI&Radius ScaleVO6G OR&Lifespan Decay*@JFDZ&Rotation Spin RollkpUx@F7&Oscillate Vector P4GNB&render_animated_spritesqKdaDe mcontract_completed_primary_glow_trailV6[aD2g5*contract_completed_primary_glow_trailf=V}MOIM&emit_continuouslyRmL{T'@&Lifetime Random\"(HE\AM^&Rotation Random ~f,M7L&Color RandomDbvJmL1&Alpha RandomN7g&Rotation Yaw Flip Random;NDT3J}M&Radius Random HJӇs٤&Velocity NoiseRLĢE!1&Position Within Sphere Randomt0E=v=9y&Alpha Fade In RandomX$7uA}N&Alpha Fade Out Random_=h'MEAY&Lifespan DecayM}b)Hyy,&Radius ScaleӜwG6x &Radius Scalel BJ&Rotation Spin RollʀN8H tfvt&Movement Basic?xOMGґ &render_animated_sprites=xa@V\umcontract_completed_primary_dollars͌h&Jv mcontract_completed_primary_stars.c-tKbQCAcontract_score_bonus.)TJJ#mcontract_score_bonus_sparkled۫FQGy&emit_continuously~~HyCPV&Lifetime Random\$qxGa'Pޝ&Color Random"DEwT &Alpha Randomm]feXADk`"&Radius RandomzuIw.&^'&Position Within Box RandomIx3BsM.ֱ&Lifespan Decay5BwJCv=c&Radius Scale)rNSQkW&Movement Lock to Control Point^]KllNX<&Alpha Fade and Decay4ER">&Movement Basic|ODGB* ޻&render_animated_spritesBO$Emmpeejar_impact_cloud_milk 3Ft ɨCpeejar_impact_cloud_gasJ LD5&emit_continuously) wfgJ\ _ &Alpha Random[kG )I2Tz&Lifetime RandomӮzW AsPlmҼ&Position Within Sphere Randomz"jC0 &&Rotation Random>cEND&Radius RandomIl޻2Lo&Color RandomϳN4&Sequence Random< |SLNA)&Alpha Fade and Decayd! *ELw&Movement BasicxLFSP/&Radius ScaleOq POM3G]&render_animated_sprites{n 4H vmpeejar_groundsplash_milk~ [0-Cw #peejar_groundsplash_gas.zqK)VF3&emit_instantaneously$;]F&Alpha RandomT;E Fnh9*Y&Lifetime RandomYBO'*L&Position Within Sphere RandomfdNzGCW|&Rotation RandomK\ѠHm\ &Radius Randomw5HjBr1Z&Color Random1GH2,<&Sequence RandomHĢ+aqm<&Alpha Fade and DecayZg|Mh&Movement BasicuFBC&zѿ&Radius Scale+?swK"%&render_animated_spritesOn`nC~Lam&emit_instantaneouslyj˚FEbik&Sequence Randomla:J?j&Position Within Sphere Random̷VArbL<&Radius RandomS'_OKCZM&Rotation Random bL6jS/ &Alpha Randomfu[ѶaF Ao&Color RandomZ0"SI/qa&Lifetime From Sequence X?qlHDǙ&Movement BasicP^wJK&Alpha Fade and Decay':[I]`,D&Rotation Spin RollSQdON x(fFH&Alpha RandomKF/JF@xK&Color Random ]%DHNݒM<&Lifetime From Sequence\bEu>e&Movement BasicecwIʞ;Ls&Alpha Fade and Decay֋CzI&Rotation Spin RollӦCĊ'&render_animated_sprites`M Ju\gas_can_red{ٷЭAAR&emit_continuously_qyD ؎&Position Within Sphere RandomB?[kJEn(&Rotation RandomEX^a;AJb?)&Lifetime Randomlџ 3BB}1Gݮ&Velocity Noisee%2BA1sh&Color RandomIF"N̑af%&Radius Random9{͎D@lR&Alpha Random㤗n4HP&Movement BasicFHiQ&Radius ScalebH,F &Alpha Fade and Decaye4A6Crd!&Color Fadez˼#E+&Color Fade\pbK}oJ&Movement Rotate Particle Around Axis~T41J&Oscillate VectorMK#i%0W&render_animated_spritesGe7C gas_can_texture_blueWMFXZ&emit_continuouslyldY6DOae&Position Within Sphere Random Ny@:L[]vx 6DP]ix|$2AQao}*8IWYpr57QSlrz "@^|1!CegzF&Db.=j?Pw  ( 5 8 I k y {  ' 4 G J _ a r   ) 5 A  q C R b + 9 K Z i m   " 4 7 H Z h   4CV et!k { ,Fs0U $02Deiu&4IVYe~ '-7=^|a?B&(:L^p%1?AeQsx + m  ;:"%$ #"!  effects\brightglow_y_nomodel.vmt  A A A?@@ =    PGA /Pull towards control point.-,+*)(' /emit_continuously43zD2-+*.,10 /Color Random;F:-+*.,98765B /Alpha Random>=<?-+*., /Radius Random-+*.,A>@ ףJ I-+*., /Rotation Spin Roll-+*.,NML /Color FadeRQP?O-+*., /Radius ScaleQW?-+*.,V@U?T@?S /Alpha Fade and Decay]\[?-+*.,ZYX/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^"%($%&'# !"#$"! dparticle\blood1\blood_goop3.vmt  A A A?@ =    PGAon"%$#"! -effects\blooddrop001.vmt  A A A?@ =    PGA /emit_continuously1.-,+23B4?*0/Position Within Sphere Random.-,+|{Hz@y@x B@Bw BHBv?*u ???t srqp /Lifetime Random.-,+D>C?B?* /Radius Random.-,+@>A???* /Color Random5B678*9:;+,-. /Alpha Random.-,+=x><?* /Trail Length Random.-,+L=~=}?* /Alpha Fade and Decay.-,+Z?]Y\@?X@?[?* /Movement Basic.-,+J KI* /Radius Scale.-,+SW?U@@VQTY?*/render_sprite_trailD.-,+l=*gf?ed?cb?a?`?^ /emit_continuously.-,+*23C4?10/Sequence Random.-,+*/Position Within Sphere Random.-,+|{@HzyBx Aw Bv?*u ???t srqp /Radius Random.-,+@@A@??* /Lifetime Random.-,+D>C?B?* /Rotation Random.-,+C?* /Color Random5B678*9:;+,-. /Alpha Random.-,+=><?* /Movement Basic.-,+J KC?B?* /Radius Random.-,+@>AA??* /Color Random5B678*9:;+,-. /Alpha Random.-,+=x><?* /Trail Length Random.-,+L=~=}?*/Velocity Noise.-,+*@ #< HB BB/C /Alpha Fade and Decay.-,+Z?]Y\@?X@?[?* /Movement Basic.-,+J KI* /Radius Scale.-,+SW?U@@VQTY?*/render_sprite_trailD.-,+l=*gf?ed?cb?a?`?^"%C$>?@AB#89:;<="7!  effects\healsign.vmt  A A A?@@ =    PGA /emit_instantaneously.-,+*2 /Color Random;:-+*.,98765B /Alpha Random>=<?-+*., /Radius Random-+*.,A@@@?? /Lifetime Random.-,+*D?C?B?/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Position Modify Offset Random.-,+*H @A @A /Movement BasicK=J BI-+*., /Color FadeRfQP?OL>-+*., /Radius ScaleQW?-+*.,V@U@@Tfff?S /Alpha Fade and Decay]\[?-+*.,ZYX333?/Movement Lock to Control Point.-,+*H??????/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^"%Q$LMNOP#FGHIJK"E!  effects\healsign.vmt  A A A?@@ =    PGA /emit_instantaneously2*+,-. /Color Random9,.*+-:Z;~8765B /Alpha Random,.*+-<?=> /Radius Random??@@A@,.*+- /Lifetime RandomB?C?D?*+,-./Position Within Sphere Randompqrw x v?yzHst u ???{|*+,-. /Position Modify Offset Random @A @AH*+,-. /Movement Basic,.*+-IJ BK= /Color Fade,.*+-OL>P?QR /Radius ScaleSTfff?U@@V@,.*+-W?Q /Alpha Fade and DecayX333?YZ,.*+-[?\]/Movement Lock to Control Point??????H*+,-./render_animated_spriteshij,.*+-klAgf?ed?cb?a?`?_^"%$#"!Sbq @effects\debris\debris_chunk.vmt  A A A?@@ =    PGAoTn"%a$]^_`#VWXYZ[\"U!  effects\debris\debris_chunk.vmt  A A A?@@ =    PGA /emit_continuously014L=3B2*+,-. /Color Random9>,.*+-:YyY;8765B /Alpha Random,.*+-<?=> /Radius Random??@=AL>,.*+- /Lifetime RandomB?C?D?*+,-./Position Within Sphere Randompqrw BApBx @Av?y@z@@Hst u ???{|*+,-. /Position Modify Offset Random @@ @@H*+,-./Sequence Random.-,+* /Movement Basic,.*+-IJ >K= /Radius ScaleSTfff?U@@V@,.*+-W?Q /Alpha Fade and DecayX333?YZ,.*+-[?\]/Movement Lock to Control Point??????H*+,-./render_animated_spriteshij,.*+-klAgf?ed?cb?a?`?_^ocn"%p$lmno#efghijk"d!  effects\debris\debris_chunk.vmt  A A A?@@ =    PGA /emit_continuously.-,+*23B4>10 /Color Random5B678;L:A-+*.,9> /Alpha Random>=<?-+*., /Radius Random-+*.,AL>@=?? /Lifetime Random.-,+*D?C?B?/Position Within Sphere Random.-,+*|{u ???t sHz@@y@v?x @Aw BAArqp /Position Modify Offset Random.-,+*H @@ @@/Sequence Random*+,-. /Movement BasicK=J >I-+*., /Radius ScaleQW?-+*.,V@U@@Tfff?S /Alpha Fade and Decay]\[?-+*.,ZYX333?/Movement Lock to Control Point.-,+*H??????/render_animated_sprites_`?a?b?cd?ef?glAk-+*.,jih^orn"%${|}~#tuvwxyz"s!  effects\debris\debris_chunk.vmt  A A A?@@ =    PGA /emit_continuously.-,+*23B4 ף=10 /Color Random5B678;:&$:bb-+*.,9> /Alpha Random>=<?-+*., /Radius Random-+*.,AL>@=?? /Lifetime Random.-,+*D?C?B?/Position Within Sphere Random.-,+*|{u ???t sHz@@y@v?x @Aw BAArqp /Position Modify Offset Random.-,+*H @@ @@/Sequence Random*+,-. /Movement BasicK=J >I-+*., /Radius ScaleQW?-+*.,V@U@@Tfff?S /Alpha Fade and Decay]\[?-+*.,ZYX333?/Movement Lock to Control Point.-,+*H??????/render_animated_sprites_`?a?b?cd?ef?glAk-+*.,jih^ /emit_continuously.-,+*23@4@10 /Color Random5B678;v:y\Y-+*.,9? /Alpha Random>=<?-+*., /Radius Random-+*.,AL>@=?? /Lifetime Random.-,+*D?C?B?/Position Within Sphere Random.-,+*|{u ???t sHz@@y@v?x Aw AAArqp /Position Modify Offset Random.-,+*H @@ @@ /Rotation Random.-,+*C?/Sequence Random.-,+* /Movement BasicK=J >I-+*., /Radius ScaleQW?-+*.,V@U@@Tfff?S /Alpha Fade and Decay]\[?-+*.,ZYX333?/Movement Lock to Control Point.-,+*H??????/render_animated_sprites_`?a?b?cd?ef?glAk-+*.,jih^"%$#"! effects\beam_generic_2.vmt  A A A?? =    PGA /emit_instantaneously.-,+*2 /Position Along Path Sequential.-,+*? A /Lifetime Random.-,+*D<FC<FB? /Color Random.-,+*;44:/98765B/Remap Initial Distance to Control Point to ScalarNONE?A@*+,-. /Alpha Random.-,+*=><? /Radius Random.-,+*@?A???/Lifespan Decay.-,+* /Alpha Fade Out Random.-,+*????/Movement Lock to Control Point.-,+*H??????/Set Control Point Positions.-,+* A    /render_rope.-,+*?"%$#"! particle\drink\drink_goop3.vmt  A A A?@@ =    PGA /emit_continuously.-,+*234B4333?10 /Color Random5B678;:u-+*.,9> /Alpha Random>=<?-+*., /Radius Random-+*.,A@@???/Position Within Sphere Random.-,+*|{u ???t sHz@@y@v?x w rqp/Sequence Random*+,-./Lifetime From Sequence.-,+*A /Rotation Random.-,+*C? /Position Modify Offset Random.-,+*H @ @ /Movement BasicK=J >I-+*., /Radius ScaleQW?-+*.,V@U@@Tfff?S /Alpha Fade and Decay]\[?-+*.,ZYX333?/Movement Lock to Control Point.-,+*H??????/render_animated_sprites_`?a?b?cd?ef?glAk-+*.,jih^"%$#"! effects\waterdrop001.vmt  BBB?@ =    DA/Collision via tracesA@ ?,.*+-DEBRIS /emit_continuously01,?.*+-23C4 /Lifetime Random,.*+-B?D333?C? /Radius Random??@>A ?,.*+- /Alpha Random,.*+-<?=`> /Position on Model RandomE ,.*+-FGH /Color Random5B6789,.*+-:(;I /Movement Basic,.*+-IJ K /Alpha Fade and DecayX?YZ,.*+-[?\=] /Radius ScaleST=U@V@,.*+-W?Q /Movement Lock to BoneL?=H*+,-./render_animated_sprites_`?a?b?cd?ef?ghij,.*+-kl=^"%$#"! particle\drink\drink_goop3.vmt  A A A?@ =    PGAon"%$#"! Pparticle\drink\drink_goop3.vmt  A A A?@ =    PGA /emit_instantaneouslyd.-,+28*/Sequence Random.-,+ */Position Within Sphere Randomp.-,+|{HzCy Dx Bw Bv?*u ???t srq /Rotation Random.-,+C?* /Radius Random.-,+@?A@??* /Lifetime Random.-,+D=C333?B?* /Color Random5B678.-,+;(:I9* /Alpha Fade and Decay.-,+Z?]Y\?X?[?* /Movement Basic.-,+J TK=I*/render_animated_sprites_`?a?b?cd?ef?g.-,+l=jk*ih^on"%$#"! effects\softglow_translucent.vmt  A A A?@ =    PGA /emit_continuously.-,+*23B4L>10 /Alpha Random.-,+=>0<?* /Lifetime Random.-,+D?C?B?*/Position Within Sphere Randomp.-,+|{HzCyCx w v?*u ???t srq /Rotation Random.-,+C?* /Radius Random.-,+@@A@??* /Color Random5B678.-,+;:9*/Sequence Random.-,+* /Alpha Fade and Decay.-,+Z]Y\>X>[?* /Movement Basic.-,+J HBK=I* /Radius Scale.-,+SW?UAV@AQT?*/render_animated_sprites_`?a?b?cd?ef?ghijkl=*+,-.^on"%$#"! effects\softglow_translucent.vmt  A A A?@ =    PGA /emit_instantaneously*2+,-.d /Alpha Random*<?>`=@+,-. /Lifetime Random*B?C?D?+,-./Position Within Sphere Randomqrst ?u ?*v?w pAx ApypAz@@H{|+,-.p /Rotation Random*?C+,-. /Radius Random*??A@@@+,-. /Color Random*9:;+,-.8765B/Sequence Random*+,-. /Alpha Fade and Decay*[?X>\>Y]Z+,-. /Movement Basic*IK>J +,-. /Radius Scale*T?QVAU@W?S+,-./render_animated_sprites.-,+*l=kjihgf?ed?cb?a?`?_^ /emit_instantaneouslyd*2+,-./Sequence Random*+,-./Position Within Sphere Randompqrst u ???*v?w BHBx AAyBzBH{B|+,-. /Radius Random*??AB@B+,-. /Rotation Random*?C+,-. /Alpha Random*<?>`= +,-. /Color Random5B678*9:(;I+,-./Lifetime From Sequence.-,+*A /Movement Basic*IK3B2*+,-. /Alpha Random*<?>0=+,-. /Lifetime Random*B?C?D?+,-./Position Within Sphere Randomqrst u ???*v?w x yCzCH{|+,-.p /Rotation Random*?C+,-. /Radius Random*??A@@@+,-. /Color Random*9:;+,-.8765B/Sequence Random*+,-. /Alpha Fade and Decay*[?X>\>Y]Z+,-. /Movement Basic*IK=J HB+,-. /Radius Scale*T?QV@AUAW?S+,-./render_animated_sprites.-,+*l=kjihgf?ed?cb?a?`?_^on"%$#    " ! effects\softglow_translucent.vmt  A A A?@ =    PGA /emit_instantaneouslyd.-,+2* /Alpha Random.-,+=@>`<?* /Lifetime Random.-,+D?C?B?*/Position Within Sphere Randomp.-,+|{Hz@@ypAx Apw pAv?*u ?t ?srq /Rotation Random.-,+C?* /Radius Random.-,+@@A@??* /Color Random5B678.-,+;:9*/Sequence Random.-,+* /Alpha Fade and Decay.-,+Z]Y\>X>[?* /Movement Basic.-,+J K>I* /Radius Scale.-,+SW?U@VAQT?*/render_animated_sprites_`?a?b?cd?ef?ghijkl=*+,-.^ /emit_instantaneously.-,+2*d/Sequence Random.-,+*/Position Within Sphere Random.-,+|{BHzByBx AAw BHBv?*u ???t srqp /Radius Random.-,+@BAB??* /Rotation Random.-,+C?* /Alpha Random.-,+= >`<?* /Color Random.-,+;:9*8765B/Lifetime From SequenceA*+,-. /Movement Basic.-,+J K@=@<?-+*., /Radius Random-+*.,A@@@@?? /Lifetime Random.-,+*D?C@B?/Position Within Sphere Random.-,+*|{Au ???t sHzyv?x w rqp /Position Modify Offset Random.-,+*H  /Movement BasicK=J 4BI-+*., /Color FadeRfQP?OL>-+*., /Radius ScaleQW?-+*.,V@U@@Tfff?S /Alpha Fade and Decay.-,+*Z]Y\?X?[?/Movement Lock to Control Point.-,+*HL>>????/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^ /emit_continuously.-,+*2333?3A4?10 /Color Random5B6789,.*+-:; /Alpha Random,.*+-<?=> /Radius Random??@?A?,.*+- /Lifetime RandomB?C@D?*+,-./Position Within Sphere Randompqrw x v?yzHst u ???{A|*+,-. /Position Modify Offset Random H*+,-. /Movement Basic,.*+-IJ BK= /Color Fade,.*+-OL>P?QRf /Radius ScaleSTfff?U@@V@,.*+-W?Q /Alpha Fade and Decay.-,+*Z]Y\>X?[?/Movement Lock to Control Point.-,+*H=L>????/render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^"%K$FGHIJ#@ABCDE"?!  effects\sc_softglow.vmt  A A A?@@ =    PGA /emit_continuously014?3A2?*+,-. /Color Random;:H-+*.,98765B /Alpha Random> = <?-+*., /Radius Random-+*.,A@@@@?? /Lifetime Random.-,+*D?C@B?/Position Within Sphere Random.-,+*|{Au ???t sHzyv?x w rqp /Position Modify Offset Random.-,+*H  /Movement BasicK=J 4BI-+*., /Color FadeRQP?OL>-+*., /Radius ScaleQW?-+*.,V@U@@Tfff?S /Alpha Fade and Decay.-,+*Z]Y\?X?[?/Movement Lock to Control Point.-,+*HL>>????/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^"%Z$UVWXY#OPQRST"N!M  effects\healsign.vmt  A A A?@@ =    PGAo>n /emit_continuously.-,+*2333?3A4?10 /Color Random5B6789,.*+-:x; /Alpha Random,.*+-<?=> /Radius Random??@?A?,.*+- /Lifetime RandomB?C@D?*+,-./Position Within Sphere Randompqrw x v?yzHst u ???{A|*+,-. /Position Modify Offset Random H*+,-. /Movement Basic,.*+-IJ BK= /Color Fade,.*+-OL>P?QR0+ /Radius ScaleSTfff?U@@V@,.*+-W?Q /Alpha Fade and Decay.-,+*Z]Y\>X?[?/Movement Lock to Control Point.-,+*H=L>????/render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^"%u$qrst#klmnop"j!\ Peffects\sc_softglow_translucent.vmt  A A A?@@ =    PGAo]n"%i$efgh#_`abcd"^! Peffects\sc_softglow_translucent.vmt  A A A?@@ =    PGA /emit_continuously433@3@B2-+*.,10 /Color Random5B678;}:t-+*.,9 /Alpha Random> = <?-+*., /Radius Random-+*.,A@@@?? /Rotation Random?C*+,-. /Lifetime RandomB?C?D?*+,-./Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Movement BasicKJ @AI-+*., /Color FadeR#QP>O-+*., /Radius ScaleQW?-+*.,VAU@TY?S /Alpha Fade and Decay]\[?-+*.,ZYX/render_animated_sprites_`?a?b?cd?ef?glAk-+*.,jih^ /emit_continuously01,.*+-23B4@ /Color Random9,.*+-:t;}8765B /Alpha Random,.*+-<?= >@ /Radius Random??@=AL>,.*+- /Rotation Random.-,+*C?/Position Within Sphere Random.-,+*|{u ???t sHzByBv?x w rqp /Lifetime Random.-,+*D?C?B? /Movement Basic,.*+-IJ K> /Color Fade,.*+-OL>P?QR /Radius ScaleSTY?U@V@@,.*+-W?Q /Alpha Fade and DecayXYZ,.*+-[?\]/render_animated_spriteshij,.*+-klAgf?ed?cb?a?`?_^"%$#"!w Peffects\sc_softglow_translucent.vmt  A A A?@@ =    PGAoxn"%$#z{|}~"y! Peffects\sc_softglow_translucent.vmt  A A A?@@ =    PGA /emit_continuously01,.*+-23@B433@ /Color Random9,.*+-:t;}8765B /Alpha Random,.*+-<?= > /Radius Random??@@A@,.*+- /Rotation Random.-,+*C? /Lifetime Random.-,+*D?C?B?/Position Within Sphere Randompqrw x v?yzHst u ???{|*+,-. /Movement Basic,.*+-IJ @AK /Color Fade,.*+-OP>QR{ /Radius ScaleSTY?U@VA,.*+-W?Q /Alpha Fade and DecayXYZ,.*+-[?\]/render_animated_spriteshij,.*+-klAgf?ed?cb?a?`?_^ /emit_continuously4@3B2-+*.,10 /Color Random5B678;}:t-+*.,9 /Alpha Random>@= <?-+*., /Radius Random-+*.,AL>@=?? /Rotation Random?C*+,-./Position Within Sphere Randompqrw x v?yBzBHst u ???{|*+,-. /Lifetime RandomB?C?D?*+,-. /Movement BasicK>J I-+*., /Color FadeR QP?OL>-+*., /Radius ScaleQW?-+*.,V@@U@TY?S /Alpha Fade and Decay]\[?-+*.,ZYX/render_animated_sprites_`?a?b?cd?ef?glAk-+*.,jih^"%$#"! Peffects\debris\debris_chunk.vmt  A A A?@ =    PGA /emit_instantaneously.{.>-,+2K*d/Sequence Random.-,+*/Position Within Sphere Random.-,+|{HzHByCx w v?*u ???t srqp /Rotation Random.-,+C?* /Radius Random.-,+@?A@?pA* /Lifetime Random.-,+D?CL?B?* /Color Random.-,+;x:ZK@9*8765B/Velocity Noise.-,+*? #< Š ??HC/Sequence Random.-,+* /Alpha Fade and Decay.-,+Z?]Y\?X?[?* /Movement Basic.-,+J K=I*/Movement Lock to Control Point.-,+*H??????/render_animated_sprites.-,+l=jk*ihgf?ed?cb?a?`?_^"%$#"! effects\skull001.vmt  A A A?@ =    PGAon"%$#"! effects\skull001.vmt  A A A?@ =    PGA /emit_continuously.-,+*2?3B410/Position Within Sphere Randompqrw x v?yzHst u ???{|*+,-. /Radius Random??A?@?*+,-. /Color Random5B6789:;*+,-. /Lifetime Random.-,+*D?C?B? /Movement BasicIKJ *+,-. /Radius ScaleTL?QV AU AW?S*+,-./Set child control points from particle positions*+,-./Movement Lock to Control Point??H*+,-./Lifespan Decay.-,+*/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^ /emit_instantaneouslyd2*+,-./Position Within Sphere Randompqrw x v?yzHst u ???{|*+,-. /Radius Random??A?@?*+,-. /Color Random5B6789:;;b*+,-. /Lifetime RandomB?C?D?*+,-. /Movement BasicIKJ *+,-. /Radius ScaleTL?QV AUW?S*+,-. /Alpha Fade In Random?>>*+,-. /Color FadeQP?OR*+,-./Set child control points from particle positions*+,-./Movement Lock to Control Point??H*+,-./Lifespan Decay*+,-./render_animated_sprites^hi_jkl=`?a?b?cd?ef?g*+,-."%$#"!  effects\jarated.vmt  A A A?@ =    PGA /emit_continuously.-,+*23@410 /Alpha Random.-,+=><?*/Position Within Sphere Randomp.-,+|{Hzyx w v?*u ?t ?srq /Radius Random.-,+@AAA??* /Color Random5B678.-,+;:9*/Sequence Random.-,+* /Lifetime Random.-,+*D?C?B? /Movement Basic.-,+J K>I* /Alpha Fade and Decay.-,+*Z?]Y\=XL?[? /Color Fade.-,+*ROP?Q/Movement Lock to Control Point.-,+*H??????/render_animated_sprites_`?a?b?cd?ef?ghijkl=*+,-.^"%$#"!  effects\skull001.vmt  A A A?@@ =    PGA /emit_instantaneously2*+,-. /Color Random5B6789,.*+-:; /Alpha Random,.*+-<?=> /Radius Random??@@A@,.*+- /Lifetime RandomB?C?D?*+,-./Position Within Sphere Randompqrw @@Bx @B@BpBv?yzHst u ???{|*+,-. /Position Modify Offset Random @A @AH*+,-. /Rotation Random.-,+*@@A? /Movement Basic,.*+-IJ HK /Color Fade,.*+-OL>P?QRf /Radius ScaleSTfff?U@@V@,.*+-W?Q /Alpha Fade and DecayX333?YZ,.*+-[?\]/Movement Lock to Control Point??????H*+,-./render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^"%$#"!  effects\skull001.vmt  A A A?@@ =    PGA /emit_instantaneously.-,+*2 /Color Random;:T-+*.,98765B /Alpha Random>=<?-+*., /Radius Random-+*.,A@@@?? /Lifetime Random.-,+*D?C?B?/Position Within Sphere Random.-,+*|{u ???t sHzyv?x @B@BpBw @@Brqp /Position Modify Offset Random.-,+*H @A @A /Rotation Random?@A@*+,-. /Movement BasicKJ HI-+*., /Color FadeRQP?OL>-+*., /Radius ScaleQW?-+*.,V@U@@Tfff?S /Alpha Fade and Decay]\[?-+*.,ZYX333?/Movement Lock to Control Point.-,+*H??????/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^"% $  #"! particle\drink\drink_goop3.vmt  A A A?@ =    PGAon"%$#"! Pparticle\drink\drink_goop3.vmt  A A A?@ =    PGA /emit_instantaneously*d2+,-.d/Sequence Random* +,-./Position Within Sphere Randomqrst u ???*v?w Bx By DzCH{|+,-.p /Rotation Random*?C+,-. /Radius Random*??A A@A+,-. /Lifetime Random*B?C333?D=+,-. /Color Random*9:';n +,-.8765B /Alpha Fade and Decay*[?X?\?Y]Z?+,-. /Movement Basic*IK=J T+,-./render_animated_spriteshi*kjl=+,-.gf?ed?cb?a?`?_^on"%$#"! effects\softglow_translucent.vmt  A A A?@ =    PGA /emit_continuously014L>3B2*+,-. /Alpha Random*<?>0=+,-. /Lifetime Random*B?C?D?+,-./Position Within Sphere Randomqrst u ???*v?w x yCzCH{|+,-.p /Rotation Random*?C+,-. /Radius Random*??A@@@+,-. /Color Random*9:;y+,-.8765B/Sequence Random*+,-. /Alpha Fade and Decay*[?X>\>Y]Z+,-. /Movement Basic*IK=J HB+,-. /Radius Scale*T?QV@AUAW?S+,-./render_animated_sprites.-,+*l=kjihgf?ed?cb?a?`?_^ /emit_instantaneously.-,+2*d/Sequence Random.-,+*/Position Within Sphere Random.-,+|{BHzByBx AAw BHBv?*u ???t srqp /Radius Random.-,+@BAB??* /Rotation Random.-,+C?* /Alpha Random.-,+= >`<?* /Color Random.-,+;I:\9*8765B/Lifetime From SequenceA*+,-. /Movement Basic.-,+J K+,-. /Radius Random*??A?@ ף<+,-. /Alpha Random<?>`=`*+,-. /Position on Model Random.-,+*HGFE /Color Random.-,+*;:ќP987ç6κ5B /Radius Scale*TL?QV AU@W?S+,-. /Movement Basic*IK333?J HC+,-. /Color Fade.-,+*RP333?Q /Alpha Fade and Decay.-,+*Z]Y\?X?[?/render_animated_sprites.-,+*l=kjihgf?ed?cb?a?`?_^"%5$01234#*+,-./")! effects\ghost.vmt  A A A?@@ =    PGAon"%($"#$%&'# !"! -effects\sc_softglow.vmt  A A A?@ =    PGA /emit_continuously0143A2*+,-. /Lifetime Random*B?C?D?+,-. /Radius Random*??AA@A+,-. /Color Random*9:;+,-.8765B /Alpha Random<?> = *+,-./Position From Parent Particles*+,-. /Radius Scale*T?QV?U@W?S+,-. /Color Fade.-,+*ROP333?Q /Alpha Fade and Decay.-,+*Z]Y\?X?[?/Movement Lock to Control Point??????H*+,-. /Movement Basic.-,+*J KI /Rotation Spin RollMLN*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^ /emit_continuously0143@2*+,-. /Color Random9,.*+-:;ެ8765B /Alpha Random,.*+-<?=$>$ /Radius Random??@AAA,.*+- /Lifetime RandomB?C@@D@*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{A|A*+,-./Sequence Random*+,-. /Movement Basic,.*+-IJ K/Movement Lock to Control Point??????H*+,-. /Alpha Fade and Decay[?X?\?Y]Z*+,-./Oscillate Scalar????@@0A A*+,-. /Movement Rotate Particle Around Axis.-,+* ?pB/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%C$>?@AB#89:;<="7! Peffects\tp_sparkle2.vmt  A A A?@@ =    PGA /emit_continuously01,.*+-23X?4 /Color Random9,.*+-:;8765B /Alpha Random,.*+-<?=> /Radius Random??@@A@,.*+- /Lifetime RandomB?CL?D?*+,-. /Position on Model RandomE ???FGH*+,-. /Rotation Random.-,+*C? /Movement Basic,.*+-IJ K> /Color Fade,.*+-OL>P?QR /Movement Lock to Bone.-,+*H /Rotation Spin RollMLN*+,-. /Alpha Fade and Decay[?X?\?Y]Z*+,-./render_animated_spriteshij,.*+-klAgf?ed?cb?a?`?_^"%O$LMN#FGHIJK"E! Peffects\halo.vmt  A A A?@@ =    PGA /emit_continuously.-,+*23A410 /Color Random9,.*+-:;գU8765B /Radius Random?@@ AA A,.*+- /Rotation Random.-,+*? /Alpha Random<?>=*+,-./Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Lifetime Random.-,+*D>C>B? /Movement Basic,.*+-IJ K> /Alpha Fade and Decay.-,+*Z?]Y\?X?[?/Movement Lock to Control Point.-,+*H??????/render_animated_spriteshij,.*+-klAgf?ed?cb?a?`?_^"%\$WXYZ[#RSTUV"Q!  effects\particle_music_note_1.vmt  A A A?? =    PGA /emit_continuously.-=,=+>*@23@410/Position Within Sphere Random.-,+*|{u ???t sHzyv?x Aw Arqp/Velocity Noise.-,+*?@@ AAA /Rotation Random.-,+*A?/Remap Noise to Scalar.-,+*?@ ??/Remap Noise to Scalar.-,+*?@ ??/Lifespan Decay.-,+* /Movement Basic.-,+*J BKL=I /Radius Scale.-,+*SW?UV?QTY? /Alpha Fade Out Random.-,+*????/Oscillate Vector.-,+* >> ?? ??L>L>??@?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%h$cdefg#_`ab"^!  particle\particle_ring_wave_5_add.vmt  A A A?@ =    PGA /emit_continuously.-,+*23ff?410/Position Within Sphere Randompqrw 8Bx 8Bv?yzHst u ???{|*+,-. /Lifetime RandomB?C>D>*+,-. /Rotation Random?A*+,-. /Alpha Random.-,+*=><?/Lifespan Decay*+,-. /Movement BasicIK=J *+,-. /Radius ScaleT@?QV?UW?S*+,-. /Alpha Fade Out Random@????*+,-./Movement Lock to Control Point.-,+*H??????/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%w$stuv#klmnopqr"j! particle\drink\drink_goop3.vmt  A A A?@@ =    PGA /emit_continuously014333?34B2*+,-. /Color Random9>,.*+-:;8765B /Alpha Random,.*+-<?=> /Radius Random??@?A@,.*+-/Position Within Sphere Randompqrw x v?y@z@@Hst u ???{|*+,-./Sequence Random.-,+*/Lifetime From SequenceA*+,-. /Rotation Random?C*+,-. /Position Modify Offset Random @ @H*+,-. /Movement Basic,.*+-IJ >K= /Radius ScaleSTfff?U@@V@,.*+-W?Q /Alpha Fade and DecayX333?YZ,.*+-[?\]/Movement Lock to Control Point??????H*+,-./render_animated_spriteshij,.*+-klAgf?ed?cb?a?`?_^"%$#"!{ zyparticle\particle_glow_07.vmt  A A A?@7 =    zDA /Constrain distance to control point.-,+*(B0B'  /twist around axis.-,+*)C ??o|n"%$#"! ~}deffects\blooddrop001.vmt  A A A?@F =    zDA /Constrain distance to control point '0B(B*+,-. /twist around axis ??)C*+,-. /emit_continuously0143B2*+,-./Position Within Sphere Randompqrw x v?yzHst u ???{0B|0B*+,-./Remap Control Point to Vector    ???   CCC  *+,-. /Radius Random??AA@@*+,-. /Alpha Random.-,+*=7>d<? /Trail Length Random.-,+*L=~=}?/Lifespan Decay*+,-. /Radius ScaleT@?QVU?W?S*+,-. /Alpha Fade In Random??>*+,-. /Movement BasicIKJ *+,-./render_sprite_trail.-,+*gf?ed?cb?a?`?l=@A^ /emit_continuously.-,+*23HC410/Position Within Sphere Random.-,+*|0B{0Bu ???t sHzyv?x w rqp/Rotation Yaw Flip Random.-,+*?/Remap Control Point to Vector.-,+*   CCC ???    /Radius Random.-,+*@?A@@?? /Alpha Random.-,+*=d><?/Lifespan Decay.-,+* /Rotation Spin Roll.-,+*NL?M /Radius Scale.-,+*SW?U?VQT@? /Alpha Fade In Random.-,+*>?? /Movement Basic.-,+*J KI /Noise Scalar.-,+* #; C/Oscillate Scalar.-,+*@?@??@?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$#"!  effects\particle_music_note_1.vmt  A A A?? =    PGAon"%$#"!  effects\ghost.vmt  A A A?? =    PGA /emit_continuously.-=,?+ ?*@23@4@@10/Position Within Sphere Random.-,+*|@{Au ???t sHzyv?x Aw Arqp/Velocity Noise.-,+*? A BBA /Rotation Random.-,+*A?/Remap Noise to Scalar.-,+*?@ ??/Remap Noise to Scalar.-,+*?@ ?? /Color Random.-,+*;{:xS98765B/Lifespan Decay.-,+* /Movement Basic.-,+*J pBKL=I /Radius Scale.-,+*SW?UV@@QTY? /Alpha Fade Out Random.-,+*????/Oscillate Vector.-,+* >> ?? ??L>L>??@?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^ /emit_continuously014@@3@2*@+gf&?,=-?./Position Within Sphere Randompqrw Ax Av?yzHst u ???{A|@*+,-./Velocity Noise BBA @@?*+,-. /Rotation Random?A*+,-./Remap Noise to Scalar?? @?*+,-./Remap Noise to Scalar?? @?*+,-./Lifespan Decay*+,-. /Movement BasicIKL=J pB*+,-. /Radius ScaleTY?QV@@UW?S*+,-. /Alpha Fade Out Random????*+,-./Oscillate Vector?@??L>L> ?? ?? >> *+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%$#"! effects\skull001.vmt  A A A?@ =    PGAon /emit_instantaneously.-,+*2d/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Radius Random.-,+*@?A??? /Color Random.-,+*;;b:98765B /Lifetime Random.-,+*D?C?B? /Movement Basic.-,+*J KI /Radius Scale.-,+*SW?UV AQTL? /Alpha Fade In Random.-,+*>>? /Color Fade.-,+*ROP?Q/Set child control points from particle positions.-,+*/Movement Lock to Control Point.-,+*H??/Lifespan Decay.-,+*/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$#"! effects\softglow_translucent.vmt  A A A?@ =    PGA /emit_continuously014L>3B2*+,-. /Alpha Random*<?>0=+,-. /Lifetime Random*B?C?D?+,-./Position Within Sphere Randomqrst u ???*v?w x yCzCH{|+,-.p /Rotation Random*?C+,-. /Radius Random*??A@@@+,-. /Color Random*9:;+,-.8765B/Sequence Random*+,-. /Alpha Fade and Decay*[?X>\>Y]Z+,-. /Movement Basic*IK>J HB+,-. /Radius Scale*T?QV@U@W?S+,-./render_animated_sprites.-,+*l=kjihgf?ed?cb?a?`?_^"%$#"! Pparticle\drink\drink_goop3.vmt  A A A?@ =    PGA /emit_instantaneously*82+,-.d/Sequence Random* +,-./Position Within Sphere Randomqrst u ???*v?w Bx By DzCH{|+,-.p /Rotation Random*?C+,-. /Radius Random*??A@@?+,-. /Lifetime Random*B?C333?D=+,-. /Color Random*9:I;(+,-.8765B /Alpha Fade and Decay*[?X?\?Y]Z?+,-. /Movement Basic*IK>J T+,-./render_animated_spriteshi*kjl=+,-.gf?ed?cb?a?`?_^"%$#"! particle\drink\drink_goop3.vmt  A A A?@ =    PGAononon"%$#"! effects\softglow_translucent.vmt  A A A?@ =    PGA /emit_instantaneouslyd.-,+2* /Alpha Random.-,+=@>`<?* /Lifetime Random.-,+D?C?B?*/Position Within Sphere Randomp.-,+|{Hz@@ypAx Apw pAv?*u ?t ?srq /Rotation Random.-,+C?* /Radius Random.-,+@@A@??* /Color Random5B678.-,+;:9*/Sequence Random.-,+* /Alpha Fade and Decay.-,+Z]Y\>X>[?* /Movement Basic.-,+J K>I* /Radius Scale.-,+SW?U@V@AQT?*/render_animated_sprites_`?a?b?cd?ef?ghijkl=*+,-.^ /emit_instantaneously.-,+2*d/Sequence Random.-,+*/Position Within Sphere Random.-,+|{BHzByBx AAw BHBv?*u ???t srqp /Radius Random.-,+@BAB??* /Rotation Random.-,+C?* /Alpha Random.-,+= >`<?* /Color Random.-,+;I:(9*8765B/Lifetime From SequenceA*+,-. /Movement Basic.-,+J KV?QT?/render_animated_sprites.-,+lAjk*ihgf?ed?cb?a?`?_^"%$#"! effects\waterdrop001.vmt  BBB?@ =    DA/Collision via tracesDEBRIS-+*.,? @A /emit_continuously43C2-+*.,?10 /Lifetime RandomC?D333?B?-+*., /Radius Random-+*.,A ?@>?? /Alpha Random>=`<?-+*., /Position on Model RandomHGF-+*.,E /Color Random;:-+*.,98765B /Movement BasicKJ I-+*., /Alpha Fade and Decay]\=[?-+*.,ZYX? /Radius ScaleQW?-+*.,V@U@T=S /Movement Lock to Bone.-,+*H=L?/render_animated_spritesl=k-+*.,jihgf?ed?cb?a?`?_^"%$#     "! particle\drink\drink_goop3.vmt  A A A?@@ =    PGA /emit_continuously014333?34B2*+,-. /Color Random9>,.*+-:ѣ;I8765B /Alpha Random,.*+-<?=> /Radius Random??@?A@,.*+-/Position Within Sphere Randompqrw x v?y@z@@Hst u ???{|*+,-./Sequence Random.-,+*/Lifetime From SequenceA*+,-. /Rotation Random?C*+,-. /Position Modify Offset Random @ @H*+,-. /Movement Basic,.*+-IJ >K= /Radius ScaleSTfff?U@@V@,.*+-W?Q /Alpha Fade and DecayX333?YZ,.*+-[?\]/Movement Lock to Control Point??????H*+,-./render_animated_spriteshij,.*+-klAgf?ed?cb?a?`?_^"%#$ !"#"! Peffects\tp_sparkle2.vmt  A A A?@@ =    PGAo6n /emit_continuously43?2-+*.,10 /Color Random5B678;:-+*.,9 /Alpha Random>=<?-+*., /Radius Random-+*.,A@@@?? /Lifetime Random.-,+*D?CL?B? /Position on Model Random.-,+*HGFE ??? /Rotation Random?C*+,-. /Movement BasicK>J I-+*., /Color FadeRQP?OL>-+*., /Movement Lock to BoneH*+,-. /Rotation Spin Roll.-,+*NLM /Alpha Fade and Decay.-,+*Z]Y\?X?[?/render_animated_sprites_`?a?b?cd?ef?glAk-+*.,jih^"%1$,-./0#&'()*+"%! -effects\softglow.vmt  A A A?@ =    PGA /emit_continuously0143A2*+,-. /Lifetime Random*B?C?D?+,-. /Radius Random*??A?@?+,-. /Color Random*9:;+,-.8765B/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w @@@rqp /Alpha Random<?>=@*+,-. /Position Modify Offset Random.-,+*H @ @ /Radius Scale*Tfff?QV0AU@@W?S+,-. /Color Fade.-,+*Rӣ^OP333?Q /Alpha Fade and Decay.-,+*Z]Y\?X?[?/Movement Lock to Control Point??????H*+,-. /Movement Basic.-,+*J KI/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%@$:;<=>?#456789"3! effects\wispy_smoke_add.vmt  A A A?@@ =    PGA /emit_continuously01,.*+-23C4 /Color Random9,.*+-:N;@8765B /Alpha Random,.*+-<?=> /Radius Random??@?A@,.*+- /Lifetime RandomB?C?D?*+,-. /Rotation Random.-,+*C?/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Movement Basic,.*+-IJ BK /Color Fade,.*+-OL>P?QRu /Rotation Spin RollMLN *+,-. /Alpha Fade and Decay[?X?\?Y]Z*+,-. /Radius ScaleT?QV@UAW?S*+,-./Movement Lock to Control Point????L?333?H*+,-./render_animated_spriteshij,.*+-klAgf?ed?cb?a?`?_^"%P$KLMNO#CDEFGHIJ"B! effects\confetti\confetti.vmt  A A A?@@ =    PGA /emit_continuously01,.*+-23A4 /Color Random9,.*+-: K;8765B /Alpha Random,.*+-<?=> /Radius Random??@?A@,.*+- /Lifetime RandomB?C@@D@*+,-. /Position on Model RandomE ?FGH*+,-. /Rotation Random?4C*+,-. /Position Modify Offset Random.-,+*H AAA/Velocity Noise.-,+*? #< Š BBB /Movement Basic,.*+-IJ \KL= /Color Fade,.*+-OL>P?QR /Alpha Fade and Decay[?X?\=Y]Z*+,-. /Radius ScaleT?QV@U?W?S*+,-./Movement Lock to Control Point??????H*+,-./render_animated_spriteshij,.*+-klAgf?ed?cb?a?`?_^"%`$[\]^_#STUVWXYZ"R! effects\confetti\confetti.vmt  A A A?@@ =    PGA /emit_continuously01,.*+-23A4 /Color Random9,.*+-:;8765B /Alpha Random,.*+-<?=> /Radius Random??@?A@,.*+- /Lifetime RandomB?C@@D@*+,-. /Position on Model RandomE ?FGH*+,-. /Rotation Random?4C*+,-./Velocity Noise.-,+*?L= BBB /Position Modify Offset Random.-,+*H AAA /Movement Basic,.*+-IJ \KL= /Color Fade,.*+-OL>P?QR /Alpha Fade and Decay[?X?\=Y]Z*+,-. /Radius ScaleT?QV@U?W?S*+,-./Movement Lock to Control Point??????H*+,-./render_animated_spriteshij,.*+-klAgf?ed?cb?a?`?_^"%n$hijklm#cdefg"b! -effects\sc_softglow.vmt  A A A?@ =    PGA /emit_continuously.-,+*23B410 /Lifetime Random.-,+D?C?B?* /Radius Random.-,+@@A@??* /Color Random5B678.-,+;:9* /Alpha Random.-,+*= > <?/Position From Parent Particles.-,+* /Radius Scale.-,+SW?U@V?QT?* /Color FadeQP333?OR*+,-. /Alpha Fade and Decay[?X?\?Y]Z*+,-./Movement Lock to Control Point.-,+*H?????? /Movement BasicIKJ *+,-. /Rotation Spin Roll.-,+*NLM/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%|$vwxyz{#qrstu"p! -effects\sc_softglow.vmt  A A A?@ =    PGA /emit_continuously0143B2*+,-. /Lifetime Random*B?C?D?+,-. /Radius Random*??A@@@+,-. /Color Random*9:;H+,-.8765B /Alpha Random<?> = *+,-./Position From Parent Particles*+,-. /Radius Scale*T?QV?U@W?S+,-. /Color Fade.-,+*ROP333?Q /Alpha Fade and Decay.-,+*Z]Y\?X?[?/Movement Lock to Control Point??????H*+,-. /Movement Basic.-,+*J KI /Rotation Spin RollMLN*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$# "~! effects\plasma1.vmt  A A A?@@ =    PGA /emit_continuously.-,+*23 A410 /Rotation Random-+*.,C? /Color Random5B678;;:-+*.,9 /Alpha Random>=<?-+*., /Radius Random-+*.,A?@???/Sequence Random*+,-. /Lifetime Random.-,+*D?C?B?/Rotation Yaw Flip Random.-,+*?/Position Within Sphere Randompqrw x v?yzHst u ???{|*+,-. /Position Modify Offset Random @ @H*+,-. /Radius ScaleQW?-+*.,VAU@T?S /Alpha Fade and Decay]\=[?-+*.,ZYX=/Movement Lock to Control Point.-,+*H?????? /Rotation Spin Roll.-,+*NLM /Color FadeQP?OR7*+,-./render_animated_sprites_`?a?b?cd?ef?glAk-+*.,jih^"%$# "! particle\particle_glow_05_additive.vmt  A A A?@@ =    PGA /emit_continuously0143B2*+,-. /Rotation Random?C,.*+- /Color Random9,.*+-:;8765B /Alpha Random,.*+-<?=> /Radius Random??@?A@,.*+-/Sequence Random.-,+* /Lifetime RandomB?C?D?*+,-./Rotation Yaw Flip Random?*+,-./Position Within Sphere Random.-,+*|@{ Au ???t sHzyAv?x w rqp /Position Modify Offset Random.-,+*H @ @/Remap Control Point to Vector.-,+*   CCC ???    /Radius ScaleST?U?V,.*+-W?Q /Alpha Fade and DecayX=YZ,.*+-[?\=]/Movement Lock to Control Point????H*+,-. /Rotation Spin RollMLN*+,-./Oscillate Vector.-,+* @@@ >>> ?????@?/render_animated_spriteshij,.*+-klAgf?ed?cb?a?`?_^"%$#"! -effects\softglow.vmt  A A A?@ =    PGAo$n /emit_continuously.-,+*23A410 /Lifetime Random.-,+D?C?B?* /Radius Random.-,+@?A???* /Color Random5B678.-,+;:9*/Position Within Sphere Randompqrw CCCx v?yzHst u ???{|*+,-. /Alpha Random.-,+*=@><? /Trail Length Random.-,+*>~?}? /Position Modify Offset Random.-,+*H @ @ /Radius Scale.-,+SW?U@@V0AQTfff?* /Color FadeQP333?ORӣ^*+,-. /Alpha Fade and Decay[?X?\?Y]Z*+,-./Movement Lock to Control Point.-,+*H??????/render_sprite_trail`?a?b?cd?ef?g.-,+*l??BB^"%$#"! effects\skull001.vmt  A A A?@@ =    PGAoan /emit_instantaneously.-,+*2= /Color Random5B678;=:=-+*.,9 /Alpha Random>=$<?-+*., /Radius Random-+*.,A@@@?? /Lifetime Random.-,+*D?C?B?/Position Within Sphere Random.-,+*|A{Au ??t sHzyv?x w rqp /Position Modify Offset Random.-,+*H A A /Movement BasicKJ I-+*.,/Movement Lock to Control Point.-,+*H?????? /Movement Rotate Particle Around AxisC ?*+,-. /Rotation Spin Yaw.-,+* /render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%$#"! effects\ghost.vmt  A A A?@@ =    PGAon"%$# "! particle\flamethrowerfire\flamethrowerfire102.vmt  A A A?@@ =    PGA /emit_continuously043A2-+*.,1 /Lifetime RandomC?D>B?-+*., /Color Random;F:F-+*.,98765B /Alpha Random>U=7<?-+*., /Radius Random-+*.,A@@@@??/lifetime from sequenceA*+,-./Sequence Random*+,-./Position Within Sphere Random.-,+*|{@u ???t sHzyv?x w rqp /Rotation Random.-,+*@@A? /Position Modify Offset Random @ @H*+,-. /Movement BasicKL=J BI-+*., /Rotation Spin Roll-+*.,NML /Color FadeRQP?O-+*., /Radius ScaleQW?-+*.,V@@U@T@?S /Alpha Fade and Decay]\>[?-+*.,ZYXp}? /Rotation Spin RollMLN *+,-./Movement Lock to Control Point.-,+*HL>>??333??/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^ /Color Random5B678;ެ:-+*.,9 /Alpha Random>$=$<?-+*., /Radius Random-+*.,AA@A?? /Lifetime Random.-,+*D@C@@B?/Position Within Sphere Random.-,+*|A{Au ??t sHzyv?x w rqp/Sequence Random.-,+*"%$#"!  effects\fly001.vmt  A A A?@@ =    PGA/random force.-,+*  CCC /Pull towards control point.-,+*)C(' /emit_continuously.-,+*23@410 /Color Random5B678; :-+*.,9 /Alpha Random>=<?-+*., /Radius Random-+*.,A?@??? /Lifetime Random.-,+*D@C@B?/Position Within Sphere Random.-,+*|A{Au ??t sHzyv?x w rqp /Rotation Random.-,+*A? /Movement BasicKJ I-+*.,/Movement Lock to Control Point.-,+*H==???? /Alpha Fade and Decay.-,+*Z]Y\=Xfff?[? /Movement Rotate Particle Around AxisA ?*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%$#"! effects\wispy_smoke_add.vmt  A A A?@@ =    PGA /emit_continuously43C2-+*.,10 /Color Random5B678;@:-+*.,9 /Alpha Random>=<?-+*., /Radius Random-+*.,A@@??? /Lifetime Random.-,+*D?C?B? /Rotation Random?C*+,-./Position Within Sphere Randompqrw x v?yzHst u ???{|*+,-. /Movement BasicKJ BI-+*., /Color FadeRQP?OL>-+*., /Rotation Spin Roll.-,+*N LM /Alpha Fade and Decay.-,+*Z]Y\?X?[? /Radius Scale.-,+*SW?UAV@QT?/Movement Lock to Control Point.-,+*H333?L?????/render_animated_sprites_`?a?b?cd?ef?glAk-+*.,jih^"%$#"! deffects\rocketrailsmoke.vmt  A A A?@@ =    PGA/random force.-,+* HHH HCHCHC /emit_continuously043@A2-+*.,1 /Lifetime RandomC?D?B?-+*., /Color Random;x:-+*.,98765B /Alpha Random> =<?-+*., /Radius Random-+*.,A@@@??/Sequence Random*+,-./Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Rotation Random.-,+*A? /Position Modify Offset Random.-,+*H A A /Movement BasicKL>J BI-+*., /Rotation Spin Roll-+*.,NML /Color FadeR60+QP?O-+*., /Radius ScaleQWL?-+*.,V@U@T333?S /Rotation Spin RollMLN *+,-. /Alpha Fade and Decay[?X?\?Y]Z*+,-./render_animated_spritesl=k-+*.,jihgf?ed?cb?a?`?_^"%$#   " !  particle\flamethrowerfire\flamethrowerfire102.vmt  A A A?@@ =    PGAon /emit_continuously1,.*+-23A40 /Lifetime Random,.*+-B?D>C? /Color Random5B6789,.*+-:; /Alpha Random,.*+-<?=7>U /Radius Random??@@A@@,.*+-/lifetime from sequence.-,+*A/Sequence Random.-,+*/Position Within Sphere Randompqrw x v?yzHst u ???{@|*+,-. /Rotation Random?@A@*+,-. /Position Modify Offset Random.-,+*H @ @ /Movement Basic,.*+-IJ BKL= /Rotation Spin RollLMN,.*+- /Color Fade,.*+-OP?QRe /Radius ScaleST@?U@V@@,.*+-W?Q /Alpha Fade and DecayXp}?YZ,.*+-[?\>] /Rotation Spin Roll.-,+*N LM/Movement Lock to Control Point?333???>L>H*+,-./render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^"%)$%&'(# !"#$"! effects\skull001.vmt  A A A?@@ =    PGAoan /emit_instantaneously2=*+,-. /Color Random9,.*+-:w;w8765B /Alpha Random,.*+-<?=$> /Radius Random??@@A@,.*+- /Lifetime RandomB?C?D?*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{A|A*+,-. /Position Modify Offset Random A AH*+,-. /Movement Basic,.*+-IJ K/Movement Lock to Control Point??????H*+,-. /Movement Rotate Particle Around Axis.-,+* ?C /Rotation Spin Yaw *+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%7$3456#-./012",!+ effects\tflogo.vmt  A A A?@@ =    PGAoan /emit_instantaneously.-,+*2= /Color Random5B678;:-+*.,9 /Alpha Random>=<?-+*., /Radius Random-+*.,A@@@?? /Lifetime Random.-,+*D?C?B?/Position Within Sphere Random.-,+*|{u t sHzyv?x w rqp /Position Modify Offset Random.-,+*H @A @A /Movement BasicKJ I-+*.,/Movement Lock to Control Point.-,+*H?????? /Movement Rotate Particle Around AxisC ?*+,-. /Rotation Spin Roll.-,+*NLM/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%$#"!9: effects\peacesign.vmt  A A A?@@ =    PGAoono;n"%H$DEFG#>?@ABC"=!< effects\peacesign.vmt  A A A?@@ =    PGAoon /emit_instantaneously.-,+*2= /Alpha Random>=<?-+*., /Radius Random-+*.,A@@@?? /Lifetime Random.-,+*D?C?B?/Position Within Sphere Random.-,+*|{u t sHzyv?x w rqp /Position Modify Offset Random.-,+*H @A @A /Color Random5B6789:;d*+,-. /Movement BasicKJ I-+*.,/Movement Lock to Control Point.-,+*H?????? /Movement Rotate Particle Around AxisC ?*+,-. /Color FadeQP?OR*+,-./render_animated_sprites^hi_jkl=`?a?b?cd?ef?g*+,-."%V$RSTU#LMNOPQ"K!J effects\heart.vmt  A A A?@@ =    PGAoon /emit_instantaneously2=*+,-. /Alpha Random,.*+-<?=> /Radius Random??@@A@,.*+- /Lifetime RandomB?C?D?*+,-./Position Within Sphere Randompqrw x v?yzHst u {|*+,-. /Position Modify Offset Random @A @AH*+,-. /Color Random.-,+*;:98765B /Movement Basic,.*+-IJ K/Movement Lock to Control Point??????H*+,-. /Movement Rotate Particle Around Axis.-,+* ?C /Color Fade.-,+*ROP?Q/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%o$ijklmn#fgh"e!X effects\duel_blue.vmt  A A A?@ =    PGAoYn"%d$_`abc#[\]^"Z! effects\duel_burst.vmt  A A A?@ =    PGA /emit_continuously0.-,+*23?41/Position Within Sphere Randompqr.-,+|{Hzyv?x w *u ???t s /Radius Random.-,+@@A@??* /Color Random5B678.-,+*;:9 /Lifetime Random.-,+*D?C?B? /Movement Basic.-,+J KI* /Color FadeQP?O?R*+,-. /Alpha Fade and Decay.-,+*Z]Y\?X?[? /Radius Scale.-,+*SW?U@V@QT?/Movement Lock to Control Point??????H*+,-./render_animated_sprites_`?a?b?cd?ef?ghi.-,+l=kj*^ /emit_instantaneously.-,+*2d/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Radius Random.-,+*@?A??? /Color Random.-,+*;;b:98765B /Movement Basic.-,+*J KI /Radius Scale.-,+*SW?UV AQTL? /Alpha Fade In Random.-,+*>>? /Color Fade.-,+*ROP?Q/Set child control points from particle positions.-,+*/Movement Lock to Control Point.-,+*H??/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$#"~!q effects\duel_red.vmt  A A A?@ =    PGAorn"%}$xyz{|#tuvw"s! effects\duel_burst.vmt  A A A?@ =    PGA /emit_continuously0.-,+*23?41/Position Within Sphere Randompqr.-,+|{Hzyv?x w *u ???t s /Radius Random.-,+@@A@??* /Color Random5B678.-,+*;v:v9 /Lifetime Random.-,+*D?C?B? /Movement Basic.-,+J KI* /Color FadeQP?O?ROO*+,-. /Alpha Fade and Decay.-,+*Z]Y\?X?[? /Radius Scale.-,+*SW?U@V@QT?/Movement Lock to Control Point??????H*+,-./render_animated_sprites_`?a?b?cd?ef?ghi.-,+l=kj*^ /emit_instantaneouslyd2*+,-./Position Within Sphere Randompqrw x v?yzHst u ???{|*+,-. /Radius Random??A?@?*+,-. /Color Random5B6789:;;b*+,-. /Movement BasicIKJ *+,-. /Radius ScaleTL?QV AUW?S*+,-. /Alpha Fade In Random?>>*+,-. /Color FadeQP?OR*+,-./Set child control points from particle positions*+,-./Movement Lock to Control Point??H*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%$#"! effects\sc_softglow.vmt  A A A?@ =    PGA /emit_continuously0143pB2*+,-. /Rotation Random.-,+ † B?* /Lifetime Random.-,+D>C@@B?* /Radius Random.-,+@ #`<? /Position on Model RandomE FGH*+,-. /Color Random5B67ç89:PP;*+,-. /Radius Scale.-,+SW?U@V AQTL?* /Movement Basic.-,+J HCK333?I* /Color FadeQP333?O>R*+,-. /Alpha Fade and Decay[?X?\?Y]Z*+,-./render_animated_sprites_`?a?b?cd?ef?ghijkl=*+,-.^"%$#"! Feffects\confetti\confetti.vmt  A A A?@ =    PGAon"%$#"! (effects\confetti\confetti.vmt  A A A?@ =    PGA /emit_instantaneously* 2+,-.d/Position Within Sphere Randomt *su ???w `Dx DDaCv?y;Ez D{|H+,-.rqp /Rotation Random*?C+,-. /Lifetime Random*B?C@@D@+,-. /Radius Random*??A@@@?+,-. /Color Random*9:];r+,-.8765B/Lifetime Pre-Age Noise=333? ??*+,-. /Position Modify Offset Random.-,+*H A A /Radius Scale*T?QV@@U@@W?S+,-. /Movement Basic*IK?J +,-. /Alpha Fade and Decay[?X?\?Y]Z?*+,-./render_animated_spriteshijklA*+,-.gf?ed?cb?a?`?_^on"%$#"! effects\balloon001.vmt  A A A?@ =    PGA/Collision via traces.-,+*>?DEBRIS @A /twist around axis.-,+*)B ? /emit_instantaneously.-,+2*d /Rotation Random.-,+A?* /Lifetime Random.-,+D@@C@B?* /Radius Random.-,+@@A@??* /Color Random.-,+;F:L9*8765B /Position Modify Offset Random @ @H*+,-./Position Within Sphere Random.-,+*|B{Bu ???t sHzyv?x w rqp /Radius Scale.-,+SW?U@@V@@QT?* /Movement Basic.-,+J BK*+,-. @A /twist around axis ?)B*+,-. /emit_instantaneously*2+,-.d /Rotation Random*?A+,-. /Lifetime Random*B?C@D@@+,-. /Radius Random*??A@@@+,-. /Color Random*9:%%%;+,-.8765B /Position Modify Offset Random.-,+*H @ @/Position Within Sphere Randomqrw x v?yzHst u ???{B|B*+,-.p /Radius Scale*T?QV@@U@@W?S+,-. /Movement Basic*IKCL> /Rotation Random?4Æ4C,.*+- /Radius Random??@L=A=,.*+- /Alpha Random,.*+-<==>K /Color Random5B6789, #<.*+=-:z2;N/Rotation Yaw Flip Random?*+,-./Sequence Random*+,-./lifetime from sequence B*+,-./Position From Parent Particles.-,+* /Movement Basic,.*+-IJ K= /Radius ScaleSTL?UAV A,.*+-W?Q /Alpha Fade and DecayXL>YZ,.*+-[fff?\=] /Color Fade,.*+-OP?QRE/Movement Lock to Control Point.-,+*H??????/render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^on"%$# "! dparticle\particle_glow_06.vmt  A A A?@ =    PGA /emit_continuously01,.*+-2=3@4 /Radius Random??@@AA,.*+- /Lifetime Random,.*+-B?D433?C? /Rotation Random?4Æ4C,.*+- /Alpha Random,.*+-<== > /Color Random5B6789, #<.*+=-:W;S/Rotation Yaw Flip Random?*+,-./Sequence Random*+,-./lifetime from sequenceA*+,-./Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Movement Basic,.*+-IJ K= /Radius ScaleST>U?V?,.*+-W?Q /Alpha Fade and DecayXfff?YZ,.*+-[?\=] /Color Fade,.*+-OP?QR?/Movement Lock to Control Point.-,+*H??????/render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^ /emit_continuously43 A2=-+*.,10 /Lifetime RandomC?D433?B?-+*., /Rotation Random-+*.,4C4Å? /Radius Random-+*.,A?@??? /Alpha Random>-=<=-+*., /Color Random;+:-+=*., #<98765B/Rotation Yaw Flip Random.-,+*?/Sequence Random.-,+*/lifetime from sequence.-,+*A/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Movement BasicK=J I-+*., /Radius ScaleQW?-+*.,V?U?T>S /Alpha Fade and Decay]\=[?-+*.,ZYXfff? /Color FadeRSQP?O-+*.,/Movement Lock to Control Point.-,+*H??????/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^"%$ #    " ! dparticle\pebble1\particle_pebble_1.vmt  A A A?@@ =    PGA /Constrain distance to control point A'`A@A*+,-. /Prevent passing through a plane.-,+*' @ L>? /Prevent passing through a plane.-,+*' A L /twist around axis L>?)D*+,-. /emit_continuously.-,+*23A410 /Color Random5B678;^^^:-+*.,9 /Alpha Random>=<?-+*., /Radius Random-+*.,A?@>??/Sequence Random*+,-. /Lifetime Random.-,+*D@C@B?/Rotation Yaw Flip Random.-,+*?/Position Within Sphere Randompqrw x v?ypBzHst u ??{ A| A*+,-. /Position Modify Offset Random @ @H*+,-. /Rotation Speed Random.-,+*B? /Movement Match Particle Velocities.-,+*">? /Alpha Fade Out Random.-,+*==?? /Radius Scale.-,+*SWL>UV?QT>/Oscillate Vector.-,+* @@ @@@@ >>> ?????@?/Rotation Basic.-,+*/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%4$,-./0123# #$%&'()*+""!  !Pparticle\particle_glow_05_additive.vmt  A A A?@@ =    PGA /Constrain distance to control point.-,+* A@A'  /twist around axis.-,+*)D L>? /twist around axis.-,+*)  /emit_continuously0143 A2*+,-. /Rotation Random?C,.*+- /Color Random9,.*+-:;8765B /Alpha Random,.*+-<?=> /Radius Random??@?A@@,.*+-/Sequence Random.-,+* /Lifetime RandomB?C@D@@*+,-./Rotation Yaw Flip Random?*+,-./Position Within Sphere Random.-,+*| A{ Au ??t sHzypBv?x w rqp /Position Modify Offset Random.-,+*H @ @ /Rotation Spin RollMLN*+,-./Oscillate Vector.-,+* @@@ >>> ?????@? /Movement Match Particle Velocities !<"<*+,-. /Movement BasicIKJ *+,-./Movement Max Velocity#pB*+,-./Lifespan Decay.-,+*/Movement Lock to Control Point.-,+*H?????? /Noise Vector.-,+*L= AAA/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%P$JKLMNO#EFGHI"D!6 effects\largesmoke.vmt  A A A?@ =    PGAo7n"%C$>?@AB#9:;<="8! @effects\spark.vmt  A A A?@@III =    PGA /emit_continuously.-@,+*23B410/Position Within Sphere Random.-,+*|{Au ??t sHzyv?x w rqp /Lifetime Random.-,+*D>C>B? /Position Modify Offset Random.-,+*H A A /Alpha Random.-,+*=><?/Velocity Noise.-,+*> #< 00$Ê 0B0B4É /Movement Basic.-,+*J KI/Lifespan Decay.-,+* /Alpha Fade In Random.-,+*L>L>? /Color Fade.-,+*ROP?Q /Radius Scale.-,+*SW?UV?QT?/render_sprite_trail.-,+*gf?ed?cb?a?`?l=>pB^ /emit_continuously.-,+*23@410/Position Within Sphere Random.-,+*|{@u ??t sHzyv?x w rqp /Rotation Random.-,+*†pB? /Radius Random.-,+*@@A@A?? /Lifetime Random.-,+*D@@C@B? /Position Modify Offset Random.-,+*H A A /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H?????? /Alpha Fade In Random.-,+*>>? /Alpha Fade Out Random.-,+*???@?/Lifespan Decay.-,+* /Radius Scale.-,+*SW?U@?V?QTY?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%k$efghij#abcd"_`!R particle\particle_glow_05_additive.vmt B A AB??Ց =    PGAoSn"%^$Z[\]#UVWXY"T! effects\splash_ring1.vmt  A A A?@* =    PGA /emit_continuously0143@2*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{|*+,-. /Color Random5B6789:;*+,-. /Rotation Random.-,+*C? /Position Modify Offset Random.-,+*H @A @A /Lifetime Random.-,+*D@C@B?/Lifespan Decay*+,-. /Alpha Fade Out Random????*+,-. /Alpha Fade In Random???*+,-./Movement Lock to Control Point.-,+*H??????/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^ /emit_continuously.-,+*23B410 /emit_instantaneously.-,+*2/Position Within Sphere Random.-,+*|@{@u ??t sHzyv?x w rqp /Color Random.-,+*;<:<98765B /Position Modify Offset Random.-,+*H @A @A /Radius Random.-,+*@?A@@??/Lifespan Decay.-,+* /Alpha Fade Out Random.-,+*>>?? /Alpha Fade In Random.-,+*>>? /Radius Scale.-,+*SW?U?V@@QT@? /Movement Rotate Particle Around Axis.-,+* ?0A/Movement Lock to Control Point.-,+*H??????/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$#"!qy opmnvgui\crosshairs\crosshair1.vmt  A A A?@ =    PGA /Constrain distance to control point.-,+*@AA'  /Prevent passing through a plane ? '*+,-./random force.-,+*  CCC /Pull towards control point'(?)*+,-.orn"%x$vw#tu"s! effects\beam001_white.vmt  A A A?? =    PGA /emit_instantaneously2*+,-. /Lifetime RandomB?CAD A*+,-./Position Along Path Sequential.-,+*?@ /Movement BasicIKJ *+,-./Movement Maintain Position Along Path.-,+*?@&?%$ /render_rope.-,+*@ozn"%$~#|}"{! effects\beam001_white.vmt  A A A?? =    PGA /emit_instantaneously.-,+*2 /Lifetime Random.-,+*D ACAB?/Position Along Path Sequential@?*+,-. /Movement Basic.-,+*J KI/Movement Maintain Position Along Path&?@?*+,-.%$ /render_rope@*+,-. /emit_instantaneously.-,+*2/Position Within Sphere Random.-,+*|{u ???t sHzAyBv?x w rqp /Lifetime Random.-,+*D ACAB? /Color Random5B6789:;*+,-. /Movement Basic.-,+*J EKI/Oscillate Vector.-,+* AA >>> >>>?_cX@? /Movement Rotate Particle Around Axis.-,+* ?4C/Movement Lock to Control Point.-,+*H??????/Set child control points from particle positions.-,+*/Set Control Point Positions   C *+,-./Set Control Point Positions A  C @*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$#"! effects\tflogo.vmt  A A A?? =    PGA /Constrain distance to control point 'A@A*+,-. /Prevent passing through a plane.-,+*'  ?/random force CCC *+,-. /Pull towards control point.-,+*)(?'ornozn /emit_instantaneously2*+,-./Position Within Sphere Randompqrw x v?yBzAHst u ???{|*+,-. /Lifetime RandomB?CAD A*+,-. /Color Random.-,+*;:98765B /Movement BasicIKJ E*+,-./Oscillate Vector?@_cX? >>> >>> AA *+,-. /Movement Rotate Particle Around Axis4C ?*+,-./Movement Lock to Control Point??????H*+,-./Set child control points from particle positions*+,-./Set Control Point Positions.-,+*  C  /Set Control Point Positions.-,+* @ C  A/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%$#"! effects\coin_spin\coin_spin.vmt  A A A?@ =    PGA /emit_instantaneously.-,+*2 /Lifetime Random.-,+*D ACAB? /Color Random.-,+*;:98765B/Position Along Path Sequential@?*+,-. /Rotation Random.-,+*B?/Lifetime Pre-Age Noise.-,+*?? @ /Movement Basic.-,+*J KI/Movement Maintain Position Along Path&?@?*+,-.%$/render_animated_spriteshi_jkl?`?a?b?cd?ef?g*+,-.^"%$#"! effects\tflogo.vmt  A A A?? =    PGA /Constrain distance to control point 'A@A*+,-. /Prevent passing through a plane.-,+*'  ?/random force CCC *+,-. /Pull towards control point.-,+*)(?'ornoznon /emit_instantaneously2*+,-./Position Within Sphere Randompqrw x v?yBzAHst u ???{|*+,-. /Lifetime RandomB?CAD A*+,-. /Color Random.-,+*;:98765B /Movement BasicIKJ E*+,-./Oscillate Vector?@_cX? >>> >>> AA *+,-. /Movement Rotate Particle Around Axis4C ?*+,-./Movement Lock to Control Point??????H*+,-./Set child control points from particle positions*+,-./Set Control Point Positions.-,+*  C  /Set Control Point Positions.-,+* @ C  A"%$#"! effects\heart.vmt  A A A?@ =    PGA /emit_instantaneously2*+,-. /Lifetime RandomB?CAD A*+,-. /Color Random5B6789:e;e*+,-./Position Along Path Sequential.-,+*?@ /Movement BasicIKJ *+,-./Movement Maintain Position Along Path.-,+*?@&?%$/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$#"! effects\balloon001.vmt  A A A?@ =    PGA /emit_instantaneously.-,+*2/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Lifetime Random.-,+*D ACAB? /Position Modify Offset Random.-,+*H @ @ /Rotation Random.-,+*@?/Remap Control Point to Vector.-,+*   CCC ???    /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H??????/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$#"! effects\balloon001.vmt  A A A?? =    PGA /Constrain distance to control point 'A@A*+,-. /Prevent passing through a plane.-,+*'  ?/random force CCC *+,-.onon"%$#"! effects\beam001_white.vmt  A A A?? =    PGA /emit_instantaneously.-,+*2 /Lifetime Random.-,+*D ACAB?/Position Along Path Sequential@?*+,-. /Movement Basic.-,+*J KI/Movement Maintain Position Along Path&?@?*+,-.%$ /render_rope@*+,-. /emit_instantaneously2*+,-./Position Within Sphere Randompqrw x v?yBzAHst u ???{|*+,-. /Lifetime RandomB?CAD A*+,-. /Color Random.-,+*;:98765B /Movement BasicIKL=J D*+,-./Set child control points from particle positions*+,-./Set Control Point Positions   C *+,-."%$#"! effects\tflogo.vmt  A A A?? =    PGA /Constrain distance to control point.-,+*@AA'  /Prevent passing through a plane ? '*+,-./random force.-,+*  CCC /Pull towards control point'(?)*+,-.ornoznon /emit_instantaneously.-,+*2/Position Within Sphere Random.-,+*|{u ???t sHzAyBv?x w rqp /Lifetime Random.-,+*D ACAB? /Color Random5B6789:;*+,-. /Movement Basic.-,+*J EKI/Oscillate Vector.-,+* AA >>> >>>?_cX@? /Movement Rotate Particle Around Axis.-,+* ?4C/Movement Lock to Control Point.-,+*H??????/Set child control points from particle positions.-,+*/Set Control Point Positions   C *+,-./Set Control Point Positions A  C @*+,-."%$# "! effects\plasma1.vmt  A A A?@@ =    PGA /emit_continuously.-,+*23 A410 /Rotation Random-+*.,C? /Color Random5B678;:j<-+*.,9 /Alpha Random>=<?-+*., /Radius Random-+*.,A?@???/Sequence Random*+,-. /Lifetime Random.-,+*D?C?B?/Rotation Yaw Flip Random.-,+*?/Position Within Sphere Randompqrw x v?yzHst u ???{|*+,-. /Position Modify Offset Random @ @H*+,-. /Radius ScaleQW?-+*.,VAU@T?S /Alpha Fade and Decay]\=[?-+*.,ZYX=/Movement Lock to Control Point.-,+*H?????? /Rotation Spin Roll.-,+*NLM /Color FadeQP?OR7*+,-./render_animated_sprites_`?a?b?cd?ef?glAk-+*.,jih^"%$ #   " !  Peffects\brightglow_y.vmt  A A A?@@ =    PGA /Pull towards control point.-,+*)HC(' /Pull towards control point.-,+*)(?' /emit_continuously.-,+*23 A410 /Rotation Random-+*.,C? /Color Random5B678;---:-+*.,9 /Alpha Random>=<?-+*., /Radius Random-+*.,A@@???/Sequence Random*+,-. /Lifetime Random.-,+*D@@C@B?/Rotation Yaw Flip Random.-,+*?/Position Within Sphere Randompqrw x v?ypBzHst u ???{ A|@*+,-. /Position Modify Offset Random @ @H*+,-./Remap Control Point to Vector    ???   CCC   *+,-. /Trail Length Random.-,+*L=~=}? /Radius ScaleQW?-+*.,V?UT?S /Alpha Fade and Decay]\=[?-+*.,ZYX=/Movement Lock to Control Point.-,+*H???? /Rotation Spin Roll.-,+*NLM/Oscillate Vector?@?? ??? >>> @@@ *+,-. /Movement Match Particle Velocities.-,+*"u#456789"3!% $#effects\planet01.vmt  A A A?@@ =    PGA /Constrain distance to control point 'AA*+,-. /twist around axis =?)D*+,-.o&n"%2$./01#()*+,-"'! effects\planet01.vmt  A A A?@@ =    PGA /emit_instantaneously.-,+*2 /Color Random9?,.*+-:;8765B /Alpha Random,.*+-<?=> /Radius Random??@?A?,.*+- /Lifetime RandomB?C?D?*+,-./Position From Parent Particles.-,+* /Position Modify Offset Random.-,+*H A A /Movement BasicIKJ *+,-./Movement Max Velocity#A*+,-./Movement Lock to Control Point.-,+*H??????/Rotation Basic*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^ /emit_instantaneously2*+,-. /Color Random5B678;:-+*.,9? /Alpha Random>=<?-+*., /Radius Random-+*.,A?@@??? /Lifetime Random.-,+*D?C?B?/Position Within Sphere Randompqrw x v?ypBzHst u ??{ A| A*+,-. /Position Modify Offset Random @ @H*+,-. /Movement Basic.-,+*J KI/Movement Max Velocity.-,+*#A/Movement Lock to Control Point??????H*+,-./Rotation Basic.-,+*/Set Control Point To Particles' Center.-,+*(' o@n"%$XYZ[\#RSTUVW"Q!C BAeffects\planet02.vmt  A A A?@@ =    PGA /Constrain distance to control point.-,+*0A0A'  /twist around axis.-,+*)D =?oDn"%P$LMNO#FGHIJK"E! effects\planet02.vmt  A A A?@@ =    PGA /emit_instantaneously2*+,-. /Color Random5B678;:-+*.,9? /Alpha Random>=<?-+*., /Radius Random-+*.,A @@??? /Lifetime Random.-,+*D?C?B?/Position From Parent Particles.-,+* /Position Modify Offset Random A AH*+,-. /Movement Basic.-,+*J KI/Movement Max Velocity.-,+*#A/Movement Lock to Control Point??????H*+,-./Rotation Basic.-,+*/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^ /emit_instantaneously.-,+*2 /Color Random9?,.*+-:;8765B /Alpha Random,.*+-<?=> /Radius Random??@?A@,.*+- /Lifetime RandomB?C?D?*+,-./Position Within Sphere Random.-,+*|A{Au ??t sHzypBv?x w rqp /Position Modify Offset Random.-,+*H @ @ /Movement BasicIKJ *+,-./Movement Max Velocity#A*+,-./Movement Lock to Control Point.-,+*H??????/Rotation Basic*+,-./Set Control Point To Particles' Center.-,+*(' o^n"%$vwxyz#pqrstu"o!a `_effects\planet01.vmt  A A A?@@ =    PGA /Constrain distance to control point 'pApA*+,-. /twist around axis =?)D*+,-.obn"%n$jklm#defghi"c! effects\planet01.vmt  A A A?@@ =    PGA /emit_instantaneously.-,+*2 /Color Random9?,.*+-:;8765B /Alpha Random,.*+-<?=> /Radius Random??@?A@,.*+- /Lifetime RandomB?C?D?*+,-./Position From Parent Particles.-,+* /Position Modify Offset Random.-,+*H A A /Movement BasicIKJ *+,-./Movement Max Velocity#A*+,-./Movement Lock to Control Point.-,+*H??????/Rotation Basic*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^ /emit_instantaneously2*+,-. /Color Random5B678;:-+*.,9? /Alpha Random>=<?-+*., /Radius Random-+*.,Aff?@??? /Lifetime Random.-,+*D?C?B?/Position Within Sphere Randompqrw x v?ypBzHst u ??{A|A*+,-. /Position Modify Offset Random @ @H*+,-. /Movement Basic.-,+*J KI/Movement Max Velocity.-,+*#A/Movement Lock to Control Point??????H*+,-./Rotation Basic.-,+*/Set Control Point To Particles' Center.-,+*(' o|n"%$#"! ~}effects\planet02.vmt  A A A?@@ =    PGA /Constrain distance to control point.-,+*AA'  /twist around axis.-,+*)D =?on"%$#"! effects\planet02.vmt  A A A?@@ =    PGA /emit_instantaneously2*+,-. /Color Random5B678;ř:-+*.,9? /Alpha Random>=<?-+*., /Radius Random-+*.,A?@??? /Lifetime Random.-,+*D?C?B?/Position From Parent Particles.-,+* /Position Modify Offset Random A AH*+,-. /Movement Basic.-,+*J KI/Movement Max Velocity.-,+*#@A/Movement Lock to Control Point??????H*+,-./Rotation Basic.-,+*/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^ /emit_instantaneously.-,+*2 /Lifetime RandomB?C?D?*+,-./Position Within Sphere Random.-,+*|4B{4Bu ??t sHzypBv?x w rqp /Position Modify Offset Random.-,+*H @ @ /Movement BasicIKJ *+,-./Movement Max Velocity#`A*+,-./Movement Lock to Control Point.-,+*H??????/Rotation Basic*+,-./Set Control Point To Particles' Center.-,+*(' /Movement Lock to Control Point??????H*+,-."%$#"! effects\largesmoke.vmt  A A A?@ =    PGAon"%$#"! #effects\spark.vmt  A A A?@@^fm =    PGA /emit_continuously0143B2@*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{A|*+,-. /Lifetime RandomB?C>D>*+,-. /Position Modify Offset Random A AH*+,-. /Alpha Random<?>d=d*+,-./Velocity Noise 0B0B4Ë 00$Ì  #<>*+,-. /Color Random.-,+*;:q98765B /Movement BasicIKJ *+,-./Lifespan Decay*+,-. /Alpha Fade In Random?==*+,-. /Color FadeQP?OR*+,-. /Radius ScaleT?QV?UW?S*+,-./Movement Lock to Control Point.-,+*H?????? /Alpha Fade Out Random.-,+*==??/render_sprite_trailpB>l=`?a?b?cd?ef?g*+,-.^on"%$#"! effects\lightningbolt.vmt  A A A?? =    PGA /emit_continuously.-,+*23L>410/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Lifetime Random.-,+*DQ8>CQ8>B? /Position Modify Offset Random.-,+*H A A /Alpha Random<?>=*+,-./Velocity Noise.-,+*? #< /Rotation Yaw Flip Random.-,+*? /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H??????/Lifespan Decay.-,+* /Radius Scale.-,+*SW?UL>V@QT?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^on"%$#"! effects\largesmoke.vmt  A A A?@ =    PGA /emit_continuously0143@2*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{A|@*+,-. /Rotation Random?pBˆ*+,-. /Radius Random??A@A@A*+,-. /Lifetime RandomB?C@D@@*+,-. /Position Modify Offset Random A AH*+,-. /Alpha Random.-,+*=><? /Movement BasicIKJ *+,-./Movement Lock to Control Point??????H*+,-. /Alpha Fade In Random?>>*+,-. /Alpha Fade Out Random@????*+,-./Lifespan Decay*+,-. /Radius ScaleTY?QV?U@?W?S*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^ /Movement BasicIKJ *+,-./Movement Lock to Control Point??????H*+,-."%$      # "! <effects\debris\nutsnbolts.vmt  A A A?@@ =    PGA /Constrain distance to control point '`A@A*+,-. /twist around axis =?)D*+,-.on"%$ # "!  effects\debris\nutsnbolts.vmt  A A A?@@ =    PGA /Constrain distance to control point.-,+*@A`A'  /Prevent passing through a plane L>? @'*+,-. /Prevent passing through a plane L A'*+,-. /twist around axis.-,+*)D =? /emit_continuously0143?2*+,-. /Color Random9?,.*+-:;HHH8765B /Alpha Random,.*+-<?=> /Radius Random??@?A@,.*+-/Sequence Random.-,+* /Lifetime RandomB?C@D@*+,-./Rotation Yaw Flip Random?*+,-./Position Within Sphere Random.-,+*| A{ Au ??t sHzypBv?x w rqp /Position Modify Offset Random.-,+*H @ @ /Rotation Speed Random?B*+,-. /Movement Match Particle Velocities !<"<*+,-. /Movement BasicIKJ *+,-./Movement Max Velocity#A*+,-./Lifespan Decay.-,+*/Movement Lock to Control Point.-,+*H?????? /Alpha Fade In Random?>>*+,-. /Alpha Fade Out Random??==*+,-. /Radius ScaleT>QV?UWL>S*+,-./Oscillate Vector?@?? ??? >>> @@@@ @@*+,-./Rotation Basic*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^on"%$# "! effects\debris\nutsnbolts.vmt  A A A?@@ =    PGA/Collision via tracesA@ NONE?>*+,-. /emit_continuously0143L>2*+,-. /Color Random9?,.*+-:;HHH8765B /Alpha Random,.*+-<?=> /Radius Random??@ff?A?,.*+-/Sequence Random.-,+*/Position Within Sphere Random.-,+*|A{ Au ??t sHzpAyAv?x w A A Arqp /Lifetime RandomB?Cff?Dff?*+,-./Rotation Yaw Flip Random?*+,-. /Position Modify Offset Random.-,+*H @ @ /Rotation Speed Random?C*+,-. /Movement BasicIKJ z*+,-./Lifespan Decay.-,+* /Alpha Fade In Random?==*+,-. /Alpha Fade Out Random??L>L>*+,-. /Radius ScaleT>QV?UWL>S*+,-./Rotation Basic*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^ /emit_continuously.-,+*23 A410 /Color Random5B678;:HHH-+*.,9? /Alpha Random>=<?-+*., /Radius Random-+*.,A?@???/Sequence Random*+,-. /Lifetime Random.-,+*D@C@B?/Rotation Yaw Flip Random.-,+*?/Position Within Sphere Randompqrw x v?ypBzHst u ??{ A| A*+,-. /Position Modify Offset Random @ @H*+,-. /Rotation Speed Random.-,+*B? /Movement Match Particle Velocities.-,+*">? /Alpha Fade Out Random.-,+*==?? /Radius Scale.-,+*SWL>UV?QT>/Oscillate Vector.-,+* @@ @@@@ >>> ?????@?/Rotation Basic.-,+*/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$#"! particle\white_square.vmt  A A A?@@ =    PGA /emit_continuously1,.*+-23A40 /Lifetime Random,.*+-B?D?Chff? /Color Random5B6789,.*+-:H; /Radius Random??@?A@,.*+-/Sequence Random.-,+*/Position From Parent Particles*+,-. /Position Modify Offset Random @@@ H*+,-. /Velocity Random.-,+*H*)@x w /Movement Basic,.*+-IJ KL= /Color Fade,.*+-OP?QR/[ /Radius ScaleST?U?V,.*+-W?Q/Movement Lock to Control PointB??????H*+,-./Lifespan Decay.-,+*/render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^"%$AB#"! 0 effects\largesmoke.vmt  A A A?@ =    PGAo!n"%/$*+,-.#$%&'()"#! "Aeffects\sc_softglow.vmt  A A A?@@III =    PGA/random force.-,+* HH HBHB /emit_continuously.-,+*2@3A410/Position Within Sphere Random.-,+*|{Au ??t sHzyv?x w rqp /Lifetime Random.-,+*D @C@@B? /Position Modify Offset Random.-,+*H A A /Alpha Random.-,+*=><? /Radius Random.-,+*@>A??? /Color Random.-,+*;:svx98765B /Movement Basic.-,+*J KI/Lifespan Decay.-,+* /Alpha Fade In Random.-,+*L>L>? /Alpha Fade Out Random.-,+*L>L>??/Movement Lock to Control Point.-,+*H??????/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^o1n"%@$:;<=>?#3456789"2! effects\smokelit2\smoke2lit.vmt  A A A?@ =    PGA /emit_continuously.-,+*23@@410/Position Within Sphere Random.-,+*|{@u ??t sHzyv?x w rqp/Rotation Yaw Flip Random.-,+*? /Rotation Random.-,+*A? /Radius Random.-,+*@AA@A?? /Lifetime Random.-,+*D@@C@B? /Position Modify Offset Random.-,+*H A A /Alpha Random<?>=*+,-. /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H?????? /Alpha Fade In Random.-,+*>>? /Alpha Fade Out Random.-,+*???@?/Lifespan Decay.-,+* /Radius Scale.-,+*SW?U@?V?QTY?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^ /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H??????"%d$^_`abc#WXYZ[\]"V!E D@effects\bubbles\bubble.vmt  A A A?@@III =    PGA/random force HBHB HH*+,-.oFn"%U$PQRST#IJKLMNO"H! Geffects\bubbles\bubble.vmt  A A A?@@III =    PGA/random force.-,+* HH HBHB /emit_continuously.-,+*23L>410/Position Within Sphere Random.-,+*|{@u ??t sHzyv?x w rqp /Lifetime Random.-,+*D@C@B? /Alpha Random.-,+*=><? /Radius Random.-,+*@@A@?? /Color Random.-,+*;:9?8765B/Sequence Random*+,-. /Rotation Random? A *+,-. /Movement Basic.-,+*J @KI/Lifespan Decay.-,+* /Alpha Fade In Random.-,+*L>L>? /Radius ScaleT #=*+,-. /Radius Random??A@@@?*+,-. /Color Random5B6789?:;*+,-./Sequence Random.-,+* /Rotation Random.-,+*  A? /Movement BasicIKJ @*+,-./Lifespan Decay*+,-. /Alpha Fade In Random?L>L>*+,-. /Radius Scale.-,+*SW?U?V33?QT #</Movement Lock to Control Point.-,+*H??????HB/Remap Distance to Control Point to Scalar.-,+*HC?NONE/render_animated_spriteshi_jkl8`?a?b?cd?ef?g*+,-.^"%$#"!fy  vgui/white  A A A?@ =    PGAogn"%x$qrstuvw#jklmnop"i! heffects\rocketrailsmoke.vmt  A A A?@@ =    PGA/random force.-,+* H HCC /emit_continuously043A2-+*.,1 /Lifetime RandomC?DL?B?-+*., /Color Random;CCC:<<<-+*.,98765B /Alpha Random>x=d<?-+*., /Radius Random-+*.,A@@@??/Sequence Random*+,-./Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Rotation Random.-,+*A? /Movement BasicKL>J BI-+*., /Radius ScaleQWL?-+*.,V@U@T333?S/Lifespan Decay.-,+* /Alpha Fade In Random.-,+*L>L>? /Alpha Fade Out Random.-,+*????/Movement Lock to Control Point.-,+*H??????A/Remap Distance to Control Point to Scalar.-,+*B?NONE/render_animated_spritesl=k-+*.,jihgf?ed?cb?a?`?_^ozn"%$#|}~"{!  effects\rocketrailsmoke.vmt  A A A?@ =    PGA /emit_continuously.-,+*23A410/Position Within Sphere Random.-,+*|{@@u ??t sHzyv?x w rqp /Rotation Random.-,+*†pB? /Radius Random.-,+*@AA A?? /Lifetime Random.-,+*DL?C?B? /Alpha Random<?>P=(*+,-. /Rotation Speed Random.-,+*@? /Color Random.-,+*;CCC::::98765B /Movement Basic.-,+*J AKI/Movement Lock to Control Point.-,+*H?????? /Alpha Fade In Random.-,+*L>L>? /Alpha Fade Out Random.-,+*L>L>??/Lifespan Decay.-,+* /Radius Scale.-,+*SW?U?V?QT@?/Rotation Basic.-,+*/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$#"!  vgui/white  A A A?@ =    PGAon"%$# "! effects\rocketrailsmoke.vmt  A A A?@@ =    PGA/random force BC *+,-. /emit_continuously1,.*+-23A40 /Lifetime Random,.*+-B?DL?C? /Color Random5B6789,.*+-:; /Alpha Random,.*+-<?=> /Radius Random??@@A@,.*+-/Sequence Random.-,+*/Position Within Sphere Randompqrw x v?yzHst u ???{@|*+,-. /Rotation Random?C*+,-./Rotation Yaw Flip Random.-,+*? /Rotation Speed Random?@*+,-. /Movement Basic,.*+-IJ BKL> /Radius ScaleST333?U@V@,.*+-WL?Q/Rotation Basic*+,-./Lifespan Decay*+,-. /Alpha Fade In Random?==*+,-. /Alpha Fade Out Random????*+,-./Movement Lock to Control Point.-,+*H??????A/Remap Distance to Control Point to Scalar.-,+*B?NONE/render_animated_sprites_`?a?b?cd?ef?ghij,.*+-kl=^on"%$#"!  effects\rocketrailsmoke.vmt  A A A?@ =    PGA/random force.-,+* AA /emit_continuously0143A2*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{@@|*+,-. /Rotation Random?pBˆ*+,-. /Radius Random??A A@A*+,-. /Lifetime RandomB?C?DL?*+,-. /Alpha Random.-,+*=>(<? /Rotation Speed Random?@*+,-. /Color Random5B6789:;*+,-. /Movement BasicIKJ A*+,-./Movement Lock to Control Point??????H*+,-. /Alpha Fade In Random?L>L>*+,-. /Alpha Fade Out Random??L>L>*+,-./Lifespan Decay*+,-. /Radius ScaleT@?QV?U?W?S*+,-./Rotation Basic*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%$#"! (particle\white_square.vmt  A A A?@ =    PGA /emit_continuously.-,+*23@@410 /Radius Random.-,+*@>A@? /Lifetime Random.-,+*D33?C@B?/Sequence Random.-,+*/Position From Parent Particles.-,+* /Position Modify Offset Random.-,+*H  /Color Random.-,+*;:9876ddd5B /Movement Basic.-,+*J pKI/Lifespan Decay.-,+* /Alpha Fade and Decay.-,+*Z]Y\L>X?[?/Movement Lock to Control Point.-,+*H??????B /Radius Scale.-,+*SW?U?VL>QT?/render_animated_sprites.-,+*gf?ed?cb?a?`?lpAkj_ih^"%$#"! particle\pebble1\particle_pebble_1.vmt  A A A?@@ =    PGA /Constrain distance to control point.-,+*@A`A'  /twist around axis.-,+*)D L>?onon /emit_instantaneously.-,+*2/Position Within Sphere Random.-,+*| A{ Au ??t sHzypBv?x w rqp /Position Modify Offset Random.-,+*H @A @A /Movement BasicIKJ *+,-./Movement Max Velocity#A*+,-./Movement Lock to Control Point.-,+*H??????"%$#"! (effects\glowdrip_add.vmt  A A A?@ =    PGA /emit_continuously+,-.43B2*10 /Lifetime RandomB?+,-.C=D2* /Alpha Random<?+,-.>=* /Radius Random??+,-.AC@C* /Trail Length Random}?~A A*+,-./Position From Parent Particles.-,+*? /Velocity Random.-,+*H*)@x w /Color Random.-,+*;:98765B /Alpha Fade and Decay+,-.[?X333?\Y]Z?* /Movement BasicI+,-.KJ * /Radius Scale+,-.T?V=U@QW?S* /Movement Lock to Bone.-,+*H/render_sprite_trailA?l=`?a?b?cd?ef?g*+,-.^"%$#"! effects\speech_mediccall.vmt  A A A?@ =    PGAon"%$#"! effects\speech_mediccall_attention.vmt  A A A?@ =    PGA /emit_continuously.-,+*23?4@10/Position Within Sphere Randomst u ???*w x v?yzH{=|+,-.rqp /Radius Random*??A@@@+,-. /Lifetime Random.-,+*D?C?B? /Alpha Random.-,+*=><? /Movement Basic*IKJ +,-./Movement Lock to Control Point??H*+,-. /Alpha Fade and Decay.-,+*Z]Y\>X333?[? /Radius ScaleT?QV@U?W?S*+,-./render_animated_sprites*jkl=+,-.ihgf?ed?cb?a?`?_^on"%$#"! effects\speech_medichurt.vmt  A A A?@ =    PGA /emit_instantaneously2*+,-./Position Within Sphere Randompst u ???*w x v?yzH{=|+,-.rq /Radius Random*??A@@@+,-. /Lifetime Random.-,+*D@C@B?/Remap Control Point to Scalar.-,+* > ?+? /Movement Basic*IKJ +,-./Movement Lock to Control Point??H*+,-. /Alpha Fade and Decay.-,+*Z]Y\=Xfff?[? /Radius ScaleTfff?QV@@UW?S*+,-./render_animated_sprites_`?a?b?cd?ef?g*jkl=+,-.ih^ /emit_instantaneously.-,+*2/Position Within Sphere Randomqr.-,+|{=Hzyv?x w *u ???t sp /Radius Random.-,+@@A@??* /Position Modify Offset Random.-,+*H A A /Lifetime RandomB?C@D@*+,-. /Movement Basic.-,+J KI*/Movement Lock to Control Point.-,+*H?? /Alpha Fade and Decay[?Xfff?\=Y]Z*+,-. /Radius Scale.-,+*SW?UV@@QTfff?/Set child control points from particle positions.-,+*/render_animated_spriteshi.-,+l=kj*gf?ed?cb?a?`?_^"%$+,-#)*"(! particle\pebble1\particle_pebble_1.vmt  A A A?@@ =    PGA /Constrain distance to control point '`A@A*+,-. /twist around axis L>?)D*+,-.on"%$#      "! particle\flamethrowerfire\flamethrowerfire102.vmt  A A A?@@ =    PGA /emit_continuously1,.*+-23A40 /Lifetime Random,.*+-B?D>C? /Color Random5B6789,.*+-:; /Alpha Random,.*+-<?=7>U /Radius Random??@?A@,.*+-/lifetime from sequence.-,+*A/Sequence Random.-,+* /Rotation Random?@A@*+,-./Position From Parent Particles*+,-. /Position Modify Offset Random.-,+*H @ @ /Movement Basic,.*+-IJ BKL= /Rotation Spin RollLMN,.*+- /Color Fade,.*+-OP?QRe /Radius ScaleST@?U@V@@,.*+-W?Q /Alpha Fade and DecayXp}?YZ,.*+-[?\>] /Rotation Spin Roll.-,+*N LM/Movement Lock to Control Point.-,+*H??????B/render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^on"%'$"#$%&# !"!  effects\sc_softglow.vmt  A A A?@@ =    PGA /emit_continuously043A2-+*.,1 /Lifetime RandomC?D>B?-+*., /Color Random;:-+*.,98765B /Alpha Random>U=7<?-+*., /Radius Random-+*.,A@@???/Sequence Random*+,-. /Rotation Random.-,+*@@A?/Position From Parent Particles.-,+* /Position Modify Offset Random.-,+*H @ @ /Movement BasicKL=J BI-+*., /Color FadeReQP?O-+*., /Radius ScaleQW?-+*.,V@@U@T@?S /Alpha Fade and Decay]\>[?-+*.,ZYXp}?/Movement Lock to Control Point.-,+*H??????B/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^ /emit_instantaneously2*+,-./Position Within Sphere Randompqrw x v?ypBzHst u ??{ A| A*+,-. /Position Modify Offset Random @ @H*+,-. /Movement Basic.-,+*J KI/Movement Max Velocity.-,+*#A/Movement Lock to Control Point??????H*+,-."%<$89:;#1234567"0!/ -effects\softglow.vmt  A A A?@ =    PGAo$n /emit_continuously0143A2*+,-. /Lifetime Random*B?C?D?+,-. /Radius Random*??A?@?+,-. /Color Random*9:;+,-.8765B/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w CCCrqp /Alpha Random<?>=@*+,-. /Trail Length Random}?~?>*+,-. /Position Modify Offset Random @ @H*+,-. /Radius Scale*Tfff?QVUAW?S+,-. /Color Fade.-,+*Rӣ^OP333?Q /Alpha Fade and Decay.-,+*Z]Y\?X?[?/Movement Lock to Control Point??????H*+,-./render_sprite_trailBB?l?*+,-.gf?ed?cb?a?`?^"%i$efgh#`abcd"_!>O effects\cake.vmt  A A A?@@ =    PGAo?n"%N$GHIJKLM#ABCDEF"@! effects\sc_softglow.vmt  A A A?@ =    PGA /emit_continuously0143A2*+,-. /Lifetime Random*B?Cfff?Dfff?+,-. /Radius Random*??A>@>+,-. /Color Random*9:;>+,-.8765B /Alpha Random<?>=*+,-./Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Position Modify Offset Random.-,+*H @ @ /Radius Scale*T?QV@U@W?S+,-. /Color Fade.-,+*ROP?Q/Movement Lock to Control Point??????H*+,-. /Movement Basic.-,+*J KI/Lifespan Decay.-,+* /Alpha Fade In Random.-,+*??@ /Alpha Fade Out Random.-,+*L=L=??/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^oPn"%^$XYZ[\]#RSTUVW"Q! <effects\sc_softglow.vmt  A A A?@ =    PGA /emit_continuously.-,+*23C410 /Lifetime Random.-,+D=C=B?* /Radius Random.-,+@>A>??* /Color Random5B678.-,+;>:9* /Alpha Random.-,+*=x><?/Position Within Sphere Randompqrw x v?yzHst u ???{|*+,-. /Position Modify Offset Random @ @H*+,-. /Radius Scale.-,+SW?U@V@QT?* /Movement BasicIKJ *+,-./Lifespan Decay*+,-. /Alpha Fade Out Random??==*+,-./Movement Lock to Control Point.-,+*H??????@ /Color Fade.-,+*R~OP?Q/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^ /emit_instantaneously.-,+*2= /Alpha Random>=<?-+*., /Radius Random-+*.,A@@@?? /Lifetime Random.-,+*D?C?B?/Position Within Sphere Random.-,+*|A{Au ??t sHzyv?x w rqp /Position Modify Offset Random.-,+*H A A /Movement BasicKJ I-+*.,/Movement Lock to Control Point.-,+*H?????? /Movement Rotate Particle Around AxisC ?*+,-./Set child control points from particle positions.-,+*/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%v$qrstu#lmnop"k! effects\sc_softglow.vmt  A A A?@ =    PGA /emit_continuously.-,+*23@B410 /Lifetime Random.-,+D?C?B?* /Radius Random.-,+@@A@??* /Color Random5B678.-,+;H:P9* /Alpha Random.-,+*= > <?/Position From Parent Particles.-,+* /Radius Scale.-,+SW?U@V?QT?* /Color FadeQP333?OR*+,-. /Alpha Fade and Decay[?X?\?Y]Z*+,-./Movement Lock to Control Point.-,+*H?????? /Movement BasicIKJ *+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%$#yz{|}~"x! #effects\largesmoke.vmt  A A A?@ =    PGA /emit_continuously0143@2*+,-. /Rotation Random?pBˆ*+,-. /Radius Random??A@@@*+,-. /Lifetime RandomB?C@D@*+,-./Position From Parent Particles.-,+* /Position Modify Offset Random AA H*+,-. /Alpha Random.-,+*=><? /Color Random.-,+*;:Zy98765B/Rotation Yaw Flip Random.-,+*? /Movement BasicIKJ *+,-./Movement Lock to Control Point??????H*+,-. /Alpha Fade In Random?@@*+,-. /Alpha Fade Out Random@??@@*+,-./Lifespan Decay*+,-. /Radius ScaleTY?QV?U@?W?S*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%$#"! effects\moon.vmt  A A A?@ =    PGAownon"%$#"! effects\sc_softglow.vmt  A A A?A =    PGA /emit_continuously043?2-+*.,1 /Lifetime RandomC@D@B?-+*., /Color Random;:-+*.,98765B /Alpha Random>=<?-+*.,/Position From Parent Particles.-,+* /Movement BasicKL=J I-+*.,/Movement Lock to Control Point.-,+*H??????B/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^ /emit_instantaneously2=*+,-. /Color Random9,.*+-:;8765B /Lifetime RandomB?C?D?*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{A|A*+,-. /Position Modify Offset Random A AH*+,-. /Movement Basic,.*+-IJ K/Movement Lock to Control Point??????H*+,-. /Movement Rotate Particle Around Axis.-,+* ?A/Set child control points from particle positions*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$#"!  effects\sc_softglow_translucent.vmt  A A A?@@ =    PGA /emit_continuously1,.*+-23A40 /Lifetime Random,.*+-B?D>C? /Color Random5B6789,.*+-: W;\u /Alpha Random,.*+-<?=> /Radius Random??@ff?A@,.*+- /Rotation Random?4C4È*+,-./Position From Parent Particles*+,-. /Position Modify Offset Random @@ @@H*+,-. /Movement Basic,.*+-IJ BKL= /Radius ScaleST?U@V@,.*+-W?Q /Alpha Fade and DecayXp}?YZ,.*+-[?\>]/Movement Lock to Control PointB??????H*+,-./render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^"%$#"!  effects\sc_softglow.vmt  A A A?@@ =    PGA /emit_continuously043A2-+*.,1 /Lifetime RandomC?D>B?-+*., /Color Random;:-+*.,98765B /Alpha Random>=<?-+*., /Radius Random-+*.,A@@@@?? /Rotation Random.-,+*@@A?/Position From Parent Particles.-,+* /Position Modify Offset Random.-,+*H  /Movement BasicKJ I-+*., /Rotation Spin Roll-+*.,NML /Color FadeReQP?O-+*., /Radius ScaleQW?-+*.,V@@U@T@?S /Alpha Fade and Decay]\>[?-+*.,ZYXp}? /Rotation Spin RollMLN *+,-./Movement Lock to Control Point.-,+*H??????/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^"%$#"! particle\pebble1\particle_pebble_1.vmt  A A A?@@ =    PGA /Constrain distance to control point.-,+*@A`A'  /twist around axis.-,+*)D L>?on"%$# "! particle\flamethrowerfire\flamethrowerfire102.vmt  A A A?@@ =    PGA /emit_continuously043A2-+*.,1 /Lifetime RandomC?DL?B?-+*., /Color Random;q:3=-+*.,98765B /Alpha Random>U=7<?-+*., /Radius Random-+*.,A@@???/lifetime from sequenceA*+,-./Sequence Random*+,-. /Rotation Random.-,+*@@A?/Position From Parent Particles.-,+* /Position Modify Offset Random @ @H*+,-. /Movement BasicKL=J BI-+*., /Rotation Spin Roll-+*.,NML /Radius ScaleQW?-+*.,V@@U@T@?S /Alpha Fade and Decay]\=[?-+*.,ZYXfff? /Rotation Spin RollMLN *+,-./Movement Lock to Control PointB??????H*+,-./render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^on /emit_instantaneously.-,+*2/Position Within Sphere Random.-,+*| A{ Au ??t sHzypBv?x w rqp /Position Modify Offset Random.-,+*H @ @ /Movement BasicIKJ *+,-./Movement Max Velocity#A*+,-./Movement Lock to Control Point.-,+*H??????/Set child control points from particle positions.-,+*"% $     #    " ! effects\jack_o_lantern.vmt  A A A?@ =    PGAon"%$ # "! particle\flamethrowerfire\flamethrowerfire102.vmt  A A A?@@ =    PGA /emit_continuously043A2-+*.,1 /Lifetime RandomC?D@?B?-+*., /Color Random;:-+*.,98765B /Alpha Random>7=7<?-+*., /Radius Random-+*.,A@@???/lifetime from sequenceA*+,-./Sequence Random*+,-. /Rotation Random.-,+*@@A?/Position From Parent Particles.-,+* /Position Modify Offset Random ? ?H*+,-. /Movement BasicKL=J BI-+*., /Rotation Spin Roll-+*.,NML /Color FadeReQP?O-+*., /Radius ScaleQW?-+*.,V@@U@T@?S /Rotation Spin RollMLN *+,-./Movement Lock to Control PointB??????H*+,-./Lifespan Decay.-,+* /Alpha Fade In Random.-,+*>>? /Alpha Fade Out Random.-,+*>>??/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^on"% $#"! effects\sc_softglow.vmt  A A A?@@ =    PGA /emit_continuously1,.*+-23 A40 /Lifetime Random,.*+-B?D>C? /Color Random5B6789,.*+-:; /Alpha Random,.*+-<?=7>U /Radius Random??@?A@,.*+-/Position From Parent Particles*+,-. /Position Modify Offset Random ? ?H*+,-. /Movement Basic,.*+-IJ BKL= /Color Fade,.*+-OP?QRe /Radius ScaleST@?U@V@@,.*+-W?Q /Alpha Fade and DecayXp}?YZ,.*+-[?\>]/Movement Lock to Control PointB??????H*+,-./render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^o n"% $  #     " ! effects\sc_softglow.vmt  A A A?@@ =    PGA /emit_continuously043 A2-+*.,1 /Lifetime RandomC?D>B?-+*., /Color Random;:-+*.,98765B /Alpha Random>7=7<?-+*., /Radius Random-+*.,A@@@@??/Position From Parent Particles.-,+* /Position Modify Offset Random.-,+*H  /Movement BasicKJ I-+*., /Color FadeReQP?O-+*., /Radius ScaleQW?-+*.,V@@U@T@?S /Alpha Fade and Decay]\>[?-+*.,ZYXp}?/Movement Lock to Control Point.-,+*H??????/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^ /emit_instantaneously2=*+,-. /Color Random9,.*+-:;8765B/Position Within Sphere Randompqrw x v?yzHst u ??{A|A*+,-. /Position Modify Offset Random @A @AH*+,-. /Lifetime Random.-,+*D@FC@FB? /Movement Basic,.*+-IJ K/Movement Lock to Control Point??????H*+,-. /Movement Rotate Particle Around Axis.-,+* ?C/Set child control points from particle positions*+,-./Oscillate Scalar?@KK??@@*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%' $" # $ % & #  ! " ! effects\jack_o_lantern.vmt  A A A?@ =    PGAon /emit_instantaneously2=*+,-. /Color Random9,.*+-:;8765B/Position Within Sphere Randompqrw x v?yzHst u ??{A|A*+,-. /Position Modify Offset Random @A @AH*+,-. /Lifetime RandomB?C@FD@F*+,-. /Movement Basic,.*+-IJ K/Movement Lock to Control Point??????H*+,-. /Movement Rotate Particle Around Axis.-,+* ?C/Set child control points from particle positions*+,-./Oscillate Scalar?@zDzD??@@*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%4 $1 2 3 #+ , - . / 0 "* ! ) effects\brightglow_y_nomodel.vmt  A A A?@ =    PGA/random force BBB *+,-. /emit_continuously0143?2*+,-./Position Within Sphere Randomqrt *v?su ???+,-.w CCCx HyzH{?|p /Alpha Random*<?+,-.>= /Radius Random*??+,-.A@@@@ /Trail Length Random*}?+,-.~u=L= /Lifetime Random*B?+,-.C?DL? /Color Random.-,+*;-:"98765B /Movement Basic*I+,-.K ף=J /Alpha Fade and Decay*+,-.[?X=\Y]Z? /Radius Scale*+,-.T?VU?QW?S/render_sprite_trail`?a?b?cd?ef?g@=*l=+,-.^"%j $d e f g h i #] ^ _ ` a b c "\ !7 H [ 6 @effects\bubbles\bubble.vmt  A A A?@@III =    PGA/random force.-,+* HH HBHBo8 n"%G $B C D E F #; < = > ? @ A ": ! 9 effects\bubbles\bubble.vmt  A A A?@@III =    PGA/random force HBHB HH*+,-. /emit_continuously0143L>2*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{@|*+,-. /Lifetime RandomB?C@D@*+,-. /Alpha Random<?>=*+,-. /Radius Random??A@@@*+,-. /Color Random5B6789>:v;v*+,-./Sequence Random.-,+* /Rotation Random.-,+*  A? /Movement BasicIKJ @*+,-./Lifespan Decay*+,-. /Alpha Fade In Random?L>L>*+,-. /Radius Scale.-,+*SW?U?V33?QT #</Movement Lock to Control PointHB??????H*+,-./render_animated_spriteshi_jkl'7`?a?b?cd?ef?g*+,-.^oI n"%Z $S T U V W X Y #L M N O P Q R "K ! J effects\rocketrailsmoke.vmt  A A A?@ =    PGA/random force  AA*+,-. /emit_continuously.-,+*23A410/Position Within Sphere Random.-,+*|{@@u ??t sHzyv?x w rqp /Rotation Random.-,+*†pB? /Radius Random.-,+*@@A@?? /Lifetime Random.-,+*DL?Č?B? /Alpha Random<?>P=<*+,-. /Rotation Speed Random.-,+*@? /Color Random.-,+*;|: (98765B /Movement Basic.-,+*J AKI/Movement Lock to Control Point.-,+*H?????? /Alpha Fade In Random.-,+*L>L>? /Alpha Fade Out Random.-,+*L>L>??/Lifespan Decay.-,+* /Radius Scale.-,+*SW?U?V?QT@?/Rotation Basic.-,+*/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^o( n /emit_continuously.-,+*23A410/Position Within Sphere Random.-,+*|{@u ??t sHzyv?x w rqp /Lifetime Random.-,+*D?C`@B? /Alpha Random.-,+*=x>x<? /Radius Random.-,+*@?A@@?? /Color Random.-,+*;v:v9>8765B/Sequence Random*+,-. /Rotation Random? A *+,-. /Movement Basic.-,+*J @KI/Lifespan Decay.-,+* /Alpha Fade In Random.-,+*L>L>? /Radius ScaleT #C>B? /Position Modify Offset Random.-,+*H A A /Alpha Random.-,+*=>x<?/Velocity Noise.-,+*> #< 00$Ê 0B0B4É /Movement Basic.-,+*J KI/Lifespan Decay.-,+* /Alpha Fade In Random.-,+*==? /Color Fade.-,+*ROP?Q /Radius Scale.-,+*SW?U?V?QT?/Movement Lock to Control Point??????H*+,-. /Alpha Fade Out Random??==*+,-./render_sprite_trail.-,+*gf?ed?cb?a?`?l=>pB^o n"% $ # " ! effects\largesmoke.vmt  A A A?@ =    PGA /emit_continuously.-,+*23@410/Position Within Sphere Random.-,+*|@{Au ??t sHzyv?x w rqp /Rotation Random.-,+*†pB? /Radius Random.-,+*@AA@A?? /Lifetime Random.-,+*D@@C@B? /Position Modify Offset Random.-,+*H A A /Alpha Random<?>=*+,-./Rotation Yaw Flip Random.-,+*? /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H?????? /Alpha Fade In Random.-,+*>>? /Alpha Fade Out Random.-,+*???@?/Lifespan Decay.-,+* /Radius Scale.-,+*SW?U@?V?QTY?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^o n"% $ # " ! effects\wispy_smoke_add.vmt  A A A?@ =    PGA /emit_continuously0143L?2*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{@|*+,-. /Rotation Random?pBˆ*+,-. /Radius Random??A@A@A*+,-. /Lifetime RandomB?C@D@*+,-. /Position Modify Offset Random A AH*+,-. /Alpha Random.-,+*=x><?/Rotation Yaw Flip Random.-,+*? /Rotation Speed Random.-,+*@@? /Movement BasicIKJ *+,-./Movement Lock to Control Point??????H*+,-. /Alpha Fade In Random?>>*+,-. /Alpha Fade Out Random??>>*+,-./Lifespan Decay*+,-. /Radius ScaleT?QV?U@?W?S*+,-./Rotation Basic.-,+*/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^ /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H??????"% $ # " ! particle\blood1\blood_goop3.vmt  A A A? A# =    PGA /emit_continuously.-,+*2ff@3@410/Position Within Sphere Random.-,+*|{@u ???t sHzyHBv?x HBw Brqp /Lifetime Random.-,+*D333?Cfff?B? /Position Modify Offset Random.-,+*H  /Alpha Random<?>=*+,-./Velocity Noise.-,+*? #< /Rotation Yaw Flip Random.-,+*? /Rotation Random?C*+,-. /Rotation Speed Random? A*+,-./Sequence Random*+,-. /Radius Random??A@A@A*+,-. /Movement Basic.-,+*J KL=I/Movement Lock to Control Point.-,+*H>>?@?@??/Lifespan Decay.-,+* /Radius ScaleT?QV?U?W?S*+,-. /Alpha Fade Out Random??>L>*+,-./Rotation Basic*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l?kj_ih^"% $ # " ! effects\skull002_eyeglow_add.vmt  A A A?@ =    PGA /emit_continuously.-,+*23>410/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Radius Random.-,+*@AA A?? /Lifetime Random.-,+*D>C>B? /Position Modify Offset Random.-,+*H A A /Alpha Random<?>=<*+,-. /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H??????/Lifespan Decay.-,+*/Oscillate Scalar.-,+*HHB@??@?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"% $ # " ! effects\skull002_add.vmt  A A A?@ƶ =    PGA /emit_continuously0143>2*+,-./Position Within Sphere Randompqrw x v?yzHst u ???{|*+,-. /Radius Random??A A@A*+,-. /Lifetime RandomB?C>D>*+,-. /Position Modify Offset Random A AH*+,-. /Alpha Random.-,+*= >(<? /Movement BasicIKJ *+,-./Movement Lock to Control Point??????H*+,-./Lifespan Decay*+,-./Oscillate Scalar?@??@HBH*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%$#"! effects\moon.vmt  A A A?@ =    PGAo n"% $   #   " ! effects\moon.vmt  A A A?@ =    PGAo n"% $ # " ! #effects\largesmoke.vmt  A A A?@ =    PGA /emit_continuously.-,+*23@410 /Rotation Random.-,+*A? /Radius Random.-,+*@@A@?? /Lifetime Random.-,+*D@C@B?/Position From Parent Particles*+,-. /Position Modify Offset Random.-,+*H AA /Alpha Random<?>=d*+,-. /Color Random5B6789:<;*+,-./Rotation Yaw Flip Random.-,+*? /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H?????? /Alpha Fade In Random.-,+*@@? /Alpha Fade Out Random.-,+*@@?@?/Lifespan Decay.-,+* /Radius Scale.-,+*SW?U@?V?QTY?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^o n"% $ # " ! effects\sc_softglow2.vmt  A A A?A  =    PGA /emit_continuously043?2-+*.,1 /Lifetime RandomC@D@B?-+*., /Alpha Random>=<?-+*.,/Position From Parent Particles.-,+* /Position Modify Offset Random @ @H*+,-. /Color Random.-,+*;E:1g98765B /Movement BasicKL=J I-+*.,/Movement Lock to Control Point.-,+*H??????B/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^o n"% $   #      " ! #effects\largesmoke_add.vmt  A A A?@ =    PGA /emit_continuously0143@2*+,-. /Rotation Random?A*+,-. /Radius Random??A@@@*+,-. /Lifetime RandomB?C@D@*+,-./Position From Parent Particles.-,+* /Position Modify Offset Random @@@ H*+,-. /Alpha Random.-,+*=>(<? /Color Random.-,+*;:<98765B/Rotation Yaw Flip Random?*+,-. /Movement BasicIKJ *+,-./Movement Lock to Control Point??????H*+,-. /Alpha Fade In Random?@@*+,-. /Alpha Fade Out Random@??@@*+,-./Lifespan Decay*+,-. /Radius ScaleTY?QV?U@?W?S*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^ /emit_instantaneously2=*+,-. /Lifetime RandomB?C?D?*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{|*+,-. /Position Modify Offset Random A AH*+,-. /Movement Basic,.*+-IJ K/Movement Lock to Control Point??????H*+,-./Set child control points from particle positions*+,-./render_animated_sprites^.-,+*gf?ed?cb?a?`?l=kj_ih"%& $ ! " # $ % #        " ! effects\knife01.vmt  A A A? A =    PGA /emit_continuously0143@2@*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{A|*+,-. /Lifetime RandomB?C>D>*+,-. /Position Modify Offset Random A AH*+,-. /Alpha Random.-,+*=><?/Velocity Noise Ë Ì  #<?*+,-./Rotation Yaw Flip Random?*+,-. /Rotation Random.-,+*4C? /Color Random.-,+*;:zvv98765B /Movement BasicIKJ *+,-./Movement Lock to Control Point??????H*+,-./Lifespan Decay*+,-. /Radius Scale.-,+*SWL>U?VQT? /Radius Scale.-,+*SL>WL?U?V?QT? /Radius Scale.-,+*SL?W?U?VQT? /Color Fade.-,+*ROPL?Q/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%3 $. / 0 1 2 #) * + , - "( ! effects\skull002_eyeglow_add.vmt  A A A?@ =    PGA /emit_continuously043>2?-+*.,1 /Lifetime RandomCADAB?-+*., /Color Random;):U--+*.,98765B /Alpha Random>=<?-+*.,/Position From Parent Particles.-,+* /Position Modify Offset Random 33 33H*+,-. /Movement BasicKL=J I-+*.,/Lifespan Decay*+,-. /Alpha Fade In Random???*+,-. /Alpha Fade Out Random????*+,-./Movement Lock to Control Point??????H*+,-./render_animated_spriteslAk-+*.,jihgfBed?cb?a?`?_^"%F $? @ A B C D E # 6 7 8 9 : ; < = > "5 ! effects\wispy_smoke_add.vmt  A A A?@Q =    PGA /emit_continuously.-,+*23?410/Position Within Sphere Random.-,+*|{@u ??t sHzyv?x w rqp /Rotation Random.-,+*C? /Radius Random.-,+*@AA@A?? /Lifetime Random.-,+*D@C@B? /Position Modify Offset Random.-,+*H A A/Rotation Yaw Flip Random?*+,-. /Rotation Speed Random?@@*+,-. /Color Random.-,+*;%:\98765B /Alpha Random<?>d=(*+,-. /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H?????? /Alpha Fade In Random.-,+*>>? /Alpha Fade Out Random.-,+*>>??/Lifespan Decay.-,+* /Radius Scale.-,+*SW?U@?V?QT?/Rotation Basic*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$] ^ #"!H I [ \ effects\largesmoke.vmt  A A A?@ =    PGAo noJ n"%Z $T U V W X Y #L M N O P Q R S "K ! effects\largesmoke.vmt  A A A?@U =    PGA /emit_continuously0143@2*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{ A|@@*+,-. /Rotation Random?pBˆ*+,-. /Radius Random??A`A@0A*+,-. /Lifetime RandomB?C@D@@*+,-. /Position Modify Offset Random A AH*+,-. /Alpha Random.-,+*=><?/Rotation Yaw Flip Random?*+,-. /Color Random.-,+*;V:CZ98765B /Movement BasicIKJ *+,-./Movement Lock to Control Point??????H*+,-. /Alpha Fade In Random?>>*+,-. /Alpha Fade Out Random@????*+,-./Lifespan Decay*+,-. /Radius ScaleTY?QV?U@?W?S*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^o4 no n /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H??????"%$ #"!` q effects\largesmoke.vmt  A A A?@ =    PGAoa n"%p $i j k l m n o #c d e f g h "b !  effects\spark.vmt  A A A?@@^fm =    PGA /emit_continuously.-,+*2@3B410/Position Within Sphere Random.-,+*|{@Au ??t sHzyv?x w rqp /Lifetime Random.-,+*D>C>B? /Position Modify Offset Random.-,+*H A A /Alpha Random.-,+*=><?/Velocity Noise.-,+*> #< 00$Ê 0B0B4É /Color Random5B6789:pB^or n"% ${ | } ~  #t u v w x y z "s !  effects\largesmoke.vmt  A A A?@= =    PGA /emit_continuously.-,+*23@@410/Position Within Sphere Random.-,+*|@{Au ??t sHzyv?x w rqp /Rotation Random.-,+*†pB? /Radius Random.-,+*@AA@A?? /Lifetime Random.-,+*D@@C@B? /Position Modify Offset Random.-,+*H A A /Alpha Random<?>=*+,-. /Color Random.-,+*;=:P98765B /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H?????? /Alpha Fade In Random.-,+*>>? /Alpha Fade Out Random.-,+*???@?/Lifespan Decay.-,+* /Radius Scale.-,+*SW?U@?V?QTY?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^o no n"% $ # " ! effects\wispy_smoke_add.vmt  A A A?@ =    PGA /emit_continuously.-,+*23?410/Position Within Sphere Random.-,+*|{@u ???t sHzyv?x w rqp /Radius Random.-,+*@AA0A?? /Lifetime Random.-,+*D>C>B? /Position Modify Offset Random.-,+*H A A /Alpha Random<?>=*+,-. /Rotation Random.-,+*C?/Rotation Yaw Flip Random.-,+*? /Color Random.-,+*;:98765B /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H??????/Lifespan Decay.-,+*/Oscillate Scalar.-,+*HHB@??@?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^o no n"% $ # " ! effects\largesmoke.vmt  A A A?@= =    PGA /emit_continuously.-,+*23?410/Position Within Sphere Random.-,+*|@{ Au ??t sHzyv?x w rqp /Rotation Random.-,+*†pB? /Radius Random.-,+*@ AA`A?? /Lifetime Random.-,+*D@@C@@B? /Position Modify Offset Random.-,+*H A A /Alpha Random<?>=*+,-. /Color Random.-,+*;=:P98765B /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H?????? /Alpha Fade In Random.-,+*>>? /Alpha Fade Out Random.-,+*???@?/Lifespan Decay.-,+* /Radius Scale.-,+*SW?U@?V?QTL?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^ /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H??????"%$#"! effects\moon.vmt  A A A?@ =    PGAo n"% $ # " ! effects\moon.vmt  A A A?@ =    PGAownono n"% $ # " ! effects\skull002_modulate.vmt  A A A?@ =    PGA /emit_continuously1,.*+-23>40 /Lifetime Random,.*+-B?D@C@ /Color Random5B6789,.*+-:;x /Alpha Random,.*+-<?=P>x/Position From Parent Particles*+,-. /Position Modify Offset Random.-,+*H 33 33 /Movement Basic,.*+-IJ KL=/Lifespan Decay.-,+* /Alpha Fade In Random.-,+*??? /Alpha Fade Out Random.-,+*????/Movement Lock to Control Point.-,+*H??????/render_animated_sprites_`?a?b?cd?efBghij,.*+-klA^o' n /emit_instantaneously.-,+*2= /Color Random5B678;:-+*.,9 /Lifetime Random.-,+*D?C?B?/Position Within Sphere Random.-,+*|{u ??t sHzyv?x w rqp /Position Modify Offset Random.-,+*H A A /Movement BasicKJ I-+*.,/Movement Lock to Control Point.-,+*H??????/Set child control points from particle positions.-,+*/render_animated_sprites^hi_jkl=`?a?b?cd?ef?g*+,-."% $ # " ! effects\wispy_smoke_add.vmt  A A A?@ =    PGA /emit_continuously0143@2*+,-. /Rotation Random?C*+,-. /Radius Random??A A@@*+,-. /Lifetime RandomB?C@D@*+,-./Position From Parent Particles.-,+* /Position Modify Offset Random @ @H*+,-. /Alpha Random.-,+*=><? /Color Random.-,+*;:~98765B/Rotation Yaw Flip Random.-,+*? /Movement BasicIKJ *+,-./Movement Lock to Control Point??????H*+,-. /Alpha Fade In Random?@@*+,-. /Alpha Fade Out Random@??@@*+,-./Lifespan Decay*+,-. /Radius ScaleT?QV?U?W?S*+,-./Rotation Basic.-,+* /Rotation Spin Roll.-,+*NLM/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"% $ # " ! effects\skull002_eyeglow_add.vmt  A A A?A0 =    PGA /emit_continuously1,.*+-23?40 /Lifetime Random,.*+-B?D@C@ /Alpha Random,.*+-<?=Z>/Position From Parent Particles*+,-. /Movement Basic,.*+-IJ KL=/Movement Lock to Control Point??????H*+,-./Lifespan Decay.-,+* /Alpha Fade In Random.-,+*>>? /Alpha Fade Out Random.-,+*>>??/render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^"% $ # " ! effects\skull002.vmt  A A A?A =    PGA /emit_continuously043?2-+*.,1 /Lifetime RandomC@D@B?-+*., /Color Random;:-+*.,98765B /Alpha Random>=<?-+*.,/Position From Parent Particles.-,+* /Movement BasicKL=J I-+*.,/Movement Lock to Control Point.-,+*H??????/Oscillate Scalar.-,+*????@?/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^"% $ # " ! effects\largesmoke.vmt  A A A?@ =    PGA /emit_continuously.-,+*23@410 /Rotation Random.-,+*†B? /Radius Random.-,+*@@AA?? /Lifetime Random.-,+*D@@C@B?/Position From Parent Particles*+,-. /Position Modify Offset Random.-,+*H @@ @@@@ /Alpha Random<?><=*+,-. /Color Random5B6789:;*+,-./Rotation Yaw Flip Random?*+,-. /Rotation Speed Random.-,+* AA? /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H?????? /Alpha Fade In Random.-,+*@@? /Alpha Fade Out Random.-,+*@@?@?/Lifespan Decay.-,+* /Radius Scale.-,+*SW?U@?V?QTY?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"% $  #     " ! effects\sc_softglow.vmt  A A A?A =    PGA /emit_continuously1,.*+-23?40 /Lifetime Random,.*+-B?D@C@ /Color Random5B6789,.*+-:; /Alpha Random,.*+-<?=(>(/Position From Parent Particles*+,-. /Position Modify Offset Random.-,+*H @ @ /Movement Basic,.*+-IJ KL=/Movement Lock to Control Point??????H*+,-./render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^"% $      #     " ! (effects\largesmoke_add.vmt  A A A?@ =    PGA /emit_continuously0143@2*+,-. /Rotation Random?pBˆ*+,-. /Radius Random??AA@@*+,-. /Lifetime RandomB?C@D@*+,-./Position From Parent Particles.-,+* /Position Modify Offset Random @@@ H*+,-. /Alpha Random.-,+*=>x<? /Color Random.-,+*;E:~98765B/Rotation Yaw Flip Random.-,+*? /Movement BasicIKJ *+,-./Movement Lock to Control Point??????H*+,-. /Alpha Fade In Random?@@*+,-. /Alpha Fade Out Random@??@@*+,-./Lifespan Decay*+,-. /Radius ScaleTY?QV?U@?W?S*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%$#"! effects\moon.vmt  A A A?@ =    PGAo n"%$& ' ( #" # $ % "! !    effects\moon.vmt  A A A?@ =    PGAo no no no no n /emit_instantaneously.-,+*2= /Color Random5B678;:-+*.,9 /Lifetime Random.-,+*D?C?B?/Position Within Sphere Random.-,+*|{u ??t sHzyv?x w rqp /Position Modify Offset Random.-,+*H A A /Movement BasicKJ I-+*.,/Movement Lock to Control Point.-,+*H??????/Set child control points from particle positions.-,+*"%4 $1 2 3 #, - . / 0 "+ ! * effects\spark.vmt  A A A?@ =    PGA/Collision via traces.-,+*>?DEBRIS @A /emit_continuously43C2-+*.,10/Position Within Sphere RandomsHru ???t {|-+*.,qw HHHx HCHCHCyzv?p /Alpha Random>=<?-+*., /Radius Random-+*.,AA@@?? /Lifetime RandomCL>D=B?-+*., /Color Random;S:p"-+*.,98765B /Movement BasicKJ I-+*., /Alpha Fade and Decay]\?[?-+*.,Z?YX? /Radius Scale.-,+*SW?U?VHBQT?/render_sprite_traill=>A@-+*.,gf?ed?cb?a?`?^"%@ $= > ? #8 9 : ; < "7 ! 6 effects\spark.vmt  A A A?@ =    PGA/Collision via tracesA@ DEBRIS?>*+,-. /emit_continuously01,.*+-23C4/Position Within Sphere Randompv?zyx HCHCHCw HHHq,.*+-|{t u ???rHs /Alpha Random,.*+-<?=> /Radius Random??@@AA,.*+- /Lifetime Random,.*+-B?D=CL> /Color Random5B6789,.*+-:;D /Movement Basic,.*+-IJ K /Alpha Fade and DecayX?YZ?,.*+-[?\?] /Radius ScaleT?QVHBU?W?S*+,-./render_sprite_trail`?a?b?cd?ef?g,.*+-@A>l=^"%$ # "!B Q a p effects\sc_softglow2.vmt  A A A?@ =    PGAoC n"%P $K L M N O #E F G H I J "D ! #effects\electro_beam.vmt  A A A?@ =    PGA /emit_continuously01,.*+-23A4 /Alpha Random,.*+-<?=> /Radius Random??@AAA,.*+- /Lifetime Random,.*+-B?D=C?/Position From Parent Particles.-,+* /Color Random.-,+*;:98765B /Velocity Randomw x )A*H*+,-. /Movement Basic,.*+-IJ K/Lifespan Decay*+,-. /Alpha Fade and Decay.-,+*Z]Y\?X?[?/Movement Lock to Control Point.-,+*H?????? /Radius Scale.-,+*SW?U?VQT? /render_ropeA ף=*+,-.oR n"%` $Z [ \ ] ^ _ #T U V W X Y "S ! effects\sc_softglow2.vmt  A A A?@ =    PGA /emit_continuously43B2-+*.,10 /Alpha Random>=<?-+*., /Radius Random-+*.,AA@@?? /Lifetime RandomC>D2B?-+*.,/Position From Parent Particles*+,-. /Color Random5B6789:;*+,-. /Position Modify Offset Random @@@ H*+,-. /Movement BasicKJ I-+*.,/Lifespan Decay.-,+* /Alpha Fade and Decay[?X\Y]Z?*+,-./Movement Lock to Control Point??????H*+,-. /Radius ScaleT?QV?U>W?S*+,-. /Radius ScaleT?QV433?U?W?S>*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^ob n"%o $k l m n #e f g h i j "d ! c effects\spark.vmt  A A A?@ =    PGA/Collision via traces.-,+*>?DEBRIS @A /emit_continuously43HB2-+*.,10 /Alpha Random>=<?-+*., /Radius Random-+*.,A@@??? /Lifetime RandomCL>D=B?-+*., /Color Random.-,+*;_:ؠ98765B /Velocity Randomw x )B*H*+,-./Position From Parent Particles*+,-. /Movement BasicKJ I-+*., /Alpha Fade and Decay]\?[?-+*.,Z?YX? /Radius Scale.-,+*SW?U@V?QT?/Movement Lock to Control Point??????H*+,-./render_sprite_traill=>A@-+*.,gf?ed?cb?a?`?^oq n"%~ $z { | } #s t u v w x y "r ! (effects\glowdrip_add.vmt  A A A?@ =    PGA /emit_continuously01*23B4.-,+ /Lifetime Random*D2C=.-,+B? /Alpha Random*=>.-,+<? /Radius Random*@CAC.-,+?? /Trail Length Random.-,+* A~A}?/Position From Parent Particles?*+,-. /Velocity Randomw x )@*H*+,-. /Color Random5B6789:;*+,-. /Alpha Fade and Decay*Z?]Y\X333?[?.-,+ /Movement Basic*J K.-,+I /Radius Scale*SW?QU@V=T?.-,+ /Movement Lock to BoneH*+,-./render_sprite_trail.-,+*gf?ed?cb?a?`?l=?A^ /Position Modify Offset Random.-,+*H A A/Position Within Sphere Randompqrw x v?yzHst u ??{A|A*+,-./Movement Lock to Control Point.-,+*H?????? /Movement Rotate Particle Around AxisC ?*+,-./Set child control points from particle positions.-,+*"%$#"! effects\animatedcash\animated_cash.vmt  A A A?@ =    PGAo n"% $ # " ! effects\animatedcash\animated_cash.vmt  A A A?@ =    PGAo n"% $ # " !  effects\animatedcash\animated_cash.vmt  A A A?@@ =    PGA /emit_continuously.-,+*23A410 /Color Random5B678;:-+*.,9 /Alpha Random>=<?-+*., /Radius Random-+*.,A@@@@??/Sequence Random*+,-. /Lifetime Random.-,+*D@?C?B?/Rotation Yaw Flip Random.-,+*? /Rotation Random?C*+,-./Position From Parent Particles.-,+*? /Position Modify Offset Random.-,+*H @ @@ /Movement Basic.-,+*J KI/Lifespan Decay*+,-. /Radius Scale.-,+*SW?U?VL>QTL>/Rotation Basic.-,+*/Movement Lock to Control Point.-,+*H?????? /Alpha Fade In Random.-,+*L==?/render_animated_sprites.-,+*gf?e?d?cb?a?`?lfff?kj_ih^ /emit_instantaneously2=*+,-. /Color Random9,.*+-:;8765B/Position Within Sphere Randompqrw x v?yzHst u ??{A|A*+,-. /Position Modify Offset Random @A @AH*+,-. /Lifetime Random.-,+*D@FC@FB? /Radius Random??A@@@*+,-. /Movement Basic,.*+-IJ K/Movement Lock to Control Point??????H*+,-. /Movement Rotate Particle Around Axis.-,+* ?C/Set child control points from particle positions*+,-./Oscillate ScalarA@zDzD??@@*+,-./render_animated_sprites^.-,+*gf?ed?cb?a?`?lY?kj_ih"% $ # " !  effects\stamp_spin\stamp_spin.vmt  A A A?@@ =    PGA /emit_continuously014?3@2*+,-. /Lifetime RandomC@D>B?-+*., /Alpha Random>=<?-+*., /Radius Random-+*.,A?@???/Position Within Sphere Randompqrw x BBv?yzHst u ???{|*+,-./Remap Initial Scalar.-,+*-  ??, /Rotation Random?C*+,-./Remap Control Point to Vector    ???   ???  *+,-. /Movement BasicK>J HCI-+*., /Rotation Spin Roll-+*.,NML /Radius ScaleQW?-+*.,VU ATS /Alpha Fade and Decay]\>[?-+*.,ZYXp}? /Rotation Spin RollMLN *+,-./render_animated_sprites_`?a?b?cd?ef?glpAk-+*.,jih^"% $ # " ! effects\stamp_spin\stamp_spin.vmt  A A A?@@ =    PGA /emit_instantaneously2*+,-. /Lifetime RandomC?D>B?-+*., /Alpha Random>=@<?-+*., /Radius Random-+*.,A?@???/lifetime from sequenceA*+,-./Sequence Random*+,-./Position Within Sphere Randompqrw x CCv?yzHst u ???{|*+,-./Remap Initial Scalar.-,+*-  ??, /Rotation Random?C*+,-./Remap Control Point to Vector    ???   ???  *+,-. /Movement BasicK>J HBHBI-+*., /Rotation Spin Roll-+*.,NML /Radius ScaleQW?-+*.,V@UpAT@?S /Alpha Fade and Decay]\>[?-+*.,ZYXp}? /Rotation Spin RollMLN *+,-./render_animated_sprites_`?a?b?cd?ef?glAk-+*.,jih^"% $ # " ! particle\flamethrowerfire\flamethrowerfire102.vmt  A A A?@@ =    PGA /emit_continuously1,.*+-23B4@0 /Lifetime Random,.*+-B?D>C? /Alpha Random,.*+-<?=@> /Radius Random??@?A?,.*+-/lifetime from sequence.-,+*A/Sequence Random.-,+*/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp/Remap Initial Scalar,? @ -*+,-./Velocity Noise BBB Œ =@*+,-./Remap Control Point to Vector.-,+*   ??? ???    /Movement Basic,.*+-IJ HBCK> /Rotation Spin RollLMN,.*+- /Radius ScaleST@?UpAV@,.*+-W?Q /Alpha Fade and DecayXp}?YZ,.*+-[?\>] /Rotation Spin Roll.-,+*N LM/render_animated_spriteshij,.*+-klAgf?ed?cb?a?`?_^"% $ # " ! -particle\particle_swirl_04.vmt  A A A?@ =    PGA /emit_continuously.-,+*23@410 /Lifetime Random.-,+D?C?B?* /Radius Random.-,+@ AApA??*/Position Within Sphere Randompqrw x v?yzHst u ???{|*+,-. /Alpha Random.-,+*=d><? /Position Modify Offset Random @ @H*+,-. /Rotation Random.-,+*C? /Radius Scale.-,+SW?UV?QT?* /Alpha Fade and Decay[?X?\?Y]Z*+,-./Movement Lock to Control Point.-,+*H?????? /Movement BasicIKJ *+,-./Lifespan Decay.-,+*/Rotation Basic*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"% $      #   " !  effects\heart.vmt  A A A?@@III =    PGA/random force.-,+* H @ HBHB@A /twist around axis.-,+*) A ?o n"% $ # " ! 2effects\sc_softglow.vmt  A A A?@ =    PGA /emit_continuously.-,+*23B410 /Lifetime Random.-,+D?C?B?* /Radius Random.-,+@?A???* /Color Random5B678.-,+;H:9* /Alpha Random.-,+*= > <?/Position From Parent Particles.-,+* /Position Modify Offset Random.-,+*H ? ? /Radius Scale.-,+SW?U@V?QT?* /Color FadeQP333?OR*+,-. /Alpha Fade and Decay[?X?\?Y]Z*+,-./Movement Lock to Control Point.-,+*H?????? /Movement BasicIKJ *+,-. /Rotation Spin Roll.-,+*NLM/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^ /emit_continuously.-,+*23@410/Position Within Sphere Random.-,+*|{@u ??t sHzyv?x w rqp /Lifetime Random.-,+*D @C @B? /Alpha Random.-,+*=><? /Radius Random.-,+*@@A@?? /Color Random.-,+*;:9?8765B/Sequence Random*+,-. /Rotation Random? A *+,-./Rotation Yaw Flip Random.-,+*? /Position Modify Offset Random.-,+*H @ @ /Movement Basic.-,+*J KI/Lifespan Decay.-,+* /Alpha Fade In Random.-,+*>>? /Radius ScaleT #= *+,-. /Movement BasicKJ I-+*., /Radius Scale.-,+*SW?U?V@QT?/Lifespan Decay.-,+* /Alpha Fade and Decay[?X?\?Y]Z*+,-./Movement Lock to Control Point??????H*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%* $$ % & ' ( ) #      ! " # " !  effects\animatedcards\animated_cards.vmt  A A A?@@ =    PGA /emit_continuously0143A2*+,-. /Color Random9,.*+-:;8765B /Alpha Random,.*+-<?=> /Radius Random??@ @A0@,.*+-/Sequence Random.-,+* /Lifetime RandomB?C?D@?*+,-./Rotation Yaw Flip Random?*+,-. /Rotation Random.-,+*C?/Position From Parent Particles?*+,-. /Position Modify Offset Random @@ @H*+,-. /Movement BasicIKJ *+,-./Lifespan Decay.-,+* /Radius ScaleT>QVL>U?W?S*+,-./Rotation Basic*+,-./Movement Lock to Control Point??????H*+,-. /Alpha Fade In Random.-,+*L==?/render_animated_spriteshi_jkl?`?a?b?cd?e?f?g*+,-.^"%8 $3 4 5 6 7 #- . / 0 1 2 ", ! (particle\white_square.vmt  A A A?@ =    PGA /emit_continuously0143@@2*+,-. /Radius Random?A@@>*+,-. /Lifetime RandomB?C@D33?*+,-./Sequence Random*+,-./Position From Parent Particles*+,-. /Position Modify Offset Random H*+,-. /Color Random5B6ddd789:;9*+,-. /Movement BasicIKJ p*+,-./Lifespan Decay*+,-. /Alpha Fade and Decay[?X?\L>Y]Z*+,-./Movement Lock to Control PointB??????H*+,-. /Radius ScaleT?QVL>U?W?S*+,-./render_animated_spriteshi_jklpA`?a?b?cd?ef?g*+,-.^"%J $C D E F G H I #; < = > ? @ A B ": ! -effects\splash_ring1.vmt  A A A?@ =    PGA /emit_continuously0143@2*+,-. /Lifetime Random*B?C?D?+,-. /Radius Random*??AA@A+,-./Position Within Sphere Random.-,+*|{?u ???t sHzyv?x w rqp /Alpha Random<?>d=d*+,-. /Position Modify Offset Random.-,+*H @ @ /Rotation Random?C*+,-./Rotation Yaw Flip Random?*+,-. /Color Random5B678.-,+;w:9* /Radius Scale*T?QV?U?W?S+,-. /Alpha Fade and Decay.-,+*Z]Y\?X?[?/Movement Lock to Control Point??????H*+,-. /Movement Basic.-,+*J KI/Lifespan Decay*+,-./Rotation Basic.-,+* /Rotation Spin RollMLN*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%Y $S T U V W X #M N O P Q R "L ! Zeffects\softglow.vmt  A A A?@ =    PGA /emit_continuously01,.*+-23HB4 /Radius Random??@@AA,.*+-/Position Within Sphere Random.-,+*|{@u ???t sHz Ay Av?x Aw HBrqp/Velocity Inherit from Control Point.='*+,-. /Position Modify Offset Random.-,+*H @ @ /Lifetime Random.-,+*D=CL>B? /Color Random9*+,-.:a;8765B /Movement Basic,.*+-IJ K /Radius ScaleT?QV?U?W?S*+,-./Lifespan Decay*+,-./Movement Lock to Control Point.-,+*H???? /Alpha Fade and Decay.-,+*Z]Y\?X?[? /Color Fade*+,-.QP?OR/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%h $b c d e f g #\ ] ^ _ ` a "[ ! particle\particle_crescent.vmt  A A A?@ =    PGA /emit_continuously0143A2*+,-. /Radius Random*??A A@ A+,-. /Color Random*9:<;+,-.8765B/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Alpha Random<?>d=d*+,-. /Position Modify Offset Random.-,+*H @ @/remap initial scalar,E,.*+-  D-/Movement Lock to Control Point??????H*+,-. /Movement Basic.-,+*J KI /Rotation Spin RollMLN-*+,-./Lifespan Decay*+,-. /Radius ScaleT?QV?UW?S*+,-. /Alpha Fade and Decay[?XL?\L>Y]Z*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$ #~  "} !l | k j particle\pebble1\particle_pebble_1.vmt  A A A?@@ =    PGA /Constrain distance to control point '`A@A*+,-. /twist around axis L>?)D*+,-.om n"%{ $v w x y z #o p q r s t u "n ! particle\white_square.vmt  A A A?@@ =    PGA /emit_continuously043A2-+*.,1 /Lifetime RandomChff?D?B?-+*., /Color Random;:-+*.,98765B /Radius Random-+*.,A@@???/Sequence Random*+,-./Position From Parent Particles.-,+* /Position Modify Offset Random.-,+*H @@@ /Velocity Randomw x )@*H*+,-. /Movement BasicKL=J I-+*., /Color FadeR[O QP?O-+*., /Radius ScaleQW?-+*.,VU?T?S/Movement Lock to Control Point.-,+*H??????B/Lifespan Decay*+,-./render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^o+ n /emit_instantaneously2*+,-./Position Within Sphere Randompqrw x v?ypBzHst u ??{ A| A*+,-. /Position Modify Offset Random @A @AH*+,-. /Movement Basic.-,+*J KI/Movement Max Velocity.-,+*#A/Movement Lock to Control Point??????H*+,-."% $ # " ! -particle\particle_glow_01.vmt  A A A?@ =    PGAo no9 noZ n /emit_continuously0143@2*+,-. /Lifetime Random*B?C?D?+,-. /Radius Random*??AA@A+,-./Position Within Sphere Random.-,+*|{@u ???t sHzyv?x w rqp /Alpha Random<?>d=d*+,-. /Position Modify Offset Random.-,+*H @ @ /Rotation Random?C*+,-. /Color Random5B678.-,+;@:N9* /Radius Scale*T?QV?U?W?S+,-. /Alpha Fade and Decay.-,+*Z]Y\?X?[?/Movement Lock to Control Point??????H*+,-. /Movement Basic.-,+*J KI/Lifespan Decay*+,-./Rotation Basic.-,+*/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"% $ # " ! Zeffects\glowdrip_add.vmt  A A A?@ =    PGA /emit_continuously43pA2-+*.,10 /Radius Random-+*.,AA@@??/Position Within Sphere Randompqrw BBx AAv?yHBzHBHst u ???{@@|*+,-./Velocity Inherit from Control Point.-,+*'.= /Position Modify Offset Random @ @H*+,-. /Lifetime RandomB?C?D>*+,-. /Color Random5B678;/:;.-,+*9 /Movement BasicKJ I-+*., /Radius Scale.-,+*SW?U?V?QT?/Lifespan Decay.-,+*/Movement Lock to Control Point????H*+,-. /Alpha Fade and Decay[?X?\?Y]Z?*+,-. /Color Fade*+,-.QP?ORԀ/render_sprite_trail.-,+*gf?ed?cb?a?`?l=D^"% $ # " ! Zparticle\drink\drink_goop3.vmt  A A A?@ =    PGAo noK n /emit_continuously01,.*+-23A4 /Radius Random??@AAA,.*+-/Position Within Sphere Random.-,+*|{u ???t sHzypBv?x Aw BHBrqp/Velocity Inherit from Control Point.='*+,-. /Position Modify Offset Random.-,+*H @ @ /Rotation Random?C*+,-. /Lifetime Random.-,+*DL>C>B?/Sequence Random.-,+* /Color Random9*+,-.:;j8765B /Movement Basic,.*+-IJ K /Radius ScaleT?QV>U?W?S*+,-./Lifespan Decay*+,-./Movement Lock to Control Point.-,+*H???? /Alpha Fade and Decay[?X?\?Y]Z?*+,-. /Color Fade*+,-.QP?ORȀ/render_animated_sprites.-,+*gf?ed?cb?a?`?l Bkj_ih^"% $ # " ! Zeffects\softglow.vmt  A A A?@ =    PGA /emit_continuously43A2-+*.,10 /Radius Random-+*.,AA@@??/Position Within Sphere Randompqrw x v?yzHst u ???{@|*+,-. /Position Modify Offset Random @@ @@H*+,-. /Lifetime RandomB?C?D?*+,-. /Color Random5B678;:~a.-,+*9 /Alpha Random<?>= *+,-. /Movement BasicKJ I-+*., /Radius Scale.-,+*SW?U?V@QT?/Lifespan Decay.-,+* /Alpha Fade and Decay[?X?\?Y]Z*+,-./Movement Lock to Control Point??????H*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"% $ # " !  deffects\balloon001.vmt  A A A?@WW =    PGA/random force.-,+*  CCC /emit_continuously0143?2*+,-. /Radius Random??A@@@*+,-./Position Within Sphere Randompqrw Bx HBv?yHBzAHst u ???{|*+,-. /Lifetime RandomB?C@D @*+,-. /Color Random.-,+*;:98765B /Alpha Random.-,+*=><? /Rotation Speed Random.-,+*?@?/Rotation Yaw Flip Random.-,+*? /Rotation Random?A*+,-./Rotation Basic*+,-./Lifespan Decay.-,+* /Alpha Fade In Random.-,+*==? /Movement BasicIK>J HB*+,-. /Radius ScaleT?QV@@U?W?Sp}?*+,-. /Alpha Fade Out Random?? ף< ף<*+,-./render_animated_spriteshi_jkl?`?a?b?cd?ef?g*+,-.^"% $ # " ! effects\animatedcards\animated_cards.vmt  A A A?@ =    PGAo n /emit_instantaneously2=*+,-. /Color Random9,.*+-:;8765B/Position Within Sphere Randompqrw x v?yzHst u ??{A|A*+,-. /Position Modify Offset Random @A @AH*+,-. /Lifetime Random.-,+*D@FC@FB? /Radius Random.-,+*@@A@?? /Movement Basic,.*+-IJ K/Movement Lock to Control Point??????H*+,-. /Movement Rotate Particle Around Axis.-,+* ?C/Set child control points from particle positions*+,-./Oscillate Scalar?@zDzD?? A A*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?lY?kj_ih^"% $ # " ! @effects\god_ray.vmt  A A A?@ =    PGA /emit_continuously1,.*+-23@40 /Lifetime Random,.*+-B?D @C@@ /Rotation Random.-,+*†? /Color Random.-,+*;˘:F98765B /Alpha Random.-,+*=Z><?/Rotation Yaw Flip Random.-,+*? /Radius Random.-,+*@AAA??/Position Within Sphere Randompqrw x v?yzHst u ???{|*+,-. /Alpha Fade In Random.-,+*??? /Alpha Fade Out Random.-,+*>>??/Lifespan Decay.-,+* /Radius Scale.-,+*SW?U?V?QT? /Radius Scale.-,+*S?W?U?V?QT? /Rotation Spin Roll.-,+*NLM/Movement Lock to Control Point.-,+*H??????/render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^"% $   # " !  effects\electro_beam.vmt  A A A?@ =    PGAo n /emit_continuously.-,+*23D410 /Lifetime Random.-,+*D=C>B? /Color Random.-,+*;:;98765B/Position Within Sphere Randompqrw x B B Bv?yzHst u ???{@|@*+,-. /Position Modify Offset Random @ @H*+,-. /Movement Basic.-,+*J BKI /Radius Scale.-,+*SW?U?V@QTL= /Alpha Fade Out Random.-,+*==??/Movement Lock to Control Point??????H*+,-./Lifespan Decay*+,-. /render_rope.-,+*L=A"% $       #   " ! @effects\god_ray.vmt  A A A?@ =    PGA /emit_continuously043@2-+*.,1 /Lifetime RandomC@@D @B?-+*., /Rotation Random?ˆ*+,-. /Color Random5B6789:;dw*+,-. /Alpha Random<?>=Z*+,-./Rotation Yaw Flip Random?*+,-. /Radius Random??AA@A*+,-./Position Within Sphere Randompqrw x v?yzHst u ???{|*+,-. /Alpha Fade In Random???*+,-. /Alpha Fade Out Random??>>*+,-./Lifespan Decay*+,-. /Radius ScaleT?QV?U?W?S*+,-. /Radius ScaleT?QV?U?W?S?*+,-. /Rotation Spin RollMLN*+,-./Movement Lock to Control Point.-,+*H??????/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^"%! $    #    " !  effects\electro_beam.vmt  A A A?@ =    PGAo n /emit_continuously.-,+*23D410 /Lifetime Random.-,+*D=C>B? /Color Random.-,+*;:98765B/Position Within Sphere Randompqrw x B B Bv?yzHst u ???{@|@*+,-. /Position Modify Offset Random @@ ?H*+,-. /Movement Basic.-,+*J BKI /Radius Scale.-,+*SW?U?V@QTL= /Alpha Fade Out Random.-,+*==??/Movement Lock to Control Point??????H*+,-./Lifespan Decay*+,-. /render_rope.-,+*L=A"%3 $- . / 0 1 2 # $ % & ' ( ) * + , "# !  effects\animatedcards\animated_cards_blue.vmt  A A A?@@ =    PGA /emit_continuously.-,+*23A410 /Color Random5B678;:-+*.,9 /Alpha Random>=<?-+*., /Radius Random-+*.,A0@@ @??/Sequence Random*+,-. /Lifetime Random.-,+*D@?C?B?/Rotation Yaw Flip Random.-,+*? /Rotation Random?C*+,-./Position From Parent Particles.-,+*? /Position Modify Offset Random.-,+*H @ @@ /Movement Basic.-,+*J KI/Lifespan Decay*+,-. /Radius Scale.-,+*SW?U?VL>QT>/Rotation Basic.-,+*/Movement Lock to Control Point.-,+*H?????? /Alpha Fade In Random?=L=*+,-./render_animated_sprites.-,+*gf?e?d?cb?a?`?l?kj_ih^"%$#"!5 6 vgui/white  A A A?@ =    PGAo no n"%G $@ A B C D E F #9 : ; < = > ? "8 ! @effects\god_ray.vmt  A A A?@ =    PGA /emit_continuously043 A2-+*.,1 /Lifetime RandomC?D@B?-+*., /Rotation Random?ˆ*+,-. /Color Random5B6789:;*+,-. /Alpha Random<?>=x*+,-./Rotation Yaw Flip Random?*+,-. /Radius Random.-,+*@AAA??/Position Within Sphere Randompqrw x v?yzHst u ???{|*+,-. /Alpha Fade In Random???*+,-. /Alpha Fade Out Random????*+,-./Lifespan Decay*+,-. /Radius ScaleT?QV?U?W?S*+,-. /Radius ScaleT?QV?U?W?S?*+,-. /Rotation Spin RollMLN*+,-./Movement Lock to Control Point.-,+*H??????/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^"%Y $R S T U V W X #J K L M N O P Q "I ! -effects\splash_ring1.vmt  A A A?@ =    PGA /emit_continuously.-,+*23@410 /Lifetime Random.-,+D?C?B?* /Radius Random.-,+@AAA??*/Position Within Sphere Randompqrw x v?yzHst u ???{?|*+,-. /Alpha Random.-,+*=d>d<? /Position Modify Offset Random @ @H*+,-. /Rotation Random.-,+*C?/Rotation Yaw Flip Random.-,+*? /Color Random*9:x;+,-.8765B /Radius Scale.-,+SW?U?V?QT?* /Alpha Fade and Decay[?X?\?Y]Z*+,-./Movement Lock to Control Point.-,+*H?????? /Movement BasicIKJ *+,-./Lifespan Decay.-,+*/Rotation Basic*+,-. /Rotation Spin Roll.-,+*NLM/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%g $b c d e f #] ^ _ ` a "\ ![ effects\animatedcards\animated_cards_blue.vmt  A A A?@ =    PGAo" n /emit_instantaneously.-,+*2= /Color Random5B678;:-+*.,9/Position Within Sphere Random.-,+*|A{Au ??t sHzyv?x w rqp /Position Modify Offset Random.-,+*H @A @A /Lifetime RandomB?C@FD@F*+,-. /Radius Random??A@@@*+,-. /Movement BasicKJ I-+*.,/Movement Lock to Control Point.-,+*H?????? /Movement Rotate Particle Around AxisC ?*+,-./Set child control points from particle positions.-,+*/Oscillate Scalar.-,+* A A??zDzD@?/render_animated_spriteshi_jklY?`?a?b?cd?ef?g*+,-.^"%$ # "!i j z effects\sc_softglow2.vmt  A A A?@ =    PGAonok n"%y $s t u v w x #m n o p q r "l ! effects\sc_softglow2.vmt  A A A?@ =    PGA /emit_continuously01,.*+-23B4 /Alpha Random,.*+-<?=}>} /Radius Random??@@AA,.*+- /Lifetime Random,.*+-B?D2C>/Position From Parent Particles.-,+* /Color Random.-,+*;:98765B /Position Modify Offset Random.-,+*H @@@ /Movement Basic,.*+-IJ K/Lifespan Decay*+,-. /Alpha Fade and Decay.-,+*Z?]Y\X[?/Movement Lock to Control Point.-,+*H?????? /Radius Scale.-,+*SW?U>V?QT? /Radius Scale.-,+*S>W?U?V433?QT?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^o{ n"% $ #~  "} ! | effects\spark.vmt  A A A?@ =    PGA/Collision via tracesA@ DEBRIS?>*+,-. /emit_continuously01,.*+-23HB4 /Alpha Random,.*+-<?=> /Radius Random??@?A@,.*+- /Lifetime Random,.*+-B?D=CL> /Color Random5B6789:;*+,-. /Velocity Random.-,+*H*)Bx w /Position From Parent Particles.-,+* /Movement Basic,.*+-IJ K /Alpha Fade and DecayX?YZ?,.*+-[?\?] /Radius ScaleT?QV?U@W?S*+,-./Movement Lock to Control Point.-,+*H??????/render_sprite_trail`?a?b?cd?ef?g,.*+-@A>l=^o n"% $ # " ! #effects\electro_beam.vmt  A A A?@ =    PGA /emit_continuously43A2-+*.,10 /Alpha Random>=<?-+*., /Radius Random-+*.,AA@A?? /Lifetime RandomC?D=B?-+*.,/Position From Parent Particles*+,-. /Color Random5B6789:;*+,-. /Velocity Random.-,+*H*)Ax w /Movement BasicKJ I-+*.,/Lifespan Decay.-,+* /Alpha Fade and Decay[?X?\?Y]Z*+,-./Movement Lock to Control Point??????H*+,-. /Radius ScaleT?QVU?W?S*+,-. /render_rope.-,+* ף=A /Position Modify Offset Random A AH*+,-./Position Within Sphere Random.-,+*|A{Au ??t sHzyv?x w rqp/Movement Lock to Control Point??????H*+,-. /Movement Rotate Particle Around Axis.-,+* ?C/Set child control points from particle positions*+,-."% $ # " ! particle\white_square.vmt  A A A?@ =    PGA /emit_continuously43A2-+*.,10 /Alpha Random>=d<?-+*., /Radius Random-+*.,A @@??? /Lifetime RandomC?DL>B?-+*.,/Position Within Sphere Randompqrw x v?yzHst u ???{A|@*+,-./Velocity Inherit from Control Point.-,+*'.= /Position Modify Offset Random @ @H*+,-. /Color Random5B678.-,+; : 9* /Movement BasicKJ HBI-+*., /Radius Scale.-,+*SW?U?VQT?/Lifespan Decay.-,+*/Movement Lock to Control Point????H*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"% $ # " ! -effects\workshop\holo_glow.vmt  A A A?@ =    PGAo n /emit_continuously0143A2*+,-. /Lifetime Random*B?C?D?+,-. /Radius Random*??A?@?+,-. /Color Random*9: ; +,-.8765B/Position Within Sphere Random.-,+*|{@u ???t sHzyv?x w rqp /Alpha Random<?>=d*+,-. /Position Modify Offset Random.-,+*H @ @ /Radius Scale*Tfff?QV0AU@@W?S+,-. /Alpha Fade and Decay.-,+*Z]Y\?X?[?/Movement Lock to Control Point??????H*+,-. /Movement Basic.-,+*J KI/Oscillate Scalar.-,+*@@@@??A?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"% $ # " ! -effects\workshop\holo_glow.vmt  A A A?@ =    PGAo n"% $ # " ! particle\white_square.vmt  A A A?@ =    PGA /emit_continuously01,.*+-23A4 /Alpha Random,.*+-<?=d> /Radius Random??@?A @,.*+- /Lifetime Random,.*+-B?DL>C?/Position Within Sphere Random.-,+*|@{Au ???t sHzyv?x w rqp/Velocity Inherit from Control Point.='*+,-. /Color Random*9:o;o+,-.8765B /Position Modify Offset Random.-,+*H @ @ /Movement Basic,.*+-IJ HBK /Radius ScaleT?QVU?W?S*+,-./Lifespan Decay*+,-./Movement Lock to Control Point.-,+*H????/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^ /emit_continuously.-,+*23A410 /Lifetime Random.-,+D?C?B?* /Radius Random.-,+@?A???* /Color Random5B678.-,+;o:o9*/Position Within Sphere Randompqrw x v?yzHst u ???{@|*+,-. /Alpha Random.-,+*=><? /Position Modify Offset Random @ @H*+,-. /Radius Scale.-,+SW?U@@V0AQTfff?* /Alpha Fade and Decay[?X?\?Y]Z*+,-./Movement Lock to Control Point.-,+*H?????? /Movement BasicIKJ *+,-./Oscillate Scalar?A??@@ A A*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"% $ # " ! @effects\wispy_smoke_add.vmt  A A A?@ =    PGA /emit_continuously043@2-+*.,1 /Lifetime RandomC?D@B?-+*., /Rotation Random?ˆ*+,-. /Color Random5B6789:K;RR*+,-. /Alpha Random<?>=*+,-./Rotation Yaw Flip Random?*+,-. /Radius Random??ApA@ A*+,-. /Position Within Box Random.-,+*0 / A' /Alpha Fade In Random???*+,-. /Alpha Fade Out Random??>>*+,-./Lifespan Decay*+,-. /Radius ScaleT?QV?U?W?S*+,-. /Radius ScaleT?QV?U?W?S?*+,-. /Rotation Spin RollMLN*+,-./Movement Lock to Control Point.-,+*H??????/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^"% $ # " ! @effects\spotlight_single_wide_add.vmt  A A A?@ =    PGA /emit_continuously1,.*+-23 A40 /Lifetime Random,.*+-B?D@C? /Rotation Random.-,+*†? /Color Random.-,+*;:x98765B /Alpha Random.-,+*=x><?/Rotation Yaw Flip Random.-,+*? /Radius Random??AA@A*+,-./Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Alpha Fade In Random.-,+*??? /Alpha Fade Out Random.-,+*????/Lifespan Decay.-,+* /Radius Scale.-,+*SW?U?V?QT? /Radius Scale.-,+*S?W?U?V?QT? /Rotation Spin Roll.-,+*NLM/Movement Lock to Control Point.-,+*H??????/render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^"% $# " ! @effects\spotlight_single_add.vmt  A A A?@ =    PGA /emit_continuously043@2-+*.,1 /Lifetime RandomC?D@B?-+*., /Rotation Random?ˆ*+,-. /Color Random5B6789:F;C*+,-. /Alpha Random<?>=Z*+,-./Rotation Yaw Flip Random?*+,-. /Radius Random??AA@A*+,-./Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Alpha Fade In Random???*+,-. /Alpha Fade Out Random??>>*+,-./Lifespan Decay*+,-. /Radius ScaleT?QV?U?W?S*+,-. /Radius ScaleT?QV?U?W?S?*+,-. /Rotation Spin RollMLN*+,-./Movement Lock to Control Point.-,+*H??????/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^"%$#"!   vgui/white  A A A?@ =    PGAo n"%$#" ! @effects\spotlight_single_add.vmt  A A A?@ =    PGA /emit_continuously1,.*+-23@40 /Lifetime Random,.*+-B?D@C? /Rotation Random.-,+*†? /Color Random.-,+*;RR:K98765B /Alpha Random.-,+*=Z><?/Rotation Yaw Flip Random.-,+*? /Radius Random.-,+*@AAA??/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Alpha Fade In Random.-,+*??? /Alpha Fade Out Random.-,+*>>??/Lifespan Decay.-,+* /Radius Scale.-,+*SW?U?V?QT? /Radius Scale.-,+*S?W?U?V?QT? /Rotation Spin Roll.-,+*NLM/Movement Lock to Control Point.-,+*H??????/render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^o no no no!n"%3$+,-./012##$%&'()*""! @effects\particle_glow_05.vmt  A A A?@ =    PGA /emit_continuously1,.*+-23A40 /Lifetime Random,.*+-B?D>CL? /Rotation Random.-,+*†? /Color Random.-,+*;RR:K98765B /Alpha Random.-,+*=><?/Rotation Yaw Flip Random.-,+*? /Radius Random.-,+*@@AA??/Position Within Sphere Random.-,+*|{u ???t sHzy Bv?x w rqp/Velocity Noise.-,+*? #< HB ??C /Alpha Fade In Random.-,+*??? /Alpha Fade Out Random.-,+*>>??/Lifespan Decay.-,+* /Radius Scale.-,+*SW?U?V?QT? /Radius Scale.-,+*S?W?U?V?QT? /Rotation Spin Roll.-,+*NLM/Movement Lock to Control Point.-,+*H?????? /Movement Basic.-,+*J KI/render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^"%B$<=>?@A#6789:;"5! particle\particle_crescent.vmt  A A A?@ =    PGA /emit_continuously.-,+*23A410 /Radius Random.-,+@ AA A??* /Color Random5B678.-,+;:x9*/Position Within Sphere Randompqrw x v?yzHst u ???{|*+,-. /Alpha Random.-,+*=d>d<? /Position Modify Offset Random @ @H*+,-./remap initial scalar- D -+*.,E,/Movement Lock to Control Point.-,+*H?????? /Movement BasicIKJ *+,-. /Rotation Spin Roll.-,+*N-LM/Lifespan Decay.-,+* /Radius Scale.-,+*SW?UV?QT? /Alpha Fade and Decay.-,+*Z]Y\L>XL?[?/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%U$OPQRST#HIJKLMN"G!DEF -particle\particle_glow_01.vmt  A A A?@ =    PGAo4no noH n /emit_continuously.-,+*23@410 /Lifetime Random.-,+D?C?B?* /Radius Random.-,+@AAA??*/Position Within Sphere Randompqrw x v?yzHst u ???{@|*+,-. /Alpha Random.-,+*=d>d<? /Position Modify Offset Random @ @H*+,-. /Rotation Random.-,+*C? /Color Random*9:N;@+,-.8765B /Radius Scale.-,+SW?U?V?QT?* /Alpha Fade and Decay[?X?\?Y]Z*+,-./Movement Lock to Control Point.-,+*H?????? /Movement BasicIKJ *+,-./Lifespan Decay.-,+*/Rotation Basic*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%d$^_`abc#XYZ[\]"W! Zeffects\softglow.vmt  A A A?@ =    PGA /emit_continuously43HB2-+*.,10 /Radius Random-+*.,AA@@??/Position Within Sphere Randompqrw HBx Av?y Az AHst u ???{@|*+,-./Velocity Inherit from Control Point.-,+*'.= /Position Modify Offset Random @ @H*+,-. /Lifetime RandomB?CL>D=*+,-. /Color Random5B678;:~a.-,+*9 /Movement BasicKJ I-+*., /Radius Scale.-,+*SW?U?V?QT?/Lifespan Decay.-,+*/Movement Lock to Control Point????H*+,-. /Alpha Fade and Decay[?X?\?Y]Z*+,-. /Color FadeROP?Q.-,+*/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%s$mnopqr#ghijkl"f! Zeffects\glowdrip_add.vmt  A A A?@ =    PGA /emit_continuously01,.*+-23pA4 /Radius Random??@@AA,.*+-/Position Within Sphere Random.-,+*|{@@u ???t sHzHByHBv?x AAw BBrqp/Velocity Inherit from Control Point.='*+,-. /Position Modify Offset Random.-,+*H @ @ /Lifetime Random.-,+*D>C?B? /Color Random9*+,-.:;@;G/8765B /Movement Basic,.*+-IJ K /Radius ScaleT?QV?U?W?S*+,-./Lifespan Decay*+,-./Movement Lock to Control Point.-,+*H???? /Alpha Fade and Decay.-,+*Z?]Y\?X?[? /Color FadeROP?Q.-,+*/render_sprite_trailDl=`?a?b?cd?ef?g*+,-.^"%$#xyz{|}~"w!uv Zparticle\drink\drink_goop3.vmt  A A A?@ =    PGAoenoVn /emit_continuously43A2-+*.,10 /Radius Random-+*.,AA@A??/Position Within Sphere Randompqrw BHBx Av?ypBzHst u ???{|*+,-./Velocity Inherit from Control Point.-,+*'.= /Position Modify Offset Random @ @H*+,-. /Rotation Random.-,+*C? /Lifetime RandomB?C>DL>*+,-./Sequence Random*+,-. /Color Random5B678;G/:;@.-,+*9 /Movement BasicKJ I-+*., /Radius Scale.-,+*SW?U?V>QT?/Lifespan Decay.-,+*/Movement Lock to Control Point????H*+,-. /Alpha Fade and Decay.-,+*Z?]Y\?X?[? /Color FadeROP?Q.-,+*/render_animated_spriteshi_jkl B`?a?b?cd?ef?g*+,-.^"%$#"! deffects\confetti\confetti.vmt  A A A?@WW =    PGA/random force.-,+*  AAAo n /emit_continuously0143A2*+,-. /Radius Random??A@@@*+,-./Position Within Sphere Randompqrw HCx Bv?yHBz AHst u ???{|*+,-. /Lifetime RandomB?C?D@?*+,-. /Color Random.-,+*;:98765B /Alpha Random.-,+*=><? /Rotation Speed Random.-,+*@ A?/Rotation Yaw Flip Random.-,+*? /Rotation Random?C*+,-./Rotation Basic*+,-./Lifespan Decay.-,+* /Alpha Fade In Random.-,+*==? /Alpha Fade Out Random.-,+*>>?? /Movement BasicIK>J *+,-./render_animated_spriteshi_jkl?`?a?b?cd?ef?g*+,-.^"%$ # "! @particle\flamethrowerfire\flamethrowerfire102_gray.vmt  A A A?@@ =    PGA /emit_continuously043B2-+*.,1 /Lifetime RandomC?D@?B?-+*., /Color Random;B:_}-+*.,98765B /Alpha Random>d=K<?-+*., /Radius Random-+*.,A A@A??/lifetime from sequence B*+,-./Sequence Random*+,-./Position From Parent Particles.-,+* /Rotation Random.-,+*C? /Position Modify Offset Random.-,+*H pA pA /Movement BasicKJ I-+*., /Rotation Spin Roll-+*.,NML /Color FadeRTxQP?O-+*., /Radius ScaleQW?-+*.,VL?U?T@?S /Rotation Spin RollMLN*+,-./Lifespan Decay.-,+* /Alpha Fade In Random.-,+*>>? /Alpha Fade Out Random.-,+*>>??/Movement Lock to Control Point.-,+*H=L>?>>?/render_animated_spritesl Bk-+*.,jihgf?ed?cb?a?`?_^"%$# "! Keffects\tp_spark.vmt  @@@?? =    PGA /emit_continuously.-,+*23A410 /Radius Random.-,+*@@A A?? /Alpha Random.-,+*=A>d<?/Position Within Sphere Random.-,+*|?{@u ???t sHzyv?x w rqp /Lifetime Random.-,+*D>C?B? /Color Random9:; *+,-.8765B /Rotation Random?A*+,-. /Position Modify Offset Random @@ A AH*+,-./lifetime from sequence.-,+*A/Sequence Random.-,+* /Alpha Fade and Decay.-,+*Z]Y\?X?[? /Movement Basic.-,+*J CK #;I/Movement Lock to Control Point.-,+*H?????? /Color FadeQP?OR*+,-./render_animated_sprites.-,+*lAkjihgf?ed?cb?a?`?_^"%$# "! Keffects\tp_spark.vmt  @@@?? =    PGA /emit_continuously0143A2*+,-. /Radius Random??A A@@*+,-. /Alpha Random<?>d=A*+,-./Position Within Sphere Randompqrw x v?yzHst u ???{@|?*+,-. /Lifetime RandomB?C?D>*+,-. /Color Random5B678.-,+*;C:9 /Rotation Random.-,+*A? /Position Modify Offset Random.-,+*H A @@ A/lifetime from sequenceA*+,-./Sequence Random*+,-. /Alpha Fade and Decay[?X?\?Y]Z*+,-. /Movement BasicIK #;J C*+,-./Movement Lock to Control Point??????H*+,-. /Color Fade.-,+*ROP?Q/render_animated_sprites_`?a?b?cd?ef?ghijklA*+,-.^"%$# "! deffects\tp_sparkle2.vmt  @@@?? =    PGA /emit_continuously.-,+*23 B410 /Alpha Random.-,+*=><?/Position Within Sphere Random.-,+*|{Au ???t sHzyv?x w rqp /Lifetime Random.-,+*D>C?B? /Radius Random.-,+*@?A@?@ /Color Random9:;**+,-.8765B /Rotation Random?A*+,-./lifetime from sequence.-,+*A/Sequence Random.-,+* /Position Modify Offset Random.-,+*H A A /Alpha Fade and Decay.-,+*Z]Y\?X?[@ /Movement Basic.-,+*J aCK #;I/Movement Lock to Control Point.-,+*H?????? /Color FadeQP@OR*+,-./render_animated_sprites.-,+*lAkjihgf?ed?cb?a?`?_^"%$#"! deffects\tp_sparkle2.vmt  A A A?@WW =    PGAonon"%$# "! deffects\tp_sparkle2.vmt  @@@?? =    PGA /emit_continuously0143 B2*+,-. /Alpha Random<?>=*+,-./Position Within Sphere Randompqrw x v?yzHst u ???{A|*+,-. /Lifetime RandomB?C?D>*+,-. /Radius Random?@A@@?*+,-. /Color Random5B678.-,+*;: 9 /Rotation Random.-,+*A?/lifetime from sequenceA*+,-./Sequence Random*+,-. /Position Modify Offset Random.-,+*H A A /Alpha Fade and Decay[@X?\?Y]Z*+,-. /Movement BasicIK #;J aC*+,-./Movement Lock to Control Point??????H*+,-. /Color Fade.-,+*ROP@Q/render_animated_sprites_`?a?b?cd?ef?ghijklA*+,-.^ /emit_continuously0143pB2*+,-. /Radius Random??A@@@?*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{`A|`A*+,-. /Lifetime RandomB?CL?D>*+,-. /Position Modify Offset Random A AH*+,-. /Color Random.-,+*;BT:2 98765B /Alpha Random.-,+*=><? /Rotation Speed Random.-,+*@A?/Rotation Yaw Flip Random.-,+*?/Rotation Basic*+,-./Lifespan Decay.-,+* /Alpha Fade In Random.-,+*==? /Alpha Fade Out Random.-,+*L>L>?? /Movement BasicIK>J *+,-. /Radius Scale.-,+*SW?U?V@QT= /Movement Rotate Particle Around AxisB ?*+,-./Movement Lock to Control Point.-,+*H??????/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%$   #  "!  effects\healsign.vmt  A A A?@@ =    PGA /emit_instantaneously2*+,-. /Color Random5B6789,.*+-:; /Alpha Random,.*+-<?=> /Radius Random??@@A@,.*+- /Lifetime RandomB?C?D?*+,-./Position Within Sphere Randompqrw Bx Bv?yzHst u ???{|*+,-. /Position Modify Offset Random @A @AH*+,-. /Movement Basic,.*+-IJ BK= /Color Fade,.*+-OL>P?QRf /Radius ScaleSTfff?U@@V@,.*+-W?Q /Alpha Fade and DecayX333?YZ,.*+-[?\]/Movement Lock to Control Point??????H*+,-./render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^"%$#"!  effects\healsign.vmt  A A A?@@ =    PGA /emit_instantaneously.-,+*2 /Color Random;Z:~-+*.,98765B /Alpha Random>=<?-+*., /Radius Random-+*.,A@@@?? /Lifetime Random.-,+*D?C?B?/Position Within Sphere Random.-,+*|{u ???t sHzyv?x HBw HBrqp /Position Modify Offset Random.-,+*H @A @A /Movement BasicK=J BI-+*., /Color FadeRQP?OL>-+*., /Radius ScaleQW?-+*.,V@U@@Tfff?S /Alpha Fade and Decay]\[?-+*.,ZYX333?/Movement Lock to Control Point.-,+*H??????/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^"%+$()*#!"#$%&'" ! effects\sc_softglow.vmt  A A A?@@ =    PGA /emit_instantaneously2*+,-. /Color Random9,.*+-:.n;8765B /Alpha Random,.*+-<?=> /Radius Random??@AAA,.*+-/Position Within Sphere Randompqrw x v?yzHst u ??{|*+,-./Rotation Yaw Flip Random.-,+*? /Rotation Random? A 4C*+,-. /Position Modify Offset Random.-,+*H PA PA /Movement Basic,.*+-IJ K /Alpha Fade In Random???*+,-./Movement Lock to Control Point??????H*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l`@kj_ih^"%$klmnopqr#defghij"c!/ETb -.effects\animatedbat\animated_bat_sc.vmt  A A A?@@ =    PGA/random force CCC *+,-. /Pull towards control point'()C*+,-.o0n"%D$ ;<=>?@ABC# 23456789:"1! @particle\flamethrowerfire\flamethrowerfire102.vmt  A A A?@@ =    PGA /emit_continuously043B2-+*.,1 /Lifetime RandomC?D@?B?-+*., /Color Random;h:h-+*.,98765B /Alpha Random>d=K<?-+*., /Radius Random-+*.,A A@A??/lifetime from sequence B*+,-./Sequence Random*+,-./Position From Parent Particles.-,+* /Rotation Random.-,+*C? /Position Modify Offset Random.-,+*H pA pA /Movement BasicKJ I-+*., /Rotation Spin Roll-+*.,NML /Color FadeRTQP?O-+*., /Radius ScaleQW?-+*.,VL?U?T@?S /Rotation Spin RollMLN*+,-./Lifespan Decay.-,+* /Alpha Fade In Random.-,+*>>? /Alpha Fade Out Random.-,+*>>??/Movement Lock to Control Point.-,+*H=L>?>>?/render_animated_spritesl Bk-+*.,jihgf?ed?cb?a?`?_^oFn"%S$NOPQR#HIJKLM"G! effects\animatedbat\animated_bat_sc.vmt  A A A?@@ =    PGA /emit_instantaneously.-,+*2 /Color Random5B678;%:%-+*.,9 /Alpha Random>=<?-+*., /Radius Random-+*.,A0A@0A??/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Rotation Random.-,+*4C? /Position Modify Offset Random.-,+*H pA pA /Movement BasicKJ I-+*.,/Rotation Basic.-,+*/Oscillate Scalar.-,+*@@?@#tI#tI@? /Alpha Fade In Random.-,+*???/Movement Lock to Control Point.-,+*H??????/render_animated_spriteshi_jkl`@`?a?b?cd?ef?g*+,-.^oUn"%a$^_`#WXYZ[\]"V! effects\sc_softglow.vmt  A A A?@@ =    PGA /emit_instantaneously.-,+*2 /Color Random5B678;=:ƣ-+*.,9 /Alpha Random>=<?-+*., /Radius Random-+*.,AA@A??/Position Within Sphere Random.-,+*|{u ??t sHzyv?x w rqp/Rotation Yaw Flip Random?*+,-. /Rotation Random.-,+*4C  A? /Position Modify Offset Random PA PAH*+,-. /Movement BasicKJ I-+*., /Alpha Fade In Random.-,+*???/Movement Lock to Control Point.-,+*H??????/render_animated_spriteshi_jkl`@`?a?b?cd?ef?g*+,-.^oUn /emit_instantaneously.-,+*2 /Color Random9,.*+-:;8765B /Alpha Random,.*+-<?=> /Radius Random??@AA A,.*+- /Lifetime RandomB?C AD A*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{A|A*+,-./Rotation Yaw Flip Random.-,+*? /Rotation Random? A 4C*+,-. /Movement Basic,.*+-IJ K/Rotation Basic*+,-./Oscillate Vector.-,+* ?? @@ L?L? @@OGOG@? /Radius ScaleT?QV?U?W=S*+,-. /Movement Rotate Particle Around AxisA ?*+,-./Movement Max Velocity#A*+,-./Set child control points from particle positions*+,-./Movement Lock to Control Point.-,+*H??????"%$ ~# uvwxyz{|}"t! @particle\flamethrowerfire\flamethrowerfire102_gray.vmt  A A A?@@ =    PGA /emit_continuously043B2-+*.,1 /Lifetime RandomC?D@?B?-+*., /Color Random;|B:_-+*.,98765B /Alpha Random>d=K<?-+*., /Radius Random-+*.,A A@A??/lifetime from sequence B*+,-./Sequence Random*+,-./Position From Parent Particles.-,+* /Rotation Random.-,+*C? /Position Modify Offset Random.-,+*H pA pA /Movement BasicKJ I-+*., /Rotation Spin Roll-+*.,NML /Color FadeRnLQP?O-+*., /Radius ScaleQW?-+*.,VL?U?T@?S /Rotation Spin RollMLN*+,-./Lifespan Decay.-,+* /Alpha Fade In Random.-,+*>>? /Alpha Fade Out Random.-,+*>>??/Movement Lock to Control Point.-,+*H=L>?>>?/render_animated_spritesl Bk-+*.,jihgf?ed?cb?a?`?_^"%$#"! effects\animatedbat\animated_bat_sc.vmt  A A A?@@ =    PGA /emit_instantaneously.-,+*2 /Color Random5B678;k:k-+*.,9 /Alpha Random>=<?-+*., /Radius Random-+*.,A0A@0A??/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Rotation Random.-,+*4C? /Position Modify Offset Random.-,+*H pA pA /Movement BasicKJ I-+*.,/Rotation Basic.-,+*/Oscillate Scalar.-,+*@@?@#tI#tI@? /Alpha Fade In Random.-,+*???/Movement Lock to Control Point.-,+*H??????/render_animated_spriteshi_jkl`@`?a?b?cd?ef?g*+,-.^"%$#"! effects\animatedbat\animated_bat_sc.vmt  A A A?@@ =    PGA/random force CCC *+,-. /Pull towards control point'()C*+,-.osnon"%$#"! effects\sc_softglow.vmt  A A A?@@ =    PGA /emit_instantaneously2*+,-. /Color Random9,.*+-:;8765B /Alpha Random,.*+-<?=> /Radius Random??@AAA,.*+-/Position Within Sphere Randompqrw x v?yzHst u ??{|*+,-./Rotation Yaw Flip Random.-,+*? /Rotation Random? A 4C*+,-. /Position Modify Offset Random.-,+*H PA PA /Movement Basic,.*+-IJ K /Alpha Fade In Random???*+,-./Movement Lock to Control Point??????H*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l`@kj_ih^onon /emit_instantaneously.-,+*2 /Color Random9,.*+-:;8765B /Alpha Random,.*+-<?=> /Radius Random??@AA A,.*+- /Lifetime RandomB?C AD A*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{A|A*+,-./Rotation Yaw Flip Random.-,+*? /Rotation Random? A 4C*+,-. /Movement Basic,.*+-IJ K/Oscillate Vector?@OGOG @@ L?L? @@ ??*+,-./Rotation Basic*+,-. /Radius ScaleT?QV?U?W=S*+,-. /Movement Rotate Particle Around AxisA ?*+,-./Movement Max Velocity#A*+,-./Set child control points from particle positions*+,-./Movement Lock to Control Point.-,+*H??????"%$#"! deffects\tp_sparkle2.vmt  A A A?@WW =    PGAonon /emit_continuously.-,+*23pB410 /Radius Random.-,+*@?A@@??/Position Within Sphere Random.-,+*|`A{`Au ??t sHzyv?x w rqp /Lifetime Random.-,+*D>CL?B? /Position Modify Offset Random.-,+*H A A /Color Random5B6789:;H*+,-. /Alpha Random<?>=*+,-. /Rotation Speed Random?A@*+,-./Rotation Yaw Flip Random?*+,-./Rotation Basic.-,+*/Lifespan Decay*+,-. /Alpha Fade In Random?==*+,-. /Alpha Fade Out Random??L>L>*+,-. /Movement Basic.-,+*J K>I /Radius ScaleT=QV@U?W?S*+,-. /Movement Rotate Particle Around Axis.-,+* ?B/Movement Lock to Control Point.-,+*H??????/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$#"! effects\animatedbat\animated_bat_sc.vmt  A A A?@@ =    PGA/random force CCC *+,-. /Pull towards control point'()C*+,-.ononon"%$#"! effects\animatedbat\animated_bat_sc.vmt  A A A?@@ =    PGA /emit_instantaneously.-,+*2 /Color Random5B678;Q:z-+*.,9 /Alpha Random>=<?-+*., /Radius Random-+*.,A0A@0A??/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Rotation Random.-,+*4C? /Position Modify Offset Random.-,+*H pA pA /Movement BasicKJ I-+*.,/Rotation Basic.-,+*/Oscillate Scalar.-,+*@@?@#tI#tI@? /Alpha Fade In Random.-,+*???/Movement Lock to Control Point.-,+*H??????/render_animated_spriteshi_jkl`@`?a?b?cd?ef?g*+,-.^on /emit_instantaneously.-,+*2 /Color Random9,.*+-:;8765B /Alpha Random,.*+-<?=> /Radius Random??@AA A,.*+- /Lifetime RandomB?C AD A*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{A|A*+,-./Rotation Yaw Flip Random.-,+*? /Rotation Random? A 4C*+,-. /Movement Basic,.*+-IJ K/Rotation Basic*+,-./Oscillate Vector.-,+* ?? @@ L?L? @@OGOG@? /Radius ScaleT?QV?U?W=S*+,-. /Movement Rotate Particle Around AxisA ?*+,-./Movement Max Velocity#A*+,-./Set child control points from particle positions*+,-./Movement Lock to Control Point.-,+*H??????"% $   #"! effects\achieved.vmt  A A A?@@ =    PGA /Constrain distance to control point '@BA*+,-./random force CCC *+,-. /Pull towards control point'()C*+,-. /emit_continuously0143@?2*+,-. /Color Random9,.*+-:;8765B /Alpha Random,.*+-<?=> /Radius Random??@@AA,.*+- /Lifetime RandomB?C@D@*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{B|A*+,-./Rotation Yaw Flip Random.-,+*? /Movement Basic,.*+-IJ BK/Movement Lock to Control Point????==H*+,-./Oscillate Vector?@OGOG @@@ ??? ??? *+,-. /Alpha Fade Out Random??>>*+,-./Lifespan Decay*+,-./Rotation Basic*+,-./Oscillate Scalar?@#tI#tI@?@@*+,-. /Alpha Fade In Random?==*+,-. /Alpha Fade Out Random??L=L=*+,-. /Radius ScaleT?QV?U?W=S*+,-. /Movement Rotate Particle Around AxisA ?*+,-./Movement Max Velocity#B*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l@kj_ih^"%$#"!  vgui/white  A A A?@ =    PGA/random force AA A*+,-.on /emit_continuously.-,+*23zD410 /Lifetime Random.-,+*D333?C333?B? /Radius Random.-,+*@@A@?? /Position Within Box Random.-,+*0 / A A' /Movement Basic.-,+*J KI /Alpha Fade and Decay.-,+*Z?]Y\?X?[?/Set child control points from particle positions.-,+*/Movement Lock to Control Point??????H*+,-."%#$ !"#"! effects\hwn_spell_wheel01.vmt  BBB?@ =    PGA /emit_continuously0143zD2*+,-. /Radius Random.-,+*@`AA`A?? /Lifetime Random.-,+*D<FC<FB /Alpha Random<?>=*+,-. /Color Random.-,+*;I:|598765B/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Movement Basic.-,+*J KI /Alpha Fade In Random.-,+*???/Rotation Basic.-,+* /Rotation Spin Roll.-,+*NLM/Movement Lock to Control Point.-,+*H??????/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%/$+,-.#&'()*"%! effects\hwn_spell_wheel01b.vmt  BBB?@ =    PGA /emit_continuously.-,+*23zD410 /Radius Random.-,+*@`AA`A?? /Lifetime Random.-,+*D<FC<FB? /Alpha Random<?>=*+,-. /Color Random.-,+*;:u98765B/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Alpha Fade In Random.-,+*L>L>? /Rotation Spin RollMLN*+,-. /Movement BasicIKJ *+,-./Movement Lock to Control Point.-,+*H??????/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%d$_`abc# VWXYZ[\]^"U!1C dparticle\flamethrowerfire\flamethrowerfire102_gray.vmt  A A A?@ =    PGAo2n"%B$=>?@A# 456789:;<"3! 2particle\flamethrowerfire\flamethrowerfire102_gray.vmt  A A A?@ =    PGA /emit_continuously01,.*+-2=3 B4 /Lifetime Random,.*+-B?DL>CL> /Rotation Random?4Æ4C,.*+- /Radius Random??@L=A=,.*+- /Alpha Random,.*+-<==>K /Color Random5B6789, #<.*+=-:}w;p/Rotation Yaw Flip Random?*+,-./Sequence Random*+,-./lifetime from sequence B*+,-./Position From Parent Particles.-,+* /Movement Basic,.*+-IJ K= /Radius ScaleSTL?UAV A,.*+-W?Q /Alpha Fade and DecayXL>YZ,.*+-[fff?\=] /Color Fade,.*+-OP?QR/Movement Lock to Control Point.-,+*H??????/render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^oDn"%T$OPQRS# FGHIJKLMN"E! dparticle\particle_glow_06.vmt  A A A?@ =    PGA /emit_continuously01,.*+-2=3@4 /Radius Random??@@AA,.*+- /Lifetime Random,.*+-B?D433?C? /Rotation Random?4Æ4C,.*+- /Alpha Random,.*+-<==>( /Color Random5B6789, #<.*+=-:;q9/Rotation Yaw Flip Random?*+,-./Sequence Random*+,-./lifetime from sequenceA*+,-./Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Movement Basic,.*+-IJ K= /Radius ScaleST>U?V?,.*+-W?Q /Alpha Fade and DecayXfff?YZ,.*+-[?\=] /Color Fade,.*+-OP?QR~[/Movement Lock to Control Point.-,+*H??????/render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^ /emit_continuously43 A2=-+*.,10 /Lifetime RandomC?D433?B?-+*., /Rotation Random-+*.,4C4Å? /Radius Random-+*.,A?@??? /Alpha Random>K=<=-+*., /Color Random;9:ԥ-+=*., #<98765B/Rotation Yaw Flip Random.-,+*?/Sequence Random.-,+*/lifetime from sequence.-,+*A/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Movement BasicK=J I-+*., /Radius ScaleQW?-+*.,V?U?T>S /Alpha Fade and Decay]\=[?-+*.,ZYXfff? /Color FadeR[QP?O-+*.,/Movement Lock to Control Point.-,+*H??????/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^"%$#"!fght vgui/white  A A A?@ =    PGAo$nonoin"%$pqrs#mno"l!k jvgui/white  A A A?@ =    PGA/random force.-,+* A AAo0n /emit_continuously0143zD2>*+,-. /Lifetime RandomB?C333?D333?*+,-. /Radius Random??A@@@*+,-. /Position Within Box Random'/ A A0 *+,-. /Movement BasicIKJ *+,-. /Alpha Fade and Decay[?X?\?Y]Z?*+,-./Set child control points from particle positions*+,-./Movement Lock to Control Point.-,+*H??????oun"%$|}~#yz{"x!w vvgui/white  A A A?@ =    PGA/random force AA A*+,-.o0n /emit_continuously.-,+*23zD410 /Lifetime Random.-,+*D333?C333?B? /Radius Random.-,+*@@A@?? /Position Within Box Random.-,+*0 / A A' /Movement Basic.-,+*J KI /Alpha Fade and Decay.-,+*Z?]Y\?X?[?/Set child control points from particle positions.-,+*/Movement Lock to Control Point??????H*+,-. /emit_continuously.-,+*23A410/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Position Modify Offset Random.-,+*H A A /Lifetime Random.-,+*D<FC<FB?/Movement Lock to Control Point.-,+*H?????? /Movement Basic.-,+*J KI/Set child control points from particle positions.-,+*/Set Control Point Positions.-,+*  C  "%$#"! vgui/white  A A A?@ =    PGAon"%$#"! effects\hwn_spell_wheel01b.vmt  BBB?@ =    PGA /emit_continuously.-,+*23zD410 /Radius Random.-,+*@`AA`A?? /Lifetime Random.-,+*D<FC<FB? /Alpha Random<?>=*+,-. /Color Random.-,+*;:u98765B/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Alpha Fade In Random.-,+*L>L>? /Rotation Spin RollMLN*+,-. /Movement BasicIKJ *+,-./Movement Lock to Control Point.-,+*H??????/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^on"%$#"! effects\hwn_spell_wheel01.vmt  BBB?@ =    PGA /emit_continuously0143zD2*+,-. /Radius Random.-,+*@`AA`A?? /Lifetime Random.-,+*D<FC<FB /Alpha Random<?>=*+,-. /Color Random.-,+*;It:}98765B/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Movement Basic.-,+*J KI /Alpha Fade In Random.-,+*???/Rotation Basic.-,+* /Rotation Spin Roll.-,+*NLM/Movement Lock to Control Point.-,+*H??????/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^on"%$#"! vgui/white  A A A?@ =    PGA/random force.-,+* A AAon"%$# "! dparticle\flamethrowerfire\flamethrowerfire102_gray.vmt  A A A?@ =    PGAon"%$# "! 2particle\flamethrowerfire\flamethrowerfire102_gray.vmt  A A A?@ =    PGA /emit_continuously01,.*+-2=3 B4 /Lifetime Random,.*+-B?DL>CL> /Rotation Random?4Æ4C,.*+- /Radius Random??@L=A=,.*+- /Alpha Random,.*+-<==>K /Color Random5B6789, #<.*+=-:;Uq/Rotation Yaw Flip Random?*+,-./Sequence Random*+,-./lifetime from sequence B*+,-./Position From Parent Particles.-,+* /Movement Basic,.*+-IJ K= /Radius ScaleSTL?UAV A,.*+-W?Q /Alpha Fade and DecayXL>YZ,.*+-[fff?\=] /Color Fade,.*+-OP?QR/Movement Lock to Control Point.-,+*H??????/render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^ /emit_continuously43 A2=-+*.,10 /Lifetime RandomC?D433?B?-+*., /Rotation Random-+*.,4C4Å? /Radius Random-+*.,A?@??? /Alpha Random>K=<=-+*., /Color Random;:Z-+=*., #<98765B/Rotation Yaw Flip Random.-,+*?/Sequence Random.-,+*/lifetime from sequence.-,+*A/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Movement BasicK=J I-+*., /Radius ScaleQW?-+*.,V?U?T>S /Alpha Fade and Decay]\=[?-+*.,ZYXfff? /Color FadeR[QP?O-+*.,/Movement Lock to Control Point.-,+*H??????/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^ /emit_continuously0143zD2>*+,-. /Lifetime RandomB?C333?D333?*+,-. /Radius Random??A@@@*+,-. /Position Within Box Random'/ A A0 *+,-. /Movement BasicIKJ *+,-. /Alpha Fade and Decay[?X?\?Y]Z?*+,-./Set child control points from particle positions*+,-./Movement Lock to Control Point.-,+*H??????on"%$#"! vgui/white  A A A?@ =    PGA/random force AA A*+,-.on /emit_continuously.-,+*23zD410 /Lifetime Random.-,+*D333?C333?B? /Radius Random.-,+*@@A@?? /Position Within Box Random.-,+*0 / A A' /Movement Basic.-,+*J KI /Alpha Fade and Decay.-,+*Z?]Y\?X?[?/Set child control points from particle positions.-,+*/Movement Lock to Control Point??????H*+,-. /emit_continuously.-,+*23A410/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Position Modify Offset Random.-,+*H A A /Lifetime Random.-,+*D<FC<FB?/Movement Lock to Control Point.-,+*H?????? /Movement Basic.-,+*J KI/Set child control points from particle positions.-,+*/Set Control Point Positions.-,+*  C  "%$#"! vgui/white  A A A?@ =    PGAon"%$#"! effects\hwn_spell_wheel01b.vmt  BBB?@ =    PGA /emit_continuously.-,+*23zD410 /Radius Random.-,+*@`AA`A?? /Lifetime Random.-,+*D<FC<FB? /Alpha Random<?>=*+,-. /Color Random.-,+*;S:S98765B/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Alpha Fade In Random.-,+*L>L>? /Rotation Spin RollMLN*+,-. /Movement BasicIKJ *+,-./Movement Lock to Control Point.-,+*H??????/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^on"%$#"! effects\hwn_spell_wheel01.vmt  BBB?@ =    PGA /emit_continuously0143zD2*+,-. /Radius Random.-,+*@`AA`A?? /Lifetime Random.-,+*D<FC<FB /Alpha Random<?>=*+,-. /Color Random.-,+*;s&:s&98765B/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Movement Basic.-,+*J KI /Alpha Fade In Random.-,+*???/Rotation Basic.-,+* /Rotation Spin Roll.-,+*NLM/Movement Lock to Control Point.-,+*H??????/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^on"%$   #  "! vgui/white  A A A?@ =    PGA/random force.-,+* A AAon /emit_continuously0143zD2>*+,-. /Lifetime RandomB?C333?D333?*+,-. /Radius Random??A@@@*+,-. /Position Within Box Random'/ A A0 *+,-. /Movement BasicIKJ *+,-. /Alpha Fade and Decay[?X?\?Y]Z?*+,-./Set child control points from particle positions*+,-./Movement Lock to Control Point.-,+*H??????o n /emit_continuously.-,+*23A410/Position Within Sphere Random.-,+*|{u ???t sHzyv?x w rqp /Position Modify Offset Random.-,+*H A A /Lifetime Random.-,+*D<FC<FB?/Movement Lock to Control Point.-,+*H?????? /Movement Basic.-,+*J KI/Set child control points from particle positions.-,+*/Set Control Point Positions.-,+*  C  "%%$ !"#$#"!  effects\healsign.vmt  A A A?@@ =    PGA /emit_instantaneously.-,+*2 /Color Random;:-+*.,98765B /Alpha Random>=<?-+*., /Radius Random-+*.,A0A@0A?? /Lifetime Random.-,+*D?C?B?/Position Within Sphere Random.-,+*|{u ???t sHzyv?x HBw HBrqp /Position Modify Offset Random.-,+*H @A @A /Movement BasicK=J BI-+*., /Color FadeRfQP?OL>-+*., /Radius ScaleQW?-+*.,V@U@@Tfff?S /Alpha Fade and Decay]\[?-+*.,ZYX333?/Movement Lock to Control Point.-,+*H??????/render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^"%3$./012#()*+,-"'!  effects\healsign.vmt  A A A?@@ =    PGA /emit_instantaneously2*+,-. /Color Random5B6789,.*+-:~;Z /Alpha Random,.*+-<?=> /Radius Random??@0AA0A,.*+- /Lifetime RandomB?C?D?*+,-./Position Within Sphere Randompqrw Bx Bv?yzHst u ???{|*+,-. /Position Modify Offset Random @A @AH*+,-. /Movement Basic,.*+-IJ BK= /Color Fade,.*+-OL>P?QR /Radius ScaleSTfff?U@@V@,.*+-W?Q /Alpha Fade and DecayX333?YZ,.*+-[?\]/Movement Lock to Control Point??????H*+,-./render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^"%H$CDEFG# 89:;<=>?@AB"7!6 5effects\debris\nutsnbolts.vmt  A A A? @ =    PGA/random force BBB *+,-.o)n /emit_continuously.?-?,?+?*?23B410/Position Within Sphere Randomqrt *v?su ???+,-.w x y4BzH{|p /Alpha Random*<?+,-.>= /Lifetime Random*B?+,-.C?D?/Sequence Random.-,+* /Rotation Random.-,+*C?/Rotation Yaw Flip Random.-,+*? /Rotation Speed Random.-,+*C? /Color Random.-,+*;:$$$987"""65B /Position Modify Offset Random.-,+*H @ @ /Radius Random.-,+*@?A@@?@/Velocity Noise.-,+*A #< HC BBzC /Movement Basic*I+,-.K ף=J /Lifespan Decay.-,+* /Alpha Fade In Random.-,+*L=L=? /Alpha Fade Out Random.-,+*L>L>??/Rotation Basic.-,+*/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%U$RST#KLMNOPQ"J! effects\softglow_translucent.vmt  A A A?@ =    PGA /emit_instantaneously*2+,-.d /Alpha Random*<?>@= +,-. /Lifetime Random*B?C?D?+,-./Position Within Sphere Randomqrst ?u ?*v?w pAx ApypAz@@H{|+,-.p /Rotation Random*?C+,-. /Radius Random*??A@@@@+,-./Sequence Random*+,-. /Color Random*9:;+,-.8765B /Alpha Fade and Decay*[?X>\>Y]Z+,-. /Movement Basic*IK>J +,-. /Radius Scale*T?QV@U?W?S+,-./render_animated_sprites.-,+*l=kjihgf?ed?cb?a?`?_^"%}$z{|#stuvwxy"r!WXd particle\drink\drink_goop3.vmt  A A A?@ =    PGAoInoYn"%c$ab#[\]^_`"Z! Pparticle\drink\drink_goop3.vmt  A A A?@ =    PGA /emit_instantaneouslyd.-,+28*/Sequence Random.-,+ */Position Within Sphere Randomp.-,+|{HzCy Dx Bw Bv?*u ???t srq /Rotation Random.-,+C?* /Radius Random.-,+@?A@??* /Lifetime Random.-,+D=C333?B?* /Color Random*9:;+,-.8765B /Alpha Fade and Decay.-,+Z?]Y\?X?[?* /Movement Basic.-,+J TK=I*/render_animated_sprites_`?a?b?cd?ef?g.-,+l=jk*ih^oen"%q$nop#ghijklm"f! effects\softglow_translucent.vmt  A A A?@ =    PGA /emit_continuously.-,+*23B4L>10 /Alpha Random.-,+=> <?* /Lifetime Random.-,+D333?CL?B?*/Position Within Sphere Randomp.-,+|{HzByCx w v?*u ???t srq /Rotation Random.-,+C?* /Radius Random.-,+@@@A@??* /Color Random5B678.-,+;:9*/Sequence Random.-,+* /Alpha Fade and Decay.-,+Z]Y\>X>[?* /Movement Basic.-,+J HBK=I* /Radius Scale.-,+SW?U@VAQT?*/render_animated_sprites_`?a?b?cd?ef?ghijkl=*+,-.^ /emit_instantaneouslyd*2+,-./Sequence Random*+,-./Position Within Sphere Randompqrst u ???*v?w BHBx AAyCzBH{ A|+,-. /Radius Random*??AA@A+,-. /Rotation Random*?C+,-. /Alpha Random*<?>=d+,-. /Color Random*9:;+,-.8765B/Lifetime From Sequence.-,+*A /Movement Basic*IK=*+,-. /Radius Random.-,+*@?A???/Lifespan Decay*+,-. /Alpha Fade Out Random????*+,-./Movement Lock to Control Point??????H*+,-./Set Control Point Positions.-,+* A    /render_rope?*+,-."%$#"! effects\animatedtentmonster\animated_tentmonster01.vmt  A A A?A =    PGA /emit_instantaneously.-,+*2 /Color Random5B6789:;*+,-./Position Within Sphere Randompqrw x v?yzHst u ??L={|*+,-. /Radius Random.-,+*@PAAPA??/Sequence Random.-,+*2 /Alpha Random.-,+*=><? /Position Modify Offset Random.-,+*H A A /Movement Basic.-,+*J K=I/Movement Lock to Control Point.-,+*H?????? /Alpha Fade In Random.-,+*??? /Radius Scale.-,+*SW?U=V?QT?/render_animated_spriteshi_jkl@?`?a?b?cd?ef?g*+,-.^"%$# "!  particle\flamethrowerfire\flamethrowerfire102_gray_dark.vmt  A A A?@ =    PGA /emit_continuously0143@A2*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{|*+,-./Rotation Yaw Flip Random?*+,-. /Rotation Random?C*+,-. /Radius Random??AA@A*+,-. /Lifetime RandomB?C?D?*+,-. /Position Modify Offset Random A AH*+,-. /Alpha Random.-,+*=><? /Color Random5B6789:;h*+,-./Sequence Random.-,+*  /Movement BasicIKJ *+,-./Movement Lock to Control Point??????H*+,-. /Alpha Fade In Random?=L=*+,-. /Alpha Fade Out Random@??L?L?*+,-./Lifespan Decay*+,-. /Radius ScaleTY?QV?U@?W?S*+,-. /Rotation Spin Roll.-,+*NLM/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%$# "!  effects\bones02.vmt  A A A?@ =    PGA /emit_continuously.-,L=+L=*@23HB410/Position Within Sphere Random.-,+*|{u ??t sHz AyAv?x Bw HCrqp/Rotation Yaw Flip Random.-,+*? /Rotation Random.-,+*C? /Radius Random.-,+*@@A@?@ /Lifetime Random.-,+*D?C?B? /Position Modify Offset Random.-,+*H A A /Alpha Random<?>=*+,-. /Color Random.-,+*;:98765B/Sequence Random *+,-. /Movement Basic.-,+*J zKI /Radius Scale.-,+*SW?U@?V?QTY? /Rotation Spin RollMLN(*+,-. /Alpha Fade and Decay.-,+*Z]Y\L>XL?[?/Movement Lock to Control Point.-,+*H>>????/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$#"! vgui/white  A A A?@ =    PGAonononon"%$#"! particle\blood1\blood_goop3.vmt  EEE?@ =    PGA /emit_continuously.-,L=+L=*@23B410/Sequence Random.-,+* /Radius Random.-,+@@@A@??* /Lifetime Random.-,+D?CL?B?* /Rotation Random.-,+C?* /Color Random5B678*9:`;V+,-. /Alpha Random.-,+=><?*/Position Within Sphere Random.-,+*|{@u ???t sHz AyAv?x @w Arqp /Position Modify Offset Random.-,+*H A A /Movement Basic.-,+J KXL>[?* /Rotation Spin Roll.-,+NL?M*/render_animated_sprites.-,+lAjk*ihgf?ed?cb?a?`?_^"%$#"!  effects\largesmoke.vmt  A A A?@ =    PGA /emit_continuously.-,+*23@410/Position Within Sphere Random.-,+*|{@@u ??t sHzyv?x w rqp/Rotation Yaw Flip Random.-,+*? /Rotation Random.-,+*A? /Radius Random.-,+*@AA A?? /Lifetime Random.-,+*D?C?B? /Position Modify Offset Random.-,+*H A A /Alpha Random<?>=*+,-. /Color Random.-,+*;:ttt98765B /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H?????? /Alpha Fade In Random.-,+*L==? /Alpha Fade Out Random.-,+*L?L??@?/Lifespan Decay.-,+* /Radius Scale.-,+*SW?U@?V?QTY?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$#"!  effects\softglow_translucent_fog.vmt  A A A?@ =    PGA /emit_continuously.-,+*23@410/Position Within Sphere Random.-,+*|{?u ??t sHzyv?x w rqp/Rotation Yaw Flip Random.-,+*? /Rotation Random.-,+*†B? /Radius Random.-,+*@ AA0A?? /Lifetime Random.-,+*D?C?B? /Position Modify Offset Random.-,+*H A A /Alpha Random<?>2=2*+,-. /Color Random.-,+*;&x:98765B /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H?????? /Radius Scale.-,+*SW?U@?V?QTY? /Alpha Fade and Decay.-,+*Z]Y\?X?[?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$#"!  effects\softglow_translucent_fog.vmt  A A A?@ =    PGA /emit_continuously0143@2*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{?|*+,-./Rotation Yaw Flip Random?*+,-. /Rotation Random?Bˆ*+,-. /Radius Random??A0A@ A*+,-. /Lifetime RandomB?C?D?*+,-. /Position Modify Offset Random A AH*+,-. /Alpha Random.-,+*=2>2<? /Color Random5B6789:\;*+,-. /Movement BasicIKJ *+,-./Movement Lock to Control Point??????H*+,-. /Radius ScaleTY?QV?U@?W?S*+,-. /Alpha Fade and Decay[?X?\?Y]Z*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"% $   #"!  effects\softglow_translucent_fog.vmt  A A A?@ =    PGA /emit_continuously.-,+*23@410/Position Within Sphere Random.-,+*|{?u ??t sHzyv?x w rqp/Rotation Yaw Flip Random.-,+*? /Rotation Random.-,+*†B? /Radius Random.-,+*@ AA0A?? /Lifetime Random.-,+*D?C?B? /Position Modify Offset Random.-,+*H A A /Alpha Random<?>2=2*+,-. /Color Random.-,+*;`):}98765B /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H?????? /Radius Scale.-,+*SW?U@?V?QTY? /Alpha Fade and Decay.-,+*Z]Y\?X?[?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$#"! effects\animatedeyes\animated_eyes.vmt  A A A?A =    PGA /emit_instantaneously.-,+*2 /Color Random5B6789:O;O*+,-./Position Within Sphere Randompqrw x v?yzHst u ??L={|*+,-. /Radius Random.-,+*@@A@? A/Sequence Random.-,+*2 /Position Modify Offset Random.-,+*H A A /Movement Basic.-,+*J K=I/Movement Lock to Control Point.-,+*H??????/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%$#"! effects\largesmoke.vmt  A A A?@ =    PGAonono n /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H??????"%&$$%# !"#"! effects\animatedeyes\animated_eyes.vmt  A A A?A =    PGA /emit_instantaneously2*+,-. /Color Random.-,+*;O:Q98765B/Position Within Sphere Random.-,+*|{u ??L=t sHzyv?x w rqp /Radius Random? AA@@@*+,-./Sequence Random2*+,-. /Position Modify Offset Random A AH*+,-. /Movement BasicIK=J *+,-./Movement Lock to Control Point.-,+*H??????/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$+,#"!()* effects\largesmoke.vmt  A A A?@ =    PGAononon /Movement BasicIKJ *+,-./Movement Lock to Control Point??????H*+,-."%6$45#/0123".! effects\animatedeyes\animated_eyes.vmt  A A A?A =    PGA /emit_instantaneously2*+,-. /Color Random.-,+*;:v98765B/Position Within Sphere Random.-,+*|{u ??L=t sHzyv?x w rqp /Radius Random? AA@@@*+,-./Sequence Random2*+,-. /Position Modify Offset Random A AH*+,-. /Movement BasicIK=J *+,-./Movement Lock to Control Point.-,+*H??????/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$;<#"!89: effects\largesmoke.vmt  A A A?@ =    PGAonono-n /Movement BasicIKJ *+,-./Movement Lock to Control Point??????H*+,-."%$]#"!> vgui/white  A A A?@ =    PGAo?n"%\$YZ[# PQRSTUVWX"O!A @ effects\animatedspirit01\animated_spirit01_bright.vmt  BBB?@ =    PGA/random force.-,+*  BBoBn"%N$IJKLM#DEFGH"C! deffects\particle_glow_05_basic.vmt  A A A?C =    PGA /emit_continuously.-,+*23B410 /Lifetime RandomB?C?D?*+,-. /Color Random.-,+*;:T98765B /Alpha Random.-,+*=d><?/Position From Parent Particles.-,+*? /Radius Random.-,+*@@A@??/Lifespan Decay.-,+* /Radius ScaleT?QVU?W?S*+,-. /Alpha Fade Out Random??>>*+,-. /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H??????/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^ /emit_continuously.-,+*23?410 /Lifetime RandomC@D?B?-+*., /Rotation Random-+*.,pAp? /Radius Random-+*.,AA@@@?@/Rotation Yaw Flip Random.-,+*? /Alpha Random<?>=*+,-. /Color Random.-,+*;H:/[98765B /Velocity Randomw @x @)*H*+,-./Position Within Sphere Random.-,+*|@{ Au ??t sHzyv?x w rqp /Position Modify Offset Random.-,+*H A A /Movement BasicKJ AI-+*., /Alpha Fade and Decay.-,+*Z]Y\L>XL?[?/Movement Lock to Control Point.-,+*H>L?????/render_animated_spriteslpAk-+*.,jihgf?ed?cb?a?`?_^/Movement Lock to Control Point.-,+*H??????"%{$xyz# opqrstuvw"n!` _ effects\animatedspirit01\animated_spirit01_bright.vmt  BBB?@ =    PGA/random force.-,+*  BBoan"%m$hijkl#cdefg"b! deffects\particle_glow_05_basic.vmt  A A A?C =    PGA /emit_continuously.-,+*23B410 /Lifetime RandomB?C?D?*+,-. /Color Random.-,+*;:gT98765B /Alpha Random.-,+*=d><?/Position From Parent Particles.-,+*? /Radius Random.-,+*@@A@??/Lifespan Decay.-,+* /Radius ScaleT?QVU?W?S*+,-. /Alpha Fade Out Random??>>*+,-. /Movement Basic.-,+*J KI/Movement Lock to Control Point.-,+*H??????/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^ /emit_continuously.-,+*23?410 /Lifetime RandomC@D?B?-+*., /Rotation Random-+*.,pAp? /Radius Random-+*.,AA@@@?@/Rotation Yaw Flip Random.-,+*? /Alpha Random<?>=*+,-. /Color Random.-,+*;fH:v`98765B /Velocity Randomw @x @)*H*+,-./Position Within Sphere Random.-,+*|@{ Au ??t sHzyv?x w rqp /Position Modify Offset Random.-,+*H A A /Movement BasicKJ AI-+*., /Alpha Fade and Decay.-,+*Z]Y\L>XL?[?/Movement Lock to Control Point.-,+*H>L?????/render_animated_spriteslpAk-+*.,jihgf?ed?cb?a?`?_^"%$~#"!} vgui/white  A A A?@ =    PGAo^n/Movement Lock to Control Point.-,+*H??????"%$#"! 2effects\workshop\cig_smoke_add.vmt  A A A?@ =    PGAon"%$# "! 2effects\smoke\smokelit_nofade_add.vmt  A A A?@ =    PGA /emit_continuously0143pA2*+,-./Position Within Sphere Randompqrw Ax Av?ypAzpAHst u ???{@|*+,-./Rotation Yaw Flip Random?*+,-. /Rotation Random?CÈ*+,-. /Radius Random??A@A@A*+,-. /Lifetime RandomB?C?D?*+,-. /Alpha Random.-,+*=2>2<?/Sequence Random.-,+* /Color Random5B6789:;*+,-. /Position Modify Offset Random.-,+*H A A /Movement BasicIKL>J *+,-./Movement Lock to Control Point????333??H*+,-./Lifespan Decay*+,-. /Rotation Spin Roll.-,+*NLM /Alpha Fade and Decay.-,+*Z]Y\L>XL>[? /Radius Scale.-,+*SW?U@?V?QT?/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^on"%$#"! Zeffects\sc_softglow.vmt  A A A?@ =    PGA /emit_continuously.-,+*23@410/Position Within Sphere Random.-,+*|{@u ???t sHzyv?x w rqp/Rotation Yaw Flip Random.-,+*? /Rotation Random.-,+*A? /Radius Random.-,+*@ AAA?? /Lifetime Random.-,+*D?C@@B? /Alpha Random<?>K=*+,-. /Color Random.-,+*;:98765B /Position Modify Offset Random A AH*+,-. /Movement Basic.-,+*J @KI/Movement Lock to Control Point.-,+*HL?L?????/Lifespan Decay.-,+* /Alpha Fade and Decay[?X?\?Y]Z*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^on"%$#"! deffects\tp_sparkle2.vmt  A A A?@ =    PGA /emit_continuously0143 A2*+,-./Position Within Sphere Randompqrw x v?yzHst u ???{@A|@*+,-./Rotation Yaw Flip Random?*+,-. /Rotation Random?A*+,-. /Radius Random??A@@@*+,-. /Lifetime RandomB?C333?D>*+,-. /Alpha Random.-,+*=><? /Position Modify Offset Random.-,+*H A A /Color Random.-,+*;:98765B /Movement BasicIKJ *+,-./Movement Lock to Control Point????333??H*+,-./Lifespan Decay*+,-. /Radius Scale.-,+*SW?UV?QTL? /Radius Scale.-,+*S?W?U?VQTL>/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^ /emit_continuously.-,+*23pA410/Position Within Sphere Random.-,+*|{@u ???t sHzAyAv?x w rqp/Rotation Yaw Flip Random.-,+*? /Rotation Random.-,+*ÆC? /Radius Random.-,+*@AA@A?? /Lifetime Random.-,+*D?C?B? /Alpha Random<?>=*+,-. /Color Random.-,+*;:98765B /Position Modify Offset Random A AH*+,-. /Movement Basic.-,+*J KL>I/Movement Lock to Control Point.-,+*H>333?????/Lifespan Decay.-,+* /Rotation Spin RollMLN *+,-. /Alpha Fade and Decay[?XL>\L>Y]Z*+,-. /Radius ScaleT?QV?U>W?S*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$#"! effects\workshop\duckie_burned.vmt  A A A?@@ =    PGA /emit_instantaneously.-,+*2= /Alpha Random>=<?-+*., /Radius Random-+*.,A@@@?? /Lifetime Random.-,+*D?C?B?/Position From Parent Particles.-,+* /Movement Basic,.*+-IJ K /Movement Rotate Particle Around Axis.-,+* ?C/Oscillate Scalar?@KK??@@*+,-./Movement Lock to Control Point.-,+*H??????/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$# "! -effects\brightglow_y.vmt  A A A?@ =    PGA/random force.-,+* zzz zCzCzC /emit_continuously.-,+*23B410 /Lifetime Random.-,+D>C>B?* /Radius Random.-,+@?A@@??* /Alpha Random.-,+*=><? /Color Random5B6789?:;Z*+,-./Sequence Random*+,-./Position Within Sphere Randompqrw x v?yzHst u ???{@|*+,-. /Rotation Random? B ˆ*+,-./Rotation Yaw Flip Random?*+,-. /Trail Length Random.-,+*=~=}? /Radius Scale.-,+SW?U?VQT?* /Movement BasicIKJ pB*+,-. /Rotation Spin Roll.-,+*NLM/Lifespan Decay*+,-./Movement Lock to Control Point.-,+*H??????/render_sprite_trail.-,+*gf?ed?cb?a?`?l==D^"%$#"! effects\sc_softglow.vmt  A A A?@@ =    PGA /emit_continuously1,.*+-23 A40 /Lifetime Random,.*+-B?D>C? /Color Random5B6789,.*+-:^;B /Alpha Random,.*+-<?=7>7 /Radius Random??@@A@@,.*+-/Position From Parent Particles*+,-. /Position Modify Offset Random @@@ H*+,-. /Movement Basic,.*+-IJ K /Color Fade,.*+-OP?QRe /Radius ScaleST@?U@V@@,.*+-W?Q /Alpha Fade and DecayXp}?YZ,.*+-[?\>]/Movement Lock to Control Point??????H*+,-./render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^"%$# "! -effects\rocketrailsmoke.vmt  A A A?@ =    PGA/random force HBHB HH*+,-. /emit_continuously0143B2*+,-. /Lifetime Random*B?C?D?+,-. /Radius Random*??A?@?+,-. /Alpha Random<?>=}*+,-./Sequence Random.-,+* /Position Modify Offset Random.-,+*H ?? /Rotation Random.-,+*A?/Rotation Yaw Flip Random.-,+*?/Position From Parent Particles*+,-. /Color Random.-,+*;kA :l98765B/Velocity Noise.-,+*?8 @ ApA /Radius Scale*T?QV@U?W?S+,-. /Alpha Fade and Decay.-,+*Z]Y\X?[? /Movement Basic.-,+*J K #????/render_animated_sprites.-,+*gf?ed?cb?a?`?l@kj_ih^"%$#      "! -effects\brightglow_y.vmt  A A A?@ =    PGA /emit_continuously0143A2*+,-. /Lifetime Random*B?C=DL=+,-. /Radius Random*??A@@?+,-. /Alpha Random<?>=*+,-. /Color Random.-,+*;Z:9?8765B/Sequence Random.-,+*/Position Within Sphere Random.-,+*|{@u ???t sHzAyAv?x w rqp /Position Modify Offset Random.-,+*H  /Rotation Random.-,+* † B?/Rotation Yaw Flip Random.-,+*? /Trail Length Random}?~>=*+,-. /Radius Scale*T?QVU?W?S+,-. /Movement Basic.-,+*J KI /Rotation Spin RollMLN*+,-./Lifespan Decay.-,+*/Movement Lock to Control Point.-,+*H??????/render_sprite_trailD=l=`?a?b?cd?ef?g*+,-.^"%$!"#$%# "! effects\workshop\duckie_burned.vmt  A A A?@@ =    PGAononononon /emit_instantaneously2=*+,-. /Alpha Random,.*+-<?=> /Radius Random??@@A@,.*+- /Lifetime RandomB?C?D?*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{A|A*+,-. /Position Modify Offset Random A AH*+,-. /Movement BasicKJ I-+*.,/Movement Lock to Control Point.-,+*H?????? /Movement Rotate Particle Around AxisC ?*+,-./Set child control points from particle positions.-,+*/Oscillate Scalar.-,+*@@??KK@?"%$#{|}~"z!'9K]o effects\brightglow_y.vmt  A A A?A =    PGAo(n"%8$234567#*+,-./01")! effects\god_ray.vmt  A A A? =    PGA /emit_continuously.-,+*23@410/Position Within Sphere Randompqrw x v?yzHst u ??{|*+,-. /Position Modify Offset Random A AH*+,-. /Lifetime Random.-,+*D?C@B? /Rotation Random.-,+*ÆC? /Radius Random??ApA@@*+,-./Rotation Yaw Flip Random.-,+*? /Color Random5B678;<:w-+*.,9 /Alpha Random.-,+*=(>d<? /Movement Basic,.*+-IJ K/Movement Lock to Control Point??????H*+,-./Lifespan Decay.-,+*/Rotation Basic.-,+* /Alpha Fade and Decay.-,+*Z]Y\?X?[? /Rotation Spin Roll.-,+*NLM/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^o:n"%J$DEFGHI#<=>?@ABC";! particle\particle_swirl_04.vmt  A A A? =    PGA /emit_continuously0143@2*+,-./Position Within Sphere Random.-,+*|{u ??t sHzyv?x w rqp /Position Modify Offset Random.-,+*H A A /Lifetime RandomB?C@D?*+,-. /Rotation Random?CÈ*+,-. /Radius Random.-,+*@@ApA??/Rotation Yaw Flip Random?*+,-. /Color Random9,.*+-:w;ÌJ8765B /Alpha Random.-,+*=2><? /Movement BasicKJ I-+*.,/Movement Lock to Control Point.-,+*H??????/Lifespan Decay*+,-./Rotation Basic*+,-. /Alpha Fade and Decay[?X?\?Y]Z*+,-. /Rotation Spin RollMLN*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^oLn"%\$WXYZ[# NOPQRSTUV"M! #effects\smokelit2\smoke2lit.vmt  A A A?@ =    PGA /emit_continuously0143@2*+,-. /Rotation Random?pAp*+,-. /Radius Random??A@@@*+,-. /Lifetime RandomB?C@@D@@*+,-. /Alpha Random.-,+*=><?/Rotation Yaw Flip Random?*+,-./Position Within Sphere Randompqrw x v?yzHst u ??L={ A|*+,-. /Position Modify Offset Random A AH*+,-./Sequence Random*+,-. /Color Random5B6789:;*+,-. /Movement BasicIKJ *+,-./Lifespan Decay*+,-. /Radius ScaleTY?QV?U@?W?S*+,-./Movement Lock to Control Point??????H*+,-. /Alpha Fade and Decay[?XL?\L>Y]Z*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^o^n"%n$ijklm# `abcdefgh"_! #effects\wispy_smoke_add.vmt  A A A?@ =    PGA /emit_continuously.-,+*23@410 /Rotation Random.-,+*ÆC? /Radius Random.-,+*@@@A@?? /Lifetime Random.-,+*D@@C@@B? /Alpha Random<?>=*+,-./Rotation Yaw Flip Random.-,+*?/Position Within Sphere Random.-,+*|{Au ??t sHzyv?x w rqp /Position Modify Offset Random.-,+*H A A/Sequence Random.-,+* /Color Random.-,+*;ٛ:98765B /Movement Basic.-,+*J KI/Lifespan Decay.-,+* /Radius Scale.-,+*SW?U@?V?QTY?/Movement Lock to Control Point??????H*+,-. /Alpha Fade and Decay[?X?\?Y]Z*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^opn"%y$wx#rstuv"q! effects\sc_hardglow.vmt  A A A?A =    PGA /emit_continuously043?2-+*.,1 /Lifetime RandomC@D@B?-+*., /Alpha Random>=<?-+*., /Position Modify Offset Random A AH*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{|*+,-. /Color Random.-,+*;<:<98765B /Movement BasicKL=J I-+*.,/Movement Lock to Control Point??????H*+,-./render_animated_spriteslAk-+*.,jihgf?ed?cb?a?`?_^ /emit_instantaneously.-,+*2=/Position Within Sphere Random.-,+*|{u ??t sHzyv?x w rqp /Position Modify Offset Random.-,+*H A A /Lifetime Random.-,+*D?C?B? /Radius Random.-,+*@@AA@A?? /Alpha Random.-,+*=><? /Movement BasicKJ I-+*.,/Movement Lock to Control Point??????H*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^"%$#"! effects\brightglow_y.vmt  A A A?Aâ =    PGAon"%$#"! effects\god_ray.vmt  A A A? =    PGA /emit_continuously0143@2*+,-. /Color Random5B678;<:n;-+*.,9/Position Within Sphere Random.-,+*|{u ??t sHzyv?x w rqp /Position Modify Offset Random.-,+*H A A /Lifetime RandomB?C@D?*+,-. /Rotation Random?CÈ*+,-. /Radius Random.-,+*@@ApA??/Rotation Yaw Flip Random?*+,-. /Alpha Random.-,+*=(>d<? /Movement BasicKJ I-+*.,/Movement Lock to Control Point.-,+*H??????/Lifespan Decay*+,-./Rotation Basic*+,-. /Alpha Fade and Decay[?X?\?Y]Z*+,-. /Rotation Spin RollMLN*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^on"%$#"! particle\particle_swirl_04.vmt  A A A? =    PGA /emit_continuously.-,+*23@410 /Color Random9,.*+-:w;<8765B/Position Within Sphere Randompqrw x v?yzHst u ??{|*+,-. /Position Modify Offset Random A AH*+,-. /Lifetime Random.-,+*D?C@B? /Rotation Random.-,+*ÆC? /Radius Random??ApA@@*+,-./Rotation Yaw Flip Random.-,+*? /Alpha Random.-,+*=2><? /Movement Basic,.*+-IJ K/Movement Lock to Control Point??????H*+,-./Lifespan Decay.-,+*/Rotation Basic.-,+* /Alpha Fade and Decay.-,+*Z]Y\?X?[? /Rotation Spin Roll.-,+*NLM/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^on"%$# "! #effects\smokelit2\smoke2lit.vmt  A A A?@ =    PGA /emit_continuously.-,+*23@410 /Rotation Random.-,+*H†HB? /Radius Random.-,+*@@A@?? /Lifetime Random.-,+*D@@C@@B? /Alpha Random<?>=*+,-. /Color Random5B6789:|;iR*+,-./Rotation Yaw Flip Random.-,+*?/Position Within Sphere Random.-,+*|{ Au ??L=t sHzyv?x w rqp /Position Modify Offset Random.-,+*H pA pA/Sequence Random.-,+* /Movement Basic.-,+*J KI/Lifespan Decay.-,+* /Radius Scale.-,+*SW?U@?V?QTY?/Movement Lock to Control Point.-,+*H?????? /Alpha Fade and Decay.-,+*Z]Y\L>XL?[?/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^on"%$# "! #effects\wispy_smoke_add.vmt  A A A?@ =    PGA /emit_continuously0143@2*+,-. /Rotation Random?C*+,-. /Radius Random??A@@@@*+,-. /Lifetime RandomB?C@@D@@*+,-. /Alpha Random.-,+*=><? /Color Random.-,+*;st:st98765B/Rotation Yaw Flip Random?*+,-./Position Within Sphere Randompqrw x v?yzHst u ??{A|*+,-. /Position Modify Offset Random A AH*+,-./Sequence Random*+,-. /Movement BasicIKJ *+,-./Lifespan Decay*+,-. /Radius ScaleTY?QV?U@?W?S*+,-./Movement Lock to Control Point.-,+*H?????? /Alpha Fade and Decay.-,+*Z]Y\?X?[?/render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^on"%$#"! effects\sc_hardglow.vmt  A A A?A =    PGA /emit_continuously1,.*+-23?40 /Lifetime Random,.*+-B?D@C@ /Alpha Random,.*+-<?=> /Position Modify Offset Random.-,+*H A A/Position Within Sphere Random.-,+*|{u ??t sHzyv?x w rqp /Color Random.-,+*;r:r98765B /Movement Basic,.*+-IJ KL=/Movement Lock to Control Point.-,+*H??????/render_animated_sprites_`?a?b?cd?ef?ghij,.*+-klA^ /emit_instantaneously.-,+*2/Position Within Sphere Randompqrw x v?yzHst u ??{|*+,-. /Position Modify Offset Random A AH*+,-. /Rotation Random.-,+*C? /Lifetime RandomB?C?D?*+,-. /Radius Random.-,+*@@AA@A?? /Alpha Random.-,+*=><? /Movement Basic,.*+-IJ K/Movement Lock to Control Point.-,+*H?????? /Color Fade.-,+*RlOP=Q/render_animated_sprites.-,+*gf?ed?cb?a?`?l=kj_ih^"%$#"! effects\sc_softglow.vmt  A A A?@ =    PGA /emit_continuously.-,+*23pB410 /Rotation Random*? B ˆ+,-. /Lifetime Random*B?C@@D>+,-. /Radius Random*??A?@ #<+,-. /Alpha Random<?>`=`*+,-. /Position on Model Random.-,+*HGFE /Color Random.-,+*;禦:PP987ç65B /Radius Scale*TL?QV AU@W?S+,-. /Movement Basic*IK333?J HC+,-. /Color Fade.-,+*RO>P333?Q /Alpha Fade and Decay.-,+*Z]Y\?X?[?/render_animated_sprites^.-,+*l=kjihgf?ed?cb?a?`?_"%$#"! effects\sc_softglow.vmt  A A A?@ =    PGA /emit_continuously.-,+*23pB410 /Rotation Random*? B ˆ+,-. /Lifetime Random*B?C@@D>+,-. /Radius Random*??A?@ #<+,-. /Alpha Random<?>`=`*+,-. /Position on Model Random.-,+*HGFE /Color Random.-,+*;:Pe987ç6κ5B /Radius Scale*TL?QV AU@W?S+,-. /Movement Basic*IK333?J HC+,-. /Color Fade.-,+*RO>P333?Q /Alpha Fade and Decay.-,+*Z]Y\?X?[?/render_animated_sprites^.-,+*l=kjihgf?ed?cb?a?`?_"%$#   " ! deffects\radio_waves.vmt  A A A?@ =    PGAon"% $#"! deffects\electric1.vmt  A A A?@ =    PGA /emit_continuously014@3 B2*+,-. /Color Random5B6789:}=;}=*+,-. /Lifetime RandomB?Cfff?D333?*+,-. /Rotation Random?C*+,-./Position Within Sphere Randompqrw x v?yzHst u ???{@|*+,-./Rotation Yaw Flip Random?*+,-. /Alpha Random<?>=*+,-./Lifespan Decay*+,-./Movement Lock to Control Point??????H*+,-./Rotation Basic*+,-./render_animated_spriteshi_jkl=^`?a?b?cd?ef?g*+,-. /emit_continuously014R@3@2*+,-. /Lifetime RandomBfff?C?D>*+,-. /Color Random5B6789:2;2*+,-. /Alpha Random<?>=*+,-. /Radius Random??A@@@*+,-. /Position Within Box Random'/ 0 *+,-./Lifespan Decay*+,-. /Radius ScaleT?QV?U333?W?S*+,-./Movement Lock to Control Point??????H*+,-. /Alpha Fade In Random.-,+*>>? /Alpha Fade Out Random.-,+*>>??/render_animated_spriteshi_jkl=^A`?a?b?cd?ef?g*+,-."%$$ !"##"! effects\tp_sparkle.vmt  A A A?@ =    PGA /emit_continuously.-,+*2333?3@B4@10 /Lifetime Random.-,+*D?C@B?/Position Within Sphere Random.-,+*|{ Au ???t sHzyv?x *w B*rqp/Velocity Noise.-,+*? #< Š BBB /Rotation Random.-,+*4CC? /Color Random.-,+*;2:298765B /Radius Random.-,+*@p?Aff??? /Movement Basic.-,+*J KL=I /Alpha Fade and Decay.-,+*Z?]Y\?X?[? /Radius Scale.-,+*SW?U?V@QT?/Lifespan Decay.-,+* /Rotation Spin Roll.-,+*NZLM/Oscillate Vector?@?? ??? A A A *+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?^l=kj_ih"%0$-./#'()*+,"&! deffects\electric1.vmt  A A A?@ =    PGA /emit_continuously.-,+*23 B4@10 /Color Random.-,+*;:98765B /Lifetime Random.-,+*D333?Cfff?B? /Rotation Random.-,+*C?/Position Within Sphere Random.-,+*|{@u ???t sHzyv?x w rqp/Rotation Yaw Flip Random.-,+*? /Alpha Random.-,+*=><?/Lifespan Decay.-,+*/Movement Lock to Control Point.-,+*H??????/Rotation Basic.-,+*/render_animated_sprites.-,+*gf?ed?cb?a?`?^l=kj_ih"%>$9:;<=#345678"2! effects\animatedcash\animated_cash.vmt  A A A?@ =    PGA /emit_continuously.-,+*2333?3A4@10 /Lifetime Random.-,+*D?C@B?/Position Within Sphere Random.-,+*|{ Au ???t sHzyv?x *w B*rqp/Velocity Noise.-,+*? #< Š BBB /Rotation Random.-,+*4CC? /Color Random.-,+*;e:e98765B /Radius Random.-,+*@?A??? /Movement Basic.-,+*J KL=I /Alpha Fade and Decay.-,+*Z?]Y\?X?[? /Radius Scale.-,+*SW?U@V@QT?/Lifespan Decay.-,+* /Rotation Spin Roll.-,+*NLM/render_animated_sprites.-,+*gf?ed?cb?a?`?^l=kj_ih"%$#"!@Pcd vgui/white  A A A?@ =    PGAoAn"%O$IJKLMN#CDEFGH"B! effects\confetti\confetti.vmt  A A A?@ =    PGA /emit_continuously014@3B2333?*+,-. /Lifetime RandomB?C@D?*+,-./Position Within Sphere Randompqrw B*x *v?yzHst u ???{ A|*+,-./Velocity Noise BBB Œ  #<?*+,-. /Rotation Random?C4C*+,-. /Color Random5B6789:2;2*+,-. /Radius Random??A@@?*+,-. /Movement BasicIKL=J *+,-. /Alpha Fade and Decay[?X?\?Y]Z?*+,-. /Radius ScaleT?QV@U?W?S*+,-./Lifespan Decay*+,-. /Rotation Spin RollMLNZ*+,-./Oscillate Vector.-,+* A A A ?????@?/render_animated_spriteshi_jkl=^`?a?b?cd?ef?g*+,-.oQn"%b$[\]^_`a#STUVWXYZ"R! @effects\particle_glow_05.vmt  A A A?@ =    PGA /emit_continuously04@3@B2333?-+*.,1 /Lifetime RandomC@D?B?-+*., /Rotation Random?ˆ*+,-. /Color Random5B6789:K;RR*+,-. /Alpha Random<?>=*+,-./Rotation Yaw Flip Random?*+,-. /Radius Random??AA@@*+,-./Velocity Noise A A B A  #<?*+,-./Position Within Sphere Random.-,+*|{ Au ???t sHzyv?x *w B*rqp /Alpha Fade In Random???*+,-. /Alpha Fade Out Random??>>*+,-./Lifespan Decay*+,-. /Radius ScaleT?QV?U?W?S*+,-. /Radius ScaleT?QV?U?W?S?*+,-. /Rotation Spin RollMLN*+,-. /Movement BasicIK #=J *+,-./render_animated_sprites^lAk-+*.,jihgf?ed?cb?a?`?_o1non"%r$mnopq#hijkl"g!f deffects\radio_waves.vmt  A A A?@ =    PGAo%n /emit_continuously.-,+*23@4R@10 /Lifetime Random.-,+*D>C?Bfff? /Color Random.-,+*;:98765B /Alpha Random.-,+*=><? /Radius Random.-,+*@@A@?? /Position Within Box Random.-,+*0 / '/Lifespan Decay.-,+* /Radius Scale.-,+*SW?U333?V?QT?/Movement Lock to Control Point.-,+*H?????? /Alpha Fade In Random?>>*+,-. /Alpha Fade Out Random??>>*+,-./render_animated_sprites.-,+*gf?ed?cb?a?`?^Al=kj_ih"%$#"!tuvw vgui/white  A A A?@ =    PGAoAnoQno1non"%$#z{|}~"y! effects\sc_softglow_translucent.vmt  CCC? Axd =    PG? /emit_continuously*+,-.43@@210/Position Within Sphere Randomvst u *+,-.w Cx By?zH{A|rqp /Rotation Random?*+,-.A /Lifetime RandomB?*+,-.C@@D?/Velocity Noise ?*+,-. /Color Random9:xd;7d*+,-.876xd5B /Radius Random??AD@C*+,-. /Alpha Random<?>@=0*+,-. /Movement BasicI*+,-.K>J @A /Radius Scale*+,-.T=V=U=QW?S /Alpha Fade and Decay*+,-.[?XL>\L>Y]Z /Color FadeQPL?OR5R*+,-. /Color FadeQPL?ORA*+,-. /Movement Rotate Particle Around AxisB ??*+,-./Oscillate Vector?@?? ??? @@@ *+,-./render_animated_spritesi*+,-.kjl ף3B4>10/Position Within Sphere Random.-,+*|{Au ???t sHzyv?x @@@Bw @B@BBrqp /Color Random.-,+*;Px:298765B /Radius Random.-,+*@>A@??/Lifespan Decay.-,+* /Movement Basic.-,+*J K #=I /Alpha Fade In Random.-,+*>>? /Alpha Fade Out Random.-,+*@????/Oscillate Scalar.-,+*>@>???@?/Rotation Basic.-,+* /Rotation Spin Roll.-,+*N0LM /Radius Scale.-,+*SW?U?V>QT?/render_animated_sprites.-,+*gf?ed?cb?a?`?^l=kj_ih"%$#"! effects\waterdrop001.vmt  BBB?@ =    DA/Collision via tracesA@ ?,.*+-DEBRIS /emit_continuously01,?.*+-23C4 /Lifetime Random,.*+-B?D333?C? /Radius Random??@>A ?,.*+- /Alpha Random,.*+-<?=`> /Position on Model RandomE ,.*+-FGH /Color Random5B6789,.*+-:; /Movement Basic,.*+-IJ K /Alpha Fade and DecayX?YZ,.*+-[?\=] /Radius ScaleST=U@V@,.*+-W?Q /Movement Lock to BoneL?=H*+,-. /Color Fade.-,+*RAOP?Q/render_animated_sprites^_`?a?b?cd?ef?ghij,.*+-kl="%$#"! effects\waterdrop001.vmt  BBB?@ =    DA/Collision via tracesDEBRIS-+*.,? @A /emit_continuously43C2-+*.,?10 /Lifetime RandomC?D333?B?-+*., /Radius Random-+*.,A ?@>?? /Alpha Random>=`<?-+*., /Position on Model RandomHGF-+*.,E /Color Random;:-+*.,98765B /Movement BasicKJ I-+*., /Alpha Fade and Decay]\=[?-+*.,ZYX? /Radius ScaleQW?-+*.,V@U@T=S /Movement Lock to Bone.-,+*H=L? /Color Fade.-,+*R0OP?Q/render_animated_spritesl=k-+*.,jihgf?ed?cb?a?`?_^"%$#"! particle\drink\drink_goop3.vmt  A A A?@ =    PGAon"%$#"! Pparticle\drink\drink_goop3.vmt  A A A?@ =    PGA /emit_instantaneously*82+,-.d/Sequence Random* +,-./Position Within Sphere Randomqrst u ???*v?w Bx By DzCH{|+,-.p /Rotation Random*?C+,-. /Radius Random*??A@@?+,-. /Lifetime Random*B?C333?D=+,-. /Color Random*9:;+,-.8765B /Alpha Fade and Decay*[?X?\?Y]Z?+,-. /Movement Basic*IK=J T+,-./render_animated_spriteshi*kjl=+,-.gf?ed?cb?a?`?_^on"%$#"! effects\softglow_translucent.vmt  A A A?@ =    PGA /emit_continuously014L>3B2*+,-. /Alpha Random*<?>0=+,-. /Lifetime Random*B?C?D?+,-./Position Within Sphere Randomqrst u ???*v?w x yCzCH{|+,-.p /Rotation Random*?C+,-. /Radius Random*??A@@@+,-. /Color Random*9:;+,-.8765B/Sequence Random*+,-. /Alpha Fade and Decay*[?X>\>Y]Z+,-. /Movement Basic*IK=J HB+,-. /Radius Scale*T?QV@AUAW?S+,-./render_animated_sprites.-,+*l=kjihgf?ed?cb?a?`?_^on"%$#"! effects\softglow_translucent.vmt  A A A?@ =    PGA /emit_instantaneouslyd.-,+2* /Alpha Random.-,+=@>`<?* /Lifetime Random.-,+D?C?B?*/Position Within Sphere Randomp.-,+|{Hz@@ypAx Apw pAv?*u ?t ?srq /Rotation Random.-,+C?* /Radius Random.-,+@@A@??* /Color Random5B678.-,+;:9*/Sequence Random.-,+* /Alpha Fade and Decay.-,+Z]Y\>X>[?* /Movement Basic.-,+J K>I* /Radius Scale.-,+SW?U@VAQT?*/render_animated_sprites_`?a?b?cd?ef?ghijkl=*+,-.^ /emit_instantaneously*2+,-./Sequence Random*+,-./Position Within Sphere Randompqrst u ???*v?w BHBx AAyBzBH{B|+,-. /Radius Random*??AB@B+,-. /Rotation Random*?C+,-. /Alpha Random*<?>`= +,-. /Color Random5B678*9:!j;+,-./Lifetime From Sequence.-,+*A /Movement Basic*IK`<?* /Color Random.-,+;:09*8765B/Lifetime From SequenceA*+,-. /Movement Basic.-,+J K@<? /Movement BasicJ @AK>.-,+*I /Radius ScaleSW?QU=V=T=.-,+* /Alpha Fade and DecayZ]Y\L>XL>[?.-,+* /Color Fade.-,+*RrAOPL?Q /Color Fade.-,+*R0OPL?Q /Movement Rotate Particle Around Axis.-,+* ??B/Oscillate Vector.-,+* @@@ ?????@?/render_animated_sprites^_`?a?b?cd?ef?ghl ף=*+,-. /Movement BasicI*+,-.K>J @A /Radius Scale*+,-.T=V=U=QW?S /Alpha Fade and Decay*+,-.[?XL>\L>Y]Z /Color FadeQPL?OR5R*+,-. /Color FadeQPL?ORA*+,-. /Movement Rotate Particle Around AxisB ??*+,-./Oscillate Vector?@?? ??? @@@ *+,-./render_animated_spritesi*+,-.kjlhgf?ed?cb?a?`?_^"%*$#$%&'()# !""! effects\sc_softglow_translucent.vmt  CCC? Axd =    PG? /emit_continuously0123@@4.-,+*/Position Within Sphere Randompqr|{AHzy?x Bw C.-,+*u t sv /Rotation RandomA.-,+*? /Lifetime RandomD?C@@.-,+*B?/Velocity Noise.-,+*? /Color Random5B6xd78.-,+*;7d:xd9 /Radius Random.-,+*@CAD?? /Alpha Random.-,+*=0>@<? /Movement BasicJ @AK>.-,+*I /Radius ScaleSW?QU=V=T=.-,+* /Alpha Fade and DecayZ]Y\L>XL>[?.-,+* /Color Fade.-,+*R5ROPL?Q /Color Fade.-,+*RAOPL?Q /Movement Rotate Particle Around Axis.-,+* ??B/Oscillate Vector.-,+* @@@ ?????@?/render_animated_sprites^_`?a?b?cd?ef?ghl ף=*+,-. /Movement BasicI*+,-.KJ L /Radius Scale*+,-.T=V=U=QW?S /Alpha Fade and Decay*+,-.[?XL>\L>Y]Z /Color FadeQPL?ORxx*+,-. /Color FadeQPL?ORxd*+,-./render_animated_spritesi*+,-.kjl ף?@ABC"=! ;< effects\fly001.vmt  A A A?@@ =    PGA/random force.-,+*  CCC /Pull towards control point.-,+*)C(' /emit_instantaneously.-,+*2 /Color Random5B678; :-+*.,9 /Alpha Random>=<?-+*., /Radius Random-+*.,A?@??? /Lifetime Random.-,+*D@C@B?/Position Within Sphere Random.-,+*|A{Au ??t sHzyv?x w rqp /Rotation Random.-,+*A? /Movement BasicKJ I-+*.,/Movement Lock to Control Point.-,+*H==???? /Alpha Fade and Decay.-,+*Z]Y\=Xfff?[? /Movement Rotate Particle Around AxisA ?*+,-./render_animated_spriteshi_jkl=`?a?b?cd?ef?g*+,-.^