.DmElementparticleSystemDefinitionsnameDmeParticleSystemDefinitionview model effectbatch particle systemsSort particlestime to sleep when not drawnmaximum draw distancecontrol point to disable rendering if it is the cameraminimum rendered framesminimum sim tick ratemaximum sim tick ratemaximum time stepgroup idsequence_number 1sequence_numberrotation_speedrotationcolorradiuscull_replacement_definitioncull_control_pointcull_costcull_radiusbounding_box_maxbounding_box_minmaterialinitial_particlesmax_particlespreventNameBasedLookupconstraintsforceschildrenemittersinitializersoperatorsrenderersDmeParticleOperatoruse parent particles for emission scalingscale emission to used control pointsemission_start_timeoperator fade oscillateoperator end fadeoutoperator start fadeoutoperator end fadeinoperator start fadeinemission_durationemission_ratefunctionNamerandomly distribution growth timerandomly distribute to highest supplied Control Pointspeed_random_exponentdistance_bias_absolute_valuespeed_in_local_coordinate_system_minspeed_in_local_coordinate_system_maxspeed_minspeed_maxdistance_mindistance_maxdistance_biascontrol_point_numberbias in local systemcreate in modellifetime_random_exponentlifetime_minlifetime_maxlength_random_exponentlength_minlength_maxradius_random_exponentradius_minradius_maxrotation_random_exponentrotation_offset_maxrotation_offset_minrotation_initialalpha_random_exponentalpha_minalpha_maxoffset proportional to radius 0/1offset in local space 0/1offset maxoffset mintint update movement thresholdtint clamp maxtint clamp mintint control pointtint_perccolor2color1max constraint passesgravitydragend_fade_out_timestart_fade_in_timeend_alphastart_alphastart_fade_out_timeend_fade_in_timeease_in_and_outstart_timeend_timeradius_start_scalescale_biasradius_end_scalelock rotationdistance fade rangeend_fadeout_exponentend_fadeout_maxend_fadeout_minstart_fadeout_exponentstart_fadeout_maxstart_fadeout_minVisibility Camera Depth Biasuse animation rate as FPSsecond sequence animation rateorientation control pointorientation_typeanimation_fit_lifetimeVisibility Radius Scale maximumVisibility Radius Scale minimumVisibility Alpha Scale maximumVisibility Alpha Scale minimumVisibility input maximumVisibility input minimumVisibility Proxy RadiusVisibility Proxy Input Control Point Numberanimation ratemin forcemax forcenum_to_emit_minimumnum_to_emitmaximum emission per frameemission count scale control pointemission count scale control point fieldFlip Percentagefade out time minfade out time maxfade out time exponentproportional 0/1ease in and outfade biasfade in curve exponentfade in time exponentfade in time maxfade in time minDmeParticleChilddelaychildsequence_maxsequence_minfade_start_timefade_end_timecolor_fadeoscillation start phaseoscillation multiplierstart/end proportionalstart time minstart time maxoscillation rate minoscillation rate maxoscillation frequency minoscillation frequency maxoscillation fieldend time minend time maxtexture_scroll_ratetexel_sizesubdivision_counttrace accuracy tolerancekill particle on collisioncontrol point movement distance tolerancecontrol point offset for fast collisionscollision groupbrush onlyradius scaleamount of slideamount of bouncecollision modeemitter lifetime start time (seconds)emitter lifetime end time (seconds)input fieldinput minimuminput maximumoutput fieldoutput minimumoutput maximumoutput is scalar of initial random rangeonly active within specified input rangelifetime fade endlifetime fade startglobal normalglobal originplane normalplane pointcontrol point numberrandom_speed_minrandom_speed_maxlength fade in timemax lengthmin lengthApply Velocity in Local Space (0/1)Invert Abs ValueAbsolute ValueSpatial Coordinate OffsetTime Coordinate OffsetSpatial Noise Coordinate ScaleTime Noise Coordinate ScaleControl Point Numberworld time noise coordinate scaleinvert absolute valueabsolute valuespatial coordinate offsettime coordinate offsetspatial noise coordinate scaletime noise coordinate scalereverse warp (0/1)warp transition start timewarp transition time (treats min/max as start/end sizes)warp maxwarp minspin_rate_degreesspin_stop_timespin_rate_minminmaxrotation_speed_constantrotation_speed_random_minrotation_speed_random_maxrotation_speed_random_exponentrandomly_flip_directionfalloff poweramount of forcedistance minimumdistance maximumcontrol pointensure line of sightLOS collision groupMaximum Trace LengthLOS Failure Scalaronly active within specified distanceRandom Parent Particle DistributionInherited Velocity ScaleUse Local SpaceControl PointRotation RateRotation AxisControl Point to offset positions fromSet positions in world spaceFourth Control Point LocationFourth Control Point ParentFourth Control Point NumberThird Control Point LocationThird Control Point ParentThird Control Point NumberSecond Control Point LocationSecond Control Point ParentSecond Control Point NumberFirst Control Point LocationFirst Control Point ParentFirst Control Point Numberstart age minimumstart age maximumFrames Per SecondCenter OffsetControl Point Number to Setfalloff rangedampen scaleglobal center pointoffset of centermaximum distanceminimum distanceobject local space axis 0/1twist axisMaximum VelocitySet cp radius for particlesSet cp velocity for particlesSet cp density for particlesSet cp orientation for particlesGroup ID to affectFirst control point to set# of control points to setfirst particle to copyyaw_random_exponentyaw_offset_maxyaw_offset_minyaw_initialvelocity scaleSave OffsetUse sequential CP pairs between start and end pointbulgestart control point numberend control point numberbulge control 0=random 1=orientation of start pnt 2=orientation of end pointmid point positionparticles to map from start to endrestart behavior (0 = bounce, 1 = loop )input control 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1Alpha Fade Out Random.-,+*>>?? 1Radius Scale.-,+*ef?g?i?dh?1render_animated_sprites.-,+*~?}|?{z?y?x?=wvutsr"%$#"!+ vgui/white  A A A?@ =    PGA,"%;$6789:#./012345"-! @particle\flamethrowerfire\flamethrowerfire102.vmt  A A A?@ =    PGA 1emit_instantaneously2)*+,-. 1Rotation Random-+*.,LJ4CK4I? 1Radius Random-+*.,H?G?F? 1Alpha RandomO(NM=-+*., 1Color RandomZY-+=*., #=8B9C4?6 7 ?32 1Lifetime Random.-,+*A>BL?@? 1Movement Basic] ף=\ A[-+*., 1Radius Scaledf?-+*.,i@g Ah?e 1Alpha Fade and Decay`c=^?-+*.,a_bfff? 1Color Fade\d?-+*.,1Oscillate Vector??-+*., @A@A@A @@@ >>> ===@?1render_animated_spritesAw-+*.,vts~?}|?{z?y?x?ur"%K$FGHIJ#>?@ABCDE"=! effects\smokelit2\smoke2lit.vmt  A A A?@ =    PGA 1emit_instantaneously.-,+)*d 1Rotation Random.-,+LK J BI?* 1Lifetime Random.-,+A?B?@?* 1Radius Random.-,+G@H@@F?* 1Color Random.-,+Zh9*YgV:X*WVUTB1Position Within Sphere Random3?7 6 4?9B8=>5 < ???;:*+,-.2 1Alpha Random.-,+*NxOM? 1Trail Length Random.-,+*D=EL>C?1Sequence Random.-,+* 1Radius Scale.-,+ef?g@i@AdhL?* 1Movement Basic.-,+\ zC]>[* 1Color Faded>RPP*+,-. 1Alpha Fade and Decay^?b?c?_`a?*+,-.1Oscillate Scalar.-,+*LL?==??@?1render_animated_spritesstvw=*+,-.~?}|?{z?y?x?ur"%X$STUVW#NOPQR"M!  particle\rainbow.vmt  A A A?@ =    PGA 1emit_continuously/@0B)-+*.,(' 1lifetime_randomB>A>@?-+*.,1position_within_sphere>=?< ???5 ;:-+*.,37 6 984?2 1radius_random-+*.,HAG`AF? 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Z@effects\debris\debris_chunk.vmt  A A A?@RGG =    PGA1Collision via traces.-,+*L= #<?DEBRIS @A 1emit_instantaneously.-,+*)  1Lifetime Random,.*+-@?Afff?B̌? 1Rotation RandomI?KJCL,.*+- 1Radius RandomF?G@H@,.*+-1Rotation Yaw Flip Random?*+,-.1Position Within Sphere Random23?7 B6 HB4?9C8B=>5 ?< ???; A:@*+,-. 1Alpha Random.-,+*NOM?1Sequence Random.-,+* 1Movement Basic,.*+-[\ /] #=1Lifespan Decay*+,-. 1Alpha Fade Out Random??==*+,-.1render_animated_spritesux?y?z?{|?}~?stv,.*+-wr"%w$rstuv# ijklmnopq"h! @effects\beam_generic01.vmt  AAAL?@ =    PGA 1emit_continuously'(/>0 B)*+,-.1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 32?1Remap Initial Scalar>=*+,-.1Remap Initial Scalar>>L>=*+,-.1Remap Initial Scalar>>L>*+,-.1Remap Initial Scalar>>*+,-. 1Radius RandomF?H@AG@A*+,-. 1Position Modify Offset RandomPQR S =*+,-.1Remap Initial Scalar??*+,-.1Remap Initial Scalar?>*+,-. 1Movement Basic.-,+*\ ][1Lifespan Decay.-,+* 1Alpha Fade In Random?==*+,-. 1Alpha Fade Out Random????*+,-. 1Radius Scaleh?dig?f?e*+,-. 1render_rope@*+,-."%$#z{|}~"y! @effects\largesmoke_add.vmt  A A A?@ =    PGA 1emit_continuously.-,+*)0A/?(' 1Lifetime Random,.*+-@?A?BL? 1Rotation RandomI?KJCL,.*+- 1Radius RandomF?GBH@B,.*+-1Rotation Yaw Flip Random?*+,-.1Position Within Sphere Random23?7 6 4?9A8B=>5 < ??;@:@*+,-. 1Alpha Random.-,+*NOM? 1Color Random.-,+*Z*Y)DXWVUTB 1Movement Basic,.*+-[\ B]>1Lifespan Decay*+,-. 1Alpha Fade In Random.-,+*??? 1Alpha Fade Out Random????*+,-. 1Radius Scaleh?di?g?f?e*+,-.1render_animated_spritesux?y?z?{|?}~?stv,.*+-wr"%$#"! pbackpack\player\items\scout\beanie.vmt  A A A?@ =    PGA1Collision via tracesA@ DEBRIS?L>=*+,-. 1emit_instantaneouslyd)*+,-. 1Lifetime Random*+,-.@=A>BL? 1Trail Length RandomC?*+,-.D=EL> 1Radius RandomF?*+,-.G>H> 1Rotation RandomI?JCKL*+,-. 1Alpha RandomM?ON*+,-. 1Color RandomTBUVWX*+,-.ZACZYQJ81Position Within Sphere Random23?4?98=>5 < ???:*+,-.7 AA6 p;@ 1Position Modify Offset RandomP=*+,-.S @AR @AQ 1Movement Basic[]=*+,-.\ 1Alpha Fade and Decay^?b?_`a?*+,-.c= 1Radius Scaledi@f?e*+,-.g@h= 1Movement Lock to Bone=*+,-.=?1Rotation Basic.-,+*1render_animated_spritestuvx?y?z?{|?}~?*+,-.swAr"%$# "! @effects\debris\debris_chunk.vmt  A A A?@ =    PGA 1Prevent passing through a plane.-,+*  1emit_continuously0B/?.-,+@*)(' 1Lifetime RandomB>A>.-,+*@= 1Trail Length RandomEL>D=.-,+*C? 1Radius RandomHL?G=.-,+*F? 1Rotation Random.-,+*LKJCI? 1Alpha RandomON.-,+*M? 1Color RandomTBUVWXYZ*+,-.1Position Within Sphere Random23?7 @A6 @A4?98=>5 < ???;:*+,-. 1Velocity Random7 AA6 AA=*+,-.1Sequence Random.-,+* 1Movement Basic]\ [.-,+* 1Alpha Fade and Decayc=bL?a?.-,+*`_^? 1Radius Scalei@@h=g@f?e.-,+*d 1Movement Lock to Bone=.-,+*?=1render_animated_spritesA.-,+*~?}|?{z?y?x?wvutsr"%$#"! @effects\beam_generic01.vmt  A A A?? =    PGA1Collision via tracesA@ DEBRIS?*+,-. 1emit_continuously'(/@0 A)*+,-.1Position Within Sphere Random23?7 B6 HB4?9 B8A=>5 < ???;:*+,-.1Remap Initial Scalar@@@*+,-. 1Color RandomTBUVWXYZ*+,-. 1Movement Basic[]\ *+,-.1Lifespan Decay*+,-. 1Alpha Fade Out Random??>>*+,-. 1render_rope?*+,-."%$#"! pparticle\blood_core.vmt  A A A?@ =    PGA 1Prevent passing through a plane *+,-. 1emit_continuously'()*+@,-./̌?0B 1Lifetime Random@=*+,-.A>BL> 1Trail Length RandomC?*+,-.D=EL> 1Radius RandomF?*+,-.G?H@ 1Rotation RandomI?JCKL*+,-. 1Alpha RandomM?*+,-.NdOx 1Color Random.-,+*ZYXWVUWTB1Position Within Sphere Random.-,+*:;< ???5 >=894?6 A4B7 A4B?32 1Velocity Random7 A@6 A@=*+,-. 1Movement Basic*+,-.[\ ] 1Alpha Fade and Decay^?_`*+,-.a?bL?c= 1Radius Scaled*+,-.ef?g@h=i@@1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-.1render_animated_spritesstuvwx?y?z?{|?}~?*+,-.Ar"%$#"! vgui/white  A A A?@ =    PGA"%$#"! effects\conc_warp.vmt  A A A?@ =    PGA1random force HBHBHB HHH*+,-. 1emit_instantaneously)*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ???;:*+,-. 1Lifetime Random@?B=A=*+,-. 1Radius RandomF?H BGA*+,-.1Rotation Yaw Flip Random?*+,-. 1Rotation RandomI?JCKL*+,-. 1Alpha Random.-,+*N2OKM?1Lifespan Decay*+,-. 1Alpha Fade Out Random??33>>*+,-. 1Radius Scaleh?di?gL>f?e*+,-.1render_animated_spritesstuvw=x?y?z?{|?}~?*+,-.r"%$#"! -effects\blooddrop001.vmt  A A A?@ =    PGA 1emit_continuously(.-,+)0 B/?*'1Position Within Sphere Random.-,+:;=89 A6 AA7 BHB4?*< ???5 >?32 1Lifetime Random.-,+A>B?@?* 1Radius Random.-,+G>H@F?* 1Color Random.-,+ZYX>*WVUTB 1Alpha Random.-,+NxOM?* 1Trail Length Random.-,+DL=E=C?* 1Alpha Fade and Decay.-,+a?`_c@?b@?^?* 1Movement Basic.-,+\ ][* 1Radius Scale.-,+ef?g@@idhY?*1Movement Lock to Control Point.-,+*=qpo?n=m=l?kj1render_sprite_trailD.-,+=*~?}|?{z?y?x?r"%$#"! Pparticle\blood1\blood_goop3.vmt  A A A?@ =    PGA 1emit_instantaneously.-,+)*d1Sequence Random.-,+*1Position Within Sphere Random.-,+:;=8HB9C6 A7 HC4?*< ???5 >?32 1Rotation Random.-,+LKJCI?* 1Radius Random.-,+G>H@@F?* 1Lifetime Random.-,+A=B333?@?* 1Color Random.-,+ZYX*WVUTB 1Alpha Fade and Decay.-,+a?`_c?b?^?* 1Movement Basic.-,+\ ]=[*1render_animated_sprites.-,+=vw*ts~?}|?{z?y?x?ur"%$#"!  effects\circle4_add.vmt  A A A?@ =    PGA 1emit_instantaneously.-,+*) 1Lifetime Random,.*+-@?A=BL> 1Rotation RandomI?KJBL,.*+-1Position Within Sphere Random23?7 C6 B4?98=>5 ?< ??;:*+,-. 1Alpha Random.-,+*N@OdM? 1Position Modify Offset Random.-,+*=S ?R ?QP 1Color Random.-,+*ZXY7/&XWVUTB 1Position Modify Offset RandomPQR ?S ?=*+,-. 1Radius Random.-,+*G`@H@F? 1Movement Basic,.*+-[\ HB]L> 1Radius Scaleh?di@Ag?f?e*+,-.1Lifespan Decay*+,-. 1Alpha Fade Out Random???>*+,-.1render_animated_spritesux?y?z?{|?}~?stv,.*+-wr"%$     # "!  particle\blood1\blood_goop3.vmt  A A A?@ =    PGA 1emit_continuously.-=,?+333?*?)0 B/L?('1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 ?321Velocity Noise.-,+*pA@A ddC dCdCB1Remap Noise to Scalar.-,+*C@@ yyyA@A 1Lifetime Random.-,+*AL>BL>@? 1Position Modify Warp Random.-,+* ??? L>L>=??1Velocity Noise.-,+*@ #<C DDD » BBB 1Color Random.-,+*ZYXWVUTB1Sequence Random.-,+* 1Rotation Random.-,+*LKJCI? 1Position Modify Offset Random.-,+*=S @@@R @@@QP 1Movement Basic.-,+*\ ]L=[1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*???? 1Alpha Fade In Random.-,+*==? 1Radius Scale.-,+*ef?g=i?dh?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_sprites.-,+*~?}|?{z?y?x?@wvutsr"%$#"!  effects\softglow_translucent.vmt  A A A?@ =    PGA 1emit_instantaneously.-,+*) 1Lifetime Random,.*+-@?AL?B? 1Rotation RandomI?KJAL,.*+- 1Radius RandomF?G@H@A,.*+-1Rotation Yaw Flip Random?*+,-.1Position Within Sphere Random23?7 B6 B4?9HC8C=>5 ?< ??;A:A*+,-. 1Alpha Random.-,+*NdOM? 1Position Modify Offset Random.-,+*=S ?R ?QP 1Color Random.-,+*Zs[ 1Radius Scaleh?di?g?f?e*+,-.1Lifespan Decay*+,-. 1Alpha Fade Out Random???>*+,-.1render_animated_spritesux?y?z?{|?}~?stv,.*+-wr"%$#"! 1 effects\softglow.vmt  A A A?@ =    PGA!"%0$+,-./##$%&'()*""! -effects\softglow.vmt  A A A?@ =    PGA 1emit_continuously'(/ #<0;E)*+,-. 1Rotation Random.-,+LKJCI?* 1Lifetime Random.-,+ABL>@?* 1Radius Random.-,+G?H@F?* 1Color RandomTBUVW.-,+Z0YX*1Sequence Random*+,-.1Position Within Sphere Random23?7 6 4?9D8D=>5 < ???;:*+,-. 1Alpha Random.-,+*NOM? 1Trail Length Random.-,+*D?E?C? 1Radius Scale.-,+ef?g@@i0Adhfff?* 1Movement Basic.-,+\ ]=[* 1Color Faded333?3*+,-. 1Rotation Spin Roll*+,-. 1Alpha Fade and Decay^?b333?cL>_=`a*+,-.1render_sprite_trailx?y?z?{|?}~?.-,+*=L>DBr2"%=$:;<#456789"3! effects\sc_brightglow_y_nomodel.vmt  A A A?@ =    PGA 1emit_instantaneouslyd*)+,-. 1Color RandomTBUVW*XY๙Z+,-. 1Radius Random*F?H@G@@+,-. 1Rotation Random*I?JCKL+,-. 1Lifetime Random*@?B>A>+,-.1Position Within Sphere Random23?.-,+*:@;?< ???5 >=894?6 7 1Alpha Random.-,+*NOM? 1Alpha Fade and Decay*^?b?c_`a?+,-. 1Radius Scale*h@?diAg?f?e+,-. 1Color Faded?w*+,-.1render_animated_spritesux?y?z?{|?}~?*vwff?+,-.tsr"%J$EFGHI#@ABCD"?!  effects\circle3_add.vmt  A A A?@ =    PGA 1emit_instantaneously.-,+*)L= 1Lifetime Random,.*+-@?A>B? 1Rotation RandomI?KJCL,.*+-1Position Within Sphere Random23?7 @6 @4?9A8@A=>5 ?< ??;:*+,-. 1Alpha Random.-,+*NdOM? 1Color Random.-,+*ZMYlXWVUTB 1Movement Basic,.*+-[\ HB]L> 1Radius Scaleh?di@Ag?f?e*+,-.1Lifespan Decay*+,-. 1Alpha Fade Out Random???>*+,-. 1Color Fade.-,+*??d1render_animated_spritesux?y?z?{|?}~?stv,.*+-wr"%\$VWXYZ[# MNOPQRSTU"L! @effects\confetti\confetti.vmt  A A A?@@ =    PGA 1emit_continuously'(,.*+-)0A/? 1Color RandomX,.*+-YZWVUTB 1Alpha Random,.*+-M?NO 1Radius RandomF?GAH@A,.*+- 1Lifetime Random@?B@@A@*+,-. 1Rotation RandomI?J4CKL*+,-.1Velocity Noise.-,+*?L= BBB 1Position Within Box Random BBB *+,-.1Rotation Yaw Flip Random?*+,-. 1Rotation Speed Random? B*+,-. 1Movement Basic,.*+-[\ \]L= 1Radius Scaleh?di?g?f?e*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-.1Rotation Basic*+,-.1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*>>??1render_animated_spritesstv,.*+-wA~?}|?{z?y?x?ur"%$#"!^_ vgui/white  A A A?@ =    PGAY`"%l$hijk#bcdefg"a! effects\largesmoke.vmt  A A A?@ =    PGA 1emit_instantaneously)*+,-. 1Lifetime RandomB333?A?@?-+*., 1Rotation Random-+*.,LJCKI? 1Radius Random-+*.,HBGBF?1Rotation Yaw Flip Random.-,+*?1Position Within Sphere Random.-,+*:@; A< ??5 >=8C9B4?6 7 ?32 1Alpha RandomM?OPN*+,-. 1Movement Basic]>\ B[-+*.,1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*>??? 1Radius Scale.-,+*ef?g?i?dh?1render_animated_spritesw-+*.,vts~?}|?{z?y?x?ur"%v$stu#pqr"o! n@effects\beam_generic01.vmt  A A A?? =    PGA1Collision via traces.-,+*?DEBRIS @A 1emit_continuously.-,+*)0 A/@('1Position Within Sphere Random.-,+*:;< ???5 >=8A9 B4?6 HB7 B?321Remap Initial Scalar.-,+*@@@ 1Color Random.-,+*ZYXWVUTB 1Movement Basic.-,+*\ ][1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*>>?? 1render_rope.-,+*?"%$#yz{|}~"x! effects\softglow.vmt  A A A?@ =    PGA 1emit_continuously')0B/?(*+,-.1Position Within Sphere Random?237 6 4?9?8?=>5 < ???;:*+,-. 1Alpha RandomNOM?*+,-. 1Radius RandomG@@H@@F?*+,-. 1Lifetime Random@?BL>A\B>*+,-. 1Trail Length RandomC?D?E?*+,-. 1Color RandomTBUVWZYX*+,-. 1Movement Basic[]>\ *+,-. 1Alpha Fade and Decaya?`_c?b?^?*+,-.1Movement Lock to Control Pointq?p?jo?n?m?l?k=*+,-. 1Radius Scaleef?g@i?h?d*+,-. 1Color Fadedf?*+,-.1render_sprite_trailL>Dx?y?z?{|?}~?=*+,-.r"%$#"! particle\rainbow.vmt  AAAL?@ =    PGA 1Pull towards control point.-,+*Hx 1emit_continuously'(/fff?0A)*+,-.1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 32?1Remap Initial Scalar?>*+,-.1Remap Initial Scalar??L?>*+,-.1Remap Initial Scalar?Y?L?*+,-.1Remap Initial Scalarfff?Y?*+,-. 1Radius RandomF?HBGB*+,-.1Remap Initial Scalarfff?fff?*+,-.1Remap Initial Scalar?fff?*+,-. 1Movement Basic.-,+*\ ][1Lifespan Decay.-,+* 1Alpha Fade In Random?==*+,-. 1Alpha Fade Out Random????*+,-. 1Radius Scaleh?dig?f?e*+,-. 1render_rope@*+,-."%$#"! vgui/white  A A A?@ =    PGA"%$#"!  effects\smokelit2\smoke2lit.vmt  A A A?@ =    PGA 1emit_continuously.-,+*)0@A/L>(' 1Lifetime Random,.*+-@?A?BL? 1Rotation RandomI?K J AL,.*+- 1Radius RandomF?GAHB,.*+-1Rotation Yaw Flip Random?*+,-.1Position Within Sphere Random23?7 zC6 C4?98=>5 < ???;@:*+,-. 1Alpha Random.-,+*N@O@M? 1Color RandomTBUVWXYl[KZxh*+,-. 1Movement Basic,.*+-[\ A]L> 1Radius Scaleh?di?g?f@?e*+,-.1Lifespan Decay*+,-. 1Alpha Fade Out Random????*+,-. 1Alpha Fade In Random.-,+*==?1render_animated_spritesux?y?z?{|?}~?stv,.*+-wAr"%$#"!  effects\circle4.vmt  A A A?@ =    PGA 1emit_instantaneously)*+,-. 1Lifetime RandomB>AL>@?-+*., 1Rotation Random-+*.,LJCKI?1Position Within Sphere Random.-,+*:;< ??5 ?>=8@A9A4?6 @7 @?32 1Alpha RandomM?ONd*+,-. 1Position Modify Offset RandomPQR ?S ?=*+,-. 1Color RandomTBUVWXYFD\ HB[-+*., 1Radius Scale.-,+*ef?g?i@Adh?1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*>???1render_animated_spritesw-+*.,vts~?}|?{z?y?x?ur"%$#"! @effects\bubbles\bubble.vmt  A A A?@@III =    PGA1random force.-,+* A A 1emit_continuously.-,+*)0@/@('1Position Within Sphere Random.-,+*:;?< ??5 >=894?6 7 ?32 1Lifetime Random.-,+*A?B`@@? 1Alpha Random.-,+*NOM? 1Radius Random.-,+*G?H?F? 1Color Random.-,+*ZYX?WVUTB1Sequence Random*+,-. 1Rotation RandomI?J AK L*+,-. 1Movement Basic.-,+*\ ?][1Lifespan Decay.-,+* 1Alpha Fade In Random.-,+*L>L>? 1Radius Scaleh #5 < ???;?:*+,-. 1Rotation RandomI?JCKL*+,-.1Rotation Yaw Flip Random.-,+*? 1Rotation Speed Random?BA*+,-. 1Movement Basic,.*+-[\ H]1Rotation Basic*+,-.1Lifespan Decay*+,-. 1Alpha Fade In Random?==*+,-. 1Alpha Fade Out Random??>33>*+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?k Aj 1Radius Scaleh?di?g?f?e*+,-.1render_animated_spritesux?y?z?{|?}~Astv,.*+-w?r"%$#"! effects\wispy_smoke.vmt  A A A?@@ =    PGA1random force.-,+* p A A 1emit_instantaneously)*+,-. 1Lifetime RandomB?AL?@?-+*., 1Color RandomZlQQYxh-+*.,XWVUTB 1Alpha RandomONM?-+*., 1Radius Random-+*.,H AG@F?1Position Within Sphere Random.-,+*:;?< ???5 >=89HB4?6 7 ?32 1Rotation Random.-,+*LKJCI?1Rotation Yaw Flip Random?*+,-. 1Rotation Speed Random.-,+*AB? 1Movement Basic]Q>\ [-+*.,1Rotation Basic.-,+*1Lifespan Decay.-,+* 1Alpha Fade In Random.-,+*==? 1Alpha Fade Out Random.-,+*33>>??1Movement Lock to Control Pointjk Al?m?n?o?p?q?=*+,-. 1Radius Scale.-,+*ef?g?i?dh?1render_animated_sprites?w-+*.,vts~A}|?{z?y?x?ur"%$#"!  effects\rocketrailsmoke.vmt  A A A?@ =    PGA 1emit_continuously'(/?0A)*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ??;@@:*+,-. 1Rotation RandomI?JpBKL*+,-. 1Radius RandomF?H AGA*+,-. 1Lifetime Random@?BL?A?*+,-. 1Alpha Random.-,+*NO(M? 1Rotation Speed Random?@*+,-. 1Color RandomTBUVWXY:::ZCCC*+,-. 1Movement Basic[]\ A*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-. 1Alpha Fade In Random?L>L>*+,-. 1Alpha Fade Out Random??L>L>*+,-.1Lifespan Decay*+,-. 1Radius Scaleh@?di?g?f?e*+,-.1Rotation Basic*+,-.1render_animated_spritesstuvw=x?y?z?{|?}~?*+,-.r"%$ #    "! effects\rocketrailsmoke.vmt  A A A?@@ =    PGA1random force HCC H*+,-. 1emit_continuously(,.*+-)0@/ff?' 1Lifetime Random,.*+-@ff?A?B? 1Color RandomTBUVWX,.*+-Y<<5 < ???;:*+,-. 1Rotation RandomI?JAKL*+,-. 1Movement Basic,.*+-[\ B]L> 1Radius Scaleeh333?g@i@,.*+-fL?d1Lifespan Decay*+,-. 1Alpha Fade In Random?L>L>*+,-. 1Alpha Fade Out Random????*+,-.1Movement Lock to Control PointjkAl?m?n?o?p?q?=*+,-.1Remap Distance to Control Point to ScalarNONE?B*+,-.1render_animated_spritesux?y?z?{|?}~?stv,.*+-w=r"%!$ #"! (effects\sc_brightglow_y_nomodel.vmt  A A A?@ =    PGA 1emit_instantaneously.-,+)L=(*d 1Color Random.-,+ZY๙X*WVUTB 1Radius Random.-,+G?H?F?* 1Rotation Random.-,+LKJCI?* 1Lifetime Random.-,+AL>B>@?* 1Alpha RandomM?ON*+,-.1Position From Parent Particles.-,+* 1Alpha Fade and Decay.-,+a?`_cb>^?* 1Radius Scale.-,+ef?g?iAdh@?* 1Color Fade.-,+*w?d 1Movement Basic.-,+*\ HC][1render_animated_spritesst.-,+ff?wv*~?}|?{z?y?x?ur"%-$)*+,#%&'("$! #effects\highfive_border.vmt  A A A?@ =    PGA1random force HBHBHB HHH*+,-. 1emit_instantaneously)*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ???;@:*+,-. 1Lifetime Random@?B=A=*+,-. 1Rotation RandomI?JCKL*+,-. 1Radius RandomF?H BGA*+,-. 1Movement Basic[]L>\ *+,-.1Lifespan Decay*+,-. 1Alpha Fade Out Random??333??*+,-. 1Radius Scale.-,+*ef?g=i?dh?1render_animated_spritesstuvw=x?y?z?{|?}~?*+,-.r"%$R#"!/@Q vgui/white  A A A?@ =    PGA0"%?$89:;<=>#34567"2! 1effects\tp_sparkle.vmt  A A A?@ =    PGA1random force.-,+* HHH‚ HBHBHB 1emit_instantaneously.-,+*)@1Position Within Sphere Random.-,+*:;< ???5 >=8HC9C4?6 HB7 C?32 1Lifetime Random.-,+*Aff?B?@? 1Rotation Random.-,+*LKJCI? 1Rotation Speed Random.-,+*BB? 1Radius Random.-,+*G@@H@F? 1Movement Basic.-,+*\ H]Ga>[1Lifespan Decay.-,+* 1Radius Scale.-,+*efL>g=i?dh? 1Radius Scale.-,+*eL>f?g?i>dh? 1Alpha Fade Out Random.-,+*????1Rotation Basic.-,+* 1Movement Rotate Particle Around Axis.=-L>,>+ff?* ?B1render_animated_sprites.-,+*~?}|?{z?y?x?=wvutsrA"%P$IJKLMNO#DEFGH"C! Beffects\tp_sparkle2.vmt  A A A?@ =    PGA1random force HBHBHB HHH*+,-. 1emit_instantaneously@)*+,-.1Position Within Sphere Random23?7 C6 HB4?9C8B=>5 < ???;:*+,-. 1Lifetime Random@?B?A?*+,-. 1Rotation RandomI?JCKL*+,-. 1Rotation Speed Random? CB*+,-. 1Radius RandomF?H@G@@*+,-. 1Movement Basic[]L>\ H*+,-.1Lifespan Decay*+,-. 1Radius Scaleh?di?g=fL>e*+,-. 1Radius Scaleh?di>g?f?eL>*+,-. 1Alpha Fade Out Random????*+,-.1Rotation Basic*+,-. 1Movement Rotate Particle Around Axis B ?*+?,-.1render_animated_spritesstuvw=x?y?z?{|?}~?*+,-.r"1Set Control Point Positions.-,+* A C  "%a$Z[\]^_`#UVWXY"T! effects\wispy_smoke_add.vmt  A A A?@ =    PGA 1emit_continuously0A.-,+*)/fff@('1Position Within Sphere Random>=< ?;=:=9=8=7 ??@6 @.-,+*5 4??32 1Lifetime RandomBff?A?.-,+*@? 1Alpha Random.-,+*NdOdM? 1Radius RandomGA.-,+*H AF? 1Rotation Random.-,+*LKJCI? 1Movement Basic\ @A[.-,+*] #< 1Radius Scalei?h>g>.-,+*ef?d1Lifespan Decay.-,+*1Movement Lock to Control Point.-,+*=qL>pL>o?n>m>l?kj 1Alpha Fade In Random.-,+*L>L>? 1Alpha Fade Out Random.-,+*>>?? 1Rotation Spin Roll.-,+*1render_animated_sprites.-,+*~?}|?{z?y?x?=wvutsr"%p$klmno#defghij"c! peffects\splash_cluster.vmt  A A A?@7-' =    PGA 1emit_instantaneously.-,+*) 1Radius RandomGAH@A.-,+*F? 1Rotation Random.-,+*LKJCI? 1Alpha Random.-,+*NOM?1Position Within Sphere Random7 B B6 ;@.-,+*:< ???5 >=894??32 1Position Modify Offset RandomQR @@`AAS @@`AA.-,+*=P1Rotation Yaw Flip Random.-,+*? 1Lifetime Random.-,+*A>B?@? 1Movement Basic\ .-,+*][ 1Movement Lock to Bone=?.-,+*= 1Radius Scale.-,+*ef?gL>i?dh?1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*????1render_animated_sprites.-,+*~?}|?{z?y?x?=wvutsr"%${|}~#uvwxyz"rst! peffects\coconut.vmt  A A A?@ =    PGA 1emit_continuously0A/?+@.-,*)(' 1emit_continuously.-,+*)0pA/?(' 1emit_continuously.-,+*)0@/?(' 1Lifetime RandomBL?A333?@?.-,+* 1Radius RandomH?G?.-,+*F? 1Rotation Random.-,+*LKJCI? 1Alpha Random.-,+*NOM?1Position Within Sphere Random.-,+*:;< ???5 >=894?6 B7 pB?32 1Position Modify Offset Random.-,+*=S AR pAQP 1Movement Basic\ .-,+*][ 1Movement Lock to Bone?=.-,+*=1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*==??1render_animated_spritesAws.-,+*~?}?|?{?z?y?x?vutr"%$#"! @effects\coconut.vmt  A A A?@ =    PGA1Collision via traces.-,+*?L=?DEBRIS @A 1emit_instantaneously.-,+*)  1Radius RandomH?G?.-,+*F? 1Rotation Random.-,+*LKJCI? 1Alpha Random.-,+*NOM? 1Lifetime Random.-,+*A?B?@? 1Velocity Random.-,+*=6 A7 @ 1Movement Basic\ .-,+*]L=[1Rotation Basic*+,-.1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*>>??1render_animated_spritesAws.-,+*~?}|?{z?y?x?vutr"%$#"! vgui/white  A A A?@ =    PGAbS"%$#"! vgui/white  A A A?@ =    PGAq"%$#"!  effects\animatedcash\animated_cash.vmt  A A A?@ =    PGA 1emit_continuously'(/>0B)*+,-. 1Color RandomTBUVWZY-+*.,X 1Alpha RandomONM?-+*., 1Lifetime Random.-,+*A AB A@?1Position Within Sphere Random23?7 BAA6 p4?98=>5 < ???;:*+,-.1Rotation Yaw Flip Random?*+,-. 1Rotation RandomI?JCKL*+,-.1Lifetime Pre-Age Noise? ?=*+,-. 1Rotation Speed Random?DC*+,-. 1Movement Basic.-,+*\ ][1Lifespan Decay*+,-. 1Radius Scale.-,+*ef?g?i?dhL> 1Alpha Fade In Random.-,+*L==?1Set Control Point Positions   C A@*+,-.1Rotation Basic*+@,L>-.1Remap Distance to Control Point to Scalar.-,+*BC?NONEC 1Alpha Fade Out Random.-,+*L>L>??1render_animated_sprites.-,+*~?}?|?{z?y?x?fff?wvutsr"%$#"! vgui/white  A A A?@ =    PGA"%$#"! @particle\rainbow.vmt  AAAL?@ =    PGA 1emit_continuously.-,+*(/@0A)'1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 32?1Velocity Noise A A  #<?*+,-.1Remap Initial Scalar?>*+,-.1Remap Initial Scalar???>*+,-.1Remap Initial Scalar?@?*+,-.1Remap Initial Scalarff@@*+,-. 1Radius Random.-,+*GpAHAFL> 1Movement Basic.-,+*\ ][1Lifespan Decay.-,+* 1Alpha Fade In Random?==*+,-. 1Alpha Fade Out Random??L>L>*+,-. 1Radius ScalehL?di?g>f?e*+,-. 1Radius Scalehfff?di@?g?f33s?e?*+,-. 1Radius Scaleh?di=g@?f?e33s?*+,-. 1render_rope@*+,-."%$#"! @effects\tp_sparkle.vmt  A A A?@ =    PGA1random force.-,+* @ AAA 1emit_continuously.-,+*(/?0B)>' 1Rotation Random.-,+*LKJCI?1Position Within Sphere Random?.-,+*:;?< ???5 >=8 B9B4?6 7 32 1Lifetime Random.-,+*AL>B>@? 1Color Random.-,+*XYZ}WVUTB 1Alpha Random.-,+*M?ON 1Radius Random.-,+*F?H@G@ 1Alpha Fade and Decay.-,+*^?bL?c>_`a 1Movement Basic.-,+*\ A]L=[ 1Radius Scale.-,+*dh?i@gf?e1Oscillate Vector.-,+*?? HBHBHB HHH¡ ??? ===@?1Movement Lock to Control Point.-,+*=kl?m?n>o?jpL>q=1Oscillate Vector.-,+*?? @@@ ??? @@@@@@ @@@333??@?1Oscillate Scalar.-,+*?????@?1Oscillate Vector.-,+*?? ??? A A A @?1render_animated_sprites.-,+*=wvts~?}|?{z?y?x?ur"%$# "! particle\flamethrowerfire\flamethrowerfire102.vmt  A A A?@ =    PGA 1emit_instantaneouslyd)>*+,-. 1Lifetime Random@?B?A*+,-.1Position Within Sphere Random?237 HB6 A4?98=>5 < ???;:*+,-. 1Rotation RandomI?JCKL*+,-. 1Radius RandomG@@H@@F?*+,-. 1Alpha RandomNO@M=*+,-. 1Color RandomTBUVWZ YX*+?,?-?.? 1Position Modify Offset RandomS R QP=*+,-.1Lifetime From SequenceA*+,-.1Sequence Random*+,-. 1Movement Basic[]=\ \B*+,-. 1Alpha Fade and Decaya`_cL>b?^?*+,-. 1Color Faded:??*+,-. 1Radius Scale.-,+*ef?g Ai?dhL?1render_animated_spritesux?y?z?{|?}~?stvwA*+,-.r"%$#"! effects\softglow.vmt  A A A?@ =    aD= 1emit_continuously(,.*+-)0B/?'1Position Within Sphere Random4?8?9?6 7 3,.*+-:;5 < ????=>2 1Alpha Random,.*+-M?NO 1Radius RandomF?G@@H@@,.*+- 1Lifetime Random,.*+-@?A\B>BL> 1Trail Length Random,.*+-C?D?E? 1Color RandomX,.*+-YZWVUTB 1Movement Basic,.*+-[\ ]> 1Alpha Fade and Decayb?_a?,.*+-^?c?`1Movement Lock to Control Pointkl?m?n?o?p?q?=*+,-.j 1Radius Scaleh?di?g@f?e*+,-. 1Color Fade.-,+*f?d1render_sprite_trail,.*+-DL>=~?}|?{z?y?x?r"%$#"! vgui/white  A A A?@ =    PGA<"%$#"! @effects\tp_sparkle.vmt  A A A?@ =    PGA1random force AAA @*+,-. 1emit_instantaneously )*+,-. 1Rotation RandomI?JCKL*+,-.1Position Within Sphere Random237 CCC6 4?98=>5 < ???;@:*+,-.? 1Lifetime Random@?B?Afff?*+,-. 1Color RandomTBUVWZ}YX*+,-. 1Alpha RandomNOM?*+,-. 1Radius RandomG@H@F?*+,-.1Rotation Yaw Flip Random.-,+*? 1Movement Basic[]L=\ a*+,-. 1Radius Scaleef?gi@h?d*+,-.1Movement Lock to Control Pointq=pL>jo?n>m?l?k=*+,-.1Oscillate Scalar?@?????*+,-.1Oscillate Vector?@ A A A ?????*+,-. 1Alpha Fade Out Random.-,+*>???1Lifespan Decay.-,+* 1Rotation Spin Roll.-,+*1render_animated_spritesux?y?z?{|?}~?stvw=*+,-.r"%$  #   "! effects\beam001_white.vmt  AAAL?@ =    PGA 1emit_continuously.-,+*)>0 B/?(' 1emit_continuously.-,+*)?0@/@@('1Remap Initial Scalar.-,+*>1Remap Initial Scalar.-,+*>33>>1Remap Initial Scalar.-,+*L>?>>1Remap Initial Scalar.-,+*?@> 1Lifetime Random.-,+*A>B>@? 1Radius Random.-,+*GBHBF?1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 ?321Remap Initial Scalar.-,+*33?ff?̌?L? 1Movement Basic[]\ *+,-.1Lifespan Decay*+,-. 1Alpha Fade In Random.-,+*L>L>? 1Alpha Fade Out Random.-,+*???? 1Radius Scale.-,+*ef?g?i?dh? 1render_rope.-,+*?"%$#"! effects\brightglow_y_nomodel.vmt  A A A?@ =    PGA1random force.-,+* ‚ BBB 1emit_continuously.-,+*)0B/?('1Position Within Sphere Random2:@A;?=896 HB7 BBB.-,+< ???>4?*5 ?3 1Alpha RandomNO.-,+M?* 1Radius RandomG?Hfff?.-,+F?* 1Trail Length RandomD?E@@.-,+C?* 1Lifetime RandomA>B?.-,+@?* 1Position Modify Offset Random.-,+*=S AR AQP 1Movement Basic\ ]L=.-,+[* 1Radius Scaleef?dg?i=h?.-,+*1Lifespan Decay*+,-. 1Alpha Fade Out Random??L>L>*+,-.1render_sprite_trail.-,+=*=@@?~?}|?{z?y?x?r"%.$*+,-#$%&'()"#!" !effects\brightglow_y_nomodel.vmt  A A A?@ =    PGA1random force BBB *+,-. 1emit_instantaneously.-,+*)1Position Within Sphere Random3?5 *4?>< ???+,-.7 BBB6 HB9HC8B=;?:2 1Alpha Random*M?+,-.ON 1Radius Random*F?+,-.H@G@@ 1Trail Length Random*C?+,-.E@@D? 1Lifetime Random*@?+,-.B?Ǎ? 1Color Random.-,+*ZYXWVUTB 1Movement Basic*[+,-.]=\ 1Radius Scale*+,-.h?i=g?df?e1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*L>L>??1render_sprite_trailx?y?z?{|?}~??@=*=+,-.r"%=$9:;<#345678"2!1 0effects\brightglow_y_nomodel.vmt  A A A?@ =    PGA1random force.-,+* ‚ BBB 1emit_instantaneously)*+,-.1Position Within Sphere Random2:;?=8B9HC6 HB7 BBB.-,+< ???>4?*5 ?3 1Alpha RandomNO.-,+M?* 1Radius RandomG@@H@.-,+F?* 1Trail Length RandomD?E@@.-,+C?* 1Lifetime RandomǍ?B?.-,+@?* 1Color RandomTBUVWXY~Z*+,-. 1Movement Basic\ ]=.-,+[* 1Radius Scaleef?dg?i=h?.-,+*1Lifespan Decay*+,-. 1Alpha Fade Out Random??L>L>*+,-.1render_sprite_trail.-,+=*=@?~?}|?{z?y?x?r"%O$IJKLMN# @ABCDEFGH"?! @effects\confetti\confetti.vmt  A A A?@@ =    PGA 1emit_continuously/?0A)-+*.,(' 1Color RandomTBUVWZY-+*.,X 1Alpha RandomONM?-+*., 1Radius Random-+*.,H@AGAF? 1Lifetime Random.-,+*A@B@@@? 1Rotation Random.-,+*LKJ4CI?1Velocity Noise BBB L=?*+,-. 1Position Within Box Random.-,+* BBB1Rotation Yaw Flip Random.-,+*? 1Rotation Speed Random.-,+* B? 1Movement Basic]L=\ \[-+*., 1Radius Scale.-,+*ef?g?i?dh?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1Rotation Basic.-,+*1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*>>??1render_animated_spritesux?y?z?{|?}~?Aw-+*.,vtsr"%a$\]^_`# RSTUVWXYZ["Q! @effects\beam_generic01.vmt  AAAL?@ =    PGA 1emit_continuously.-,+*)0 B/?('1Position Within Sphere Random?237 6 4?98=>5 < ???;:*+,-.1Remap Initial Scalar.-,+*=>1Remap Initial Scalar.-,+*=H>>>1Remap Initial Scalar.-,+*H>= ?>1Remap Initial Scalar.-,+*= ?? 1Lifetime Random.-,+*AL?BL?@? 1Radius Random.-,+*G@AH@AF? 1Position Modify Offset Random.-,+*=S R QP1Remap Initial Scalar.-,+*?L?L>1Remap Initial Scalar.-,+*?? 1Movement Basic[]\ *+,-.1Lifespan Decay*+,-. 1Alpha Fade In Random.-,+*==? 1Alpha Fade Out Random.-,+*???? 1Radius Scale.-,+*ef?g?idh? 1render_rope.-,+*@"%r$lmnopq#defghijk"c!  effects\star001.vmt  A A A?@ =    PGA 1emit_instantaneously)*+,-. 1Lifetime RandomB>A>@?-+*., 1Rotation Random-+*.,LJ4CK4I? 1Radius Random-+*.,H`AG AF?1Rotation Yaw Flip Random.-,+*?1Position Within Sphere Random.-,+*:A;B< ??L>5 ?>=8C9D4?6 7 ?32 1Alpha RandomM?ON*+,-. 1Position Modify Offset RandomPQR ?S ?=*+,-. 1Color Random.-,+*Z Y XWVUTB 1Movement Basic]L>\ HB[-+*.,1Oscillate Vector??-+*., @A@A@A @@@ >>> ===@? 1Radius Scale.-,+*ef=g?i?dh? 1Radius Scale.-,+*e=f?g?i@?dh?1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*=L>??1render_animated_spritesAw-+*.,vts~?}|?{z?y?x?ur"%$}~#uvwxyz{|"t!  effects\star001.vmt  A A A?@ =    PGA 1emit_instantaneously)*+,-. 1Lifetime RandomB>A>@?-+*., 1Rotation Random-+*.,LJ4CK4I? 1Radius Random-+*.,H`AG AF?1Rotation Yaw Flip Random.-,+*?1Position Within Sphere Random.-,+*:A;B< ??L>5 ?>=8C9D4?6 7 ?32 1Alpha RandomM?ON*+,-. 1Position Modify Offset RandomPQR ?S ?=*+,-. 1Color Random.-,+*Z Y XWVUTB 1Movement Basic]L>\ HB[-+*.,1Oscillate Vector??-+*., @A@A@A @@@ >>> ===@? 1Radius Scale.-,+*ef=g?i?dh? 1Radius Scale.-,+*e=f?g?i@?dh?1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*=L>??1render_animated_spritesAw-+*.,vts~?}|?{z?y?x?ur"%$#"! vgui/white  A A A?@ =    PGA"%$#"! effects\sc_brightglow_y_nomodel.vmt  A A A?@ =    PGA 1emit_instantaneously.-,+)>*d 1Color Random.-,+ZY๙X*WVUTB 1Radius Random.-,+G?H?F?* 1Rotation Random.-,+LKJCI?* 1Lifetime Random.-,+A>B>@?*1Position Within Sphere Random7 6 4?98=>5 < ???;?:@*+,-.?32 1Alpha RandomM?ON*+,-. 1Alpha Fade and Decay.-,+a?`_cb?^?* 1Radius Scale.-,+ef?g?iAdh@?* 1Color Fade.-,+*w?d1render_animated_spritesst.-,+ff?wv*~?}|?{z?y?x?ur"%$#"! dparticle\particle_glow_04_additive.vmt  A A A?@ =    PGA1random force.-,+* HH HBHBB 1emit_continuously'(,.*+-)0B/? 1Radius RandomF?G?H@,.*+- 1Alpha Random,.*+-M?N O 1Color RandomTBUVWX, #<.*+=-Y(Z 1Position Within Sphere Random23?7 6 4?98=>5 < ???;:*+,-. 1Lifetime Random.-,+*A>B?@? 1Movement Basic,.*+-[\ ]= 1Radius Scaleeh?g@i@,.*+-f?d 1Alpha Fade and Decaybfff?_a,.*+-^?c=` 1Color Fade,.*+-?d\1Movement Lock to Control Point.-,+*=q>p?o?n?m?l?kj1render_animated_spritesux?y?z?{|?}~?stv,.*+-w Br"%$#"! vgui/white  A A A?@ =    PGA<"%$#"! dparticle\flamethrowerfire\flamethrowerfire102.vmt  A A A?@ =    PGA1random force HBHBB HH*+,-. 1emit_continuously/33?0B)-+*.,(' 1Rotation Random-+*.,LJ4CK4I? 1Radius Random-+*.,H?GL>F? 1Alpha RandomO2NM=-+*., 1Color RandomZY-+=*., #=894?6 7 ?321Lifetime From Sequence B*+,-. 1Movement Basic]=\ [-+*., 1Radius Scaledf?-+*.,i@g@h?e 1Alpha Fade and Decay`c=^?-+*.,a_bfff? 1Color Fade\d?-+*.,1Movement Lock to Control Pointjkl?m?n?o?p?q>=*+,-.1Set Control Point To Particles' Center.-,+*   1render_animated_sprites Bw-+*.,vts~?}|?{z?y?x?ur"%$#"! deffects\smoke\smokelit_nofade.vmt  CCC?@ =    PGA1random force.-,+*L> @@ 333? 1emit_instantaneously.-,+*)L=2 1Radius Random.-,+*F?H@G? 1Lifetime Random.-,+*A?B @@?1Sequence Random.-,+* 1Alpha Random.-,+*M?O2N21Remap Initial Scalar.-,+*̽=?@@ 1Rotation Random.-,A+pA*LKJAI?1Position Within Sphere Random?.-,+*:; A< ??5 >=89@4?6 HH7 HBHB32 1Color Random.-,+*XYZWVUTB 1Movement Basic.-,+*\ @]L>[ 1Alpha Fade and Decay.-,+*^ ?bL>c=_`a 1Color Fade.-,+*33>|d 1Radius Scale.-,+*dh(|?i@g@@fpAe1Rotation Basic.-,@+pA*?1Movement Lock to Control Pointjkl?m8n8o?pq=*+,-.1Set Control Point Positions (  C @*+,-. 1Rotation Spin Roll*+,-.1render_animated_sprites.-,+*=wvts~?}|?{z?y?x?ur"%$#"!  effects\wispy_smoke2.vmt  A A A?@ =    PGA"%$#"! effects\sc_softglow2.vmt  A A A?A =    CA 1emit_instantaneously.-,+*)1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 ?32 1Lifetime Random.-,+*A=B=@? 1Color Random.-,+*ZøYȱXWVUTB 1Alpha Random.-,+*NOM? 1Movement Basic.-,+*\ ][1Lifespan Decay.-,+* 1Radius Scale.-,+*ef?g?i@@dh?1render_animated_sprites.-,+*~@@}|?{?z?y?x?=wvutsr 1emit_instantaneously.-,+*)  1Lifetime Random,.*+-@?A?B? 1Rotation RandomI?KJCL,.*+-1Position Within Sphere Random23?7 @6 @4?9C8HB=>5 ?< ???;:*+,-. 1Alpha Random.-,+*N2OdM? 1Position Modify Offset Random.-,+*=S ?R ?QP 1Color Random.-,+*ZifaYXWVUTB 1Position Modify Offset RandomPQR ?S ?=*+,-. 1Radius RandomF?H@@G@*+,-. 1Movement Basic,.*+-[\ HB]= 1Radius Scaleh?diAg@f?e*+,-.1Lifespan Decay*+,-. 1Alpha Fade Out Random???>*+,-. 1Movement Dampen Relative to Control Point L= @A=*+,-.1Rotation Basic*+,-. 1Rotation Spin Roll*+,-.1render_animated_spritesux?y?z?{|?}~?stv,.*+-wr"%$#"! @effects\wispy_smoke_add.vmt  A A A?@ =    PGA 1emit_continuously(,.*+-)0@@/' 1Lifetime Random,.*+-@?A@B? 1Rotation Random.-,+*LKJCI? 1Color Random.-,+*ZYXWVUTB 1Alpha Random.-,+*NOM?1Rotation Yaw Flip Random.-,+*? 1Radius Random.-,+*G AH`AF? 1Position Within Box Random @ @*+,-. 1Alpha Fade In Random.-,+*??? 1Alpha Fade Out Random.-,+*>>??1Lifespan Decay.-,+* 1Radius Scale.-,+*ef?g?i?dh? 1Radius Scale.-,+*e?f?g?i?dh? 1Rotation Spin Roll.-,+*1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-.1render_animated_spritesux?y?z?{|?}~?stv,.*+-wAr"% $ #"! @effects\spotlight_single_add.vmt  A A A?@ =    PGA 1emit_continuously'/0@)-+*.,( 1Lifetime RandomB?A@@?-+*., 1Rotation RandomI?JKL*+,-. 1Color RandomTBUVWXYZ*+,-. 1Alpha RandomM?OZN<*+,-.1Rotation Yaw Flip Random?*+,-. 1Radius RandomF?HBGA*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ???;:*+,-. 1Alpha Fade In Random???*+,-. 1Alpha Fade Out Random??>>*+,-.1Lifespan Decay*+,-. 1Radius Scaleh?di?g?f?e*+,-. 1Radius Scaleh?di?g?f?e?*+,-. 1Rotation Spin Roll*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-.1render_animated_spritesAw-+*.,vts~?}|?{z?y?x?ur"%$# " ! @effects\spotlight_single_wide_add.vmt  A A A?@ =    PGA 1emit_continuously'/0@)-+*.,( 1Lifetime RandomB?A@@?-+*., 1Rotation RandomI?JKL*+,-. 1Color RandomTBUVWXYZ*+,-. 1Alpha RandomM?OxNZ*+,-.1Rotation Yaw Flip Random?*+,-. 1Radius Random.-,+*GAHBF?1Position Within Sphere Random23?7 6 4?98=>5 < ???;:*+,-. 1Alpha Fade In Random???*+,-. 1Alpha Fade Out Random????*+,-.1Lifespan Decay*+,-. 1Radius Scaleh?di?g?f?e*+,-. 1Radius Scaleh?di?g?f?e?*+,-. 1Rotation Spin Roll*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-.1render_animated_spritesAw-+*.,vts~?}|?{z?y?x?ur"%$#"! vgui/white  A A A?@ =    PGA "%$#"!!"# vgui/white  A A A?@ =    PGA"%6$/012345#'()*+,-."&!%  effects\wispy_smoke2.vmt  A A A?@ =    PGA 1emit_instantaneously )*+,-. 1Lifetime RandomB?A?@?-+*., 1Rotation Random-+*.,LJCKI?1Position Within Sphere Random.-,+*:;< ???5 ?>=8HB9C4?6 @7 @?32 1Alpha RandomM?OdN2*+,-. 1Position Modify Offset RandomPQR ?S ?=*+,-. 1Color RandomTBUVWXYZifa*+,-. 1Position Modify Offset Random.-,+*=S ?R ?QP 1Radius Random.-,+*G@H@@F? 1Movement Basic]=\ HB[-+*., 1Radius Scale.-,+*ef?g@iAdh?1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*>??? 1Movement Dampen Relative to Control Point.-,+*= @A L=1Rotation Basic.-,+* 1Rotation Spin Roll.-,+*1render_animated_spritesw-+*.,vts~?}|?{z?y?x?ur"%@$<=>?#9:;"8! effects\highfive_border.vmt  A A A?@ =    PGA 1emit_instantaneously.-,+*)1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 ?32 1Lifetime Random.-,+*AGa>BGa>@? 1Color RandomTBUVWXYZ*+,-. 1Movement Basic.-,+*\ ][1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+* #< #<?? 1Radius Scale.-,+*ef?g?i@dh333?1render_animated_sprites.-,+*~@@}|?{?z?y?x?=wvutsr"%J$GHI#CDEF"B! effects\sc_softglow2.vmt  A A A?A =    CA 1emit_instantaneously)*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ???;:*+,-. 1Lifetime Random@?B=A=*+,-. 1Color RandomTBUVWXYZ*+,-. 1Alpha RandomM?ON*+,-. 1Movement Basic[]\ *+,-.1Lifespan Decay*+,-. 1Radius Scaleh?di@@g?f?e*+,-.1render_animated_spritesstuvw=x?y?z?{?|?}~@@*+,-.r"%V$RSTU#OPQ"N!LM effects\highfive.vmt  A A A?@ =    PGA7A 1emit_instantaneously)*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ???;:*+,-. 1Lifetime Random@?BL>AL>*+,-. 1Color RandomTBUVWXYZ*+,-. 1Movement Basic[]\ *+,-.1Lifespan Decay*+,-. 1Alpha Fade Out Random??==*+,-. 1Radius Scaleh333?di@g?f?e*+,-.1render_animated_spritesstuvw=x?y?z?{?|?}~@@*+,-.r"%`$\]^_#YZ["X! effects\highfive_border.vmt  A A A?@ =    PGA 1emit_instantaneously)*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ???;:*+,-. 1Lifetime Random@?BGa>AGa>*+,-. 1Color Random.-,+*ZYXWVUTB 1Movement Basic[]\ *+,-.1Lifespan Decay*+,-. 1Alpha Fade Out Random?? #< #<*+,-. 1Radius Scaleh333?di@g?f?e*+,-.1render_animated_spritesstuvw=x?y?z?{?|?}~@@*+,-.r"%j$ghi#cdef"b! effects\sc_softglow2.vmt  A A A?A =    CA 1emit_instantaneously.-,+*)1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 ?32 1Lifetime Random.-,+*A=B=@? 1Color Random.-,+*Z22Y22XWVUTB 1Alpha Random.-,+*NOM? 1Movement Basic.-,+*\ ][1Lifespan Decay.-,+* 1Radius Scale.-,+*ef?g?i@@dh?1render_animated_sprites.-,+*~@@}|?{?z?y?x?=wvutsr"%v$rstu#opq"n!lm effects\highfive.vmt  A A A?@ =    PGAWa 1emit_instantaneously.-,+*)1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 ?32 1Lifetime Random.-,+*AL>BL>@? 1Color Random.-,+*ZYXWVUTB 1Movement Basic.-,+*\ ][1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*==?? 1Radius Scale.-,+*ef?g?i@dh333?1render_animated_sprites.-,+*~@@}|?{?z?y?x?=wvutsr"%$#"!x vgui/white  A A A?@ =    PGAy"%$#"!| {zvgui/white  A A A?@ =    PGA 1Constrain distance to control point.-,+*HBHB  1twist around axis.-,+*zD ?}"%$#"! ~vgui/white  A A A?@ =    PGA 1Constrain distance to control point.-,+*A  1twist around axis ?zD*+,-."%$#"! effects\animatedcow\animated_cow.vmt  A A A?@ =    PGA 1Constrain distance to control point.-,+*A A  1twist around axis.-,+*zD ? 1emit_continuously.-,+*)0@/(' 1Lifetime Random.-,+*A@B@@? 1Rotation Random.-,+*LKJCI?1Position Within Sphere Random.-,+*:A;A< ??L>5 >=894?6 7 ?32 1Radius Random.-,+*G@H@F? 1Color Random.-,+*ZYXWVUTB 1Movement Basic.-,+*\ ][1Movement Max Velocity.-,+*B1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1Rotation Spin Roll.-,+* 1Alpha Fade and Decay.-,+*a`_c=bfff?^?1render_animated_sprites.-,+*~?}|?{z?y?x??wvutsr"%$# "! 2effects\wispy_smoke2.vmt  A A A?@@ =    PGA 1emit_continuously.-,+*)0A/(' 1Alpha RandomONdM?-+*., 1Color Random.-,+*ZSG3YAAAXWVUTB 1Radius Random-+*.,HAG AF?1Sequence Random*+,-. 1Lifetime Random.-,+*A?BL?@? 1Rotation RandomI?JCKL*+,-.1Velocity Noise.-,+*A #< BB?1Position From Parent Particles.-,+* 1Position Modify Offset Random.-,+*=S @R @QP 1Movement Basic.-,+*\ ][ 1Radius Scale.-,+*ef?g?i@dh?1Rotation Basic.-,+*1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1Alpha Fade and Decay.-,+*a`_c=b?^? 1Rotation Spin Roll*+,-. 1Color Fade.-,+*??d1render_animated_sprites.-,+*~?}?|?{z?y?x?fff?wvutsr"%$#"! #effects\wispy_smoke2.vmt  A A A?@ =    PGA 1emit_continuously.-,+*)0A/('1Velocity Noise.-,+*? #< HHHB HBHBpB 1Lifetime Random.-,+*A?BL?@? 1Alpha RandomMON *+,-. 1Rotation RandomI?JKCL*+,-. 1Radius RandomF?HAG@*+,-.1Sequence Random*+,-. 1Color RandomTBUVWXY71&ZCB9*+,-.1Position From Parent Particles.-,+* 1Movement Basic.-,+*\ A][ 1Radius Scale.-,+*ef̌?g?ipAdh>1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1Rotation Basic.-,+* 1Rotation Spin Roll.-,+*  1Alpha Fade and Decay^?bL>c=_`a*+,-. 1Color Fade.-,+*??d1Remap Distance to Control Point to Scalar.-,+*HBANONE1render_animated_sprites.-,+*~?}|?{z?y?x?wvutsr"%$#"! #effects\largesmoke.vmt  A A A?@ =    PGA 1emit_continuously'(/0A)*+,-.1Velocity Noise HBHBB HHB  #<?*+,-. 1Lifetime Random@?B̌?Ǎ?*+,-. 1Alpha Random.-,+*NdOM 1Rotation Random.-,+*LKJAI? 1Radius Random.-,+*G@@H@F?1Sequence Random.-,+* 1Color Random.-,+*ZYXWVUTB1Position From Parent Particles.-,+* 1Movement Basic[]\ A*+,-. 1Radius ScalehL>di@Ag?f̌?e*+,-.1Movement Lock to Control Pointjkl?m?n?o?p>qL>=*+,-. 1Alpha Fade and Decay.-,+*a?`_c?b?^? 1Color Fade.-,+*?d1Rotation Basic.-,+* 1Rotation Spin Roll.-,+*#1render_animated_spritesstuvwx?y?z?{|?}~?*+,-.r"%$#"! #effects\largesmoke.vmt  A A A?@ =    PGA 1emit_continuously.-,+*)0 B/(' 1Lifetime Random.-,+*A?B?@? 1Alpha RandomMON*+,-.1Velocity Noise.-,+* A #< HHHB HBHBpB 1Rotation RandomI?JKCL*+,-. 1Radius RandomF?H@AG@*+,-.1Sequence Random*+,-.1Position From Parent Particles*+,-. 1Color RandomTBUVWXYZ*+,-. 1Movement Basic.-,+*\ A][ 1Radius Scale.-,+*ef̌?g?i@dhL>1Rotation Basic.-,+* 1Rotation Spin Roll.-,+*  1Alpha Fade and Decay^?bL>c=_`a*+,-.1Remap Distance to Control Point to Scalar.-,+*HB@NONE 1Color Fade.-,+*?d1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_sprites.-,+*~?}|?{z?y?x??wvutsr"%$#"! effects\debris\debris_chunk.vmt  A A A?@ =    PGA 1twist around axis.-,+*C ? 1emit_continuously.-,+*)0HB/(' 1Alpha RandomNO.-,+M?* 1Radius RandomGL>H?.-,+F?* 1Lifetime RandomA>B?.-,+@?* 1Color Random.-,+*Z]P3Y^^]XWVUTB 1Velocity Random.-,+*=6 7 1Position Within Sphere Random.-,+*:;< ???5 >=894?6 B7 BBHC?32 1Rotation Random.-,+*LKJCI?1Sequence Random.-,+* 1Movement Basic\ ]L=.-,+[* 1Radius Scaleef?dg@i@@h?.-,+* 1Alpha Fade and Decay.-,+*a?`_c?b?^?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_sprites.-,+*~?}|?{z?y?x?=wvutsr 1emit_continuously'(/0zD)*+,-. 1Alpha RandomM?ON*+,-. 1Lifetime Random@?B<FA<F*+,-.1Position From Parent Particles.-,+* 1Movement Basic[]\ *+,-.1Lifespan Decay*+,-.1Set child control points from particle positions*+,-.1Movement Max VelocityA*+,-.1Oscillate Vector.-,+* A A A A L?L? @@<F<F@E?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1emit_continuously.-,+*)0zD/(' 1Alpha Random.-,+*NOM? 1Lifetime Random.-,+*A<FB<F@?1Position Within Sphere Random.-,+*:HB;HB< ??5 >=894?6 7 ?32 1Movement Basic.-,+*\ ][1Lifespan Decay.-,+*1Set child control points from particle positions.-,+*1Movement Max Velocity.-,+*A1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1emit_instantaneously)*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ???;:*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-."%$P#O"N! vgui/white  A A A?@ =    PGA"%$IJKLM#FGH"E!    vgui/white  A A A?@ =    PGA 1Constrain distance to control point.-,+*HBHB  1twist around axis ?zD*+,-. "%$?@ABCD#<=>";!%:  vgui/white  A A A?@ =    PGA 1Constrain distance to control point.-,+*A  1twist around axis.-,+*zD ?"%$$ !"##"! #effects\animatedtornado\animated_tornado.vmt  A A A?@ =    PGA 1emit_continuously.-,+*)0A/('1Velocity Noise.-,+*? #< B AAB 1Lifetime Random.-,+*Ǎ?B̌?@? 1Alpha RandomMON*+,-. 1Radius RandomF?H@G@*+,-.1Sequence Random*+,-. 1Color RandomTBUVWXYZskY*+,-.1Position From Parent Particles*+,-. 1Rotation Random.-,+*LKJAI? 1Movement Basic.-,+*\ A][ 1Radius Scale.-,+*ef̌?g?iAdh=1Movement Lock to Control Point.-,+*=qL>p>o?n?m?l?kj 1Alpha Fade and Decay^?b?c?_`a?*+,-. 1Color FadedY?*+,-.1Rotation Basic*+,-. 1Rotation Spin Roll*+,-.1render_animated_sprites.-,+*~?}|?{z?y?x??wvutsr&"%9$12345678# ()*+,-./0"'! #effects\smokelit2\smoke2lit.vmt  A A A?@ =    PGA 1emit_continuously'(/0 B)*+,-. 1Lifetime Random@?B?A?*+,-. 1Alpha Random.-,+*NdOM1Velocity Noise HBHBpB HHHB  #< A*+,-. 1Rotation Random.-,+*LKCJI? 1Radius Random.-,+*G@H@AF?1Sequence Random.-,+*1Position From Parent Particles.-,+* 1Color Random.-,+*ZNNNYD=2XWVUTB1Sequence Random.-,+* 1Movement Basic[]\ A*+,-. 1Radius ScalehL>di@g?f̌?e*+,-.1Rotation Basic*+,-. 1Rotation Spin Roll *+,-. 1Alpha Fade and Decay.-,+*a`_c=bL>^?1Remap Distance to Control Point to ScalarNONE@HB*+,-. 1Color Faded?r*+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_spritesstuvw?x?y?z?{|?}~?*+,-.r 1emit_continuously.-,+*)0zD/(' 1Alpha Random.-,+*NOM? 1Lifetime Random.-,+*A<FB<F@?1Position From Parent Particles.-,+* 1Movement Basic.-,+*\ ][1Lifespan Decay.-,+*1Set child control points from particle positions.-,+*1Movement Max Velocity.-,+*A1Oscillate Vector?@E<F<F @@ L?L? A A A A*+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1emit_continuously'(/0zD)*+,-. 1Alpha RandomM?ON*+,-. 1Lifetime Random@?B<FA<F*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ??;HB:HB*+,-. 1Movement Basic[]\ *+,-.1Lifespan Decay*+,-.1Set child control points from particle positions*+,-.1Movement Max VelocityA*+,-.1Movement Lock to Control Point.-,+*= q?p?o?n?m?l?kj 1emit_instantaneously.-,+*)1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 ?321Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj"%$#"!R vgui/white  A A A?@ =    PGAS"%$#"!V UTvgui/white  A A A?@ =    PGA 1Constrain distance to control point.-,+*BB  1twist around axis.-,+*zD ?W"%$#}~"|!Zk YXdparticle\flamethrowerfire\flamethrowerfire102.vmt  A A A?@ =    PGA 1Constrain distance to control point  @*+,-. 1twist around axis ?zC*+,-.["%j$fghi# ]^_`abcde"\! dparticle\particle_glow_06.vmt  A A A?@ =    PGA 1emit_continuously/0@)-+*.,(' 1Radius Random-+*.,HAG AF? 1Lifetime RandomB?A433?@?-+*., 1Rotation Random-+*.,LJ4CK4I? 1Alpha RandomO(NM=-+*., 1Color RandomZqYQ-+=*., #=894?6 7 ?32 1Movement Basic]=\ [-+*., 1Radius Scaledf?-+*.,i?g?h>e 1Alpha Fade and Decay`c=^?-+*.,a_bfff?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_spritesAw-+*.,vts~?}|?{z?y?x?url"%{$vwxyz#opqrstu"n! mdparticle\flamethrowerfire\flamethrowerfire102.vmt  A A A?@ =    PGA1random force.-,+* HH HBHBB 1emit_continuously'(,.*+-)0B/ 1Rotation RandomI?K4J4CL,.*+- 1Radius RandomF?G?H?,.*+- 1Alpha Random,.*+-M=NO2 1Color RandomTBUVWX, #<.*+=-YZ1Sequence Random*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ???;:*+,-.1Lifetime From Sequence.-,+* B 1Movement Basic,.*+-[\ ]= 1Radius Scaleeh?g@i@,.*+-f?d 1Alpha Fade and Decaybfff?_a,.*+-^?c=` 1Color Fade,.*+-?d\1Movement Lock to Control Point.-,+*=q>p?o?n?m?l?kj1render_animated_spritesux?y?z?{|?}~?stv,.*+-w Br 1emit_continuously'(,.*+-)0 B/ 1Lifetime Random,.*+-@?A433?B? 1Rotation RandomI?K4J4CL,.*+- 1Radius RandomF?G=HL>,.*+- 1Alpha Random,.*+-M=NOK1Rotation Yaw Flip Random?*+,-.1Sequence Random*+,-.1lifetime from sequenceA*+,-.1Position Within Sphere Random23?7 6 4?9C8B=>5 < ???;:*+,-. 1Movement Basic,.*+-[\ ]= 1Radius Scaleeh>gAiA,.*+-f?d 1Alpha Fade and Decaybfff?_a,.*+-^?c=` 1Color Fade,.*+-?d[1Movement Lock to Control Pointjq>p?o?,.*+-n?mL?l?k=1render_animated_spritesux?y?z?{|?}~?stv,.*+-wAr"%$#"! -effects\softglow.vmt  A A A?@ =    PGA1Collision via tracesA@ DEBRIS?=L>*+,-. 1emit_continuously.-,+*)0 A/(' 1Lifetime Random.-,+A?B?@?* 1Radius Random.-,+GL=H>F?* 1Color RandomTBUVWXYZ*+,-. 1Alpha Random.-,+*NdOdM? 1Rotation RandomI?J BK L*+,-.1Position From Parent Particles.-,+*L?1Velocity Noise.-,+*HB #< » BBB 1Rotation Yaw Random.-,+*C? 1Radius Scale.-,+ef?g@@iAdhfff?* 1Alpha Fade and Decay^?b?c?_`a*+,-. 1Movement Basic[]=\ z*+,-.1render_animated_spritesstuvw=x?y?z?{|?}~?*+,-.r"%$#"!  effects\brightglow_y_nomodel.vmt  A A A?@ =    PGA 1emit_continuously(*/0C)+,-.' 1Color Random*XYZ7+,-.WVUTB 1Lifetime Random*@?BL>AL>+,-. 1Alpha Random*M?ON+,-. 1Radius RandomF?H@G?*+,-.1Position From Parent Particles.-,+* 1Velocity Random.-,+*=6 7 @@@ 1Trail Length Random.-,+*D=E=C?1Velocity Inherit from Control Point.-,+* L 1Alpha Fade and Decay*^?b=c=_`a?+,-. 1Movement Basic*[]\ +,-. 1Color Fade*?47d+,-. 1Radius Scale*h?iAg?f?ed+,-.1Movement Lock to Control Pointkl?m?n?o?p?qL>=*+,-.j1Movement Max Velocity.-,+*C1render_sprite_trail AB=*+,-.~?}|?{z?y?x?r 1emit_instantaneously.-,+*)1Position Within Sphere Random.-,+*:C;C< ???5 >=894?6 7 ?32 1Lifetime Random.-,+*A<FB<F@? 1Movement Basic.-,+*\ ]>[1Set child control points from particle positions.-,+*1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj"%$#"! vgui/white  A A A?@ =    PGA 1Constrain distance to control point  BB*+,-. 1twist around axis ?z*+,-.W 1emit_instantaneously)*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ???;C:C*+,-. 1Lifetime Random@?B<FA<F*+,-. 1Movement Basic[]>\ *+,-.1Set child control points from particle positions*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-. 1emit_instantaneously.-,+*) 1Position Modify Offset Random.-,+*=S HBR HBQP 1Position Within Box Random.-,+* 1Set child control points from particle positions.-,+*1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1Set Control Point Positions.-,+*  C  "%$nopqr#klm"j! );J\ vgui/white  A A A?@ =    PGA1Collision via traces.-,+*?DEBRIS @A"%$#"! effects\electro_beam.vmt  BBC?@ =    PGA"%$#"!  effects\sc_softglow.vmt  A A A?@ =    PGA 1emit_instantaneously.-,+*)L= 1Lifetime RandomA>B>.-,+@?* 1Alpha RandomNO.-,+M?*1Position From Parent Particles.-,+*1Remap Initial Distance to Control Point to Scalar.-,+*B\C?L>NONE1Remap Initial Distance to Control Point to Scalar.-,+*@\CBHCNONE 1Color Random.-,+*ZYXWVUTB 1Rotation Random.-,+*LKJCI? 1Movement Basic\ ].-,+[* 1Radius Scaleef?dgi333?hp}?.-,+*1Lifespan Decay.-,+*1Oscillate Scalar?@??@A@A@*+,-. 1Alpha Fade Out Random.-,+*????1render_animated_sprites.-,+*=wvts~?}|?{z?y?x?ur"%$#"! deffects\sc_electric1.vmt  A A A?@ =    PGA 1emit_continuously.-,+*)L=0B/>(' 1Lifetime Random*@?+,-.B=A= 1Alpha Random*M?+,-.ON 1Position From Parent Particles*+,-. 1Color RandomTBUVWXYZ*+,-. 1Rotation RandomI?JCKL*+,-. 1Radius Random.-,+*GzCH AFL>1Velocity Noise.-,+*? #< ?? 1Movement Basic*[+,-.]\ 1Radius Scale*+,-.h?igL>df?e1Lifespan Decay*+,-.1Oscillate Scalar.-,+*@A@@A??@? 1Alpha Fade Out Random????*+,-.1render_animated_spritesux?y?z?{|?}~?stvw=*+,-.r"%$# "!  effects\wispy_smoke2.vmt  A A A?@ =    PGA 1emit_instantaneously)>*+,-. 1Lifetime Random*@?+,-.B?Afff? 1Alpha Random*M?+,-.ON1Position From Parent Particles*+,-.1Remap Initial Distance to Control Point to ScalarNONEL>?\CB*+,-.1Remap Initial Distance to Control Point to ScalarNONEApA\C@*+,-. 1Color RandomTBUVWXY-,+Zffb*+,-. 1Rotation RandomI?JCKL*+,-.1Sequence Random.-,+*1Rotation Yaw Flip Random.-,+*?1Velocity Noise.-,+*zD?? A@@ A A A 1Movement Basic*[+,-.]\ BA 1Radius Scale*+,-.hp}?i@gdf?e1Rotation Basic.-,+* 1Rotation Spin Roll.-,+* ? 1Alpha Fade and Decay.-,+*a?`_c=b^?1render_animated_spritesux?y?z?{|?}~?stvw=*+,-.r 1emit_instantaneously)L=*+,-.1Position Along Path Sequential)(A'?&%$#@*+,-."! 1Lifetime Random@?Bp=>Ap=>*+,-.1Velocity Noise BBB <?*+,-.1Remap Initial Distance to Control Point to ScalarNONE>?BB*+,-.1Remap Initial Distance to Control Point to ScalarNONEA?B@*+,-. 1Color RandomTBUVWXYZS*+,-.1Set Control Point Positions    AB*+,-. 1Movement Basic[]\ *+,-.1Lifespan Decay*+,-. 1Movement Dampen Relative to Control Point ? B=*+,-. 1render_rope@*+,-. "%$# " !  effects\softglow.vmt  A A A?@ =    PGA1random force.-,+* ‚ BBB 1emit_instantaneously.-,+*) ף=  1Alpha RandomNO.-,+M?* 1Radius RandomGL>H?.-,+F?* 1Trail Length RandomDL=EL=.-,+C?* 1Lifetime RandomA>B?.-,+@?* 1Color Random.-,+*ZYXWVUTB1Position Within Sphere Random23?7 B BHC6 C4?9 B8 B=>5 < ???;:*+,-. 1Movement Basic\ H].-,+[* 1Radius Scaleef?dg@i?h?.-,+*1Lifespan Decay*+,-. 1Alpha Fade Out Random??L>L>*+,-. 1Color Fade.?-?,+*=L>d1render_sprite_trail.-,+=*=zD@~?}|?{z?y?x?r"%'($#$%&# !""!  effects\bendibeam.vmt  A A A?@ =    PGA1Collision via traces.-,+*??DEBRIS @A 1emit_instantaneously*) ף=+,-.d1Position Within Sphere Random5 *>< ???7 zzB6 zDzDC4?98;:=+,-.?32 1Rotation Random*I?JCKL+,-. 1Lifetime Random*@?BL>AL=+,-. 1Radius Random*F?H@G@+,-. 1Color Random.-,+*ZSYXWVUTB 1Trail Length Random.-,+*D\ +,-. 1Color Fade.-,+*=d1render_sprite_trailD=.-,+*=~?}|?{z?y?x?r1render_animated_sprites.-,+*=wvts~?}|?{z?y?x?ur*"%:$456789#,-./0123"+! 2effects\brightglow_y_nomodel.vmt  A A A?@@ =    PGA 1emit_instantaneously.-,+*)L= 1Alpha Random,.*+-M?NO 1Color RandomTBUVWXYZ&*+,-. 1Radius RandomF?G@H@,.*+-1Sequence Random.-,+* 1Lifetime Random@?B@A@*+,-.1Position From Parent Particles*+,-. 1Rotation Random.-,+*LKJCI? 1Position Modify Offset Random.-,+*=S R ??QP 1Movement Basic[]\ *+,-. 1Radius Scaleh=dig?f?e*+,-.1Rotation Basic*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-. 1Alpha Fade and Decay^?b?c_`a?*+,-. 1Color Faded??P-*+,-.1render_animated_spritesstuvwfff?x?y?z?{|?}?~?*+,-.r<"%I$EFGH#>?@ABCD"=! 2effects\particle_glow_05.vmt  A A A?@@ =    PGA 1emit_instantaneously)L=*+,-. 1Alpha RandomONM?-+*., 1Color Random.-,+*Z&YXWVUTB 1Radius Random-+*.,H@G@F?1Sequence Random*+,-. 1Lifetime Random.-,+*A?B?@?1Position From Parent Particles.-,+*? 1Rotation Random.-,+*LKJ4CI?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1Alpha Fade and Decay.-,+*a?`_cb?^? 1Color Fade.-,+*??d 1Radius Scale.-,+*ef?g@i?dh?1render_animated_sprites.-,+*~?}?|?{z?y?x?fff?wvutsrK"%[$UVWXYZ#MNOPQRST"L! 2effects\circle4_gradient.vmt  A A A?@@ =    PGA 1emit_instantaneously)L=*+,-. 1Alpha RandomONM?-+*., 1Color Random.-,+*ZYXWVUTB 1Radius Random-+*.,HAGAF?1Sequence Random*+,-. 1Lifetime Random.-,+*AL>B>@?1Position From Parent Particles.-,+* 1Position Modify Offset RandomPQR @S @=*+,-. 1Rotation Random.-,+*LKJCI? 1Movement Basic.-,+*\ ][ 1Radius Scale.-,+*ef?g?i Adh>1Rotation Basic.-,+*1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1Alpha Fade and Decay.-,+*a?`_cb?^? 1Color Fade.-,+*??d1render_animated_sprites.-,+*~?}?|?{z?y?x?fff?wvutsr]"%i$efgh#_`abcd"^! effects\repair_claw_trail_blue.vmt  BBC?@ =    PGA 1emit_instantaneously.-,+*)>1Position Along Path Sequential.-,+*@#$%&'?(A)"! 1Lifetime Random.-,+*A333?B333?@?1Velocity Noise.-,+*?< » BBB1Remap Initial Distance to Control Point to Scalar.-,+*BB??NONE1Remap Initial Distance to Control Point to Scalar.-,+*@B?ANONE 1Color Random.-,+*Z Y XWVUTB1Set Control Point Positions.-,+* AB    1Movement Basic.-,+*\ B][1Lifespan Decay.-,+* 1Alpha Fade and Decay.-,+*a?`_c?b?^? 1render_rope.-,+*@ 1emit_instantaneously.-,+*) 1Lifetime Random.-,+*A@B@@?1Position Within Sphere Random.-,+*:A;HB< ??5 >=894?6 7 ?32 1Position Modify Offset Random.-,+*=S ?R ?QP1Lifespan Decay.-,+* 1Movement Basic.-,+*\ ][1Set child control points from particle positions.-,+*1Movement Max Velocity.-,+*C1Set child control points from particle positions.-,+*"%$#"!t -effects\circle4_gradient_sc.vmt  A A A?@ =    PGAu"%$# "!x vweffects\heart.vmt  A A A?@@III =    PGA 1twist around axis.-,+*A ?1random force.-,+* ‚ CCBy"%$#{|}~"z! deffects\sc_softglow.vmt  A A A?@ =    PGA 1emit_continuously.-,+*)0C/(' 1Lifetime Random.-,+A?B?@?* 1Radius Random.-,+G@H@F?* 1Color RandomTBUVW.-,+ZHYX* 1Alpha Random.-,+*N O M?1Position From Parent Particles.-,+* 1Position Modify Offset Random.-,+*=S ?R ?QP 1Radius Scale.-,+ef?g@i?dh?* 1Color Faded333?*+,-. 1Alpha Fade and Decay^?b?c?_`a*+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1Movement Basic[]\ *+,-. 1Rotation Spin Roll.-,+*1render_animated_spritesstuvw=x?y?z?{|?}~?*+,-.r 1emit_continuously.-,+*)0?/('1Position Within Sphere Random.-,+*:A;A< ??5 >=894?6 HB7 HB?32 1Lifetime Random.-,+*A@B@@? 1Alpha Random.-,+*NOM? 1Radius Random.-,+*G@HAF? 1Color Random.-,+*ZeYXWVUTB1Sequence Random*+,-. 1Rotation RandomI?J AK L*+,-.1Rotation Yaw Flip Random.-,+*? 1Position Modify Offset Random.-,+*=S @R @QP 1Movement Basic.-,+*\ ][1Lifespan Decay.-,+* 1Alpha Fade In Random.-,+*>>? 1Radius Scaleh #=894?6 7 CC?32 1Color Random*XYZH+,-.WVUTB 1Alpha RandomM?ON@*+,-. 1Trail Length RandomC?EBDA*+,-. 1Position Modify Offset RandomPQR @S @=*+,-. 1Radius Scale*hfff?di0Ag@@f?e+,-. 1Color Fade.-,+*z333?d 1Alpha Fade and Decay.-,+*a`_c?b?^?1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-.1render_sprite_trailHBB??*+,-.~?}|?{z?y?x?r"%$#"! deffects\sc_softglow.vmt  A A A?@ =    PGA 1emit_continuously'(/0A)*+,-. 1Lifetime Random*@?BL?AL?+,-. 1Radius Random*F?H?G?+,-. 1Color Random*XYZH+,-.WVUTB 1Alpha RandomM?ONd*+,-.1Position Within Sphere Random.-,+*:;< ???5 >=89A4?6 HB7 BBHB?32 1Radius Scale*h?di?g@f?e+,-. 1Color Fade.-,+*333?d 1Alpha Fade and Decay.-,+*a`_c?b?^?1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-. 1Movement Basic.-,+*\ ][ 1Rotation Spin Roll*+,-.1render_animated_sprites.-,+*~?}|?{z?y?x?=wvutsr 1emit_continuously.-,+*)0@/(' 1Lifetime Random.-,+A?B?@?* 1Radius Random.-,+G333@H@@F?* 1Alpha Random.-,+*NKOM? 1Rotation RandomI?J@KL*+,-. 1Color Random*XYZj+,-.WVUTB1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 ?32 1Position Modify Offset Random.-,+*=S AR AQP 1Radius Scale.-,+ef?g@@iAdh?* 1Alpha Fade and Decay^?b?c?_`a*+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1Movement Basic[]\ *+,-. 1Color Fade.-,+*?d1render_animated_spritesstuvw=x?y?z?{|?}~?*+,-.r"%$#"! deffects\bubbles\bubble.vmt  A A A?@ =    PGA1random force.-,+* HHH HCHCHC 1emit_continuously.-,+*)0B/?('1Sequence Random.-,+*1Position Within Sphere Random.-,+:;=896 @7 ??A4?*< ???5 >?32 1Radius Random.-,+G=H>F?* 1Lifetime Random.-,+A333?B?@?* 1Rotation Random.-,+LK J AI?* 1Color RandomTBUVW*XYŻ~Z+,-. 1Alpha Random.-,+NdOM?* 1Movement Basic.-,+\ H]L=[* 1Alpha Fade and Decay.-,+a?`_c=b?^?*1render_animated_sprites.-,+@vw*ts~?}|?{z?y?x?ur"%$Q#P"!NB vgui/white  A A A?@ =    PGA"%$JKLM#FGHI"E!%7 vgui/white  A A A?@ =    PGA1Collision via traces.-,+*??DEBRIS @A"%$#"! effects\sc_hardglow.vmt  A A A?@ =    PGA1Collision via traces.-,+*??DEBRIS @A1random force BBA *+,-."%$#"! deffects\brightglow_y_nomodel.vmt  A A A?@ =    PGA1random force BBB *+,-. 1emit_continuously'(/@0D)̌?*+,-. 1Alpha Random*M?+,-.ON 1Radius Random*F?+,-.H?G? 1Trail Length Random*C?+,-.E@D? 1Lifetime Random*@?+,-.BL>A> 1Color RandomTBUVWXYZ*+,-.1Position From Parent Particles*+,-. 1Velocity Random7 BBB6 =*+,-. 1Movement Basic*[+,-.]\ 1Radius Scale*+,-.h?iL>g?df?e1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*L>L>??1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_sprite_trailx?y?z?{|?}~?@A=*=+,-.r"%$#"! effects\sc_softglow.vmt  A A A?@ =    PGA 1emit_continuously'(?/@0C)̌?*+,-. 1Lifetime Random.-,+*A=B@@? 1Radius Random.-,+*G=H>F? 1Color RandomTBUVWXYZ*+,-.1Position From Parent Particles*+,-. 1Velocity Random.-,+*=@6 7 1Movement Basic.-,+*\ H]>[ 1Color Faded?=*+,-?.? 1Alpha Fade and Decay.-,+*a?`_c?b?^? 1Radius Scaleh?di?g@@f?e*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-.1render_animated_spritesux?y?z?{|?}~?.-,+*=wvtsr 1emit_instantaneously.-,+*)̌? 1Position Within Sphere Random23?7 pBpBB6 ppH4?98=>5 < ???;:*+,-. 1Color RandomTBUVWXY**Zg*+,-. 1Lifetime Random@?B @A@*+,-. 1Alpha RandomM?OdN2*+,-. 1Radius RandomF?HAG@*+,-. 1Movement Basic[]L=\ *+,-. 1Alpha Fade and Decay^?b?c?_`a?*+,-. 1Color Fade.?-?,+*P>=?d1Oscillate Scalar?A??@@HCB*+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_sprites.-,+*~?}|?{z?y?x?=wvutsr"%$#     "! 2effects\circle4_gradient.vmt  A A A?@@ =    PGA 1emit_instantaneously.-,+*)̌? 1Alpha Random,.*+-M?N O 1Color RandomTBUVWXYmZ'*+,-. 1Radius RandomF?G@@H@,.*+-1Sequence Random.-,+* 1Lifetime Random@?B>A>*+,-.1Position From Parent Particles*+,-. 1Position Modify Offset Random.-,+*=S @R @QP 1Rotation RandomI?JCKL*+,-. 1Movement Basic[]\ *+,-. 1Radius Scaleh>di Ag?f?e*+,-.1Rotation Basic*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-. 1Alpha Fade and Decay^?b?c_`a?*+,-. 1Color Faded??*+,-.1render_animated_spritesstuvwfff?x?y?z?{|?}?~?*+,-.r"%$$ !"##"! effects\brightglow_y_nomodel.vmt  A A A?@ =    PGA 1emit_continuously.-,+*)0A/?('1Position Within Sphere Random.-,+*:;< ???5 >=8946 7 ?32 1Color Random.-,+*ZׁYXWVUTB 1Lifetime Random.-,+*AL>B?@? 1Alpha Random.-,+*N2OM? 1Radius Random.-,+*G@H@F? 1Movement Basic.-,+*\ ][1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-.1Lifespan Decay.-,+* 1Radius Scale.-,+*ef?g?idh?1render_animated_spritesstuvw=x?y?z?{|?}~?*+,-.r&"%6$012345#)*+,-./"(! 'effects\brightglow_y.vmt  A A A?@ =    PGA1random force BBB *+,-. 1emit_continuously'(/?0A)*+,-. 1Alpha Random*M?+,-.ON1Velocity Noise AA ?o:@*+,-. 1Radius Random*F?+,-.H?GL> 1Trail Length Random*C?+,-.E AD? 1Lifetime Random*@?+,-.B?A> 1Color RandomTBUVWXYRZ*+,-.1Position Within Sphere Random.-,+*:;< ???5 >=8 A9A4?6 7 ?32 1Movement Basic*[+,-.]\ 1Radius Scale*+,-.h?i?g@df?e1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*L>L>?? 1Color FadedL>=*+,-?.?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_sprite_trailx?y?z?{|?}~???=*=+,-.r8"%D$?@ABC#;<=>":! 9deffects\sc_softglow.vmt  A A A?@ =    PGA1random force.-,+* zzz zCzCzC 1emit_continuously.-,+*)0HB/?(?' 1Lifetime Random@?B@A=*+,-. 1Radius RandomF?H>G=*+,-. 1Color Random.-,+*ZوY%XWVUTB1Position From Parent Particles.-,+* 1Movement Basic[]>\ H*+,-. 1Color Fade.?-?,+*=?d 1Alpha Fade and Decay^?b?c?_`a?*+,-. 1Radius Scale.-,+*ef?g@@i?dh?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_spritesstvw=*+,-.~?}|?{z?y?x?ur 1emit_continuously'(/0B)*+,-. 1Lifetime Random@?BAAA*+,-. 1Alpha RandomM?ON*+,-.1Velocity Noise.-,+*? #<? C ?AC1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 ?32 1Movement Basic[]=\ *+,-.1Set child control points from particle positions*+,-.1Set child control points from particle positions*+,-.1Lifespan Decay*+,-.O"%$#"!Q Pvgui/white  A A A?@ =    PGA1Collision via tracesA@ DEBRIS??*+,-.R"%$z{|}~#uvwxy"t!Uf TSeffects\sc_hardglow.vmt  A A A?@ =    PGA1Collision via tracesA@ DEBRIS??*+,-.1random force.-,+* BBAV"%e$`abcd#YZ[\]^_"X! Wdeffects\brightglow_y_nomodel.vmt  A A A?@ =    PGA1random force.-,+* ‚ BBB 1emit_continuously.-,+*)Y?0D/@(' 1Alpha RandomNO.-,+M?* 1Radius RandomG?H?.-,+F?* 1Trail Length RandomD?E@.-,+C?* 1Lifetime RandomA>BL>.-,+@?* 1Color Random.-,+*ZYXWVUTB1Position From Parent Particles.-,+* 1Velocity Random.-,+*=6 7 BBB 1Movement Basic\ ].-,+[* 1Radius Scaleef?dg?iL>h?.-,+*1Lifespan Decay*+,-. 1Alpha Fade Out Random??L>L>*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-.1render_sprite_trail.-,+=*=A@~?}|?{z?y?x?rg"%s$nopqr#ijklm"h! effects\sc_softglow.vmt  A A A?@ =    PGA 1emit_continuously.-,+*)Y?0C/@(?' 1Lifetime Random@?B@A=*+,-. 1Radius RandomF?H>G=*+,-. 1Color Random.-,+*ZYXWVUTB1Position From Parent Particles.-,+* 1Velocity Random7 6 @=*+,-. 1Movement Basic[]>\ H*+,-. 1Color Fade.?-?,+*=?d 1Alpha Fade and Decay^?b?c?_`a?*+,-. 1Radius Scale.-,+*ef?g@@i?dh?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_spritesstvw=*+,-.~?}|?{z?y?x?ur 1emit_instantaneously )Y?*+,-.1Position Within Sphere Random.-,+*:;< ???5 >=894?6 ppH7 pBpBB?32 1Color Random.-,+*Z**YgXWVUTB 1Lifetime Random.-,+*A@B @@? 1Alpha Random.-,+*N2OdM? 1Radius Random.-,+*G@HAF? 1Movement Basic.-,+*\ ]L=[ 1Alpha Fade and Decay.-,+*a?`_c?b?^? 1Color Faded?=P>*+,-?.?1Oscillate Scalar.-,+*BHC@@??A?1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-.1render_animated_spritesstuvw=x?y?z?{|?}~?*+,-.r"%$#"! 2effects\circle4_gradient.vmt  A A A?@@ =    PGA 1emit_instantaneously)Y?*+,-. 1Alpha RandomON M?-+*., 1Color Random.-,+*Z'YmXWVUTB 1Radius Random-+*.,H@G@@F?1Sequence Random*+,-. 1Lifetime Random.-,+*A>B>@?1Position From Parent Particles.-,+* 1Position Modify Offset RandomPQR @S @=*+,-. 1Rotation Random.-,+*LKJCI? 1Movement Basic.-,+*\ ][ 1Radius Scale.-,+*ef?g?i Adh>1Rotation Basic.-,+*1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1Alpha Fade and Decay.-,+*a?`_cb?^? 1Color Fade.-,+*??d1render_animated_sprites.-,+*~?}?|?{z?y?x?fff?wvutsr"%$#"! effects\brightglow_y_nomodel.vmt  A A A?@ =    PGA 1emit_continuously'(/Y?0A)*+,-.1Position Within Sphere Random23?7 6 498=>5 < ???;:*+,-. 1Color RandomTBUVWXYZׁ*+,-. 1Lifetime Random@?B?AL>*+,-. 1Alpha RandomM?ON2*+,-. 1Radius RandomF?H@G@*+,-. 1Movement Basic[]\ *+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1Lifespan Decay*+,-. 1Radius Scaleh?dig?f?e*+,-.1render_animated_sprites.-,+*~?}|?{z?y?x?=wvutsr"%$#"! effects\brightglow_y.vmt  A A A?@ =    PGA1random force.-,+* ‚ BBB 1emit_continuously.-,+*)0A/Y?(' 1Alpha RandomNO.-,+M?*1Velocity Noise.-,+*@o:? AA 1Radius RandomGL>H?.-,+F?* 1Trail Length RandomD?E A.-,+C?* 1Lifetime RandomA>B?.-,+@?* 1Color Random.-,+*ZYRXWVUTB1Position Within Sphere Random23?7 6 4?9A8 A=>5 < ???;:*+,-. 1Movement Basic\ ].-,+[* 1Radius Scaleef?dg@i?h?.-,+*1Lifespan Decay*+,-. 1Alpha Fade Out Random??L>L>*+,-. 1Color Fade.?-?,+*=L>d1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-.1render_sprite_trail.-,+=*=??~?}|?{z?y?x?r"%$#"! deffects\sc_softglow.vmt  A A A?@ =    PGA1random force zCzCzC zzz*+,-. 1emit_continuously'(?/Y?0HB)*+,-. 1Lifetime Random.-,+*A=B@@? 1Radius Random.-,+*G=H>F? 1Color RandomTBUVWXY%Zو*+,-.1Position From Parent Particles*+,-. 1Movement Basic.-,+*\ H]>[ 1Color Faded?=*+,-?.? 1Alpha Fade and Decay.-,+*a?`_c?b?^? 1Radius Scaleh?di?g@@f?e*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-.1render_animated_spritesux?y?z?{|?}~?.-,+*=wvtsr 1emit_continuously.-,+*)0B/(' 1Lifetime Random.-,+*AABA@?1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 ?32 1Alpha Random.-,+*NOM?1Velocity Noise.-,+*? #<? \C BC 1Movement Basic.-,+*\ ]=[1Set child control points from particle positions.-,+*1Set child control points from particle positions.-,+*1Lifespan Decay.-,+*"%$>?@A#:;<="9!' vgui/white  A A A?@ =    PGA1Collision via traces.-,+*??DEBRIS @A"%$#"! effects\brightglow_y_nomodel.vmt  A A A?@ =    PGA 1emit_continuously.-,+*)0A/ff&?('1Position Within Sphere Random.-,+*:;< ???5 >=8946 7 ?32 1Color Random.-,+*ZׁYXWVUTB 1Lifetime Random.-,+*AL>B?@? 1Alpha Random.-,+*N2OM? 1Radius Random.-,+*G@H@F? 1Movement Basic.-,+*\ ][1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-.1Lifespan Decay.-,+* 1Radius Scale.-,+*ef?g?idh?1render_animated_spritesstuvw=x?y?z?{|?}~?*+,-.r"%$#"! effects\brightglow_y.vmt  A A A?@ =    PGA1random force BBB *+,-. 1emit_continuously'(/ff&?0A)*+,-. 1Alpha Random*M?+,-.ON1Velocity Noise AA ?o:@*+,-. 1Radius Random*F?+,-.H?GL> 1Trail Length Random*C?+,-.E AD? 1Lifetime Random*@?+,-.B?A> 1Color RandomTBUVWXYRZ*+,-.1Position Within Sphere Random.-,+*:;< ???5 >=8 A9A4?6 7 ?32 1Movement Basic*[+,-.]\ 1Radius Scale*+,-.h?i?g@df?e1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*L>L>?? 1Color FadedL>=*+,-?.?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_sprite_trailx?y?z?{|?}~???=*=+,-.r"%$#"! deffects\sc_softglow.vmt  A A A?@ =    PGA1random force.-,+* zzz zCzCzC 1emit_continuously.-,+*)0HB/ff&?(?' 1Lifetime Random@?B@A=*+,-. 1Radius RandomF?H>G=*+,-. 1Color Random.-,+*ZوY%XWVUTB1Position From Parent Particles.-,+* 1Movement Basic[]>\ H*+,-. 1Color Fade.?-?,+*=?d 1Alpha Fade and Decay^?b?c?_`a?*+,-. 1Radius Scale.-,+*ef?g@@i?dh?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_spritesstvw=*+,-.~?}|?{z?y?x?ur"%&$!"#$%# "!  effects\sc_hardglow.vmt  A A A?@ =    PGA1Collision via traces.-,+*??DEBRIS @A1random force BBA *+,-."% $#"! effects\sc_softglow.vmt  A A A?@ =    PGA 1emit_continuously'(?/?0C)ff&?*+,-. 1Lifetime Random.-,+*A=B@@? 1Radius Random.-,+*G=H>F? 1Color RandomTBUVWXYZ*+,-.1Position From Parent Particles*+,-. 1Velocity Random7 6 @=*+,-. 1Movement Basic.-,+*\ H]>[ 1Color Faded?=*+,-?.? 1Alpha Fade and Decay.-,+*a?`_c?b?^? 1Radius Scaleh?di?g@@f?e*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-.1render_animated_spritesux?y?z?{|?}~?.-,+*=wvtsr "%$#" !  deffects\brightglow_y_nomodel.vmt  A A A?@ =    PGA1random force BBB *+,-. 1emit_continuously'(/@0D)ff&?*+,-. 1Alpha Random*M?+,-.ON 1Radius Random*F?+,-.H?G? 1Trail Length Random*C?+,-.E@D? 1Lifetime Random*@?+,-.BL>A> 1Color RandomTBUVWXYZ*+,-.1Position From Parent Particles*+,-. 1Velocity Random7 BBB6 =*+,-. 1Movement Basic*[+,-.]\ 1Radius Scale*+,-.h?iL>g?df?e1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*L>L>??1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_sprite_trailx?y?z?{|?}~?@A=*=+,-.r 1emit_instantaneously.-,+*)ff&? 1Position Within Sphere Random23?7 pBpBB6 ppH4?98=>5 < ???;:*+,-. 1Color RandomTBUVWXY**Zg*+,-. 1Lifetime Random@?B @A@*+,-. 1Alpha RandomM?OdN2*+,-. 1Radius RandomF?HAG@*+,-. 1Movement Basic[]L=\ *+,-. 1Alpha Fade and Decay^?b?c?_`a?*+,-. 1Color Fade.?-?,+*P>=?d1Oscillate Scalar?A??@@HCB*+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_sprites.-,+*~?}|?{z?y?x?=wvutsr("%8$234567#*+,-./01")! 2effects\circle4_gradient.vmt  A A A?@@ =    PGA 1emit_instantaneously.-,+*)ff&? 1Alpha Random,.*+-M?N O 1Color RandomTBUVWXYmZ'*+,-. 1Radius RandomF?G@@H@,.*+-1Sequence Random.-,+* 1Lifetime Random@?B>A>*+,-.1Position From Parent Particles*+,-. 1Position Modify Offset Random.-,+*=S @R @QP 1Rotation RandomI?JCKL*+,-. 1Movement Basic[]\ *+,-. 1Radius Scaleh>di Ag?f?e*+,-.1Rotation Basic*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-. 1Alpha Fade and Decay^?b?c_`a?*+,-. 1Color Faded??*+,-.1render_animated_spritesstuvwfff?x?y?z?{|?}?~?*+,-.r 1emit_continuously'(/0B)*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ???;:*+,-. 1Lifetime Random@?BAAA*+,-. 1Alpha RandomM?ON*+,-.1Velocity Noise.-,+*? #<? BC BCC 1Movement Basic[]=\ *+,-.1Set child control points from particle positions*+,-.1Set child control points from particle positions*+,-.1Lifespan Decay*+,-.C"%O$KLMN#EFGHIJ"D! effects\brightglow_y_nomodel.vmt  A A A?@ =    PGA 1emit_continuously.-,+*)0B/=(' 1Color Random*XYeZq+,-.WVUTB 1Rotation Random*I?JCKL+,-. 1Lifetime Random*@?BL=AL=+,-.1Position Within Sphere Random3?.-,+*:;@< ??5 >=894?6 HB7 B2 1Alpha Random.-,+*N2OdM? 1Radius Random.-,+*G?H@F? 1Alpha Fade and Decay*^?bL=c_`a?+,-. 1Radius Scale*h@?di@gf?e+,-. 1Color Faded?z*+,-. 1Movement Basic.-,+*\ ][1render_animated_sprites*vwff?+,-.ts~?}|?{z?y?x?ur 1Lifetime Random@?BA*+,-.1Lifespan Decay*+,-."%$E #D "!SC vgui/white  A A A?@ =    PGAT"%$#"!V Uvgui/white  A A A?@ =    PGA1Collision via traces.-,+*??DEBRIS @AW"%$#z{|}~"y!Zk YXeffects\sc_hardglow.vmt  A A A?@ =    PGA1Collision via traces.-,+*??DEBRIS @A1random force BBA *+,-.["%j$efghi#^_`abcd"]! \deffects\brightglow_y_nomodel.vmt  A A A?@ =    PGA1random force BBB *+,-. 1emit_continuously'(/@0D)̌?*+,-. 1Alpha Random*M?+,-.ON 1Radius Random*F?+,-.H?G? 1Trail Length Random*C?+,-.E@D? 1Lifetime Random*@?+,-.BL>A> 1Color RandomTBUVWXYvZ*+,-.1Position From Parent Particles*+,-. 1Velocity Random7 BBB6 =*+,-. 1Movement Basic*[+,-.]\ 1Radius Scale*+,-.h?iL>g?df?e1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*L>L>??1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_sprite_trailx?y?z?{|?}~?@A=*=+,-.rl"%x$stuvw#nopqr"m! effects\sc_softglow.vmt  A A A?@ =    PGA 1emit_continuously'(?/@0C)̌?*+,-. 1Lifetime Random.-,+*A=B@@? 1Radius Random.-,+*G=H>F? 1Color RandomTBUVWXYZZ*+,-.1Position From Parent Particles*+,-. 1Velocity Random.-,+*=@6 7 1Movement Basic.-,+*\ H]>[ 1Color Faded?=*+,-?.? 1Alpha Fade and Decay.-,+*a?`_c?b?^? 1Radius Scaleh?di?g@@f?e*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-.1render_animated_spritesux?y?z?{|?}~?.-,+*=wvtsr 1emit_instantaneously.-,+*)̌? 1Position Within Sphere Random23?7 pBpBB6 ppH4?98=>5 < ???;:*+,-. 1Color RandomTBUVWXY*fZg*+,-. 1Lifetime Random@?B @A@*+,-. 1Alpha RandomM?OdN2*+,-. 1Radius RandomF?HAG@*+,-. 1Movement Basic[]L=\ *+,-. 1Alpha Fade and Decay^?b?c?_`a?*+,-. 1Color Fade.?-?,+*>=?d1Oscillate Scalar?A??@@HCB*+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_sprites.-,+*~?}|?{z?y?x?=wvutsr"%$#"! 2effects\circle4_gradient.vmt  A A A?@@ =    PGA 1emit_instantaneously.-,+*)̌? 1Alpha Random,.*+-M?N O 1Color RandomTBUVWXYmZ'*+,-. 1Radius RandomF?G@@H@,.*+-1Sequence Random.-,+* 1Lifetime Random@?B>A>*+,-.1Position From Parent Particles*+,-. 1Position Modify Offset Random.-,+*=S @R @QP 1Rotation RandomI?JCKL*+,-. 1Movement Basic[]\ *+,-. 1Radius Scaleh>di Ag?f?e*+,-.1Rotation Basic*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-. 1Alpha Fade and Decay^?b?c_`a?*+,-. 1Color Faded??*+,-.1render_animated_spritesstuvwfff?x?y?z?{|?}?~?*+,-.r&8 1emit_continuously'(/0B)*+,-. 1Lifetime Random@?BAAA*+,-. 1Alpha RandomM?ON*+,-.1Velocity Noise.-,+*? #< C ?AC1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 ?32 1Movement Basic[]=\ *+,-.1Set child control points from particle positions*+,-.1Set child control points from particle positions*+,-.1Lifespan Decay*+,-."%$#"! vgui/white  A A A?@ =    PGA1Collision via tracesA@ DEBRIS??*+,-."%$#"! effects\sc_hardglow.vmt  A A A?@ =    PGA1Collision via tracesA@ DEBRIS??*+,-.1random force.-,+* BBA"%$#"! deffects\brightglow_y_nomodel.vmt  A A A?@ =    PGA1random force.-,+* ‚ BBB 1emit_continuously.-,+*)Y?0D/@(' 1Alpha RandomNO.-,+M?* 1Radius RandomG?H?.-,+F?* 1Trail Length RandomD?E@.-,+C?* 1Lifetime RandomA>BL>.-,+@?* 1Color Random.-,+*ZYvXWVUTB1Position From Parent Particles.-,+* 1Velocity Random.-,+*=6 7 BBB 1Movement Basic\ ].-,+[* 1Radius Scaleef?dg?iL>h?.-,+*1Lifespan Decay*+,-. 1Alpha Fade Out Random??L>L>*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-.1render_sprite_trail.-,+=*=A@~?}|?{z?y?x?r"%$#"! effects\sc_softglow.vmt  A A A?@ =    PGA 1emit_continuously.-,+*)Y?0C/@(?' 1Lifetime Random@?B@A=*+,-. 1Radius RandomF?H>G=*+,-. 1Color Random.-,+*ZYZXWVUTB1Position From Parent Particles.-,+* 1Velocity Random7 6 @=*+,-. 1Movement Basic[]>\ H*+,-. 1Color Fade.?-?,+*=?d 1Alpha Fade and Decay^?b?c?_`a?*+,-. 1Radius Scale.-,+*ef?g@@i?dh?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_spritesstvw=*+,-.~?}|?{z?y?x?ur 1emit_instantaneously )Y?*+,-.1Position Within Sphere Random.-,+*:;< ???5 >=894?6 ppH7 pBpBB?32 1Color Random.-,+*ZgY*fXWVUTB 1Lifetime Random.-,+*A@B @@? 1Alpha Random.-,+*N2OdM? 1Radius Random.-,+*G@HAF? 1Movement Basic.-,+*\ ]L=[ 1Alpha Fade and Decay.-,+*a?`_c?b?^? 1Color Faded?=>*+,-?.?1Oscillate Scalar.-,+*BHC@@??A?1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-.1render_animated_spritesstuvw=x?y?z?{|?}~?*+,-.r"%$#"! 2effects\circle4_gradient.vmt  A A A?@@ =    PGA 1emit_instantaneously)Y?*+,-. 1Alpha RandomON M?-+*., 1Color Random.-,+*Z'YmXWVUTB 1Radius Random-+*.,H@G@@F?1Sequence Random*+,-. 1Lifetime Random.-,+*A>B>@?1Position From Parent Particles.-,+* 1Position Modify Offset RandomPQR @S @=*+,-. 1Rotation Random.-,+*LKJCI? 1Movement Basic.-,+*\ ][ 1Radius Scale.-,+*ef?g?i Adh>1Rotation Basic.-,+*1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1Alpha Fade and Decay.-,+*a?`_cb?^? 1Color Fade.-,+*??d1render_animated_sprites.-,+*~?}?|?{z?y?x?fff?wvutsr 1emit_continuously.-,+*)0B/(' 1Lifetime Random.-,+*AABA@? 1Alpha Random.-,+*NOM?1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 ?321Velocity Noise C BC  A??*+,-. 1Movement Basic.-,+*\ ]=[1Set child control points from particle positions.-,+*1Set child control points from particle positions.-,+*1Lifespan Decay.-,+*"%$? @ A B #; < = > ": !( vgui/white  A A A?@ =    PGA1Collision via traces.-,+*??DEBRIS @A"%' $" # $ % & #   ! " ! effects\sc_hardglow.vmt  A A A?@ =    PGA1Collision via traces.-,+*??DEBRIS @A1random force BBA *+,-."% $    #     "! effects\sc_softglow.vmt  A A A?@ =    PGA 1emit_continuously'(?/?0C)ff&?*+,-. 1Lifetime Random.-,+*A=B@@? 1Radius Random.-,+*G=H>F? 1Color RandomTBUVWXYZZ*+,-.1Position From Parent Particles*+,-. 1Velocity Random7 6 @=*+,-. 1Movement Basic.-,+*\ H]>[ 1Color Faded?=*+,-?.? 1Alpha Fade and Decay.-,+*a?`_c?b?^? 1Radius Scaleh?di?g@@f?e*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-.1render_animated_spritesux?y?z?{|?}~?.-,+*=wvtsr "% $     #       " !  deffects\brightglow_y_nomodel.vmt  A A A?@ =    PGA1random force BBB *+,-. 1emit_continuously'(/@0D)ff&?*+,-. 1Alpha Random*M?+,-.ON 1Radius Random*F?+,-.H?G? 1Trail Length Random*C?+,-.E@D? 1Lifetime Random*@?+,-.BL>A> 1Color RandomTBUVWXYvZ*+,-.1Position From Parent Particles*+,-. 1Velocity Random7 BBB6 =*+,-. 1Movement Basic*[+,-.]\ 1Radius Scale*+,-.h?iL>g?df?e1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*L>L>??1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_sprite_trailx?y?z?{|?}~?@A=*=+,-.r 1emit_instantaneously.-,+*)ff&? 1Position Within Sphere Random23?7 pBpBB6 ppH4?98=>5 < ???;:*+,-. 1Color RandomTBUVWXY*fZg*+,-. 1Lifetime Random@?B @A@*+,-. 1Alpha RandomM?OdN2*+,-. 1Radius RandomF?HAG@*+,-. 1Movement Basic[]L=\ *+,-. 1Alpha Fade and Decay^?b?c?_`a?*+,-. 1Color Fade.?-?,+*>=?d1Oscillate Scalar?A??@@HCB*+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_sprites.-,+*~?}|?{z?y?x?=wvutsr) "%9 $3 4 5 6 7 8 #+ , - . / 0 1 2 "* ! 2effects\circle4_gradient.vmt  A A A?@@ =    PGA 1emit_instantaneously.-,+*)ff&? 1Alpha Random,.*+-M?N O 1Color RandomTBUVWXYmZ'*+,-. 1Radius RandomF?G@@H@,.*+-1Sequence Random.-,+* 1Lifetime Random@?B>A>*+,-.1Position From Parent Particles*+,-. 1Position Modify Offset Random.-,+*=S @R @QP 1Rotation RandomI?JCKL*+,-. 1Movement Basic[]\ *+,-. 1Radius Scaleh>di Ag?f?e*+,-.1Rotation Basic*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-. 1Alpha Fade and Decay^?b?c_`a?*+,-. 1Color Faded??*+,-.1render_animated_spritesstuvwfff?x?y?z?{|?}?~?*+,-.r 1emit_continuously'(/0B)*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ???;:*+,-. 1Lifetime Random@?BAAA*+,-. 1Alpha RandomM?ON*+,-.1Velocity Noise.-,+*? #< CC BBC 1Movement Basic[]=\ *+,-.1Set child control points from particle positions*+,-.1Set child control points from particle positions*+,-.1Lifespan Decay*+,-.C 1Lifetime Random@?BA*+,-.1Lifespan Decay*+,-."%$ # " !G U c p  vgui/white  A A A?@ =    PGAH "%T $Q R S #J K L M N O P "I ! -effects\light_cone01.vmt  A A A?@ =    PGA 1emit_continuously'(/0@)*+,-. 1Lifetime Random*@?B?A?+,-. 1Radius Random*F?H@G@@+,-. 1Color Random*XYZ+,-.WVUTB1Position Within Sphere Random.-,+*:;< ???5 >=894?6 HHHC7 HCHCHC?32 1Alpha RandomM?OdN*+,-. 1Trail Length RandomC?EDDA*+,-. 1Position Modify Offset RandomPQR @S @=*+,-. 1Radius Scale*hL>dipAg?f?e+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-. 1Alpha Fade and Decay^?b?c?_`a*+,-.1render_sprite_trailHBC??*+,-.~?}|?{z?y?x?rV "%b $_ ` a #X Y Z [ \ ] ^ "W ! -effects\light_cone01.vmt  A A A?@ =    PGA 1emit_continuously.-,+*)0 A/(' 1Lifetime Random.-,+A?B?@?* 1Radius Random.-,+G?H@F?* 1Color RandomTBUVW.-,+ZYX*1Position Within Sphere Random23?7 HCHCHC6 HHH4?98=>5 < ???;:*+,-. 1Alpha Random.-,+*NO(M? 1Trail Length Random.-,+*DAEBC? 1Position Modify Offset Random.-,+*=S @R @QP 1Radius Scale.-,+ef?g?ipAdh33>*1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1Alpha Fade and Decay.-,+*a`_c?b?^?1render_sprite_trailx?y?z?{|?}~?.-,+*??pB Brd "%o $k l m n #f g h i j "e ! effects\animateddiscoball\animated_discoball.vmt  A A A?@ =    PGA 1emit_continuously.-,+*)0zD/(' 1Radius Random.-,+*G`AH`AF? 1Color Random.-,+*ZYXWVUTB 1Alpha Random.-,+*NOM? 1Position Within Box Random.-,+* 1Lifetime From Sequence.-,+* B 1Alpha Fade and Decay.-,+*a?`?_c=b?^?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1Movement Basic.-,+*\ ][1Lifespan Decay.-,+*1render_animated_sprites.-,+*~?}|?{z?y?x? Bwvutsrq "%~ ${ | } #u v w x y z "t ! s r deffects\glow_modulate.vmt  A A A?@ =    PGA1Collision via traces.-,+*L>=?DEBRIS @A 1twist around axis.-,+* ? 1emit_continuously'(/0 A)*+,-. 1Lifetime Random*@?B@A?+,-. 1Radius Random*F?H>GL>+,-. 1Color Random.-,+*ZYX?WVUTB 1Alpha RandomM?ON *+,-. 1Rotation Random.-,+*LK J BI?1Position Within Sphere Random.-,+*:HB;B< ???5 >=894?6 7 ?32 1Radius Scale*hL?diAg?f?e+,-. 1Alpha Fade and Decay.-,+*a`_c?b?^? 1Movement Basic.-,+*\ ]=[1render_animated_sprites.-,+*~?}|?{z?y?x?=wvutsr "% $ # " !   deffects\tp_sparkle2.vmt  A A A?@ =    PGA1Collision via tracesA@ DEBRIS?=L>*+,-. 1twist around axis ?*+,-. 1emit_continuously.-,+*)0A/(' 1Lifetime Random.-,+A=BL>@?* 1Radius Random.-,+GL>H?F?* 1Color RandomTBUVWX?YZ*+,-. 1Alpha Random.-,+*NOM? 1Rotation RandomI?J@KL*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ???;@A:*+,-. 1Radius Scale.-,+ef?g?iAdhL?* 1Alpha Fade and Decay^?b?c?_`a*+,-. 1Movement Basic[]=\ *+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_spritesstuvw=x?y?z?{|?}~?*+,-.rH  1emit_instantaneously)*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ???;:*+,-. 1Position Modify Offset RandomPQR BS B=*+,-.1Set child control points from particle positions*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-."% $ # " !  2effects\animatedcash\animated_cash.vmt  A A A?@@ =    PGA1Collision via traces.-,+*>DEBRIS @A "% $ # " ! 2effects\wispy_smoke_add.vmt  A A A?@@ =    PGA 1emit_continuously'(/0A)*+,-. 1Alpha Random,.*+-M?NdO 1Color RandomTBUVWXYZ*+,-. 1Radius RandomF?G AH@A,.*+-1Sequence Random.-,+* 1Lifetime Random@?BL?A?*+,-. 1Rotation Random.-,+*LKJCI?1Position Within Sphere Random23?7 @6 AA@4?98=>5 < ??=; A:*+,-.1Velocity Noise HBHB? HH  #<A*+,-. 1Movement Basic[]\ *+,-. 1Radius Scaleh?di@g?f?e*+,-.1Rotation Basic*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-. 1Alpha Fade and Decay^?b?c?_`a*+,-. 1Rotation Spin Roll.-,+*1render_animated_spritesstuvwfff?x?y?z?{|?}?~?*+,-.r "% $ # " !  2particle\particle_smokegrenade.vmt  A A A?@ =    PGA1random force.-,+* zzz zCzCzC 1emit_continuously.-,+*)0B/(?' 1Lifetime Random@?B?A?*+,-. 1Radius RandomF?H@GA*+,-. 1Color Random.-,+*ZYXWVUTB1Position From Parent Particles.-,+*L? 1Alpha RandomM?O2N *+,-. 1Rotation Random.-,+*LKJCI? 1Movement Basic[]\ *+,-. 1Alpha Fade and Decay^?bL?c=_`a?*+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1Remap Distance to Control Point to Scalar.-,+*B=NONE1Remap Distance to Control Point to Scalar.-,+*B ?NONE1render_sprite_trail.-,+*~?}|?{z?y?x?=Dr 1emit_continuously.-,+*)0 A/(' 1Color RandomTBUVWZY-+*.,X 1Alpha RandomONM?-+*., 1Radius Random-+*.,H@G@F?1Sequence Random*+,-. 1Lifetime Random.-,+*A?Bff?@?1Rotation Yaw Flip Random.-,+*? 1Rotation RandomI?JCKL*+,-.1Position Within Sphere Random.-,+*:;pA< ??=5 >=894?6 B7 *C?321Velocity Noise.-,+*A #< HH HBHB? 1Movement Basic.-,+*\ ][ 1Radius Scale.-,+*ef?g?iL?dhL>1Rotation Basic.-,+*1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1Alpha Fade and Decay.-,+*a?`_c?b?^?1render_animated_sprites.-,+*~?}?|?{z?y?x?fff?wvutsr"% $ # " ! -effects\softglow.vmt  A A A?@ =    PGA "% $ # " ! -effects\sc_softglow_depth2.vmt  A A A?@ =    PGA 1emit_continuously'(/0A)*+,-. 1Lifetime Random*@?B?A?+,-. 1Radius Random*F?H@G@+,-. 1Color Random*XYZ+,-.WVUTB1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 @@HB?32 1Alpha RandomM?ON@*+,-. 1Position Modify Offset Random.-,+*=S @R @QP 1Rotation Random.-,+*LK J BI? 1Radius Scale*hfff?diAg@@f?e+,-. 1Color Fade.-,+*ӣ^333?d 1Alpha Fade and Decay.-,+*a`_c?b?^?1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-. 1Movement Basic.-,+*\ ][1render_animated_sprites.-,+*~?}|?{z?y?x?=wvutsr "% $ # " ! @effects\softglow.vmt  A A A?@ =    PGA 1emit_continuously'(/0HB)*+,-. 1Alpha Random,.*+->M?NO 1Lifetime Random,.*+-@?A?B? 1Rotation Random.-,+*LKJCI?1Position Within Sphere Random23?7 HBHBHB6 HHA4?98=>5 ???< ;:*+,-. 1Trail Length Random.-,+*D?E?C? 1Radius Random.-,+*G?H?F? 1Color Random*XYZ+,-.WVUTB1Velocity Noise.-,+*HB #< BBB 1Movement Basic,.*+-[\ ] 1Alpha Fade and DecaybL>_a,.*+-^?c?`1render_sprite_trail.-,+*~?}|?{z?y?x?=Ar 1emit_continuously.-,+*)0A/(' 1Lifetime Random.-,+A?B333?@?* 1Radius Random.-,+G?H@F?* 1Color RandomTBUVW.-,+ZYX*1Position Within Sphere Random23?7 6 4?98=>5 < ???;:*+,-. 1Alpha Random.-,+*N@OM? 1Trail Length Random.-,+*DAEBC? 1Position Modify Offset Random.-,+*=S @R @QP1Velocity Noise.-,+*D=? Ļ CC 1Radius Scale.-,+ef?g@@i0Adhfff?* 1Color Faded333?ӣ^*+,-. 1Alpha Fade and Decay^?b?c?_`a*+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_sprite_trailx?y?z?{|?}~?.-,+*??BBr"% $   # " ! dparticle\blood1\blood_goop3.vmt  A A A?@ =    PGA 1emit_continuously'(/L>0HB)*+,-.1Sequence Random*+,-.1Position Within Sphere Random23?>5 < ???*4?7 @6 A9@8=;:+,-. 1Radius Random*F?H@@G@+,-. 1Lifetime Random*@?B?A>+,-. 1Rotation Random*I?JCKL+,-. 1Color Random.-,+ZYAX*WVUTB 1Alpha Random*M?ON+,-. 1Movement Basic*[]<\ +,-. 1Alpha Fade and Decay*^?b?c=_`a?+,-. 1Rotation Spin Roll*?+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_spritesux?y?z?{|?}~?st*wvA+,-.r"% $   #   " ! deffects\splash_cluster.vmt  A A A?@ =    PGA 1emit_continuously'(/L>0C)*+,-.1Sequence Random*+,-.1Position Within Sphere Random23?>5 < ???*4?7 B6 A9@8=;:+,-. 1Radius Random*F?H@G?+,-. 1Lifetime Random*@?B?A>+,-. 1Rotation Random*I?JCKL+,-. 1Color Random.-,+ZȶvY׉X*WVUTB 1Alpha Random*M?O2N+,-. 1Movement Basic*[]<\ +,-. 1Alpha Fade and Decay*^?b?c=_`a?+,-. 1Rotation Spin Roll*?+,-.1render_animated_spritesux?y?z?{|?}~?st*wvA+,-.r"% $   #       " !   dparticle\blood1\blood_goop3.vmt  A A A?@ =    PGA   1emit_continuously.-,+*)0C/L>('1Sequence Random.-,+*1Position Within Sphere Random.-,+:;=89@6 A7 B4?*< ???5 >?32 1Radius Random.-,+G@H@@F?* 1Lifetime Random.-,+A>B?@?* 1Rotation Random.-,+LKJCI?* 1Color RandomTBUVW*XYAZ+,-. 1Alpha Random.-,+NOKM?* 1Movement Basic.-,+\ ]<[* 1Alpha Fade and Decay.-,+a?`_c=b?^?* 1Rotation Spin Roll.-,+?*1render_animated_sprites.-,+Avw*ts~?}|?{z?y?x?ur"%, $( ) * + #$ % & ' "# ! " effects\cig_smoke.vmt  ????@ =    C? 1Pull towards control point@+,-.* 1emit_continuously)0B/l@.-,+*('1Position Within Sphere Random: #<; #<=896 `@7 `@.-,+< ???>4?5 *?32 1Lifetime RandomA@B@.-,+@?* 1Alpha Random.-,+N#O#M?*1Velocity Noise.-,+*@@ #<? @@ @@@@@ 1Movement Basic\ A] #=.-,+[* 1Alpha Fade and Decaya?`_cb=^?.-,+* 1Radius Scaleef?dgh?.-,+* 1Rotation Spin Roll2.-,+*1render_animated_sprites@v.-,+w*ts~?}|?{z?y?x?ur"%7 $4 5 6 #/ 0 1 2 3 ". ! effects\brightglow_y_nomodel.vmt  A A A?@ =    CA 1emit_continuously/l@0pA)*+,-.('1Position Within Sphere Random.-,+:;< ???>=894?6 7 5 *?32 1Radius Random.-,+G=HL>F?* 1Color Random.-,+ZYX*WVUTB 1Alpha RandomM?O@N0*+,-. 1Lifetime Random@?B?A?*+,-. 1Movement Basic.-,+\ ][*1Movement Lock to Control Point.-,+=*q?p?o?n?m?l?kj 1Alpha Fade and Decay^?b?c?_`a?*+,-.1render_animated_sprites.-,+=wv*ts~?}|?{z?y?x?ur"%G $B C D E F #; < = > ? @ A ": ! 9 effects\conc_warp.vmt  A A A?@ =    PGA1Collision via tracesL>L?ROCKETS-+*.,? HCA 1emit_instantaneously.-,+*) 1Lifetime RandomB>A>@?-+*.,1Position Within Sphere Random>=?< ???5 ;@:?-+*.,37 6 984?2 1Rotation Random-+*.,LJ4CK4I? 1Radius Random-+*.,H@@G@@F? 1Alpha RandomONM=-+*.,1Rotation Yaw Flip Random.-,+*?1Sequence Random.-,+* 1Movement Basic]\ [-+*., 1Radius Scaledf?-+*.,ipAg@Ah>e 1Alpha Fade and Decay`c>^?-+*.,a_b> 1Color Faded?-+*.,1Movement Lock to Control Point=kl?mL?n?-+*.,o?p?q>j1render_animated_spritesAw-+*.,vts~?}|?{z?y?x?ur"%W $S T U V # J K L M N O P Q R "I ! particle\flamethrowerfire\flamethrowerfire102.vmt  A A A?@ =    PGA 1emit_instantaneously.-,+*)d 1Lifetime Random.-,+*AB?@?1Position Within Sphere Random.-,+*:;< ???5 >=894?6 A7 HB32? 1Rotation Random.-,+*LKJCI? 1Radius Random.-,+*F?HAG@ 1Alpha Random.-,+*M=ON@ 1Color Random.?-?,?+?*XYZ WVUTB 1Position Modify Offset Random.-,+*=PQR HS H1Lifetime From Sequence.-,+*A1Sequence Random.-,+* 1Movement Basic.-,+*\ \B]=[ 1Radius Scale.-,+*dh=i@g@@f?e 1Alpha Fade and Decay.-,+*^?b?cL>_`a 1Color Fade.-,+*??:d1render_animated_sprites.-,+*Awvts~?}|?{z?y?x?ur"%$ # " !Y Z p dvgui/white  A A A?@ =    PGA[ "%o $g h i j k l m n #_ ` a b c d e f "^ ! \ ] deffects\smoke\smokelit_nofade.vmt  CCC?@ =    PGA1random force 333? @@*L>+,-. 1Pull towards control point.L>->,?+?*HC? 1emit_instantaneouslyd)L=*+,-. 1Radius RandomG?H?F?*+,-. 1Lifetime Random@?B?A?*+,-.1Sequence Random*+,-. 1Alpha RandomNdOM?*+,-.1Remap Initial Scalar@@?=̽*+,-. 1Rotation RandomI?JAKL*+pA,A-.1Position Within Sphere Random237 6 4?9A8=>5 < ??L=;@:*+,-.? 1Color RandomTBUVWZYX*+,-. 1Movement Basic[]=\ @*+,-. 1Alpha Fade and Decaya`_c=bL>^ ?*+,-. 1Color Faded|33>*+,-. 1Radius ScaleefpAg@@i@h(|?d*+,-.1Rotation Basic*?+pA,@-.1Movement Lock to Control Point.-,+*=qpo?n #+?*?F@H̬@G@@ 1Lifetime Random.-,+*A?B@@@?1Sequence Random.-,+* 1Alpha Random.-,+*M?ON 1Rotation Random.-,+*LKJI? 1Color Random.-,+*XYZWVUTB 1Position Within Box Random.-,+* ?? p 1Velocity Random.-,+*=6 7 1Position Modify Offset Random.-,+*=S pAR pAQP 1Velocity Random.-,+*=6 7 A 1Movement Basic.-,+*\ @@]L=[ 1Alpha Fade and Decay.-,+*^?b>c=_`a 1Color Fade.-,+*>|d1Rotation Basic.-,+@@* 1Radius Scaleh?di?g?f?e*+,-.1Movement Lock to Control Point.-,+*=qpo?n # 1Rotation Spin Roll.-,+*1render_animated_sprites.-,+*=wvts~?}|?{z?y?x?ur "% $ # " ! effects\smoke\smokelit_nofade.vmt  CCC?@ =    PGA 1emit_instantaneously.-,+*)L=< 1Radius Random.-,+*F?H@G ף? 1Lifetime Random.-,+*A?B@@@?1Sequence Random.-,+* 1Alpha Random.-,+*M?ON1Remap Initial Scalar.-,+*̽=?@@ 1Rotation Random.-,A+pA*LKpJpAI?1Position Within Sphere Random?.-,+*:@;A< ?? #<5 >=8 A9 A4?6 A7 A32 1Color Random.-,+*XYZWVUTB 1Position Modify Offset Random.-,+*=S pAR pAQP 1Movement Basic.-,+*\ @]=[ 1Alpha Fade and Decay.-,+*^?b>c=_`a 1Color Fade.-,+*?|d 1Radius Scale.-,+*dh(|?i@g@fpAe1Rotation Basic.-,@+pA*?1Movement Lock to Control Point.-,+*=qpo?n # 1emit_instantaneously.-,+*) 1Lifetime Random.-,+*A@B@@? 1Position Modify Offset Random.-,+*=S A R A QP1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 ?321Movement Lock to Control Point.-,+*=qpo?n'7m'7l?kj 1Movement Basic.-,+*\ ][1Set child control points from particle positions.-,+*"% $ # " !   effects\animatedspirit01\animated_spirit01_bright.vmt  BBB?@ =    PGA1random force.-,+* BB "% $ # " ! deffects\particle_glow_05_basic.vmt  A A A?C =    PGA 1emit_continuously.-,+*)0B/(' 1Lifetime Random@?B?A?*+,-. 1Color Random.-,+*ZbYXXWVUTB 1Alpha Random.-,+*NOM?1Position From Parent Particles.-,+*? 1Radius Random.-,+*G AH AF?1Lifespan Decay.-,+* 1Radius Scaleh?dig?f?e*+,-. 1Alpha Fade Out Random??>>*+,-. 1Movement Basic.-,+*\ ][1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_spritesstuvw=x?y?z?{|?}~?*+,-.r "% $ # " !  effects\circle4_gradient_sc.vmt  BBB?@ =    PGA 1emit_continuously.-,+*)0@/(' 1Lifetime Random,.*+-@?A@B@ 1Rotation RandomI?KJCL,.*+-1Position Within Sphere Random23?7 6 4?98=>5 ?< ??;:*+,-. 1Alpha Random.-,+*N2OM? 1Position Modify Offset Random.-,+*=S ?R ?QP 1Color Random.-,+*ZfYSXWVUTB 1Movement Basic,.*+-[\ A]L> 1Radius Scaleh?diAg?f?e*+,-. 1Alpha Fade and Decay.-,+*a`_cL>bL>^?1render_animated_spritesux?y?z?{|?}~?stv,.*+-wr 1emit_continuously.-,+*)0@/(' 1Lifetime RandomB@@A@@@?-+*., 1Rotation Random-+*.,LJ AK I? 1Radius Random-+*.,HAG AF A1Rotation Yaw Flip Random.-,+*? 1Alpha RandomM?ON*+,-. 1Color Random.-,+*ZGgY=~XWVUTB 1Velocity Random7 A6 pA=*+,-.1Position Within Sphere Random.-,+*:; A< ??5 >=894?6 7 ?32 1Movement Basic]\ A[-+*.,1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*L?fff??? 1Alpha Fade In Random??>*+,-.1render_animated_spritespAw-+*.,vts~?}|?{z?y?x?ur"%$ #"! vgui/white  A A A?@ =    PGA "% $ # " !  effects\softglow_translucent_fog.vmt  BBB?@ =    PGA 1emit_continuously.-,+*)0@/(' 1Lifetime Random,.*+-@?A@B@ 1Rotation RandomI?KJCL,.*+-1Position Within Sphere Random23?7 6 4?98=>5 ?< ??;:*+,-. 1Alpha Random.-,+*NxOM? 1Position Modify Offset Random.-,+*=S ?R ?QP 1Color RandomTBUVWXY)))Z*+,-. 1Movement Basic,.*+-[\ A]L> 1Radius Scaleh?diAg?f?e*+,-. 1Alpha Fade and Decay.-,+*a`_cL>bL>^?1render_animated_spritesux?y?z?{|?}~?stv,.*+-wr  1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj"% $ # " !  effects\circle4_gradient_sc.vmt  BBB?@ =    PGA 1emit_continuously.-,+*)0@/(' 1Lifetime Random,.*+-@?A@B@ 1Rotation RandomI?KJCL,.*+-1Position Within Sphere Random23?7 6 4?98=>5 ?< ??;:*+,-. 1Alpha Random.-,+*N2OM? 1Position Modify Offset Random.-,+*=S ?R ?QP 1Color RandomTBUVWXYh4Z\*+,-. 1Movement Basic,.*+-[\ A]L> 1Radius Scaleh?diAg?f?e*+,-. 1Alpha Fade and Decay.-,+*a`_cL>bL>^?1render_animated_spritesux?y?z?{|?}~?stv,.*+-wr"% $ # " ! deffects\particle_glow_05_basic.vmt  A A A?C =    PGA 1emit_continuously.-,+*)0B/(' 1Lifetime Random@?B?A?*+,-. 1Color Random.-,+*ZqbYXXWVUTB 1Alpha Random.-,+*NOM?1Position From Parent Particles.-,+*? 1Radius Random.-,+*G AH AF?1Lifespan Decay.-,+* 1Radius Scaleh?dig?f?e*+,-. 1Alpha Fade Out Random??>>*+,-. 1Movement Basic.-,+*\ ][1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_spritesstuvw=x?y?z?{|?}~?*+,-.r"%$ #"! vgui/white  A A A?@ =    PGA  "% $ #        " !   effects\animatedspirit01\animated_spirit01_bright.vmt  BBB?@ =    PGA1random force.-,+* BB  1emit_continuously.-,+*)0@/(' 1Lifetime RandomB@@A@@@?-+*., 1Rotation Random-+*.,LJ AK I? 1Radius Random-+*.,HAG AF A1Rotation Yaw Flip Random.-,+*? 1Alpha RandomM?ON*+,-. 1Color Random.-,+*Z`KYuKXWVUTB 1Velocity Random7 A6 pA=*+,-.1Position Within Sphere Random.-,+*:; A< ??5 >=894?6 7 ?32 1Movement Basic]\ A[-+*.,1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*333?fff??? 1Alpha Fade In Random??>*+,-.1render_animated_spritespAw-+*.,vts~?}|?{z?y?x?ur "% $   #      " !  effects\circle4_gradient_sc.vmt  BBB?@ =    PGA 1emit_continuously'(/0@)*+,-. 1Lifetime RandomB@A@@?-+*., 1Rotation Random-+*.,LJCKI?1Position Within Sphere Random.-,+*:;< ??5 ?>=894?6 7 ?32 1Alpha RandomM?ON2*+,-. 1Position Modify Offset RandomPQR ?S ?=*+,-. 1Color Random.-,+*Z\Yh4XWVUTB 1Movement Basic]L>\ A[-+*., 1Radius Scale.-,+*ef?g?iAdh? 1Alpha Fade and Decay^?bL>cL>_`a*+,-.1render_animated_spritesw-+*.,vts~?}|?{z?y?x?ur1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj"%( $# $ % & ' #   ! " " ! effects\softglow.vmt  A A A?@ =    aD= 1emit_continuously(,.*+-)0B/?'1Position Within Sphere Random4?8?9?6 7 3,.*+-:;5 < ????=>2 1Alpha Random,.*+-M?NO 1Radius RandomF?G?H@,.*+- 1Lifetime Random,.*+-@?A=BL> 1Trail Length Random,.*+-C?D?E? 1Color RandomX,.*+-YZWVUTB 1Movement Basic,.*+-[\ H]> 1Alpha Fade and Decayb?_a?,.*+-^?c?`1Movement Lock to Control Pointkl?m?n?o?p?q?=*+,-.j 1Radius Scaleh?di?g@f?e*+,-. 1Color Fade.-,+*f?d1render_sprite_trail,.*+-?DL>=~?}|?{z?y?x?r"%6 $2 3 4 5 #+ , - . / 0 1 "* ! dparticle\blood1\blood_goop3.vmt  A A A?@ =    PGA 1emit_continuously'(/L?0HB)*+,-.1Sequence Random*+,-.1Position Within Sphere Random23?>5 < ???*4?7 6 9A8=;:+,-. 1Radius Random*F?H@G@+,-. 1Lifetime Random*@?B?A>+,-. 1Rotation Random*I?JCKL+,-. 1Color Random.-,+ZYX*WVUTB 1Alpha Random*M?OdNd+,-. 1Movement Basic*[]<\ +,-. 1Alpha Fade and Decay*^?b?c=_`a?+,-. 1Rotation Spin Roll*?+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_spritesux?y?z?{|?}~?st*wvA+,-.r"%$#"! vgui/white  A A A?@ =    PGA"%F $B C D E #: ; < = > ? @ A "9 ! deffects\splash_cluster_add.vmt  A A A?@ =    PGA 1emit_continuously'(/333?0HB)*+,-.1Sequence Random*+,-.1Position Within Sphere Random23?>5 < ???*4?7 6 9@8=;:+,-. 1Radius Random*F?H@@G@+,-. 1Lifetime Random*@?B?A?+,-. 1Rotation Random*I?JCKL+,-. 1Color Random.-,+ZYX*WVUTB 1Alpha Random*M?O(N+,-.1Velocity Noise.-,+*@@? HB » BB B 1Movement Basic*[]<\ +,-. 1Alpha Fade and Decay*^?b?c=_`a?+,-. 1Rotation Spin Roll*?+,-. 1Radius Scale.-,+*ef?g@i@dh?1render_animated_spritesux?y?z?{|?}~?st*wvA+,-.r"%T $Q R S #I J K L M N O P "H ! effects\splash_cluster_add.vmt  A A A?@ =    PGA 1emit_instantaneously)-+*.,d1Position Within Sphere Random>=?< ???5 ;?:?-+*.,37 6 984?2 1Lifetime RandomB?A?@?-+*., 1Trail Length RandomEL>D=C?-+*., 1Radius Random-+*.,H?G?F? 1Rotation Random-+*.,LJCKI? 1Alpha RandomONM?-+*.,1Velocity Noise.-,+*?@ AAB C 1Color Random.-,+*ZYXWVUTB 1Movement Basic]\ [-+*., 1Alpha Fade and Decay`c?^?-+*.,a?_b? 1Radius Scaledf?-+*.,i@g@h=e1render_animated_sprites=w-+*.,vts~?}|?{z?y?x?ur"%m $j k l #d e f g h i "c !V b effects\splash_ring1.vmt  A A A B?water_bulletsplash01_cheap@ =    PGAW "%a $_ ` #Y Z [ \ ] ^ "X !  effects\bulletsplash\bulletsplash.vmt  A A A?@ =    PGA 1emit_instantaneously)-+*.,d 1Lifetime RandomB ?A ?@?-+*.,1Position Within Sphere Random>=?< ???5 ;:-+*.,37 6 984?2 1Radius Random-+*.,H@GAF? 1Position Modify Offset Random=QR @S @P-+*., 1Alpha RandomONM?-+*., 1Color Random.-,+*ZYXWVUTB 1Movement Basic]\ [-+*., 1Alpha Fade and Decay`c=^?-+*.,a?_bfff?1render_animated_spritesAw-+*.,vts~?}|?{z?y?x?urG  1emit_instantaneouslyd,.*+-)1Position Within Sphere Random24?896 @@7 3,.*+-:;5 < ???=> 1Lifetime Random,.*+-@?A>B> 1Radius RandomF?G@H@A,.*+- 1Rotation RandomI?KJCL,.*+- 1Alpha Random,.*+-M?NO 1Color Random.-,+*ZYXWVUTB 1Movement Basic,.*+-[\ ] 1Alpha Fade and Decayb?_a?,.*+-^?c?` 1Radius Scaleeh?gi?,.*+-f?d1render_animated_spritesux?y?z?{|?}~?stv,.*+-w=r"%$   #   " !o | dvgui/white  A A A?@ =    PGAp "%{ $x y z #r s t u v w "q ! effects\sc_brightglow_y_nomodel.vmt  A A A?@ =    PGA 1emit_instantaneouslyd*)+,-. 1Color RandomTBUVW*XY๙Z+,-. 1Radius Random*F?H@G@@+,-. 1Rotation Random*I?JCKL+,-. 1Lifetime Random*@?B>A>+,-.1Position Within Sphere Random23?.-,+*:@;?< ???5 >=894?6 7 1Alpha Random.-,+*NOM? 1Alpha Fade and Decay*^?b?c_`a?+,-. 1Radius Scale*h@?diAg?f?e+,-. 1Color Faded?w*+,-.1render_animated_spritesux?y?z?{|?}~?*vwff?+,-.tsr} "% $ # " ! ~  deffects\smoke\smokelit_nofade.vmt  CCC?@ =    PGA1random force 333? @@*L>+,-. 1Pull towards control point.L>->,?+?*HC? 1emit_instantaneouslyd)L=*+,-. 1Radius RandomG?H?F?*+,-. 1Lifetime Random@?B?A?*+,-.1Sequence Random*+,-. 1Alpha RandomNdOM?*+,-.1Remap Initial Scalar@@?=̽*+,-. 1Rotation RandomI?JAKL*+pA,A-.1Position Within Sphere Random237 6 4?9A8=>5 < ??L=;@:*+,-.? 1Color RandomTBUVWZYX*+,-. 1Movement Basic[]=\ @*+,-. 1Alpha Fade and Decaya`_c=bL>^ ?*+,-. 1Color Faded|33>*+,-. 1Radius ScaleefpAg@@i@h(|?d*+,-.1Rotation Basic*?+pA,@-.1Movement Lock to Control Point.-,+*=qpo?n #B>@?* 1Alpha RandomM?ON*+,-.1Position From Parent Particles.-,+* 1Alpha Fade and Decay.-,+a?`_cb>^?* 1Radius Scale.-,+ef?g?iAdh@?* 1Color Fade.-,+*w?d 1Movement Basic.-,+*\ HC][1render_animated_spritesst.-,+ff?wv*~?}|?{z?y?x?ur 1emit_instantaneously.-,+*)L=# 1Radius Random.L=-=,L>+?*?F@H̬@G@@ 1Lifetime Random.-,+*A?B@@@?1Sequence Random.-,+* 1Alpha Random.-,+*M?ON 1Rotation Random.-,+*LKJI? 1Color Random.-,+*XYZWVUTB 1Position Within Box Random.-,+* ?? 1Velocity Random.-,+*=6 7 1Position Modify Offset Random.-,+*=S BR BQP 1Velocity Random.-,+*=6 7 A 1Movement Basic.-,+*\ @@]L=[ 1Alpha Fade and Decay.-,+*^?b>c=_`a 1Color Fade.-,+*>|d1Rotation Basic.-,+@@* 1Radius Scaleh?di@g@f?e*+,-.1Movement Lock to Control Point.-,+*=qpo?n # 1Rotation Spin Roll.-,+*1render_animated_sprites.-,+*=wvts~?}|?{z?y?x?ur "% $ # " ! effects\smoke\smokelit_nofade.vmt  CCC?@ =    PGA  1emit_instantaneously.-,+*)L=< 1Radius Random.-,+*F?H@G ף? 1Lifetime Random.-,+*A?B@@@?1Sequence Random.-,+* 1Alpha Random.-,+*M?ON1Remap Initial Scalar.-,+*̽=?@@ 1Rotation Random.-,A+pA*LKpJpAI?1Position Within Sphere Random?.-,+*:@;A< ?? #<5 >=8A9A4?6 B7 B32 1Color Random.-,+*XYZWVUTB 1Position Modify Offset Random.-,+*=S BR BQP 1Movement Basic.-,+*\ @]=[ 1Alpha Fade and Decay.-,+*^?b>c=_`a 1Color Fade.-,+*?|d 1Radius Scale.-,+*dh(|?i Ag@fpAe1Rotation Basic.-,@+pA*?1Movement Lock to Control Point.-,+*=qpo?n # @@ 333? 1emit_instantaneously.-,+*)L=2 1Radius Random.-,+*F@@H@G? 1Lifetime Random.-,+*A@@B@@?1Sequence Random.-,+* 1Alpha Random.-,+*M?O2N21Remap Initial Scalar.-,+*̽=?@@ 1Rotation Random.-,A+pA*LKJAI?1Position Within Sphere Random?.-,+*:;A< ??5 >=89@4?6 HH7 HBHB32 1Color Random.-,+*XYZWVUTB 1Movement Basic.-,+*\ @]L>[ 1Alpha Fade and Decay.-,+*^ ?bL>c=_`a 1Color Fade.-,+*33>|d 1Radius Scale.-,+*dh(|?i@g@@fpAe1Rotation Basic.-,@+pA*?1Movement Lock to Control Pointjkl?m8n8o?pq=*+,-.1Set Control Point Positions (  C @*+,-. 1Rotation Spin Roll*+,-.1render_animated_sprites.-,+*=wvts~?}|?{z?y?x?ur  "% $ # " !  effects\circle3_add.vmt  A A A?@ =    PGA 1emit_instantaneously.-,+*)L= 1Lifetime Random,.*+-@?A>B? 1Rotation RandomI?KJCL,.*+-1Position Within Sphere Random23?7 @6 @4?9A8@A=>5 ?< ??;:*+,-. 1Alpha Random.-,+*NdOM? 1Color Random.-,+*ZMYlXWVUTB 1Movement Basic,.*+-[\ HB]L> 1Radius Scaleh?diAg?f?e*+,-.1Lifespan Decay*+,-. 1Alpha Fade Out Random???>*+,-. 1Color Fade.-,+*??d1render_animated_spritesux?y?z?{|?}~?stv,.*+-wr "% $ # " ! -effects\softglow.vmt  A A A?@ =    PGA 1emit_continuously'(/ #<0;E)*+,-. 1Rotation Random.-,+LKJCI?* 1Lifetime Random.-,+ABL>@?* 1Radius Random.-,+G?H@F?* 1Color RandomTBUVW.-,+Z0YX*1Sequence Random*+,-.1Position Within Sphere Random23?7 6 4?9D8D=>5 < ???;:*+,-. 1Alpha Random.-,+*NOM? 1Trail Length Random.-,+*D?E?C? 1Radius Scale.-,+ef?g@@iAdhfff?* 1Movement Basic.-,+\ ]=[* 1Color Faded333?3*+,-. 1Rotation Spin Roll*+,-. 1Alpha Fade and Decay^?b333?cL>_=`a*+,-.1render_sprite_trailx?y?z?{|?}~?.-,+*=L>DBr 1emit_instantaneously.-,+*) 1Lifetime Random.-,+*A@B@@? 1Position Modify Offset Random.-,+*=S AR AQP1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 ?321Movement Lock to Control Point.-,+*=qpo?n'7m'7l?kj 1Movement Basic.-,+*\ ][1Set child control points from particle positions.-,+*"% $    #     " !  dparticle\blood1\blood_goop3.vmt  A A A?@ =    PGA8 )  1emit_continuously.-,+*)0HB/333?('1Sequence Random.-,+*1Position Within Sphere Random.-,+:;=89@6 7 4?*< ???5 >?32 1Radius Random.-,+G@H@@F?* 1Lifetime Random.-,+A?B?@?* 1Rotation Random.-,+LKJCI?* 1Color RandomTBUVW*XY|Z+,-. 1Alpha Random.-,+NOM?*1Velocity Noise.-,+*@@? B » AB B 1Movement Basic.-,+\ ]<[* 1Alpha Fade and Decay.-,+a?`_c=b?^?* 1Rotation Spin Roll.-,+?* 1Radius Scale.-,+*ef?g?i@dh?1render_animated_sprites.-,+Avw*ts~?}|?{z?y?x?ur"%0 $- . / #& ' ( ) * + , "% ! 2effects\splash_cluster_add.vmt  A A A?@ =    PGA "%$ $ ! " # #     " ! (effects\softglow_translucent.vmt  A A A?@ =    PGA 1emit_instantaneously)(-+*.,d 1Lifetime RandomB?A?@?-+*., 1Trail Length RandomE=DL=C?-+*., 1Radius Random-+*.,H?G?F? 1Color Random.-,+*ZYXWVUTB1Position Within Sphere Random.-,+*:; A< ??5 >=894?6 7 BHB?32 1Movement Basic]\ [-+*., 1Alpha Fade and Decay`c?^?-+*.,a?_b? 1Radius Scaledf?-+*.,i@g?h=e1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_sprite_trail.-,+*~?}|?{z?y?x?=Dr 1emit_instantaneouslyd,.*+-2)1Position Within Sphere Random24?89HB6 7 3,.*+-:@A;@A5 < ????=> 1Lifetime Random,.*+-@?A?B? 1Radius RandomF?G?H @,.*+- 1Rotation RandomI?KJCL,.*+- 1Alpha Random,.*+-M?NO1Velocity Noise zC AAB @?*+,-. 1Color RandomTBUVWXYZ*+,-. 1Movement Basic,.*+-[\ ] 1Alpha Fade and Decayb?_a?,.*+-^?c?` 1Radius Scaleeh=g@i@,.*+-f?d1render_animated_spritesux?y?z?{|?}~?stv,.*+-w=r"%< $9 : ; #3 4 5 6 7 8 "2 !  effects\sc_softglow.vmt  BBB?@ =    PGA 1emit_continuously'(/0@)*+,-. 1Lifetime RandomB@A@@?-+*., 1Rotation Random-+*.,LJCKI?1Position Within Sphere Random.-,+*:;< ??5 ?>=894?6 7 ?32 1Alpha RandomM?ONx*+,-. 1Position Modify Offset RandomPQR ?S ?=*+,-. 1Color Random.-,+*ZYZXWVUTB 1Movement Basic]L>\ A[-+*., 1Radius Scale.-,+*ef?g?i Adh? 1Alpha Fade and Decay^?bL>cL>_`a*+,-.1render_animated_spritesrw-+*.,vts~?}|?{z?y?x?u"%I $C D E F G H #? @ A B "> ! 2effects\sc_softglow_depth2.vmt  A A A?@ =    PGA 1emit_continuously.-,+*)0HB/(?' 1Lifetime Random.-,+A=B=@?* 1Radius Random.-,+G AH AF?* 1Alpha Random.-,+*NOM?1Position From Parent Particles.-,+* 1Color Faded333?*+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1Movement Basic[]\ *+,-. 1Alpha Fade and Decay.-,+*a?`_c?b?^? 1Alpha Fade Out Random.-,+*>>?? 1Alpha Fade In Random.-,+*>>?1render_animated_spritesrstuvw=x?y?z?{|?}~?*+,-."%k $e f g h i j # \ ] ^ _ ` a b c d "[ !L Z K  effects\animatedbat\animated_bat.vmt  A A A?@ =    PGA 1twist around axis ?C*+,-.M "%Y $T U V W X #O P Q R S "N ! effects\blooddrop001.vmt  A A A?@ =    PGA 1emit_continuously.-,+*)0@A/(?' 1Lifetime Random@?B@A=*+,-. 1Radius RandomF?H>G=*+,-. 1Color Random.-,+*ZiYXWVUTB1Position From Parent Particles.-,+* 1Velocity Random7 6 @=*+,-. 1Movement Basic[]>\ H*+,-. 1Color Fade.?-?,+*=?d 1Alpha Fade and Decay^?b?c?_`a?*+,-. 1Radius Scale.-,+*ef?g@@i?dh?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_spritesrstvw=*+,-.~?}|?{z?y?x?u=  1emit_continuously'(/0@)*+,-. 1Alpha Random*M?+,-.ON 1Radius Random*F?+,-.H@G? 1Lifetime Random*@?+,-.B@A> 1Color RandomTBUVWXYZ*+,-. 1Velocity Random7 6 =*+,-.1Position Within Sphere Random23?7 BBHC6 B4?98=>5 < ???;:*+,-.1Sequence Random*+,-.1Rotation Yaw Flip Random.-,+* 1Rotation Random.-,+*L4CKJI? 1Movement Basic*[+,-.]L=\ A 1Radius Scale*+,-.h?i@@g@df?e1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-. 1Rotation Spin Roll.-,+*1Oscillate Scalar.-,+*@@#tI#tI@? 1Alpha Fade and Decay.-,+*a?`_c?b?^?1render_animated_spritesrstuvw@x?y?z?{|?}~?*+,-."%{ $v w x y z #n o p q r s t u "m ! @particle\flamethrowerfire\flamethrowerfire102.vmt  A A A?@ =    PGA 1emit_instantaneously.-,+*)2 1Rotation RandomI?K4J4CL,.*+- 1Radius RandomF?G?H?,.*+- 1Alpha Random,.*+-M=NO( 1Color RandomTBUVWX, #<.*+=-YZ1Rotation Yaw Flip Random?*+,-.1Sequence Random*+,-.1Position Within Sphere Random23?7 6 4?9C8B=>5 < ??;@:*+,-. 1Lifetime Random@?B?A?*+,-. 1Movement Basic,.*+-[\ A] ף= 1Radius Scaleeh?g Ai@,.*+-f?d 1Alpha Fade and Decayb?_a,.*+-^c?` 1Color Fade,.*+-?d\1Oscillate Vector?@ === >>> @@@ @A@A@A,.*+-??1render_animated_spritesrux?y?z?{|?}~?stv,.*+-wA"% $ #~  "} ! -effects\sc_softglow_depth2.vmt  A A A?@ =    PGA 1emit_continuously.-,+*)0A/(' 1Lifetime Random.-,+A?B?@?* 1Radius Random.-,+G@H@F?* 1Color RandomTBUVW.-,+ZwwYX*1Position Within Sphere Random23?7 @@ B6 4?98=>5 < ???;:*+,-. 1Alpha Random.-,+*NO(M? 1Position Modify Offset RandomPQR @S @=*+,-. 1Rotation RandomI?J BK L*+,-. 1Radius Scale.-,+ef?g?iAdhfff?* 1Color Faded333?*+,-. 1Alpha Fade and Decay^?b?c?_`a*+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1Movement Basic[]\ *+,-.1render_animated_spritesrstuvw=x?y?z?{|?}~?*+,-."% $ # " !  effects\circle_nocull_altered.vmt  BBB?@ =    PGA 1emit_continuously.-,+*)0@/(' 1Lifetime Random,.*+-@?A@B@ 1Rotation RandomI?KJCL,.*+-1Position Within Sphere Random23?7 6 4?98=>5 ?< ??;:*+,-. 1Alpha Random.-,+*NxOM? 1Position Modify Offset Random.-,+*=S ?R ?QP 1Color RandomTBUVWXYZZ*+,-. 1Movement Basic,.*+-[\ A]L> 1Radius Scaleh?di@Ag?f?e*+,-. 1Alpha Fade and Decay.-,+*a`_cL>bL>^?1render_animated_spritesux?y?z?{|?}~?stv,.*+-wr"% $ # " ! <effects\wispy_smoke.vmt  BBB?@ =    PGA 1emit_continuously'(/0 A)*+,-. 1Lifetime RandomB@A@@?-+*., 1Rotation Random-+*.,LJCKI?1Position Within Sphere Random.-,+*:;< ??5 ?>=894?6 7 ?32 1Alpha RandomM?OdNZ*+,-. 1Position Modify Offset RandomPQR ?S ?=*+,-. 1Color Random.-,+*ZQQYXWVUTB 1Movement Basic]L>\ B[-+*., 1Radius Scale.-,+*ef?g?i@Adh? 1Alpha Fade and Decay^?bL>cL>_`a*+,-.1render_animated_spritesrw-+*.,vts~?}|?{z?y?x?u"%$#"! vgui/white  A A A?@ =    PGA|  "% $ # " !  effects\largesmoke.vmt  BBB?@ =    PGA 1emit_continuously.-,+*)0@/(' 1Lifetime Random,.*+-@?A@B@ 1Rotation RandomI?KJCL,.*+-1Position Within Sphere Random23?7 6 4?98=>5 ?< ??;:*+,-. 1Alpha Random.-,+*NxOM? 1Position Modify Offset Random.-,+*=S ?R ?QP 1Color RandomTBUVWXYbbbZ*+,-. 1Movement Basic,.*+-[\ @@]L> 1Radius Scaleh?di@Ag?f?e*+,-. 1Alpha Fade and Decay.-,+*a`_cL>bL>^?1render_animated_spritesux?y?z?{|?}~?stv,.*+-wr  1 J l "% $ # " !  effects\hwn_spell_wheel01c.vmt  A A A?@ =    PGA 1twist around axis.-,+*C ? 1emit_continuously.-,+*)0@/(' 1Alpha RandomNO.-,+M?* 1Radius RandomG?H@.-,+F?* 1Lifetime RandomA>B?.-,+@?* 1Color Random.-,+*ZYXWVUTB 1Velocity Random.-,+*=6 7 1Position Within Sphere Random.-,+*:;< ???5 >=894?6 B7 BBHC?321Sequence Random.-,+* 1Movement Basic\ A]L=.-,+[* 1Radius Scaleef?dg@i@@h?.-,+* 1Alpha Fade and Decay.-,+*a?`_c?b?^?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1render_animated_sprites.-,+*~?}|?{z?y?x?=wvutsr"% $ # " ! effects\sc_softglow.vmt  A A A?@@ =    PGA 1emit_continuously(,.*+-)0B/' 1Lifetime Random,.*+̽-@?A @B @ 1Color RandomX,.*+-YdZJ{WVUTB 1Alpha Random,.*+-M?NO 1Radius RandomF?G@H@,.*+-1lifetime from sequence.-,+*A1Sequence Random.-,+*1Position Within Sphere Random.-,+*:A;A< ??5 >=894?6 7 ?32 1Rotation RandomI?JCKL*+,-. 1Movement Basic,.*+-[\ HB/D]> 1Rotation Spin Roll,.*+- 1Radius Scaleeh@?g?i,.*+-f?d 1Alpha Fade and Decaybp}?_a,.*+-^?c>` 1Rotation Spin Roll.-,+*  1Alpha Fade In Random.-,+*>>? 1Alpha Fade Out Random.-,+*>>??1Oscillate Vector.-,+* @@? @@@ @@@@@@??@?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kCj1render_animated_spritesstv,.*+-wA~?}|?{z?y?x?ur"% $ # " ! (effects\softglow.vmt  A A A?@ =    PGA 1emit_continuously'(,.*+-)0A/ 1Color RandomTBUVWX,.*+-YrZ 1Alpha Random,.*+-M?N O 1Position Modify Offset Random,.*+-PS AR AQ=1Position Within Sphere Random24?896 7 3,.*+-:;5 < ???=> 1Rotation RandomI?KJCL,.*+- 1Radius RandomF?G`AHpA,.*+- 1Lifetime Random,.*+-@?Aff?Bff? 1Movement Basic,.*+-[\ pB] 1Radius Scaleeh?g?i?,.*+-f?d 1Color Fade,.*+-?dE 1Rotation Spin Roll!,.*+- 1Movement Rotate Particle Around Axis.-,+* ?C 1Alpha Fade Out Random.-,+*>>?? 1Alpha Fade and Decay.-,+*a?`_c?b?^?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kDj 1Alpha Fade In Random.-,+*>>?1render_animated_sprites.-,+*~?}|?{z?y?x?r=wvuts"% $ # " ! effects\softglow.vmt  A A A?@ =    PGA  1emit_continuously/0A)-+*.,(' 1Color RandomZYH-+*.,XWVUTB 1Alpha RandomONM?-+*., 1Position Modify Offset Random=QR AS AP-+*.,1Position Within Sphere Random>=?< ??5 ;:-+*.,37 6 984?2 1Rotation Random-+*.,LJCKI? 1Radius Random-+*.,H@G@@F? 1Lifetime RandomB?A?@?-+*., 1Movement Basic]\ pB[-+*., 1Radius Scaledf?-+*.,i?g?h?e 1Color FadeEd?-+*., 1Rotation Spin Roll-+*.,! 1Movement Rotate Particle Around AxisC ?*+,-. 1Alpha Fade Out Random??>>*+,-. 1Alpha Fade and Decay^?b?c?_`a?*+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kDj 1Alpha Fade In Random.-,+*>>? 1render_rope-+*., @D"% $     #     " !  effects\sc_softglow.vmt  B B B?@@ =    PGA 1twist around axis ?D*+,-. 1emit_continuously'/0B)-+*.,( 1Lifetime RandomB?A>@?-+*., 1Color RandomTBUVWZlY-+*.,X 1Alpha RandomO(NM?-+*., 1Radius Random-+*.,H@@G @F?1lifetime from sequenceA*+,-.1Sequence Random*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ??;A:A*+,-. 1Movement Basic]>\ HBD[-+*., 1Rotation Spin Roll-+*., 1Radius Scaledf?-+*.,i@gpAh@?e1Movement Lock to Control PointjkBl?m?n?o?p?q?=*+,-. 1Alpha Fade Out Random.-,+*>>?? 1Alpha Fade and Decay.-,+*a?`_c?b?^? 1Alpha Fade In Random.-,+*>>?1render_animated_spritesrux?y?z?{|?}~?Aw-+*.,vts"%" $   ! #        " ! effects\smokelit2\smoke2lit.vmt  A A A?@ =    PGA 1emit_instantaneously.-,+)*d 1Rotation Random.-,+LK J BI?* 1Lifetime Random.-,+A?B@@?* 1Radius Random.-,+G?H@@F?* 1Color RandomTBUVBf|W.-,+Z?uYX*1Position Within Sphere Random23?7 BBB6 4?98=>5 < ??;A:*+,-. 1Alpha Random.-,+*NO2M? 1Trail Length Random.-,+*D=EL>C?1Sequence Random.-,+* 1Radius Scale.-,+ef?g@iAdhL?* 1Movement Basic.-,+\ mD]ff&?[* 1Color Faded333?>v*+,-. 1Alpha Fade and Decay^?b?c?_`a?*+,-.1Oscillate Scalar.-,+*LL?==??@?1render_animated_spritesrux?y?z?{|?}~?stvw=*+,-."%/ $, - . #% & ' ( ) * + "$ ! effects\softglow_translucent.vmt  A A A?@ =    PGA 1emit_continuously'(/L>0B)*+,-. 1Alpha Random*M?O0N+,-. 1Lifetime Random*@?B?A?+,-.1Position Within Sphere Random3?>5 < ???*4?7 6 9C8C=;:+,-.2 1Rotation Random*I?JCKL+,-. 1Radius Random*F?H@G@+,-. 1Color Random*XYZ+,-.WVUTB1Sequence Random*+,-. 1Alpha Fade and Decay*^?b>c>_`a+,-. 1Movement Basic*[]>\ HB+,-. 1Radius Scale*hfff?diAgAf?e+,-.1render_animated_spritesr.-,+*=wvts~?}|?{z?y?x?u"%$#"!1 @ N vgui/white  A A A?@ =    PGA2 "%? $< = > #5 6 7 8 9 : ; "4 ! 3 @effects\debris\debris_chunk.vmt  A A A?AM99 =    PGA1Collision via traces.-,+*L>?DEBRIS @A 1emit_instantaneously.-,+*) 1Lifetime Random,.*+-@?A@B> 1Rotation RandomI?KJCL,.*+- 1Radius RandomF?G?H @,.*+-1Rotation Yaw Flip Random?*+,-.1Position Within Sphere Random23?7 A6 A4?9HC8B=>5 ?< ???; A:@*+,-. 1Alpha Random.-,+*NOM?1Sequence Random.-,+* 1Movement Basic,.*+-[\ ] #=1Lifespan Decay*+,-. 1Alpha Fade Out Random?? ף< ף<*+,-.1render_animated_spritesux?y?z?{|?}~?stv,.*+-wrA "%M $I J K L #C D E F G H "B ! effects\largesmoke.vmt  A A A?@ =    PGA 1emit_instantaneously)*+,-. 1Lifetime RandomB@A?@?-+*., 1Rotation Random-+*.,LJCKI? 1Radius Random-+*.,HBG4BF?1Rotation Yaw Flip Random.-,+*?1Position Within Sphere Random.-,+*:@; A< ??5 >=8HC9HB4?6 7 ?32 1Alpha RandomM?O7N*+,-. 1Movement Basic]>\ B[-+*.,1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+*>??? 1Radius Scale.-,+*ef?g?i?dh?1render_animated_spritesw-+*.,vts~?}|?{z?y?x?urO "%W $T U V #Q R S "P ! effects\circle1.vmt  A A A??mJ =    PGA 1emit_instantaneously)o:*+,-. 1Lifetime Random@?BL?A>*+,-. 1Alpha RandomM?ON*+,-. 1Position Within Box Random ? ?*+,-. 1Color Faded?*+,-. 1Radius Scaleh?diCg?f?e*+,-. 1Alpha Fade and Decay^?bfff?c?_`a?*+,-.1render_animated_spritesrstuvw=x?y?z?{|?}~?*+,-."%j $c d e f g h i #[ \ ] ^ _ ` a b "Z ! Y deffects\smoke\smokelit_nofade.vmt  CCC?@ =    PGA1random force ?333? @@*L>+,-. 1emit_instantaneously2)L=*+,-. 1Radius RandomG?H@F?*+,-. 1Lifetime Random@?B @A?*+,-.1Sequence Random*+,-. 1Alpha RandomN2O2M?*+,-.1Remap Initial Scalar@@?=̽*+,-. 1Rotation RandomI?JAKL*+pA,A-.1Position Within Sphere Random237 HBHB6 HH4?9@8=>5 < ??; A:*+,-.? 1Color RandomTBUVWZYX*+,-. 1Movement Basic[] ף<\ A*+,-. 1Alpha Fade and Decaya`_c=b>^fff?*+,-. 1Color Faded?*+,-. 1Radius ScaleefpAgAiAh?d*+,-.1Rotation Basic*?+pA,@-.1Movement Lock to Control Point.-,+*=qpo?n8m8l?kj 1Rotation Spin Roll.-,+*1render_animated_spritesrux?y?z?{|?}~?stvw?*+,-."%s $p q r #m n o "l ! effects\circle1.vmt  A A A??mJ =    PGA 1emit_instantaneously.-,+*)o: 1Lifetime Random.-,+*A>BL?@? 1Alpha Random.-,+*NOM? 1Position Within Box Random.-,+* ? ? 1Color Fade.-,+*R::?d 1Radius Scale.-,+*ef?g?iCdh? 1Alpha Fade and Decay.-,+*a?`_c?bfff?^?1render_animated_sprites.-,+*~?}|?{z?y?x?=wvutsr"% $| } ~  #v w x y z { "u ! effects\largesmoke.vmt  A A A?@ =    PGA 1emit_instantaneously.-,+*) 1Lifetime Random,.*+-@?A?B@ 1Rotation RandomI?KJCL,.*+- 1Radius RandomF?G4BHB,.*+-1Rotation Yaw Flip Random?*+,-.1Position Within Sphere Random23?7 6 4?9HB8HC=>5 < ??; A:@*+,-. 1Alpha Random.-,+*NO7M? 1Movement Basic,.*+-[\ B]>1Lifespan Decay*+,-. 1Alpha Fade Out Random???>*+,-. 1Radius Scaleh?di?g?f?e*+,-.1render_animated_spritesrux?y?z?{|?}~?stv,.*+-w"% $ # " !  effects\particle_smoke_swirl.vmt  C C C?@?  A     AA 1Pull towards control pointB*+,-. 1emit_continuously.-,+*)0C/Q=(' 1Rotation Random.-,+*LKJaDI? 1Position Within Box Random.-,+* ?? ?? B 1Alpha Random.-,+*NOPM? 1Color Random.-,+*ZYXL>WVUTB 1Lifetime Random@?Bo:A?*+A, #<- #<. #< 1Movement Basic.-,+*\ ???]p}?[1Rotation Basic.-,+* 1Alpha Fade In Random.-,+*L==? 1Alpha Fade Out Random.-,+*L>L>??1Lifespan Decay.-,+*1Remap Distance to Control Point to Scalar.-,+*BABNONE1Remap Distance to Control Point to ScalarNONE A@B*+,-.1render_animated_spritesr.-,+*~?}|?{z?y?x?Bwvuts"% $ # " !  @effects\debris\debris_chunk.vmt  A A A?AM99 =    PGA1Collision via tracesA@ DEBRIS?L>*+,-. 1emit_instantaneously)*+,-. 1Lifetime RandomB>A@@?-+*., 1Rotation Random-+*.,LJCKI? 1Radius Random-+*.,H @G?F?1Rotation Yaw Flip Random.-,+*?1Position Within Sphere Random.-,+*:@; A< ???5 ?>=8B9HC4?6 A7 A?32 1Alpha RandomM?ON*+,-.1Sequence Random*+,-. 1Movement Basic] #=\ [-+*.,1Lifespan Decay.-,+* 1Alpha Fade Out Random.-,+* ף< ף<??1render_animated_spritesrw-+*.,vts~?}|?{z?y?x?u"% $ # " !  deffects\debris\debris_chunk.vmt  BBB?@^^^ =    PGA1Collision via tracesA@ DEBRIS?*+,-. "% $ # " ! effects\softglow_translucent.vmt  BBB??{ =    PGA 1emit_instantaneously.-,+*)1Position Within Sphere Random.-,+*:;< ???5 ?>=894?6 7 f?32 1Radius Random.-,+*G@HAF? 1Lifetime Random.-,+*A@? 1Alpha Random.-,+*NOM? 1Color RandomTBUVW.-,+*ZrrrYbbbX 1Trail Length RandomC?E@D@*+,-. 1Position Modify Offset RandomPQR @@S @@=*+,-.1remap control point to Vector-,+ ???  ??? **+,-. 1Movement Basic.-,+*\ ][1Lifespan Decay.-,+* 1Alpha Fade Out Random?.-,+*333???1Oscillate Scalar?@??>>DpB*+,-.1render_sprite_trailrx?y?z?{|?}~?D?=*+,-. 1emit_instantaneously.-,+*)1Position Within Sphere Random.-,+*:;?< ???5 >=894?6 7 ?32 1Rotation Random.-,+*LKJCI? 1Radius Random.-,+*G?H?F? 1Lifetime Random.-,+*A@@B@@@? 1Color RandomTBUVW.-,+*ZY2&Xff> 1Position Modify Offset RandomPQR ?S ?=*+,-.1Velocity Noise CBB @?*+,-.1Sequence Random*+,-.1remap control point to Vector-,+ ???  ??? **+,-. 1Movement Basic.-,+*\ ][1Lifespan Decay.-,+* 1Alpha Fade Out Random?.-,+*>>? 1Rotation Spin Roll.-,?+@?*x1render_animated_spritesrux?y?z?{|?}~?.-,+*=wvts"% $ # " ! effects\softglow_translucent.vmt  BBB??{ =    PGA 1emit_instantaneously.-,+*)1Position Within Sphere Random.-,+*:;< ???5 ?>=894?6 7 f?32 1Radius Random.-,+*G@HAF? 1Lifetime Random.-,+*A@? 1Alpha Random.-,+*NOM? 1Color RandomTBUVW.-,+*ZrrrYbbbX 1Trail Length RandomC?E@D@*+,-. 1Position Modify Offset RandomPQR @@S @@=*+,-.1remap control point to Vector-,+ ???  ??? **+,-. 1Movement Basic.-,+*\ ][1Lifespan Decay.-,+* 1Alpha Fade Out Random?.-,+*333???1Oscillate Scalar?@??>>DpB*+,-.1render_sprite_trailrx?y?z?{|?}~?D?=*+,-."% $ # " ! effects\softglow.vmt  A A A?@ =    PGA 1emit_continuously.-,+*(/L@0B)'1Position Within Sphere Random.-,+*:;< ???5 >=8?9?4?6 7 32? 1Alpha Random.-,+*M?ON 1Radius Random.-,+*F?H@@G@@ 1Lifetime Random.-,+*A\B>BL>@? 1Trail Length Random.-,+*E?D?C? 1Color Random.-,+*XYZWVUTB1Remap Noise to Scalar.-,+*=o: ? 1Movement Basic.-,+*\ ]L?[ 1Alpha Fade and Decay.-,+*^?b?c?_`a?1Movement Lock to Control Point.-,+*=kl?m?n?o?jp?q? 1Radius Scale.-,+*dh?i?g@f?e 1Color Fade.-,+*?fd1Lifespan Decay.-,+*1render_sprite_trailr.-,+*=~?}|?{z?y?x?DL>"% $ # " !  effects\softglow_translucent.vmt  A A A?@ =    PG? 1emit_continuously.-,+*)0@/('1Position Within Sphere Random24?896 7 3,.*+-:;5 < ?=> 1Lifetime Random,.*+-@=A?B? 1Radius RandomF?GHBHB,.*+- 1Rotation RandomI?KJCL,.*+- 1Alpha Random,.*+-M?N`O{ 1Trail Length RandomC?EL?D=*+,-. 1Movement Basic,.*+-[\ ] 1Alpha Fade and Decayb?_a,.*+-^?c?` 1Radius Scaleeh #?32 1Radius Random.-,+G?H@@F?* 1Lifetime Random.-,+A?B?@?* 1Rotation Random.-,+LKJCI?* 1Color RandomTBUVW*XYZ+,-. 1Alpha Random.-,+NO(M?*1Velocity Noise BB B HB ?@@*+,-. 1Movement Basic.-,+\ ]<[* 1Alpha Fade and Decay.-,+a?`_c=b?^?* 1Rotation Spin Roll.-,+?* 1Radius Scaleh?di@@g?f?e*+,-.1render_animated_spritesr.-,+Avw*ts~?}|?{z?y?x?u"% $ # " ! effects\sc_softglow_translucent.vmt  BBB?@ =    PGA 1emit_instantaneously.-,+*)1Position Within Sphere Random.-,+*:;< ???5 >=894?6 HC7 CBB?321Sequence Random.-,+* 1Rotation Random.-,+*LKJCI? 1Radius Random.-,+*GAHAF? 1Lifetime Random.-,+*A>B?@? 1Alpha Random.-,+*NZOdM? 1Color RandomTBUVW.-,+*Z)('YpmiX33>1Rotation Yaw Flip Random.-,+*? 1Movement Basic.-,+*\ ]>[1Lifespan Decay.-,+* 1Rotation Spin Roll.-,+* 1Radius Scale.-,+*ef?g>i?dh? 1Alpha Fade and Decay.-,+*a?`_c=b=^?1render_animated_spritesrux?y?z?{|?}~?.-,+*=wvts"%$#"!   vgui/white  A A A?A =    PGA  #<t  #<k  #<X  #<"%$#"! effects\wispy_smoke_add.vmt  AAA?@ =    PGA 1emit_continuously'(/)*+,-.0A1Position Within Sphere Random23?4?5 *+,-.6 @7 ??@8=9=:=;=< ?=> 1Lifetime Random@?*+,-.A?Bff? 1Alpha RandomM?OdNd*+,-. 1Radius RandomF?HA*+,-.GA 1Rotation RandomI?JCKL*+,-. 1Movement Basic] #<*+,-.[\ @A 1Radius Scaledf?e*+,-.g>h>i?1Lifespan Decay*+,-.1Movement Lock to Control Pointjkl?m>n>o?pL>qL>=*+,-. 1Alpha Fade In Random?L>L>*+,-. 1Alpha Fade Out Random??>>*+,-. 1Rotation Spin Roll*+,-.1render_animated_spritesrstuvw=x?y?z?{|?}~?*+,-."%$#"!  effects\hwn_spell_wheel01.vmt  A A A?B =    PGA!"%$#"!#6GZ "particle\flamethrowerfire\flamethrowerfire102.vmt  B B B?@@ =    PGA 1twist around axis.-,+*D ?$"%5$./01234#&'()*+,-"%! particle\flamethrowerfire\flamethrowerfire102.vmt  A A A?@@ =    PGA 1emit_continuously'/0B)-+*.,( 1Lifetime RandomB̌?A>@?-+*., 1Color RandomTBUVWZrrY-+*.,X 1Alpha RandomON@M?-+*., 1Radius Random-+*.,H?G?F?1lifetime from sequenceA*+,-.1Sequence Random*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ??;A:A*+,-. 1Rotation Random.-,+*LKJCI? 1Movement Basic]>\ HBC[-+*., 1Radius Scaledf?-+*.,i@gpAh@?e 1Color Fade3d?-+*., 1Rotation Spin Roll *+,-. 1Alpha Fade and Decay`c>^?-+*.,a_bp}?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1Alpha Fade Out Random.-,+*>>??1render_animated_spritesrux?y?z?{|?}~?Aw-+*.,vts7"%F$ABCDE#9:;<=>?@"8! effects\smokelit2\smoke2lit.vmt  A A A?@ =    PGA 1emit_instantaneously.-,+)*d 1Rotation Random.-,+LK J BI?* 1Lifetime Random.-,+A?B@@?* 1Radius Random.-,+G?H@@F?* 1Color RandomTBUVBf|W.-,+Z|?YߨX*1Position Within Sphere Random23?7 BBB6 4?98=>5 < ??;A:*+,-. 1Alpha Random.-,+*NO2M? 1Trail Length Random.-,+*D=EL>C?1Sequence Random.-,+* 1Radius Scale.-,+ef?g@iAdhL?* 1Movement Basic.-,+\ mD]ff&?[* 1Color Faded333?>v*+,-. 1Alpha Fade and Decay^?b?c?_`a?*+,-.1Oscillate Scalar.-,+*LL?==??@?1render_animated_spritesrux?y?z?{|?}~?stvw=*+,-.H"%Y$RSTUVWX#KLMNOPQ"J! Ieffects\sc_softglow.vmt  B B B?@@ =    PGA 1twist around axis ?D*+,-. 1emit_continuously'/0B)-+*.,( 1Lifetime RandomB?A>@?-+*., 1Color RandomTBUVWZY-+*.,X 1Alpha RandomOPN(M?-+*., 1Radius Random-+*.,H@@G @F?1lifetime from sequenceA*+,-.1Sequence Random*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ??;A:A*+,-. 1Movement Basic]>\ HBD[-+*., 1Rotation Spin Roll-+*., 1Radius Scaledf?-+*.,i@gpAh@?e1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-. 1Alpha Fade Out Random.-,+*>>?? 1Alpha Fade and Decay.-,+*a?`_c?b?^? 1Alpha Fade In Random.-,+*>>?1render_animated_spritesrux?y?z?{|?}~?Aw-+*.,vts["%$ xyz{|}~#qrstuvw"p!\ effects\softglow.vmt  A A A?@ =    PGA]"%o$ fghijklmn#_`abcde"^! (effects\softglow.vmt  A A A?@ =    PGA 1emit_continuously'(,.*+-)0A/ 1Color RandomTBUVWX,.*+-YZ 1Alpha Random,.*+-M?N O 1Position Modify Offset Random,.*+-PS AR AQ=1Position Within Sphere Random24?896 7 3,.*+-:;5 < ???=> 1Rotation RandomI?KJCL,.*+- 1Radius RandomF?G`AHpA,.*+- 1Lifetime Random,.*+-@?Aff?Bff? 1Movement Basic,.*+-[\ pB] 1Radius Scaleeh?g?i?,.*+-f?d 1Color Fade,.*+-?dlE 1Rotation Spin Roll!,.*+- 1Movement Rotate Particle Around Axis.-,+* ?C 1Alpha Fade Out Random.-,+*>>?? 1Alpha Fade and Decay.-,+*a?`_c?b?^?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kDj 1Alpha Fade In Random.-,+*>>?1render_animated_sprites.-,+*~?}|?{z?y?x?r=wvuts 1emit_continuously/0A)-+*.,(' 1Color RandomZY-+*.,XWVUTB 1Alpha RandomONM?-+*., 1Position Modify Offset Random=QR AS AP-+*.,1Position Within Sphere Random>=?< ??5 ;:-+*.,37 6 984?2 1Rotation Random-+*.,LJCKI? 1Radius Random-+*.,H@G@@F? 1Lifetime RandomB?A?@?-+*., 1Movement Basic]\ pB[-+*., 1Radius Scaledf?-+*.,i?g?h?e 1Color FadelEd?-+*., 1Rotation Spin Roll-+*.,! 1Movement Rotate Particle Around AxisC ?*+,-. 1Alpha Fade Out Random??>>*+,-. 1Alpha Fade and Decay^?b?c?_`a?*+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kDj 1Alpha Fade In Random.-,+*>>? 1render_rope-+*., @D"%$ #"! effects\sc_softglow.vmt  A A A?@@ =    PGA 1emit_continuously(,.*+-)0A/' 1Lifetime Random,.*+̽-@?A @B @ 1Color RandomX,.*+-YdZJWVUTB 1Alpha Random,.*+-M?NO 1Radius RandomF?G@H@,.*+-1lifetime from sequence.-,+*A1Sequence Random.-,+*1Position Within Sphere Random.-,+*:A;A< ??5 >=894?6 7 ?32 1Rotation RandomI?JCKL*+,-. 1Movement Basic,.*+-[\ HB/D]> 1Rotation Spin Roll,.*+- 1Radius Scaleeh@?g?i,.*+-f?d 1Alpha Fade and Decaybp}?_a,.*+-^?c>` 1Rotation Spin Roll.-,+* 1Movement Lock to Control PointjkCl?m?n?o?p?q?=*+,-. 1Alpha Fade In Random.-,+*>>? 1Alpha Fade Out Random.-,+*>>??1Oscillate Vector.-,+* @@? @@@ @@@@@@??@?1render_animated_spritesstv,.*+-wA~?}|?{z?y?x?ur 1emit_continuously(,.*+-)0C/' 1Lifetime Random,.*+-@?A>B? 1Radius RandomF?G?H?,.*+- 1Color RandomX,.*+-Y`ZWVUTB1lifetime from sequence.-,+*A 1Alpha Random,.*+-M?N O1Position Within Sphere Random.-,+*:A;A< ??5 >=894?6 7 ?321Sequence Random.-,+* 1Movement Basic,.*+-[\ HBD]> 1Color Fade,fff?.*+-?dM 1Radius Scaleeh@?gpAi@,.*+-f?d 1Alpha Fade and Decaybp}?_a,.*+-^?c>`1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1Alpha Fade Out Random.-,+*>>??1render_animated_spritesstv,.*+-wA~?}|?{z?y?x?ur 1emit_instantaneously.-,+*) 1Color RandomTBUVWX,.*+-YRZE 1Alpha Random,.*+-M?NO 1Lifetime Random,.*+-@?A@B@@ 1Position Modify Offset Random,.*+-PS @R @Q=1Position Within Sphere Random24?896 7 3,.*+-:;5 < ????=> 1Movement Basic,.*+-[\ ] 1Alpha Fade In Random?>>*+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1Rotation Spin Roll.-,+*1Oscillate Scalar.-,+* @ @@@@@@F@F@?1render_animated_spritesux?y?z?{|?}~?stv,.*+-w=r"%$#"! effects\hwn_spell_wheel01.vmt  A A A?B =    PGA"%$#"! effects\smoke\smokelit.vmt  B B B?@@ =    PGA 1twist around axis.-,+*D ?"%$#"! effects\smoke\smokelit.vmt  A A A?@@ =    PGA 1emit_continuously'/0B)-+*.,( 1Lifetime RandomB?A>@?-+*., 1Color RandomTBUVWZrYNn-+*.,X 1Alpha RandomON@M?-+*., 1Radius Random-+*.,H?G?F?1Position Within Sphere Random23?7 6 4?98=>5 < ??;A:A*+,-. 1Rotation Random.-,+*LKJCI? 1Movement Basic]>\ HBC[-+*., 1Rotation Spin Roll-+*., 1Color Fade}d?-+*., 1Radius Scaledf?-+*.,i Ag?h@?e 1Alpha Fade and Decay`c>^?-+*.,a_bp}? 1Rotation Spin Roll *+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kBj 1Alpha Fade Out Random.-,+*>>??1render_animated_spritesrux?y?z?{|?}~??w-+*.,vts     1emit_continuously(,.*+-)0C/' 1Lifetime Random,.*+-@?A>B? 1Color RandomX,.*+-YZrWVUTB 1Alpha Random,.*+-M?N O 1Radius RandomF?G?H?,.*+-1Sequence Random.-,+*1Position Within Sphere Random.-,+*:A;A< ??5 >=894?6 7 ?32 1Rotation Random.-,+*LKJCI? 1Movement Basic,.*+-[\ HBD]> 1Rotation Spin Roll,.*+- 1Color Fade,fff?.*+-?ds 1Radius Scaleeh@?g?i A,.*+-f?d 1Alpha Fade and Decaybp}?_a,.*+-^?c>`1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kBj 1Alpha Fade Out Random.-,+*>>??1render_animated_spritesstv,.*+-w?~?}|?{z?y?x?ur 1emit_instantaneously.-,+*) 1Color RandomTBUVWX,.*+-Y+kZ4| 1Alpha Random,.*+-M?NO 1Lifetime Random,.*+-@?A@B@@ 1Position Modify Offset Random,.*+-PS @R @Q=1Position Within Sphere Random24?896 7 3,.*+-:;5 < ????=> 1Movement Basic,.*+-[\ ] 1Alpha Fade In Random?>>*+,-.1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj1Oscillate Scalar.-,+* @ @@@@@@F@F@? 1Rotation Spin Roll.-,+*1render_animated_spritesux?y?z?{|?}~?stv,.*+-w=r"%6$012345#()*+,-./"'!   effects\circle_nocull_altered.vmt  A A A?@ =    PGA"%$#"!  effects\softglow_translucent.vmt  A A A?@ =    PGA 1emit_continuously.-,+*)0A/(' 1Lifetime Random.-,+*A@B@@@? 1Radius Random.-,+*GAHAF? 1Color Random.-,+*ZYXWVUTB 1Rotation Random.-,+*LKJCI?1Position Within Sphere Random.-,+*:;< ???5 >=894?6 7 ?32 1Alpha RandomM?O-NZ*+,-. 1Position Modify Offset Random.-,+*=S @@AR @A@A@QP1Velocity Noise.-,+*?? BB 1Alpha Fade and Decay.-,+*a?`_c?b?^?1Movement Lock to Control Point.-,+*=q?p?o?n?m?l?kj 1Movement Basic.-,+*\ A]=[ 1Radius Scale.-,+*ef?g?i@@dh> 1Rotation Spin Roll.-,+* 1render_animated_sprites.-,+*~?}|?{z?y?x?r=wvuts"%$#"!  effects\wispy_smoke_add.vmt  A A A?@ =    PGA 1emit_continuously'(/0A)*+,-. 1Lifetime Random@?B@@A@*+,-. 1Radius RandomF?H`AG`A*+,-. 1Color RandomTBUVWXYZ*+,-. 1Rotation RandomI?JCKL*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ???;:*+,-. 1Alpha RandomM?ON*+,-. 1Position Modify Offset Random.-,+*=S ?R ?QP 1Alpha Fade and Decay^?b?c?_`a*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-. 1Movement Basic[]=\ *+,-. 1Radius Scaleh>di@g?f?e*+,-.1render_animated_spritesstuvw=rx?y?z?{|?}~?*+,-. "%$#  " ! effects\hwn_spell_wheel01b.vmt  A A A?@ =    PGA 1emit_instantaneously)*+,-. 1Radius RandomF?H|BG|B*+,-. 1Color RandomTBUVWXY~Z~*+,-. 1Rotation RandomI?J@KL*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ???;:*+,-. 1Alpha RandomM?ON*+,-. 1Position Modify Offset Random.-,+*=S H?R H?QP1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-. 1Movement Basic[]\ *+,-. 1Rotation Spin Roll.-,+* 1Alpha Fade In Random.-,+*???1render_animated_spritesstuvw=rx?y?z?{|?}~?*+,-."%&$"#$%# !"!  particle\flamethrowerfire\flamethrowerfire102_gray.vmt  A A A?@ =    PGA 1emit_continuously'(/0A)*+,-. 1Lifetime Random@?B333?A?*+,-. 1Radius RandomF?HAGA*+,-. 1Color RandomTBUVWXYrZ*+,-. 1Rotation RandomI?JCKL*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ???;:*+,-. 1Alpha Random.-,+*N-O7M?1Sequence Random*+,-.1Velocity Noise.-,+*? #< HBHBB HHB 1Alpha Fade and Decay^?b=cL?_`a?*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-. 1Movement Basic[]u=\ C*+,-. 1Radius Scaleh>di@@g?f?e*+,-.1render_animated_spritesstuvwff?rx?y?z?{|?}~?*+,-. 1emit_continuously'(/0A)*+,-. 1Lifetime Random@?B?A?*+,-. 1Radius RandomF?HBG B*+,-. 1Color RandomTBUVWXYZ*+,-. 1Rotation RandomI?J@KL*+,-.1Position Within Sphere Random23?7 6 4?98=>5 < ???;:*+,-. 1Alpha RandomM?ON*+,-. 1Position Modify Offset Random.-,+*=S ?R ?QP1Velocity Noise.-,+*? #< B B 1Alpha Fade and Decay^?b?c=_`a*+,-.1Movement Lock to Control Pointjkl?m?n?o?p?q?=*+,-. 1Movement Basic[]L>\ 4C*+,-. 1Radius Scaleh>di?g333?f?e*+,-. 1Rotation Spin Roll.-,+*< 1Color Faded??*+,-.1render_animated_spritesstuvw=rx?y?z?{|?}~?*+,-."%G$CDEF# 9:;<=>?@AB"8! effects\rocketrailsmoke.vmt  A A A? A =    PGA 1emit_instantaneously.-,+*)<P1Position Within Sphere Random3?.-,+:;?=896 @7 @< ???>4?*5 2 1Rotation Random.-,+L4KJ4CI?* 1Color Random.-,+ZþYX*WVUTB 1Lifetime Random.-,+A?B?@?*1Sequence Random.-,+* 1Alpha Random.-,+NOM?* 1Radius Random.-,+*GAHPAF?1Velocity Noise.-,+*?? @@@ 1Rotation Speed Random.-,+*C? 1Rotation Yaw Random.-,+*C? 1Movement Basic.-,+\ =]L>[* 1Alpha Fade and Decay.-,+a?`_cL=b>^?* 1Radius Scale.-,+def?gL?i?h?* 1Color Fade.-,+dþ>*1render_animated_spritesst.-,+@@wv*~?}|?{z?y?x?ur"%S$OPQR#JKLMN"I!  effects\sc_brightglow_y_nomodel.vmt  A A A?@ =    PGA 1emit_continuously'*/?0C)+,-.( 1Lifetime Random*@?BL>AL>+,-.1Position Within Sphere Random25 *4?>< ???7 6 9?8?=;@:?+,-.?3 1Rotation Random*I?JCKL+,-. 1Alpha Random*M?O@N@+,-. 1Color RandomTBUVW.-,+*ZYX 1Alpha Fade and Decay*^?b=c=_`a?+,-. 1Movement Basic*[]\ @+,-. 1Color Fade*?H%d+,-. 1Radius Scale*h333?ig@@f?ed+,-.1render_animated_spritesrux?y?z?{|?}~?*vw@@+,-.ts