Files
TF2Maps/r1e.pop
2025-04-16 02:04:37 -04:00

3916 lines
71 KiB
Plaintext

//FARTSY'S ASS POPULATION SCRIPT
//
// WE USE ass_relay FOR EVERYTHING WAVE RELATED.
// FIREUSER1 - DOVAHSASS TRIGGER (WAVE INIT)
// FIREUSER2 - DOVAHSASS RELAY TRIGGER (WAVE START)
// FIREUSER3 - BOSS DEAD RELAY
// FIREUSER4 - MAP COMPLETE
// TRIGGER - TACO BELL EDITION
//
//WE USE Operator FOR CUSTOM BOSSES.
// FIREUSER1 - DECREMENT BOSS INDEX
// FIREUSER2 - SPAWN BOSS
// FIREUSER3 - INCREMENT BOSS INDEX
//
//WE USE music_relay FOR PHASE CHANGE MUSIC.
// TRIGGER - SET PHASE 2 OF TORN FROM THE HEAVENS
// FIREUSER1 - SET PHASE 3 OF TORN FROM THE HEAVENS
// FIREUSER2 - Do nothing. (operator 502)
// FIREUSER3 - Do nothing. (operator 503)
// FIREUSER4 - Do nothing. (operator 504)
#base robot_giant.pop
#base robot_standard.pop
#base robot_gatebot.pop
population
{
//Definitions
StartingCurrency 60000
RespawnWaveTime 6
CanBotsAttackWhileInSpawnRoom no
Mission // Engineer
{
Objective Engineer
InitialCooldown 45
Where spawnbot
BeginAtWave 3
RunForThisManyWaves 1
CooldownTime 25
DesiredCount 32
TFBot
{
Template T_TFBot_Engineer_Sentry_Teleporter
TeleportWhere spawnbot
TeleportWhere flankers
Attributes TeleportToHint
Health 15000
}
}
Mission // Engineer
{
Objective Engineer
InitialCooldown 45
Where spawnbot
BeginAtWave 5
RunForThisManyWaves 1
CooldownTime 25
DesiredCount 32
TFBot
{
Template T_TFBot_Engineer_Sentry_Teleporter
TeleportWhere spawnbot
TeleportWhere flankers
Attributes TeleportToHint
Health 30000
}
}
Mission // Engineer
{
Objective Engineer
InitialCooldown 45
Where spawnbot
BeginAtWave 7
RunForThisManyWaves 1
CooldownTime 25
DesiredCount 32
TFBot
{
Template T_TFBot_Engineer_Sentry_Teleporter
TeleportWhere spawnbot
TeleportWhere flankers
Attributes TeleportToHint
Health 60000
}
}
Mission
{
Objective DestroySentries
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
BeginAtWave 1
RunForThisManyWaves 8
InitialCooldown 5
CooldownTime 3
DesiredCount 5
TFBot
{
Template T_TFBot_SentryBuster
}
}
Mission
{
Objective Sniper
Where spawnbot
Where flankers
Where spawnbot_alt
Where spawnbot_mission_sniper
BeginAtWave 3
RunForThisManyWaves 1
InitialCooldown 45
CooldownTime 5
DesiredCount 10
TFBot
{
Template T_TFBot_Sniper
CharacterAttributes
{
"damage bonus" 7.0
}
}
}
Mission
{
Objective Sniper
Where spawnbot
Where flankers
Where spawnbot_alt
Where spawnbot_mission_sniper
BeginAtWave 7
RunForThisManyWaves 1
InitialCooldown 45
CooldownTime 1
DesiredCount 10
TFBot
{
Template T_TFBot_Sniper
CharacterAttributes
{
"damage bonus" 7.0
}
}
}
Mission
{
Objective DestroySentries
Where flankers
BeginAtWave 1
RunForThisManyWaves 8
InitialCooldown 5
CooldownTime 1
DesiredCount 50
TFBot
{
Template T_TFBot_SentryBuster
Attributes "AlwaysCrit"
}
}
Templates
{
T_TFBot_SentryBuster
{
Health 10000
Name "Giant Nut Buster"
Scale 2
Class Demoman
Skill Expert
WeaponRestrictions MeleeOnly
Item "tf_weapon_grenadelauncher"
Item "tf_weapon_pipebomblauncher"
Item "the ullapool caber"
CharacterAttributes
{
"move speed bonus" 5
"override footstep sound set" 7
"cannot be backstabbed" 0
"Blast radius decreased" 0.25
}
}
T_TFBot_Micro_SentryBuster
{
Health 250
Name "Micro Nut Buster"
Scale 0.75
Class Demoman
Skill Expert
WeaponRestrictions MeleeOnly
Item "tf_weapon_grenadelauncher"
Item "tf_weapon_pipebomblauncher"
Item "the ullapool caber"
CharacterAttributes
{
"move speed bonus" 5
"override footstep sound set" 7
"cannot be backstabbed" 0
"Blast radius decreased" 0.25
}
}
T_TFBot_Mini_SentryBuster
{
Health 500
Name "Mini Nut Buster"
Class Demoman
Skill Expert
WeaponRestrictions MeleeOnly
Item "tf_weapon_grenadelauncher"
Item "tf_weapon_pipebomblauncher"
Item "the ullapool caber"
CharacterAttributes
{
"move speed bonus" 4
"damage force reduction" 0.75
"airblast vulnerability multiplier" 0.75
"override footstep sound set" 7
"cannot be backstabbed" 0
"Blast radius decreased" 0.5
}
}
T_TFGateBot_Scout_Normal
{
Health 12500
Name Scout
Class Scout
Skill Normal
Item "tf_weapon_scattergun"
Item "tf_weapon_pistol_scout"
Item "tf_weapon_bat"
}
MVM_TF_Santa_Heavy
{
Health 30000
Name "Santa Heavy"
BehaviorModifiers Mobber
Class HeavyWeapons
Skill Normal
WeaponRestrictions MeleeOnly
Attributes "AlwaysCrit"
Item "tf_weapon_minigun"
Item "tf_weapon_shotgun_hwg"
Item "the holiday punch"
Item "the b.m.o.c."
Item "the all-father"
ItemAttributes
{
ItemName "the b.m.o.c."
"attach particle effect" 30
"set item tint RGB" 12073019
}
}
MVM_TF_Moonraker
{
Health 17500
Name Moonraker
Class Pyro
Skill Normal
WeaponRestrictions MeleeOnly
Item "tf_weapon_flamethrower"
Item "the manmelter"
Item "the back scratcher"
Item "the bubble pipe"
ItemAttributes
{
ItemName "the manmelter"
"override projectile type" 13
"faster reload rate" -1
"fire rate bonus" 2
}
ItemAttributes
{
ItemName "the bubble pipe"
"attach particle effect" 32
}
}
MVM_TF_Moonman
{
Health 17500
Name Moonman
Class Pyro
Skill Normal
WeaponRestrictions SecondaryOnly
Item "tf_weapon_flamethrower"
Item "the manmelter"
Item "tf_weapon_fireaxe"
Item "the bubble pipe"
ItemAttributes
{
ItemName "the manmelter"
"override projectile type" 13
"faster reload rate" -1
"fire rate bonus" 2
"SPELL: set item tint RGB" 4
}
ItemAttributes
{
ItemName "the bubble pipe"
"attach particle effect" 17
}
}
MVM_TF_Pirate
{
Health 17500
Name Pirate
Class Demoman
Skill Expert
Item "the loose cannon"
Item "the splendid screen"
Item "the scottish handshake"
Item "the buccaneer's bicorne"
ItemAttributes
{
ItemName "the buccaneer's bicorne"
"attach particle effect" 8
}
}
}
//Wave 1
Wave
{
WaitWhenDone 0
Sound "fartsy/vo/eee/rolfhello.wav"
Checkpoint Yes
StartWaveOutput
{
Target ass_relay
Action FireUser2
}
InitWaveOutput
{
Target ass_relay
Action FireUser1
}
DoneOutput
{
}
WaveSpawn
{
Name W1_02
TotalCurrency 8000
TotalCount 48
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 0
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Name "Chocolate Butter Knife"
Template T_TFBot_Demoman_Knight
Attributes "AlwaysCrit"
}
TFBot
{
Health 250
Name "Stewie Griffin"
Skill Expert
Template T_TFBot_Scout_Wrap_Assassin
Attributes "AlwaysCrit"
}
TFBot
{
Name "Bob"
Template T_TFBot_Medic_Vaccinator_Blast
CharacterAttributes
{
"move speed bonus" 2
}
}
}
}
WaveSpawn
{
Name W1_03
WaitForAllSpawned W1_02
TotalCurrency 8000
TotalCount 48
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 5
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Name Mubumbo
Template T_TFGateBot_Soldier_Easy
Attributes "AlwaysCrit"
}
TFBot
{
Name Gremblo
Template T_TFBot_Heavyweapons_Gnome
}
TFBot
{
Name "Pit-stop Scout"
Skill Expert
Template T_TFBot_Scout_Shortstop
CharacterAttributes
{
"move speed bonus" 2
}
}
}
}
WaveSpawn
{
TotalCurrency 16000
TotalCount 60
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 10
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Name "Kidney Swiper"
Skill Expert
Template T_TFBot_Sniper_Sydney_Sleeper
Attributes "AlwaysCrit"
CharacterAttributes
{
"damage bonus" 2
}
}
TFBot
{
Name "Pokemon Cards"
Template T_TFBot_Giant_Scout_Fast
Attributes "AlwaysCrit"
}
TFBot
{
Name "TF2 Huntsman Edition"
Skill Expert
Template T_TFBot_Sniper_Huntsman_Spammer
}
}
}
WaveSpawn
{
TotalCurrency 10000
TotalCount 120
MaxActive 16
SpawnCount 1
Where flankers
WaitBeforeStarting 20
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 400
Name "The Hornblower"
Template T_TFBot_Soldier_Extended_Concheror
}
TFBot
{
Health 320
Name "Doot Doot"
Template T_TFBot_Scout_Wrap_Assassin
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 5
}
}
TFBot
{
Health 320
Name "Gensokyo Radio"
Template T_TFBot_Demo_Burst
Attributes "AlwaysCrit"
}
TFBot
{
Name "Giant Trout"
Template T_TFBot_Giant_Scout
}
TFBot
{
Health 5400
Name "Tyrant Meavy"
Template T_TFBot_Giant_Heavyweapons_Natascha
Attributes "AlwaysCrit"
}
}
}
}
//Wave 2
Wave
{
WaitWhenDone 0
Checkpoint Yes
Sound "fartsy/vo/eee/eddykissurmom.wav"
StartWaveOutput
{
Target ass_relay
Action FireUser2
}
InitWaveOutput
{
Target ass_relay
Action FireUser1
}
DoneOutput
{
}
WaveSpawn
{
Name W2_01
TotalCurrency 20000
TotalCount 100
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 0
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 1250
Name "Burnt MacNCheese"
Template T_TFBot_Pyro_Flaregun
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 1
}
}
TFBot
{
Health 640
Name "Ball Spammer Billy"
Skill Expert
Template T_TFBot_Scout_Sandman_FastCharge
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the sandman"
"effect bar recharge rate increased" 2
}
}
TFBot
{
Health 1250
Name "VTuber Medic"
Skill Expert
Template T_TFBot_Medic_QuickUber
Attributes "AlwaysCrit"
}
TFBot
{
Health 2000
Name "Smelly Socks"
Skill Expert
Template T_TFBot_Soldier_RocketShotgun
Attributes "AlwaysCrit"
}
TFBot
{
Health 8000
Name "HEHE GAME GO BRRR"
Template T_TFbot_Heavyweapons_Heater
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the huo long heatmaker"
"damage bonus" 1.25
}
}
}
}
WaveSpawn
{
Name W2_02
WaitForAllSpawned W2_01
TotalCurrency 4000
TotalCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 3
Squad
{
Tank
{
Health 40000
Name TankBossA
Speed 75
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
Name W2_03
WaitForAllSpawned W2_02
TotalCurrency 25000
TotalCount 160
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 1
WaitBetweenSpawns 1
Support 1
RandomSpawn 1
Squad
{
TFBot
{
Health 4800
Name "Miant Moldier"
Template T_TFBot_Giant_Soldier
Attributes "AlwaysCrit"
}
TFBot
{
Health 1500
Name "Muber Bedic"
Template T_TFBot_Medic
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 2
}
}
TFBot
{
Health 1250
Name "Meat Beater"
Skill Expert
Template T_TFBot_Scout_Melee
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 3
}
}
TFBot
{
Health 3200
Name "Slowman Lapis Dire"
Template T_TFBot_Sniper_Huntsman_Spammer
Attributes "AlwaysCrit"
}
TFBot
{
Health 2400
Name "Towman Bapid Wire"
Template T_TFBot_Sniper_Huntsman_Spammer
Attributes "AlwaysCrit"
}
}
}
WaveSpawn
{
TotalCurrency 10000
TotalCount 64
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 0
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 2400
Name "Shootndapoop"
Skill Expert
Template T_TFBot_Sniper_Huntsman_Spammer
Attributes "AlwaysCrit"
}
TFBot
{
Health 4800
Name "Soggy Kittens"
Skill Expert
Template T_TFBot_Heavyweapons_Gnome
}
TFBot
{
Health 3000
Name "Meavy Hate Camp"
Skill Expert
Template T_TFBot_Heavyweapons_Heavyweight_Champ
Attributes "AlwaysCrit"
}
TFBot
{
Health 9000
Name MeeM
Template T_TFBot_Giant_Medic
Attributes "AlwaysCrit"
}
}
}
}
//Wave 3
Wave
{
WaitWhenDone 0
Checkpoint Yes
Sound "fartsy/vo/eee/rolfmanydoors.mp3"
StartWaveOutput
{
Target ass_relay
Action FireUser2
}
InitWaveOutput
{
Target ass_relay
Action FireUser1
}
DoneOutput
{
}
WaveSpawn
{
TotalCurrency 20000
TotalCount 150
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 7
WaitBetweenSpawns 2
RandomSpawn 1
Squad
{
TFBot
{
Health 9000
Name "Myro Musher"
Template T_TFBot_ScorchShot
}
TFBot
{
Health 1250
Name "Speedy Gonzales"
Template T_TFBot_Scout_Bonk
Attributes "AlwaysCrit"
Item "bonk boy"
CharacterAttributes
{
"move speed bonus" 7
}
}
TFBot
{
Name HeavyMetalHandJob
Template T_TFBot_Heavyweapons_Fist
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 2
}
}
TFBot
{
Name "Slim Pickens"
Template T_TFBot_Giant_Soldier
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 1
}
}
TFBot
{
Health 1250
Name Wemodight
Skill Expert
Template T_TFBot_Demoman_Knight
Attributes "AlwaysCrit"
Item "ali baba's wee booties"
CharacterAttributes
{
"move speed bonus" 1
}
}
}
}
WaveSpawn // 25 Battle Engies
{
Where flankers
TotalCount 25
MaxActive 5
SpawnCount 1
WaitBetweenSpawns 3
TotalCurrency 7500
Support limited
TFBot
{
Health 10000
Name "JoeyGhosts Right Hand"
Template T_TFBot_Engineer_Sentry_Tele_Battle
TeleportWhere spawnbot
TeleportWhere flankers
Attributes IgnoreFlag
}
}
WaveSpawn
{
TotalCurrency 24000
TotalCount 9
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 2
WaitBetweenSpawns 5
Support 1
RandomSpawn 1
Squad
{
TFBot
{
Health 8000
Name "Viagra Falls"
Template T_TFBot_Giant_Demo_RapidFire
Attributes "AlwaysCrit"
Item "the loch-n-load"
CharacterAttributes
{
"move speed bonus" 1.25
}
ItemAttributes
{
ItemName "the loch-n-load"
"fire rate bonus" 1.25
}
}
TFBot
{
Health 2400
Name "HAHA GOT U LOLOL"
Skill Expert
Template T_TFBot_Sniper_Huntsman_Spammer
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 1
}
ItemAttributes
{
ItemName "the huntsman"
"fire rate bonus" 1.25
}
}
}
}
WaveSpawn
{
Name "Tank"
TotalCurrency 4000
TotalCount 9
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 2
WaitBetweenSpawns 1
RandomSpawn 0
Squad
{
Tank
{
Health 40000
Name "Tank"
Speed 75
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
TotalCurrency 40000
TotalCount 125
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 0
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 1632
Name "Mama Luigi"
Skill Expert
Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast
Attributes "AlwaysCrit"
CharacterAttributes
{
"damage bonus" 2
"move speed bonus" 1
}
}
TFBot
{
Health 1250
Name "Samurai Jack"
Template T_TFBot_Demoman_Samurai
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 3
}
}
TFBot
{
Health 1280
Name "Boneless Pizza"
Template T_TFBot_ScorchShot_FastShot
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the scorch shot"
"damage bonus" 2
"fire rate bonus" 1.25
"faster reload rate" 2
"Projectile speed increased" 2
}
}
TFBot
{
Health 2400
Name "THE WALL"
Skill Expert
Template T_TFGateBot_Heavy_IronFist_Airblast
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 1
}
}
TFBot
{
Health 9001
Name "Homer and Marge"
Template T_TFGateBot_Giant_Soldier_SlowBarrage
Attributes "AlwaysCrit"
}
}
}
}
//Wave 4
Wave
{
WaitWhenDone 0
Checkpoint Yes
Sound "fartsy/vo/eee/kevinheyincoming.wav"
StartWaveOutput
{
Target ass_relay
Action FireUser2
}
InitWaveOutput
{
Target ass_relay
Action FireUser1
}
DoneOutput
{
}
WaveSpawn
{
Name W5_01
TotalCurrency 200
TotalCount 16
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 2
WaitBetweenSpawns 2
RandomSpawn 1
Squad
{
Tank
{
Health 16384
Name TankBossA
Speed 120
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
Name W5_02
TotalCurrency 200
TotalCount 16
MaxActive 16
SpawnCount 1
Where spawnbot
Where spawnbot_alt
Where Anywhere
WaitForAllSpawned W5_01
WaitBeforeStarting 2
WaitBetweenSpawns 1.75
RandomSpawn 1
Squad
{
Tank
{
Health 32768
Name TankBossB
Speed 150
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
Name "Increment Music Phase"
TotalCount 0
SpawnCount 0
WaitForAllDead W5_02
DoneOutput
{
Target music_relay
Action Trigger
}
}
WaveSpawn
{
Name W5_03
TotalCurrency 200
TotalCount 16
MaxActive 16
SpawnCount 1
Where spawnbot
Where spawnbot_alt
Where Anywhere
WaitForAllSpawned W5_02
WaitBeforeStarting 2
WaitBetweenSpawns 1.5
RandomSpawn 1
Squad
{
Tank
{
Health 49152
Name TankBossC
Speed 180
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
Name W5_04
TotalCurrency 200
TotalCount 16
MaxActive 16
SpawnCount 1
Where spawnbot
Where spawnbot_alt
Where Anywhere
WaitForAllSpawned W5_03
WaitBeforeStarting 2
WaitBetweenSpawns 1.25
RandomSpawn 1
Squad
{
Tank
{
Health 65536
Name TankBossD
Speed 210
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
Name W5_05
TotalCurrency 200
TotalCount 16
MaxActive 16
SpawnCount 1
Where spawnbot
Where spawnbot_alt
Where Anywhere
WaitForAllSpawned W5_04
WaitBeforeStarting 2
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
Tank
{
Health 98304
Name TankBossE
Speed 240
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
Name "Increment Music Phase"
TotalCount 0
SpawnCount 0
WaitForAllDead W5_05
DoneOutput
{
Target music_relay
Action FireUser1
}
}
WaveSpawn
{
Name W5_06
TotalCurrency 200
TotalCount 16
MaxActive 16
SpawnCount 1
Where spawnbot
Where spawnbot_alt
Where Anywhere
WaitForAllSpawned W5_05
WaitBeforeStarting 1.5
WaitBetweenSpawns 0.75
RandomSpawn 1
Squad
{
Tank
{
Health 107520
Name TankBossF
Speed 256
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
Name W5_07
TotalCurrency 200
TotalCount 16
MaxActive 16
SpawnCount 1
Where spawnbot
Where spawnbot_alt
Where Anywhere
WaitForAllSpawned W5_06
WaitBeforeStarting 1
WaitBetweenSpawns 0.5
RandomSpawn 1
Squad
{
Tank
{
Health 122880
Name TankBossG
Speed 256
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
Name W5_08
TotalCurrency 200
TotalCount 16
MaxActive 16
SpawnCount 1
Where spawnbot
Where spawnbot_alt
Where Anywhere
WaitForAllSpawned W5_07
WaitBeforeStarting 0.25
WaitBetweenSpawns 0.33
RandomSpawn 1
Squad
{
Tank
{
Health 131072
Name TankBossH
Speed 276
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
Name W5_09
TotalCurrency 200
TotalCount 16
MaxActive 16
SpawnCount 1
Where spawnbot
Where spawnbot_alt
Where Anywhere
WaitForAllSpawned W5_08
WaitBeforeStarting 0
WaitBetweenSpawns 0.25
RandomSpawn 1
Squad
{
Tank
{
Health 184320
Name TankBossI
Speed 320
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
TotalCurrency 20000
TotalCount 48
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 2
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 512
Name NotAShpee
Template T_TFBot_Spy
Attributes "AlwaysCrit"
CharacterAttributes
{
"damage bonus" 2
}
}
TFBot
{
Health 80000
Name "Critical Wits"
Template T_TFBot_Chief_Soldier_Atomic
ItemAttributes
{
ItemName "the black box"
"blast radius increased" 1
}
}
TFBot
{
Health 10000
Name "Luke Nuke-walker"
Template T_TFBot_Chief_Demo_Atomic
ItemAttributes
{
ItemName "the loose cannon"
"damage bonus" 6
"blast radius increased" 1
}
}
TFBot
{
Health 7500
Name "Mike Fence"
Skill Expert
WeaponRestrictions SecondaryOnly
Template T_TFBot_Medic_BigHeal
Attributes "SpawnWithFullCharge"
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the quick-fix"
"ubercharge rate bonus" 1
}
}
}
}
WaveSpawn
{
TotalCurrency 20000
TotalCount 1
MaxActive 1
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 2
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 80000
Name "Draconic Core Launcher"
Template T_TFBot_Chief_Soldier_Atomic
ItemAttributes
{
ItemName "the black box"
"blast radius increased" 1000
"damage bonus" 2
}
}
}
}
}
//Wave 5
Wave
{
WaitWhenDone 0
Checkpoint Yes
Sound "fartsy/vo/ddo/koboldincoming.wav"
StartWaveOutput
{
Target ass_relay
Action FireUser2
}
InitWaveOutput
{
Target ass_relay
Action FireUser1
}
DoneOutput
{
}
WaveSpawn
{
Name "Increment Boss Index"
TotalCount 0
SpawnCount 0
DoneOutput
{
Target Operator
Action FireUser3
}
}
WaveSpawn
{
Name W5_1
TotalCurrency 500
TotalCount 1
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 0
WaitBetweenSpawns 1
WaitForAllSpawned "Increment Boss Index"
RandomSpawn 0
FirstSpawnOutput{
Target Operator
Action FireUser2
}
Squad
{
Tank
{
Health 260000
Name "TANK"
Speed 0.000000001
StartingPathTrackNode pseudo_tank
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
FirstSpawnOutput //Activating all engineer hints
{
Target w5_engie_hints
Action FireUser3
}
TotalCurrency 10000
TotalCount 175
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 0
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 70000
Name "Powerpuff Gurls"
Template T_TFBot_Chief_Demo_Atomic
ItemAttributes
{
ItemName "the loose cannon"
"damage bonus" 12
"blast radius increased" 2
}
}
TFBot
{
Health 3500
Name "Foreskin Croissant"
Template T_TFBot_Spy
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 1
}
}
TFBot
{
Health 80000
Name "Critical Shits"
Template T_TFBot_Chief_Soldier_Atomic
ItemAttributes
{
ItemName "the black box"
"blast radius increased" 3
"damage bonus" 3
}
}
TFBot
{
Health 80000
Name "Ass Blaster 9M"
Template T_TFBot_Chief_Soldier_RocketPush
CharacterAttributes
{
"move speed bonus" 2
"damage bonus" 5
"reload time decreased" 5
"fire rate bonus" 5
}
}
TFBot
{
Name Touchdown
Template T_TFBot_Giant_Major_League
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the sandman"
"effect bar recharge rate increased" 1
}
}
TFBot
{
Name KOBE
Template T_TFBot_Giant_Metalbeard
}
TFBot
{
Name "Magic Conch Shell"
Template T_TFBot_Chief_Soldier_Extended_Concheror
}
TFBot
{
Health 80000
Name "Mayor Quits"
Template T_TFBot_Chief_Soldier_SlowCrit
CharacterAttributes
{
"move speed bonus" 2
"damage bonus" 3
}
ItemAttributes
{
ItemName tf_weapon_rocketlauncher
"fire rate bonus" 1
}
}
TFBot
{
Health 7500
Name "Mike Fence"
Skill Expert
WeaponRestrictions SecondaryOnly
Template T_TFBot_Medic_BigHeal
Attributes "SpawnWithFullCharge"
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the quick-fix"
"ubercharge rate bonus" 1
}
}
}
}
WaveSpawn // 50 Battle Engies
{
Where flankers
TotalCount 50
MaxActive 10
SpawnCount 1
WaitBetweenSpawns 3
TotalCurrency 7500
Support limited
TFBot
{
Health 48000
Name "ERECTIN A BOOM"
Template T_TFBot_Engineer_Sentry_Tele_Battle
TeleportWhere spawnbot
TeleportWhere flankers
Attributes IgnoreFlag
CharacterAttributes
{
"damage bonus" 3
}
}
}
WaveSpawn
{
TotalCurrency 10000
TotalCount 216
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 20
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Name "Giant Realistic Flying Man"
Template T_TFGateBot_Giant_Soldier_Spammer_Crit
Attributes "AlwaysCrit"
}
TFBot
{
Name "Marty McFly"
Template T_TFBot_Giant_Soldier_SlowBarrage
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 2
"damage bonus" 8
}
}
TFBot
{
Health 30000
Name "Nuke Pukem"
Template T_TFBot_Giant_Demo_RapidFire
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 4
}
ItemAttributes
{
ItemName tf_weapon_grenadelauncher
"fire rate bonus" 4
"faster reload rate" 2.25
}
}
TFBot
{
Health 17500
Name "Burno Brown"
Template T_TFBot_Pyro
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 3
}
}
TFBot
{
Health 30000
Name "Alabama Man"
Template T_TFBot_Heavyweapons_Shotgun
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 3
}
ItemAttributes
{
ItemName tf_weapon_shotgun_hwg
"faster reload rate" 4
"fire rate bonus" 4
"bullets per shot bonus" 5
"damage bonus" 8
}
}
TFBot
{
Health 12500
Name "Rap Assassin"
Skill Expert
Template T_TFBot_Scout_Wrap_Assassin
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 4
}
}
}
}
WaveSpawn
{
Name W5_T1
TotalCurrency 500
TotalCount 25
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 10
WaitBetweenSpawns 1
WaitForAllDead W5_1
RandomSpawn 0
Squad
{
Tank
{
Health 40000
Name "TANK"
Speed 160
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
Name W5_T2
TotalCurrency 500
TotalCount 25
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitForAllSpawned W5_T1
WaitBeforeStarting 10
WaitBetweenSpawns 1
RandomSpawn 0
Squad
{
Tank
{
Health 30000
Name "TANK"
Speed 320
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
Name W5_T3
TotalCurrency 500
TotalCount 50
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitForAllSpawned W5_T2
WaitBeforeStarting 10
WaitBetweenSpawns 0.5
RandomSpawn 0
Squad
{
Tank
{
Health 60000
Name "TANK"
Speed 640
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
TotalCurrency 16000
TotalCount 100
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 10
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 70000
Name "Vladmir Nukin"
Template T_TFBot_Chief_Demo_Atomic
CharacterAttributes
{
"move speed bonus" 2
}
ItemAttributes
{
ItemName "the loose cannon"
"faster reload rate" 2.25
"fire rate bonus" 2.5
"Projectile speed increased" 1.6
"damage bonus" 20
"blast radius increased" 4.8
}
}
TFBot
{
Health 200000
Name "Ronald Rump"
Skill Expert
WeaponRestrictions SecondaryOnly
Template T_TFGateBot_Soldier_Extended_Concheror_Normal
Attributes "SpawnWithFullCharge"
Attributes "AlwaysCrit"
Item "the buff banner"
CharacterAttributes
{
"maxammo secondary increased" 1
"increase buff duration" 1
}
}
TFBot
{
Health 17500
Name "Mike Fence"
Skill Expert
WeaponRestrictions SecondaryOnly
Template T_TFBot_Medic_BigHeal
Attributes "SpawnWithFullCharge"
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the quick-fix"
"ubercharge rate bonus" 2
}
}
}
}
}
//Wave 6
Wave
{
WaitWhenDone 0
Checkpoint Yes
Sound "fartsy/vo/markiplier/areyoukiddingme.wav"
StartWaveOutput
{
Target ass_relay
Action FireUser2
}
InitWaveOutput
{
Target ass_relay
Action FireUser1
}
DoneOutput
{
}
WaveSpawn
{
Name W6_02
TotalCurrency 12000
TotalCount 100
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 3
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 600000
Name "Meavy Hittens"
Skill Expert
Template T_TFBot_Heavyweapons_Gnome
CharacterAttributes
{
"move speed bonus" 4
}
ItemAttributes
{
ItemName "the holiday punch"
"damage bonus" 3
}
}
TFBot
{
Health 100000
Name "The Finger Sniffer"
Template T_TFBot_Chief_Gauntlet
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "fists of steel"
"damage bonus" 8
}
}
TFBot
{
Health 100000
Name "Kim Jong Possible"
Template T_TFBot_Chief_Demo_Atomic
ItemAttributes
{
ItemName "the loose cannon"
"damage bonus" 10
"blast radius increased" 2
}
}
TFBot
{
Name Puhskinti
Template T_TFBot_Chief_Heavyweapons_HealOnKill
Attributes "AlwaysCrit"
Item "the huo long heatmaker"
Health 100000
CharacterAttributes
{
"move speed bonus" 3
}
ItemAttributes
{
ItemName "the huo long heatmaker"
"damage bonus" 5
"fire rate bonus" 3
}
}
TFBot
{
Health 50000
Name "Wambo Kablamo"
Skill Expert
Template T_TFBot_Soldier_Extended_Battalion
Attributes "AlwaysCrit"
Item "the direct hit"
CharacterAttributes
{
"damage bonus" 8
}
}
}
}
WaveSpawn
{
TotalCurrency 8000
TotalCount 125
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 10
WaitBetweenSpawns 0
RandomSpawn 1
Squad
{
TFBot
{
Health 640
Name "Stinky Pinky"
Template T_TFBot_Spy
Attributes "AlwaysCrit"
CharacterAttributes
{
"damage bonus" 3
}
}
TFBot
{
Health 17500
Name "Mashed Potatoes"
Template T_TFBot_ScorchShot
CharacterAttributes
{
"move speed bonus" 3
}
ItemAttributes
{
ItemName "the scorch shot"
"fire rate bonus" 3
}
}
TFBot
{
Health 80000
Name "Faptain Punch"
Skill Expert
Template T_TFBot_Giant_Boxing_Heavy
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 5
}
ItemAttributes
{
ItemName "the killing gloves of boxing"
"fire rate bonus" 5
"damage bonus" 20
}
}
}
}
WaveSpawn
{
TotalCurrency 4000
TotalCount 75
MaxActive 20
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 15
WaitBetweenSpawns 0
RandomSpawn 1
Squad
{
TFBot
{
Health 30000
Name "Deditated Wam"
Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast
Attributes "AlwaysCrit"
CharacterAttributes
{
"damage bonus" 10
"move speed bonus" 5
}
}
TFBot
{
Name Telehubby
Template T_TFBot_Demo_Burst
Attributes "AlwaysCrit"
}
TFBot
{
Name "The Big Ouch"
Template T_TFBot_Giant_Scout_Baseball_Armored
}
TFBot
{
Health 12500
Skill Expert
Template T_TFBot_Scout_Sandman_FastCharge
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the sandman"
"effect bar recharge rate increased" 50
}
}
}
}
WaveSpawn
{
Name W6_T1
TotalCurrency 400
TotalCount 24
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 3
WaitBetweenSpawns 2
RandomSpawn 1
Squad
{
Tank
{
Health 120000
Name Tank
Speed 190
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
Name W6_T2
TotalCurrency 400
TotalCount 24
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitForAllSpawned W6_T1
WaitBeforeStarting 3
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
Tank
{
Health 120000
Name Tank
Speed 380
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
Name W1_02
TotalCurrency 8000
TotalCount 48
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 0
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 25000
Name "Chocolate Butter Knife"
Template T_TFBot_Demoman_Knight
Attributes "AlwaysCrit"
}
TFBot
{
Health 25000
Name "Stewie Griffin"
Skill Expert
Template T_TFBot_Scout_Wrap_Assassin
Attributes "AlwaysCrit"
}
TFBot
{
Health 20000
Name "Bob"
Template T_TFBot_Medic_Vaccinator_Blast
CharacterAttributes
{
"move speed bonus" 2
}
}
}
}
WaveSpawn
{
Name W1_03
WaitForAllSpawned W1_02
TotalCurrency 8000
TotalCount 48
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 5
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Name Mubumbo
Template T_TFGateBot_Soldier_Easy
Attributes "AlwaysCrit"
}
TFBot
{
Name Gremblo
Template T_TFBot_Heavyweapons_Gnome
}
TFBot
{
Name "Pit-stop Scout"
Skill Expert
Template T_TFBot_Scout_Shortstop
CharacterAttributes
{
"move speed bonus" 2
}
}
}
}
WaveSpawn
{
TotalCurrency 16000
TotalCount 60
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 10
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 10000
Name "Kidney Swiper"
Skill Expert
Template T_TFBot_Sniper_Sydney_Sleeper
Attributes "AlwaysCrit"
CharacterAttributes
{
"damage bonus" 10
}
}
TFBot
{
Name "Pokemon Cards"
Template T_TFBot_Giant_Scout_Fast
Attributes "AlwaysCrit"
}
TFBot
{
Name "TF2 Huntsman Edition"
Skill Expert
Template T_TFBot_Sniper_Huntsman_Spammer
}
}
}
WaveSpawn
{
TotalCurrency 10000
TotalCount 120
MaxActive 16
SpawnCount 1
Where flankers
WaitBeforeStarting 20
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 40000
Name "The Hornblower"
Template T_TFBot_Soldier_Extended_Concheror
}
TFBot
{
Health 32000
Name "Doot Doot"
Template T_TFBot_Scout_Wrap_Assassin
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 5
}
}
TFBot
{
Health 32000
Name "Gensokyo Radio"
Template T_TFBot_Demo_Burst
Attributes "AlwaysCrit"
}
TFBot
{
Name "Giant Trout"
Template T_TFBot_Giant_Scout
}
TFBot
{
Health 54000
Name "Tyrant Meavy"
Template T_TFBot_Giant_Heavyweapons_Natascha
Attributes "AlwaysCrit"
}
}
}
}
//Wave 7
Wave
{
WaitWhenDone 0
Checkpoint Yes
Sound "fartsy/memes/manscreaming.mp3"
StartWaveOutput
{
Target ass_relay
Action FireUser2
}
InitWaveOutput
{
Target ass_relay
Action FireUser1
}
DoneOutput
{
}
WaveSpawn
{
FirstSpawnOutput // activating all engineer hints
{
Target w5_engie_hints
Action FireUser3
}
Name W2_01
TotalCurrency 20000
TotalCount 100
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 0
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 12500
Name "Burnt MacNCheese"
Template T_TFBot_Pyro_Flaregun
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 1
}
}
TFBot
{
Health 64000
Name "Ball Spammer Billy"
Skill Expert
Template T_TFBot_Scout_Sandman_FastCharge
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the sandman"
"effect bar recharge rate increased" 10
}
}
TFBot
{
Health 12500
Name "VTuber Medic"
Skill Expert
Template T_TFBot_Medic_QuickUber
Attributes "AlwaysCrit"
}
TFBot
{
Health 20000
Name "Smelly Socks"
Skill Expert
Template T_TFBot_Soldier_RocketShotgun
Attributes "AlwaysCrit"
}
TFBot
{
Health 40000
Name "HEHE GAME GO BRRR"
Template T_TFbot_Heavyweapons_Heater
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the huo long heatmaker"
"damage bonus" 7.0
}
}
}
}
WaveSpawn // 45 Battle Engies
{
Where flankers
TotalCount 45
MaxActive 12
SpawnCount 1
WaitBetweenSpawns 2
TotalCurrency 7500
Support limited
TFBot
{
Name "JoeyGhosts Left Hand"
Health 60000
Template T_TFBot_Engineer_Sentry_Tele_Battle
TeleportWhere spawnbot
TeleportWhere flankers
Attributes IgnoreFlag
CharacterAttributes
{
"damage bonus" 4
}
}
}
WaveSpawn
{
Name W2_02
WaitForAllSpawned W2_01
TotalCurrency 4000
TotalCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 3
Squad
{
Tank
{
Health 600600
Name TankBossA
Speed 125
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
Name W2_03
WaitForAllSpawned W2_02
TotalCurrency 2500
TotalCount 160
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 1
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 48000
Name "Miant Moldier"
Template T_TFBot_Giant_Soldier
Attributes "AlwaysCrit"
}
TFBot
{
Health 15000
Name "Muber Bedic"
Template T_TFBot_Medic
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 2
}
}
TFBot
{
Health 12500
Name "Meat Beater"
Skill Expert
Template T_TFBot_Scout_Melee
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 4
}
}
TFBot
{
Health 32000
Name "Slowman Lapis Dire"
Template T_TFBot_Sniper_Huntsman_Spammer
Attributes "AlwaysCrit"
}
TFBot
{
Health 24000
Name "Towman Bapid Wire"
Template T_TFBot_Sniper_Huntsman_Spammer
Attributes "AlwaysCrit"
}
}
}
WaveSpawn
{
TotalCurrency 10000
TotalCount 64
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 0
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 24000
Name "Shootndapoop"
Skill Expert
Template T_TFBot_Sniper_Huntsman_Spammer
Attributes "AlwaysCrit"
}
TFBot
{
Health 48000
Name "Soggy Kittens"
Skill Expert
Template T_TFBot_Heavyweapons_Gnome
}
TFBot
{
Health 30000
Name "Meavy Hate Camp"
Skill Expert
Template T_TFBot_Heavyweapons_Heavyweight_Champ
Attributes "AlwaysCrit"
}
TFBot
{
Health 9000
Name MeeM
Template T_TFBot_Giant_Medic
Attributes "AlwaysCrit"
}
}
}
WaveSpawn
{
Name W7_T1
TotalCurrency 400
TotalCount 25
MaxActive 32
SpawnCount 1
Where spawnbot
WaitBeforeStarting 6
WaitBetweenSpawns 1
Squad
{
Tank
{
Health 42069
Name Tank
Speed 420
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
Name W7_T2
TotalCurrency 400
TotalCount 25
MaxActive 32
SpawnCount 1
Where spawnbot
WaitForAllSpawned W7_T1
WaitBeforeStarting 2
WaitBetweenSpawns 0.5
Squad
{
Tank
{
Health 69069
Name Tank
Speed 420
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
Name W7_T3
TotalCurrency 400
TotalCount 14
MaxActive 32
SpawnCount 1
Where spawnbot
WaitForAllSpawned W7_T2
WaitBeforeStarting 1
WaitBetweenSpawns 1
Squad
{
Tank
{
Health 96069
Name Tank
Speed 420
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
TotalCurrency 10000
TotalCount 25
MaxActive 20
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 10
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 16384
Name "Stinky Pinky"
Template T_TFBot_Spy
Attributes "AlwaysCrit"
CharacterAttributes
{
"damage bonus" 5
}
}
TFBot
{
Health 17500
Name "Mashed Potatoes"
Template T_TFBot_ScorchShot
CharacterAttributes
{
"move speed bonus" 4
}
ItemAttributes
{
ItemName "the scorch shot"
"fire rate bonus" 4
}
}
TFBot
{
Health 80000
Name "Faptain Crunch"
Skill Expert
Template T_TFBot_Giant_Boxing_Heavy
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 4
}
ItemAttributes
{
ItemName "the killing gloves of boxing"
"fire rate bonus" 5
"damage bonus" 5
}
}
}
}
WaveSpawn
{
TotalCurrency 10000
TotalCount 100
MaxActive 20
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 10
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 70000
Name "Vladmir Nukin"
Template T_TFBot_Chief_Demo_Atomic
CharacterAttributes
{
"move speed bonus" 2
}
ItemAttributes
{
ItemName "the loose cannon"
"faster reload rate" 2.25
"fire rate bonus" 2.5
"Projectile speed increased" 1.6
"damage bonus" 20
"blast radius increased" 4.8
}
}
TFBot
{
Health 40000
Name "Ronald Rump"
Skill Expert
WeaponRestrictions SecondaryOnly
Template T_TFGateBot_Soldier_Extended_Concheror_Normal
Attributes "SpawnWithFullCharge"
Attributes "AlwaysCrit"
Item "the buff banner"
CharacterAttributes
{
"maxammo secondary increased" 1
"increase buff duration" 1
}
}
TFBot
{
Health 17500
Name "Mike Fence"
Skill Expert
WeaponRestrictions SecondaryOnly
Template T_TFBot_Medic_BigHeal
Attributes "SpawnWithFullCharge"
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the quick-fix"
"ubercharge rate bonus" 0.5
}
}
TFBot
{
Health 17500
Name "Dovahs Farts"
Skill Expert
WeaponRestrictions SecondaryOnly
Template T_TFBot_Medic_BigHeal
Attributes "SpawnWithFullCharge"
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the quick-fix"
"ubercharge rate bonus" 0.5
}
}
}
}
WaveSpawn
{
TotalCurrency 20000
TotalCount 48
MaxActive 20
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 2
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 512
Name NotAShpee
Template T_TFBot_Spy
Attributes "AlwaysCrit"
CharacterAttributes
{
"damage bonus" 2
}
}
TFBot
{
Health 80000
Name "Critical Wits"
Template T_TFBot_Chief_Soldier_Atomic
ItemAttributes
{
ItemName "the black box"
"blast radius increased" 1
}
}
TFBot
{
Health 10000
Name "Luke Nukin"
Template T_TFBot_Chief_Demo_Atomic
ItemAttributes
{
ItemName "the loose cannon"
"damage bonus" 6
"blast radius increased" 1
}
}
}
}
WaveSpawn
{
TotalCurrency 4000
TotalCount 100
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 5
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 90000
Name Bimbloor
Template T_TFBot_Chief_Soldier_SlowCrit
CharacterAttributes
{
"health regen" 600
"move speed bonus" 2
"damage bonus" 4
}
ItemAttributes
{
ItemName tf_weapon_rocketlauncher
"faster reload rate" 2
"fire rate bonus" 2
"Projectile speed increased" 2
}
}
TFBot
{
Health 70000
Name "Canned Nuke"
Template T_TFBot_Chief_Demo_Atomic
CharacterAttributes
{
"move speed bonus" 3
}
ItemAttributes
{
ItemName "the loose cannon"
"faster reload rate" 2.8
"fire rate bonus" 3
"damage bonus" 12
"blast radius increased" 4
}
}
TFBot
{
Health 32000
Name Simbnor
Template T_TFBot_Giant_Major_League
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the sandman"
"effect bar recharge rate increased" 1
}
}
TFBot
{
Health 24000
Name Beefaroni
Template T_TFBot_Chief_Soldier_Extended_Concheror
CharacterAttributes
{
"move speed bonus" 2
}
}
TFBot
{
Health 24000
Name "The Colon Crawler"
Template T_TFBot_Chief_Soldier_Extended_Concheror
}
TFBot
{
Name Lambini
Template T_TFGateBot_Giant_Soldier_BurstFire
}
TFBot
{
Health 12800
Name "Scrim Bim"
Skill Expert
Template T_TFGateBot_Giant_Soldier_Spammer_Crit
Attributes "AlwaysCrit"
CharacterAttributes
{
"damage bonus" 10
}
}
}
}
WaveSpawn
{
TotalCurrency 4000
TotalCount 100
MaxActive 20
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 30
WaitBetweenSpawns 3
RandomSpawn 1
Squad
{
TFBot
{
Health 50000
Name "CBT"
Template T_TFBot_Chief_Demo_Atomic
CharacterAttributes
{
"move speed bonus" 1
}
ItemAttributes
{
ItemName "the loose cannon"
"blast radius increased" 12
}
}
TFBot
{
Health 50000
Name "Big Chungus"
Template T_TFBot_Giant_Soldier_Spammer
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 2
}
ItemAttributes
{
ItemName tf_weapon_rocketlauncher
"faster reload rate" 2
"fire rate bonus" 5
}
}
TFBot
{
Health 24000
Name "Hindenburger"
Template T_TFBot_Giant_Soldier_SlowBarrage
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName tf_weapon_rocketlauncher
"faster reload rate" 4
"fire rate bonus" 4
}
}
TFBot
{
Health 50000
Name "Chief Trash Can"
Template T_TFBot_Chief_Tavish
CharacterAttributes
{
"move speed bonus" 1
}
ItemAttributes
{
ItemName "the eyelander"
"damage bonus" 12
}
}
TFBot
{
Health 50000
Name "Maptain Munch"
Template T_TFBot_Chief_Gauntlet
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 4
}
ItemAttributes
{
ItemName "fists of steel"
"fire rate bonus" 2
"damage bonus" 12
}
}
TFBot
{
Health 40000
Name "Stinky Steve"
Template T_TFBot_Giant_Heavyweapons_Deflector
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 3
}
ItemAttributes
{
ItemName deflector
"damage bonus" 5
}
}
TFBot
{
Health 25000
Name "Garrys Mod"
Template T_TFBot_Giant_Medic
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 2
"damage force reduction" 1
}
}
}
}
WaveSpawn
{
TotalCurrency 8000
TotalCount 100
MaxActive 20
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 27
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 150000
Name "Mayor Shits"
Template T_TFBot_Chief_Soldier_Atomic
ItemAttributes
{
ItemName "the black box"
"blast radius increased" 4
}
}
TFBot
{
Health 150000
Name Controversy
Template T_TFBot_Chief_Soldier_Extended_Concheror
CharacterAttributes
{
"move speed bonus" 2
}
}
TFBot
{
Health 50000
Name "Taser League"
Template T_TFBot_Giant_Major_League
ItemAttributes
{
ItemName "the sandman"
"effect bar recharge rate increased" 10
}
}
TFBot
{
Health 50000
Name "Kirbys Left Shoe"
Template T_TFBot_Chief_Pyro
Attributes "AlwaysCrit"
CharacterAttributes
{
"move speed bonus" 3
}
ItemAttributes
{
ItemName tf_weapon_flamethrower
"airblast pushback scale" 1000
"damage bonus" 100
}
}
TFBot
{
Health 50000
Name "Shirtless Sephiroth"
Template T_TFBot_Chief_Gauntlet
Attributes "AlwaysCrit"
}
TFBot
{
Health 50000
Name "Bobs Burgers"
Template T_TFBot_Giant_Soldier_Spammer_Reload
}
TFBot
{
Health 150000
Name "Kirbys Right Shoe"
Skill Expert
Template T_TFBot_Medic_QuickFix
Attributes "SpawnWithFullCharge"
}
}
}
WaveSpawn
{
TotalCurrency 8000
TotalCount 60
MaxActive 20
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 5
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 80000
Name "Hot Cocoa"
Skill Expert
Template T_TFBot_Giant_Metalbeard
CharacterAttributes
{
"Blast radius increased" 12
}
ItemAttributes
{
ItemName tf_weapon_grenadelauncher
"fire rate bonus" 1
"faster reload rate" 1
}
}
TFBot
{
Health 50000
Name "Big Splodey"
Skill Expert
Template T_TFBot_Giant_Metalbeard
CharacterAttributes
{
"Blast radius increased" 12
}
ItemAttributes
{
ItemName tf_weapon_grenadelauncher
"fire rate bonus" 1
"faster reload rate" 1
}
}
TFBot
{
Health 50000
Name "Tootie Fruity"
Skill Expert
Template T_TFBot_Giant_Metalbeard
CharacterAttributes
{
"move speed bonus" 1
}
ItemAttributes
{
ItemName tf_weapon_grenadelauncher
"fire rate bonus" 2
"faster reload rate" 2
}
}
TFBot
{
Health 50000
Name "Juicy Fruit"
Template T_TFBot_Giant_Metalbeard
CharacterAttributes
{
"Blast radius increased" 5
}
ItemAttributes
{
ItemName tf_weapon_grenadelauncher
"fire rate bonus" 1
"faster reload rate" 1
}
}
TFBot
{
Health 50000
Name "Big Ol Massive Booty"
Template T_TFBot_Chief_Demo_Atomic
CharacterAttributes
{
"move speed bonus" 2
}
ItemAttributes
{
ItemName "the loose cannon"
"faster reload rate" 2
"clip size penalty" 3.0
"Projectile speed increased" 1.5
"blast radius increased" 6.4
}
}
TFBot
{
Health 17500
Name "Mike Fence"
Skill Expert
WeaponRestrictions SecondaryOnly
Template T_TFBot_Medic_BigHeal
Attributes "SpawnWithFullCharge"
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the quick-fix"
"ubercharge rate bonus" 0.5
}
}
}
}
WaveSpawn
{
TotalCurrency 8000
TotalCount 50
MaxActive 20
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 5
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 250000
Name "Area FiftyBOOM"
Template T_TFBot_Chief_Demo_Atomic
ItemAttributes
{
ItemName "the loose cannon"
"damage bonus" 120
"blast radius increased" 20
}
}
TFBot
{
Health 175000
Name "Dovahs A.S.S."
Skill Expert
WeaponRestrictions SecondaryOnly
Template T_TFBot_Medic_BigHeal
Attributes "SpawnWithFullCharge"
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the quick-fix"
"ubercharge rate bonus" 2
}
}
}
}
}
//Wave 8
Wave
{
WaitWhenDone 0
Checkpoint Yes
Sound "fartsy/vo/salvatoreganacci/trytorelaxyouranus.mp3"
StartWaveOutput
{
Target ass_relay
Action FireUser2
}
InitWaveOutput
{
Target ass_relay
Action FireUser1
}
DoneOutput
{
Target ass_relay
Action FireUser4
}
WaveSpawn
{
Name Titan
TotalCurrency 1
TotalCount 1
MaxActive 1
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 2
WaitBetweenSpawns 1
RandomSpawn 0
Squad
{
Tank
{
Health 50069005
Name TankBossA
Speed 150
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
TotalCurrency 8000
TotalCount 60
MaxActive 20
SpawnCount 1
Name W8_01
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 5
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 80000
Name "Hot Cocoa"
Skill Expert
Template T_TFBot_Giant_Metalbeard
CharacterAttributes
{
"Blast radius increased" 12
}
ItemAttributes
{
ItemName tf_weapon_grenadelauncher
"fire rate bonus" 1
"faster reload rate" 1
}
}
TFBot
{
Health 50000
Name "Big Splodey"
Skill Expert
Template T_TFBot_Giant_Metalbeard
CharacterAttributes
{
"Blast radius increased" 12
}
ItemAttributes
{
ItemName tf_weapon_grenadelauncher
"fire rate bonus" 1
"faster reload rate" 1
}
}
TFBot
{
Health 50000
Name "Tootie Fruity"
Skill Expert
Template T_TFBot_Giant_Metalbeard
CharacterAttributes
{
"move speed bonus" 1
}
ItemAttributes
{
ItemName tf_weapon_grenadelauncher
"fire rate bonus" 2
"faster reload rate" 2
}
}
TFBot
{
Health 50000
Name "Juicy Fruit"
Template T_TFBot_Giant_Metalbeard
CharacterAttributes
{
"Blast radius increased" 5
}
ItemAttributes
{
ItemName tf_weapon_grenadelauncher
"fire rate bonus" 1
"faster reload rate" 1
}
}
TFBot
{
Health 50000
Name "Big Ol Massive Booty"
Template T_TFBot_Chief_Demo_Atomic
CharacterAttributes
{
"move speed bonus" 2
}
ItemAttributes
{
ItemName "the loose cannon"
"faster reload rate" 2
"clip size penalty" 3.0
"Projectile speed increased" 1.5
"blast radius increased" 6.4
}
}
TFBot
{
Health 17500
Name "Mike Fence"
Skill Expert
WeaponRestrictions SecondaryOnly
Template T_TFBot_Medic_BigHeal
Attributes "SpawnWithFullCharge"
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the quick-fix"
"ubercharge rate bonus" 0.5
}
}
}
}
WaveSpawn
{
Name "Increment Boss Index"
TotalCount 0
SpawnCount 0
WaitForAllDead W8_01
DoneOutput
{
Target Operator
Action FireUser4
}
}
WaveSpawn
{
TotalCurrency 1
TotalCount 1
MaxActive 1
SpawnCount 1
Name Sephiroth
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitBeforeStarting 10
WaitBetweenSpawns 1
WaitForAllSpawned "Increment Boss Index"
RandomSpawn 0
FirstSpawnOutput{
Target Operator
Action FireUser2
}
Squad
{
Tank
{
Health 50069005
Name TankBossA
Speed 0.000000001
StartingPathTrackNode pseudo_tank
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
WaveSpawn
{
TotalCurrency 8000
TotalCount 50
MaxActive 20
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitForAllSpawned Sephiroth
WaitBeforeStarting 20
WaitBetweenSpawns 1
RandomSpawn 1
Squad
{
TFBot
{
Health 250000
Name "Area FiftyBOOM"
Template T_TFBot_Chief_Demo_Atomic
ItemAttributes
{
ItemName "the loose cannon"
"damage bonus" 120
"blast radius increased" 20
}
}
TFBot
{
Health 175000
Name "Dovahs A.S.S."
Skill Expert
WeaponRestrictions SecondaryOnly
Template T_TFBot_Medic_BigHeal
Attributes "SpawnWithFullCharge"
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the quick-fix"
"ubercharge rate bonus" 2
}
}
}
}
WaveSpawn
{
TotalCurrency 8000
TotalCount 60
MaxActive 20
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitForAllSpawned Sephiroth
WaitBeforeStarting 20
WaitBetweenSpawns 1
WaitForAllSpawned "Increment Boss Index"
RandomSpawn 1
Squad
{
TFBot
{
Health 80000
Name "Hot Cocoa"
Skill Expert
Template T_TFBot_Giant_Metalbeard
CharacterAttributes
{
"Blast radius increased" 12
}
ItemAttributes
{
ItemName tf_weapon_grenadelauncher
"fire rate bonus" 1
"faster reload rate" 1
}
}
TFBot
{
Health 50000
Name "Big Splodey"
Skill Expert
Template T_TFBot_Giant_Metalbeard
CharacterAttributes
{
"Blast radius increased" 12
}
ItemAttributes
{
ItemName tf_weapon_grenadelauncher
"fire rate bonus" 1
"faster reload rate" 1
}
}
TFBot
{
Health 50000
Name "Tootie Fruity"
Skill Expert
Template T_TFBot_Giant_Metalbeard
CharacterAttributes
{
"move speed bonus" 1
}
ItemAttributes
{
ItemName tf_weapon_grenadelauncher
"fire rate bonus" 2
"faster reload rate" 2
}
}
TFBot
{
Health 50000
Name "Juicy Fruit"
Template T_TFBot_Giant_Metalbeard
CharacterAttributes
{
"Blast radius increased" 5
}
ItemAttributes
{
ItemName tf_weapon_grenadelauncher
"fire rate bonus" 1
"faster reload rate" 1
}
}
TFBot
{
Health 50000
Name "Big Ol Massive Booty"
Template T_TFBot_Chief_Demo_Atomic
CharacterAttributes
{
"move speed bonus" 2
}
ItemAttributes
{
ItemName "the loose cannon"
"faster reload rate" 2
"clip size penalty" 3.0
"Projectile speed increased" 1.5
"blast radius increased" 6.4
}
}
TFBot
{
Health 17500
Name "Mike Fence"
Skill Expert
WeaponRestrictions SecondaryOnly
Template T_TFBot_Medic_BigHeal
Attributes "SpawnWithFullCharge"
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the quick-fix"
"ubercharge rate bonus" 0.5
}
}
}
}
WaveSpawn
{
TotalCurrency 8000
TotalCount 50
MaxActive 20
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
Name Final
WaitForAllSpawned Sephiroth
WaitBeforeStarting 20
WaitBetweenSpawns 1
WaitForAllSpawned "Increment Boss Index"
RandomSpawn 1
Squad
{
TFBot
{
Health 250000
Name "Area FiftyBOOM"
Template T_TFBot_Chief_Demo_Atomic
ItemAttributes
{
ItemName "the loose cannon"
"damage bonus" 120
"blast radius increased" 20
}
}
TFBot
{
Health 175000
Name "Dovahs A.S.S."
Skill Expert
WeaponRestrictions SecondaryOnly
Template T_TFBot_Medic_BigHeal
Attributes "SpawnWithFullCharge"
Attributes "AlwaysCrit"
ItemAttributes
{
ItemName "the quick-fix"
"ubercharge rate bonus" 2
}
}
}
}
WaveSpawn
{
Name W8_END
TotalCurrency 200
TotalCount 16
MaxActive 16
SpawnCount 1
Where spawnbot
Where flankers
Where spawnbot_alt
Where Anywhere
WaitForAllSpawned Final
WaitBeforeStarting 2
WaitBetweenSpawns 2
RandomSpawn 1
Squad
{
Tank
{
Health 16384
Name TankBossA
Speed 2400
StartingPathTrackNode tank_path_a_10
OnKilledOutput
{
Target ass_relay
Action FireUser3
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
}
}