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TF2Maps/custom/chillskies/materials/tornado/tornado_sprites01.vmt

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"UnlitGeneric"
{
// Original shader: BaseTimesVertexColorAlphaBlend
"$basetexture" "tornado/tornado_sprites01"
"$translucent" "1"
"$vertexcolor" "1"
"$vertexalpha" "1"
}