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TF2Maps/custom/fartsy/materials/bed/sheet01.vmt

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"LightmappedGeneric"
{
"$basetexture" "bed/sheet01"
"$bumpmap" "bed/sheet01_nrm"
"$envmap" "env_cubemap"
$envmaptint "[.4 .4 .4]"
$envmapcontrast "1"
}