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TF2Maps/custom/fartsy/materials/campus/concrete/panel01_orange.vmt

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LightmappedGeneric
{
$basetexture "campus/concrete/panel01"
$surfaceprop Plastic
$detail "campus/detail/plastic_detail"
$detailscale 5
$envmap "environment maps/metal_generic_002"
$envmapmask "campus/concrete/panel01s"
$envmapcontrast 0.50
$fresnelreflection 0.5
$envmaplightscale 0.80
$envmaplightscaleminmax "[0 1.50]"
$phong 1
$phongexponent 192
$phongamount "[1.99 1.96 1.76 1]"
$color "[0.80 0.12 0.04]"
}