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TF2Maps/custom/fartsy/materials/campus/concrete/pavement01.vmt

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LightmappedGeneric
{
$basetexture "campus/concrete/pavement01"
$bumpmap "campus/concrete/pavement01n"
$surfaceprop Concrete
$phong 1
$phongexponent 5
$phongamount "[0.9 0.85 0.76 1]"
$phongmaskcontrastbrightness "[4 1]"
}