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TF2Maps/custom/fartsy/materials/campus/metal/metal_panel01.vmt

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LightmappedGeneric
{
$basetexture "campus/metal/metal_panel01"
$bumpmap "campus/metal/metal_panel01n"
$surfaceprop Metal
$phong 1
$phongexponent 14
$phongamount "[1 0.99 0.91 1]"
$phongmaskcontrastbrightness "[6 1]"
}