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TF2Maps/custom/fartsy/materials/models/dovahki/scout/scout_hands.vmt
2025-08-31 21:05:06 -04:00

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"VertexLitGeneric"
{
"$basetexture" "models/dovahki/scout/scout_hands"
"$bumpmap" "models/dovahki/scout/scout_hands_normal"
"$phong" "1"
"$phongexponent" "10"
"$phongboost" "0.05"
"$lightwarptexture" "models/player/engineer/engineer_hands_lightwarp"
"$phongfresnelranges" "[1 5 60]"
"$halflambert" "1"
// Rim lighting parameters
"$rimlight" "1" // To enable rim lighting (requires phong)
"$rimlightexponent" "4" // Exponent for phong component of rim lighting
"$rimlightboost" ".1" // Boost for ambient cube component of rim lighting
"$cloakPassEnabled" "1"
"Proxies"
{
"spy_invis"
{
}
}
}