Merge pull request #5 from ProfessorFartsalot/mvm-expand-audio-functionality

Fix up bugs from recent pull request
This commit is contained in:
2025-08-24 14:11:32 -04:00
committed by GitHub
4 changed files with 130 additions and 40 deletions

View File

@@ -80,12 +80,17 @@ enum struct AUDIOMANAGER {
void ChangeBGM(int bgm, bool instant) {
this.indexBGM = this.VIPBGM > 0 ? this.VIPBGM : bgm == 0 ? g_indexBGM : bgm;
PrintToChatAll("%i = %i > 0 ? %i : %i == 0 ? %i : %i", this.indexBGM, this.VIPBGM, this.VIPBGM, bgm, g_indexBGM, bgm);
if (instant) { this.timeSeconds = GetEngineTime() - this.loopSeconds; }
PrintToServer("Set %i for %N", this.indexBGM, this.Client);
if (instant) {
this.timeSeconds = 0.0;
CreateTimer(1.0, SyncMusic, this.Client);
}
PrintToServer("%f",GetEngineTime());
this.shouldTick = true;
this.hasTimeOffset = BGMArray[this.indexBGM].introSeconds > 0 ? true : false;
this.stopBGM = !StrEqual(this.cachedPath, BGMArray[this.indexBGM].realPath) && !this.EventMode ? true : false;
PrintToServer(!StrEqual(this.cachedPath, BGMArray[this.indexBGM].realPath) && !this.EventMode ? "true" : "false");
this.bgmPlaying = true;
CreateTimer(1.0, SyncMusic, this.Client);
//if (this.indexBGM >= 20) for (int i = 0; i < MaxClients; i++) for (int s = 19; s < bgm; s++) StopSound(i, this.chanBGM, BGMArray[s].realPath); //Very quick, very dirty, very suboptimal, but gets the job done... This stops all boss music.
}
void EnterEventMode(int bgm) {
@@ -147,9 +152,11 @@ enum struct AUDIOMANAGER {
}
if (this.indexBGM == 0) this.indexBGM = g_indexBGM;
if (this.engineSecondsAdjusted() > this.timeSeconds + this.loopSeconds) {
PrintToServer("Playing %i for %N", this.indexBGM, this.Client);
this.timeSeconds = GetEngineTime();
this.loops++;
if (this.stopBGM) {
PrintToServer("Stopping %s", this.cachedPath);
StopSound(this.Client, g_chanBGM, this.cachedPath);
this.loops = 0;
}
@@ -158,16 +165,21 @@ enum struct AUDIOMANAGER {
strcopy(this.songName, sizeof(this.songName), BGMArray[this.indexBGM].songName);
this.introSeconds = this.loops >= 1 ? BGMArray[this.indexBGM].introSeconds : 0.0;
this.loopSeconds = BGMArray[this.indexBGM].loopSeconds;
CreateTimer(1.0, SyncMusic, this.Client);
}
}
/**When a client joins the server, set this audio manager to theirs */
void OnClientConnected(int client) {
if (!IsValidClient(client) || IsFakeClient(client)) {
PrintToServer("Invalid client %N", client);
return;
}
this.Client = client;
this.clientIsFresh = true;
}
/**When a client respawns */
void OnClientRespawned() {
if (this.clientIsFresh) {
if (this.clientIsFresh && IsValidClient(this.Client)) {
if (soundPreference[this.Client] == 1 || soundPreference[this.Client] == 3) CPrintToChat(this.Client, "[AudioManager v%s] Welcome! We are listening to %s", FSE_VER, BGMArray[g_indexBGM].songName);
this.ChangeBGM(g_indexBGM, true);
this.clientIsFresh = false;
@@ -183,7 +195,7 @@ enum struct AUDIOCONTROLLER {
void init() {
AssLogger(LOGLVL_INFO, "Initializing Global Audio...");
g_chanBGM = 6;
for (int i = 0; i < MaxClients; ++i) {
for (int i = 1; i < MaxClients; ++i) {
AudioManager[i].bgmPlaying = false;
AudioManager[i].stopBGM = false;
AudioManager[i].shouldTick = false;
@@ -208,7 +220,10 @@ enum struct AUDIOCONTROLLER {
}
void setBGM(int bgm, bool instant){
g_indexBGM = bgm == 0 ? GetRandomInt(1,4) : bgm;
for (int i = 0; i < MaxClients; ++i) AudioManager[i].ChangeBGM(bgm, instant);
for (int i = 0; i < MaxClients; ++i) if(IsValidClient(i)) {
AudioManager[i].ChangeBGM(bgm, instant);
PrintToServer("Setting %N's BGM to %i", i, bgm);
}
}
void Stop() {
for (int i = 0; i < MaxClients; ++i) AudioManager[i].Stop();
@@ -218,10 +233,15 @@ enum struct AUDIOCONTROLLER {
}
/** Sets EVERYONE'S BGM in sync! Unless they're in an event... */
void UpdateBGM() {
for (int i = 0; i < MaxClients; ++i) if (IsValidClient(i)) {
if (AudioManager[i].isEventMode() || !IsValidClient(i)) continue;
AudioManager[i].ChangeBGM(this.VIPBGM > 0 ? this.VIPBGM : AudioManager[i].indexBGM == 0 ? g_indexBGM : AudioManager[i].indexBGM, true);
AudioManager[i].shouldTick = true;
for (int i = 0; i < MaxClients; ++i) {
if (IsValidClient(i)) {
if (AudioManager[i].isEventMode() || !IsValidClient(i)) {
PrintToServer("Client %N valid? %s Event Mode? %s", i, IsValidClient(i) ? "true" : "false", AudioManager[i].isEventMode() ? "true" : "false");
continue;
}
AudioManager[i].ChangeBGM(this.VIPBGM > 0 ? this.VIPBGM : AudioManager[i].indexBGM == 0 ? g_indexBGM : AudioManager[i].indexBGM, true);
AudioManager[i].shouldTick = true;
}
}
}
}

View File

@@ -0,0 +1,46 @@
enum struct HOOKS {
int ent;
char output[64];
EntityOutput callback;
}
HOOKS g_HookedEntities[128];
int g_HookedCount = 0;
// Hooks an entity by its index
void HookSingleEntity(int ent, const char[] output, EntityOutput callback)
{
if (!IsValidEntity(ent) || g_HookedCount >= sizeof(g_HookedEntities)) return;
for (int i = 0; i < g_HookedCount; i++) if (g_HookedEntities[i].ent == ent && StrEqual(g_HookedEntities[i].output, output)) return; // Avoid duplicates (same ent + output)
HookSingleEntityOutput(ent, output, callback);
g_HookedEntities[g_HookedCount].ent = ent;
strcopy(g_HookedEntities[g_HookedCount].output, sizeof(g_HookedEntities[g_HookedCount].output), output);
g_HookedEntities[g_HookedCount].callback = callback;
PrintToServer("Hooking entity %i with output %s", ent, g_HookedEntities[g_HookedCount].output);
g_HookedCount++;
}
public void OnEntityDestroyed(int ent){
for (int i = g_HookedCount - 1; i >= 0; i--)
{
if (g_HookedEntities[i].ent == ent)
{
UnhookSingleEntityOutput(ent, g_HookedEntities[i].output, g_HookedEntities[i].callback);
// Remove entry by shifting left
for (int j = i; j < g_HookedCount - 1; j++)
{
g_HookedEntities[j] = g_HookedEntities[j + 1];
}
g_HookedCount--;
}
}
}
// Hook necessary entities for this plugin's operation
void HookAllEntities() {
//PrintToServer("HOOKING ALL THE ENTITIES.");
//HookSingleEntity(FindEntityByTargetname("Operator", "point_servercommand"), "Command", ass_relay_user1);
}
public void ass_relay_user1(const char[] output, int caller, int activator, float delay){
//PrintToServer("Got output %s", output);
}

View File

@@ -80,6 +80,7 @@ enum struct COREDATA {
int failsafeCount;
int gamemode;
int lastAdmin;
int nullIndex;
int refireTime;
int sacPoints;
int sacPointsMax;
@@ -634,6 +635,7 @@ void SetupCoreData(){
core.curWave = 0;
core.failsafeCount = 0;
core.lastAdmin = 0;
core.nullIndex = 0;
core.sacPoints = 0;
core.sacPointsMax = 60;
core.VIPIndex = 0;
@@ -1110,8 +1112,8 @@ void RegisterAndPrecacheAllFiles(){
//Used to keep StopSound from stopping the music we're trying to play - now with support for loop offsets!
public Action SyncMusic(Handle timer, int client) {
int index = AudioManager[client].indexBGM;
AudioManager[client].cachedPath = BGMArray[index].realPath;
AudioManager[client].songName = BGMArray[index].songName;
StrCopy(AudioManager[client].cachedPath, sizeof(AudioManager[client].cachedPath), BGMArray[index].realPath);
StrCopy(AudioManager[client].songName, sizeof(AudioManager[client].songName), BGMArray[index].songName);
AssLogger(LOGLVL_INFO, "[AudioManager for %N]: We are on wave %i, now playing: %s (from %s) for %f seconds. It will start looping at %f seconds after the first cycle.", client, core.curWave, AudioManager[client].songName, AudioManager[client].cachedPath, AudioManager[client].loopSeconds, BGMArray[index].introSeconds);
return Plugin_Stop;
}

View File

@@ -1,4 +1,4 @@
public char PLUGIN_VERSION[8] = "8.4.1";
public char PLUGIN_VERSION[8] = "8.4.2";
void sudo(int task) {
AssLogger(LOGLVL_DEBUG, "Calling sudo with %i", task);
switch (task) {
@@ -28,7 +28,6 @@ void sudo(int task) {
float hwn = GetRandomFloat(core.HWNMin, core.HWNMax);
CreateTimer(hwn, HWBosses);
GlobalAudio.setBGM(core.tacobell ? tacoBellBGMIndex[core.curWave] : DefaultsArray[core.curWave].defBGMIndex, true);
PrintToChatAll("WARNING, AUDIOMANAGER'S CHANGEBGM FUNCTION IS DEPRECATED IN FAVOR OF THE NEW CONFIGS. FIX THIS IMMEDIATELY.");
return;
}
//Force Tornado
@@ -191,9 +190,38 @@ void sudo(int task) {
else bombState[0].state += 2;
return;
}
//Tank deployed its bomb
//Tank deployed its bomb or boss reached hatch
case 16: {
CPrintToChatAll("{darkviolet}[{forestgreen}CORE{darkviolet}] {white}A tank has deployed its bomb! ({limegreen}+1 pt{white})");
sudo(18);
CPrintToChatAll("{darkviolet}[{fartsyred}CORE{darkviolet}] {white}A tank has deployed its bomb!");
return;
}
case 17 : {
sudo(18);
CPrintToChatAll("{darkviolet}[{fartsyred}CORE{darkviolet}] {white}A robot has deployed its bomb!");
return;
}
case 18: {
if(!core.isWave) {
CPrintToChatAll("{fartsyred} PLEASE DO NOT ATTEMPT TO USE OPERATOR 18 WITHOUT A WAVE.");
return;
}
FastFire2("bots_win", "RoundWin", "", 1.0, false);
FastFire2("hatch_magnet_pit", "Enable", "", 1.0, false);
FastFire2("hatch_explo_kill_players", "Enable", "", 1.0, false);
FastFire2("cap_hatch_destroy_animated_prop", "Enable", "", 1.0, false);
FastFire2("cap_hatch_destroy_delete_prop", "Kill", "", 1.0, false);
FastFire2("end_pit_destroy_particle", "Start", "", 1.0, false);
FastFire2("trigger_hurt_hatch_fire", "Enable", "", 1.0, false);
FastFire2("cap_hatch_glasswindow", "Break", "", 1.0, false);
FastFire2("hatch_explo_kill_players", "Disable", "", 1.50, false);
FastFire2("hatch_magnet_pit", "Disable", "", 5.0, false);
FastFire2("cap_hatch_destroy_animated_prop", "SetAnimation", "explode", 1.0, false);
FastFire2("tank_boss", "DestroyIfAtCapturePoint", "1", 1.0, false);
FastFire2("tank_boss", "DestroyIfAtCapturePoint", "2", 1.0, false);
FastFire2("tank_boss", "DestroyIfAtCapturePoint", "3", 1.0, false);
EmitSoundToAll("MVM.BombExplodes");
return;
}
//Shark Enable & notify bomb push began
case 20: {
@@ -632,20 +660,34 @@ void sudo(int task) {
EmitSoundToAll(BGMArray[6].realPath, _, g_chanBGM, BGMArray[6].SNDLVL, SND_CHANGEVOL, 1.0, _, _, _, _, _, _);
}
case 420:{ // Init/Reset Wave Null.
CPrintToChatAll("{red} [CORE] WARNING: Initializing Wave Null... Welcome to a new kind of tension, everything isn't meant to be okay. :')");
UpdateGamemode();
if (core.gamemode != 2) return;
CPrintToChatAll("{fartsyred} [WARNING]: Initializing Wave Null...");
CPrintToChatAll("{fartsyred} [WARNING]: YOU HAVE CHOSEN TO LAUNCH WAVE NULL.");
CPrintToChatAll("{fartsyred} [WARNING]: SHOULD YOU FAIL THIS WAVE, YOU *WILL* BE RESTARTING FROM THE VERY BEGINNING WITH NO UPGRADES.");
CPrintToChatAll("{fartsyred} [WARNING]: THE FATE OF THIS SERVER IS IN YOUR HANDS. DO. NOT. FAIL.");
FastFire2("Weather.Sky", "Skin", "3", 0.0, false);
WeatherManager.fogDensity = 0.1;
}
case 421:{
UpdateGamemode();
if (core.gamemode != 2) return;
core.curWave = GetCurWave();
PerformWaveSetup();
//HandleWaveNull();
float hwn = GetRandomFloat(core.HWNMin, core.HWNMax);
CreateTimer(hwn, HWBosses);
PrintToChatAll("playing sound\\fartsy\\music\\wavenull_intro.mp3, waves should be timed so that the music changes right at the end of this intro.");
FastFire2("weather.sky", "Skin", "2", 0.0, false);
GlobalAudio.setBGM(28, false);
sudo(1001);
EmitSoundToAll("sound/fartsy/music/wavenull_intro.mp3");
WeatherManager.fogColorRTarget = 95.0;
WeatherManager.fogColorGTarget = 35.0;
WeatherManager.fogColorBTarget = 35.0;
}
case 422:{
GlobalAudio.setBGM(29, false);
GlobalAudio.setBGM(28, true);
//GlobalAudio.setBGM(29, false);
}
case 423:{
GlobalAudio.setBGM(30, false);
@@ -694,7 +736,7 @@ void sudo(int task) {
}
//Stop current song
case 1001: {
for (int i = 1; i <= MaxClients; i++){
for (int i = 0; i <= MaxClients; i++) {
if (StrEqual(BGMArray[AudioManager[i].indexBGM].realPath, "null")) continue;
StopSound(i, g_chanBGM, BGMArray[AudioManager[i].indexBGM].realPath);
}
@@ -895,32 +937,12 @@ void sudo(int task) {
}
case 21000:{
int i = FindTarget(0, "Professor", true, false);
AudioManager[i].EnterEventMode(30);
AudioManager[i].EnterEventMode(29);
}
case 22000:{
int i = FindTarget(0, "Professor", true, false);
AudioManager[i].ExitEventMode();
}
// WAVE NULL Init
case 40000: {
UpdateGamemode();
if (core.gamemode != 2) return;
CPrintToChatAll("{fartsyred} [WARNING]: YOU HAVE CHOSEN TO LAUNCH WAVE NULL.");
CPrintToChatAll("{fartsyred} [WARNING]: SHOULD YOU FAIL THIS WAVE, YOU *WILL* BE RESTARTING FROM THE VERY BEGINNING WITH NO UPGRADES.");
CPrintToChatAll("{fartsyred} [WARNING]: THE FATE OF THIS SERVER IS IN YOUR HANDS. DO. NOT. FAIL.");
}
// WAVE NULL started!
case 40001: {
UpdateGamemode();
if (core.gamemode != 2) return;
core.curWave = GetCurWave();
PerformWaveSetup();
float hwn = GetRandomFloat(core.HWNMin, core.HWNMax);
CreateTimer(hwn, HWBosses);
GlobalAudio.setBGM(29, true);
PrintToChatAll("index 29 should be sound\\fartsy\\music\\wavenull_intro.mp3, waves should be timed so that the music changes right at the end of this intro.");
return;
}
case 42690:{
BossHandler.bossID = 69;
BossHandler.shouldTick = true;