v8.2.0b
Continued work on Wave Null + Added wipe mechanic, player deaths - Removed old method of checking if we're in a wave + Added the ability to get the core data directly within the plugin + Separated the default configs per game mode and automatically reset all values when the game mode changes
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@@ -1,6 +1,4 @@
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//Fartsy's Scene Enhancer v1.0.0 (Inspired by Mrbt0907/Weather2Remastered)
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bool Enhancer_IsWave;
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//All background music
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enum struct BGM {
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char realPath[64];
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@@ -327,7 +325,7 @@ enum struct WEATHERMANAGER {
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this.fogTarget = this.defFogDensity;
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g_PowerOutage = false;
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this.hasTornado = false;
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if(Enhancer_IsWave){
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if(GetCoreData().isWave){
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this.mIntensity = 5;
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this.intensity = 7;
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} else {
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