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2025-04-15 22:27:20 -04:00

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SourcePawn

#define GAME_DESCRIPTION "Tower Defense"
#define PLAYER_LIMIT 6
#define METALPACK_LIMIT 50
#define TEAM_DEFENDER 3
#define TEAM_ATTACKER 2
/*========================================
= Server Data Keys =
========================================*/
#define SERVER_CONNECTIONS "SERVER_CONNECTIONS"
#define SERVER_ROUNDS_PLAYED "SERVER_ROUNDS_PLAYED"
#define SERVER_ROUNDS_WON "SERVER_ROUNDS_WON"
#define SERVER_PLAYTIME "SERVER_PLAYTIME"
/*----- End of Server Data Keys ------*/
/*========================================
= Player Data Keys =
========================================*/
#define PLAYER_COMMUNITY_ID "PLAYER_COMMUNITY_ID"
#define PLAYER_DATABASE_ID "PLAYER_DATABASE_ID"
#define PLAYER_IMMUNITY "PLAYER_IMMUNITY"
#define PLAYER_IP_ADDRESS "PLAYER_IP_ADDRESS"
#define PLAYER_STEAM_ID "PLAYER_STEAM_ID"
#define PLAYER_KILLS "PLAYER_KILLS"
#define PLAYER_ASSISTS "PLAYER_ASSISTS"
#define PLAYER_DEATHS "PLAYER_DEATHS"
#define PLAYER_DAMAGE "PLAYER_DAMAGE"
#define PLAYER_OBJECTS_BUILT "PLAYER_OBJECTSBUILT"
#define PLAYER_TOWERS_BOUGHT "PLAYER_TOWERS_BOUGHT"
#define PLAYER_METAL_PICK "PLAYER_METAL_PICK"
#define PLAYER_METAL_DROP "PLAYER_METAL_DROP"
#define PLAYER_WAVES_PLAYED "PLAYER_WAVES_PLAYED"
#define PLAYER_WAVE_REACHED "PLAYER_WAVE_REACHED"
#define PLAYER_ROUNDS_PLAYED "PLAYER_ROUNDS_PLAYED"
#define PLAYER_ROUNDS_WON "PLAYER_ROUNDS_WON"
#define PLAYER_PLAYTIME "PLAYER_PLAYTIME"
/*----- End of Player Data Keys ------*/