Files
TF2Maps/custom/fartsy/materials/models/props_mining/techgate01.vmt

15 lines
644 B
Plaintext
Raw Normal View History

2025-08-31 21:05:06 -04:00
"VertexLitGeneric"
{
"$basetexture" "Models/props_mining/techgate01"
"$bumpmap" "Models/props_mining/techgate01_normal"
"$surfaceprop" "metal"
"$phong" "1" //this turns on the phong effect
"$phongexponent" "40" //change this number to make the specular highlight bigger or smaller (larger numbers give you a smaller highlight)
"$phongboost" ".5" //use this to increase/decrease the highlight intensity
"$phongfresnelranges" "[2 2 25]" //this are the highlight intensities at different incidence angles from the camera (first value is perpendicular to the camera and the 3rd value is away from the camera)
//"$halflambert" "1"
}