Assets pt 2 electric boogaloo
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19
custom/fartsy/materials/campus/glass/floor_light.vmt
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19
custom/fartsy/materials/campus/glass/floor_light.vmt
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LightmappedGeneric
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{
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$basetexture "campus/glass/floor_light"
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$bumpmap "campus/glass/floor_lightn"
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$surfaceprop Glass
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$envmap "env_cubemap"
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$normalmapalphaenvmapmask 1
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$envmaptint "[1.02 1.50 1.44]"
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$fresnelreflection 0.12
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$envmaplightscale 1
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$envmapanisotropy 1
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$envmapanisotropyscale 0.15
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$phong 1
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$phongexponent 300
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$phongamount "[4.66 6 5.44 1]"
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$phongmaskcontrastbrightness "[2.26 1]"
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}
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