Files
TF2Maps/custom/fartsy/particles/lol_tower.pcf
2025-08-31 21:05:06 -04:00

88 lines
17 KiB
Plaintext
Raw Permalink Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<!-- dmx encoding binary 2 format pcf 1 -->
DmElementparticleSystemDefinitionsnameDmeParticleSystemDefinitionview model effectbatch particle systemsSort particlestime to sleep when not drawnmaximum draw distancecontrol point to disable rendering if it is the cameraminimum rendered framesminimum sim tick ratemaximum sim tick ratemaximum time stepgroup idsequence_number 1sequence_numberrotation_speedrotationcolorradiuscull_replacement_definitioncull_control_pointcull_costcull_radiusbounding_box_maxbounding_box_minmaterialinitial_particlesmax_particlespreventNameBasedLookupconstraintsforceschildrenemittersinitializersoperatorsrenderersDmeParticleChilddelaychildDmeParticleOperatoremission count scale control point fieldemission count scale control pointmaximum emission per framenum_to_emitnum_to_emit_minimumemission_start_timeoperator fade oscillateoperator end fadeoutoperator start fadeoutoperator end fadeinoperator start fadeinfunctionNamedistance_mindistance_maxdistance_biasdistance_bias_absolute_valuebias in local systemcontrol_point_numberspeed_minspeed_maxspeed_random_exponentspeed_in_local_coordinate_system_minspeed_in_local_coordinate_system_maxcreate in modelrandomly distribute to highest supplied Control Pointrandomly distribution growth timerotation_initialrotation_offset_minrotation_offset_maxrotation_random_exponentalpha_minalpha_maxalpha_random_exponentstart_timeend_timeradius_start_scaleradius_end_scaleease_in_and_outscale_biasCull Start TimeCull End TimeCull Time ExponentCull Percentagespin_rate_degreesspin_stop_timespin_rate_mininput fieldinput minimuminput maximumoutput fieldoutput minimumoutput maximumstart_alphaend_alphastart_fade_in_timeend_fade_in_timestart_fade_out_timeend_fade_out_timegravitydragmax constraint passesVisibility Proxy Input Control Point NumberVisibility Proxy RadiusVisibility input minimumVisibility input maximumVisibility Alpha Scale minimumVisibility Alpha Scale maximumVisibility Radius Scale minimumVisibility Radius Scale maximumanimation rateanimation_fit_lifetimeorientation_typeorientation control pointsecond sequence animation rateuse animation rate as FPSlock rotationdistance fade rangeend_fadeout_exponentend_fadeout_maxend_fadeout_minstart_fadeout_exponentstart_fadeout_maxstart_fadeout_minuse parent particles for emission scalingscale emission to used control pointsemission_durationemission_rateradius_random_exponentradius_maxradius_minnoise coordinate scalemax forcemin forcetint update movement thresholdtint clamp maxtint clamp mintint control pointtint_perccolor2color1proportional 0/1fade in time exponentfade in time maxfade in time minyaw_rate_minyaw_stop_timeyaw_rate_degrees^untitledÌ<12>"¥A.NŒ¤èÊ„$Ãrtower_shotùÒëýéI¡çûuE),&star_explosionkÅ^¯m]K<7F>ª
3%®star_explosion EÕFm±´L¶1",FÍ£)emit_instantaneously+YT°œÏRF¬<0F>bž~Ê´)Position Within Sphere RandomOC½:)†ËF¹6/ÚIÑ­î)Rotation Randomuó©¸Á»£EÈŸÂ]Û²’)Alpha Random“àȺL<C2BA>$x†ÀE)Radius Scale<12>™„ï×üLžÞ1vÙƒÀ)Cull Random¼Žü'Hí<48>K<EFBFBD>kwñ¨z)Rotation Spin Rollm^WêX_{Bƒ·âaÔC<C394>Ù)Remap ScalarÞSÌ"ckBHUgÚäúT})Alpha Fade and DecayF4ÂNlF¶?R¨º¦f)Movement Basicœµ_O—L”Ã|ýl„T)render_animated_spritesv¼Z¿¥C´t<C2B4>ÄÐy9)emit_instantaneously<00>â´6Fs]Aœ¨}:ª•ø)Position Within Sphere RandomWG;¤ŸL­ 7@b\)Alpha RandomœïŽÜRA¹õ¡ó5sXÌ)Rotation Random_ØJL<>-7sßá )Radius ScaleÉA_gBîK»ïxÏÐ-û0)Alpha Fade and DecayßÂ<C39F>°¤þ†EŠ$³±¼
^)Rotation Spin Roll6±0.Ð_KNžm<0F>níÍë)Movement Lock to Control PointÆGhð þE¾
>¤.I)render_animated_spritesqæ„ïD@žÓóO)lblue_glow:VñôþÑKMœ*­¯yÜ&cloud<>»:h@<> [)cloud(Q~~N³\A@õéõÏ|)emit_continuously¥^
&ï÷O¤Š»'ñ'Ž5)Position Within Sphere Randomþ4o¸ÍYH<59>leò8Íæ<C38D>)Rotation RandomM¿£^ÒlHž†Zë à.)Alpha Randomr$° Ù:F…ž­méÌ“Â)Radius ScaleöÇÉIØákE§‰µ5`ä)Cull Randomá x8ÐE§”•h1F:)Rotation Spin Roll#îÍw€D:C¯høß¬Ì)Remap ScalarÍk]ÒV:@¡Â
a¼óU)Alpha Fade and Decay; @Ÿ9»xÿ<>)Movement Basic}‰Ä£Ü&ÐxNý<)render_animated_sprites~&†¦I@(@¤p£ÇGšU)emit_continuously[Avø„´H•0å÷âGm)Position Within Sphere Random«¼±<C2BC>ã<EFBFBD>L@¿lÙz´r4Ï)Radius Random¦ÞDL¶.‡0ÔWIs)Alpha Random<>V!dªM§«„„såª)Movement Lock to Control PointI„ÖþWƒ]C¾&[t2‰1)Alpha Fade and Decay.Bc~L„l]MÚæº)Radius ScaleϘ•<
â‡H£Ï8¤ÝÉ2þ)render_animated_spritesœ 2”ï²I“Áà·•±ŠqstarrivWÈL<C388>Ø)æG@ÒÃ&cloudåÚé±EL„Õ3`œEµÏ)emit_continuously'ñ¯OhuK¼øsµŽ)Position Within Sphere Random¦ÜÀ«Ž”H—]¶F<C2B6>ÙÂ?)Noise ScalarEÞD]ÃOÞ+Ïz()½)Rotation Spin Roll‰º²ëö¦:OœoaÄŒ¶
N)Movement Lock to Control Point-^T
mF<EFBFBD>N<EFBFBD>ážK)Alpha Fade and Decay³s-EªU&A¶û“£oÜ&‰)render_animated_spritesp&Ï%{Hp®ppÞhitOm\¸X·)G°˜*S?)random forceù©ÊÝÎÎF¥ó[ï6&®&hit_addé
˦1$J¸ñkÁyŒ| hit_add,¤¦†oðFâe%yÁŒb)emit_instantaneouslyïÚ.ãY^L¾<4C>%)<29>Gá)Position Within Sphere Randomû)¶(ÄîL¨¯ÿãˆ(Õ¤)Alpha Random]w8hYKE<4B>À¤?ôÁ»¨)Color RandomàyŽP!©OŒÒà䍨±Ä)Radius Scale1hò ÓÿKƒ {È$ül)Alpha Fade and DecayÑX×}q(N­4Žú×¥ÖE)Movement Basicøm;òŸ¸çBºMr«É£V)Radius Scaleú4ÄËè2D‰MEŽYsa7)Alpha Fade In RandomÚòÄsjžéM¾u‰Qp#gx)Noise Scalar²‘ÌÁ*Do@T•RðkÎ)Cull Random9Ñ ò£,F‰ê­…U4)render_animated_spritesàpj;§Ã$I³Ÿ8Œ•ô )emit_instantaneously ytílC´Ý²`ÂU)Position Within Sphere Randomwpb#æO¹Âvš<76>m5)Rotation Random®`0…­ÝŽ.E<>)Alpha RandomϺ„<ú‡LœNDô:ê)Cull RandomDà$P[êB¼-Í3³
½;)Rotation Spin RollA¯f¾":B¤XRq Qv)Alpha Fade and Decay³!Œ­>5O"uÐs£<73>`)Movement Basicß²èbóêiB…{")Rotation Spin RollÏÄÉ×+—F;ÅÓ.Lt»)Noise Scalar®Rè-‡)_I°Ü3}µ,')render_animated_sprites\E¯¶•XG¥Ð|dK(¼waveüVÝéñMdFŸœDéum0)emit_instantaneously¸vn0*V<>@¬cQ± <0C>Æâ)Position Within Sphere RandomŽî« 4aÇC«ò3Ø?1ô7)Radius Random1éÕ!ðÁFG§fLW'Œùt)Alpha Random<00>ùñXKdICάõs©)Rotation Random7zšHtSFŠ.åº[±y])Movement BasicŽ”…é#¿éA™LXBÍ5)Alpha Fade and DecayC=É6ù…J•«5Ð1Wš)Radius ScaleÓç%>B<>ZšjeN%ó)Rotation Spin Yaw¥âŸf—H¹ïO$
Z;)Rotation Spin Roll9ÔÑéÜUHJ?DU)render_animated_spritesC-¡v1cL¼8ÝëË\ÆÌ.7:R"%$#"! particle\lol\star.vmt
Á Á Á
A A A€? @ÿÿÿÿ
ÍÌÌ=  
 ÿÿÿÿPÃGA('"%$
#"! ôparticle\lol\tip.vmt
Á Á Á
A A A˜™? @ÿÿÿÿ@@
ÍÌÌ=  
 ÿÿÿÿPÃGA 5emit_instantaneously43210/.ÿÿÿÿ-ô,ÿÿÿÿ+ÿÿÿÿ*5Position Within Sphere RandomCBA@
?
>€?=HB<ØA;:9
8
AAA7@601234
5Rotation RandomG€?F´CED01234 5Alpha RandomJ€?IÿH01234 5Radius ScaleP?ONÎÌL>MÎÌÌ=L€?K01234
5Cull RandomT?S€?RQ01234 5Rotation Spin RollWVU01234 5Remap Scalar]€?\[Z€?YX01234 5Alpha Fade and Decayc€?b?aÍÌL>`_^€?01234 5Movement Basicfed
012345render_animated_spritestsrÿÿÿÿqpo€?n€?m€?l€?kj€?ih€?gÿÿÿÿ01234 5emit_instantaneously43210/.ÿÿÿÿ-d,ÿÿÿÿ+ÿÿÿÿ*5Position Within Sphere Random43210678
€?€?€?9
:;<=>€??
@
ABC 5Alpha Random43210HæIæJ€?
5Rotation Random43210DHCEF´CG€? 5Radius Scale43210KL€?M€?N€AOP? 5Alpha Fade and Decay43210^€?_`a?b?c€? 5Rotation Spin Roll43210UVW5Movement Lock to Control Point43210;|€?{€?z€?y€?x€?w€?vu5render_animated_sprites43210gÿÿÿÿh€?ij€?kl€?m€?n€?oÍÌÌ=pqrÿÿÿÿst"%-$*+,#'()"&! dparticle\lol\glow.vmt
Á Á Á
A A A€? @ÿÿÿÿ
ÍÌÌ=  
 ÿÿÿÿPÃGA('"%%$ !"#$#"! ôparticle\lol\tip.vmt
Á Á Á
A A A˜™? @ÿÿÿÿ@@
ÍÌÌ=  
 ÿÿÿÿPÃGA 5emit_continuously43210/C~}5Position Within Sphere Random4321067 A8
À@À@À@9
:;<@=€@>€??
@
ABC
5Rotation Random43210DEF´CG€? 5Alpha Random43210HIÿJ€? 5Radius Scale43210KL€?MÎÌÌ=NÎÌL>OP?
5Cull Random43210QRS€?T? 5Rotation Spin Roll43210UVW 5Remap Scalar43210XYZ€?[\]€? 5Alpha Fade and Decay43210^€?_`aÍÌL>b?c€? 5Movement Basic43210d
ef5render_animated_sprites43210gÿÿÿÿh€?ij€?kl€?m€?n€?o€?pqrÿÿÿÿst 5emit_continuously43210/ÈB~€?}5Position Within Sphere Random43210678
€?€?€?9
:;<=>€??
@
ABC 5Radius Random43210ƒ B B<>€? 5Alpha Random43210HIJ€?5Movement Lock to Control Point43210;|€?{€?z€?y€?x€?w€?vu 5Alpha Fade and Decay43210^€?_`a?b?cA 5Radius Scale43210KL€?MN€?OP?5render_animated_sprites43210gÿÿÿÿh€?ij€?kl€?m€?n€?oÍÌÌ=pqrÿÿÿÿst"%6$2345#1"0!/ particle\lol\shot.vmt
Á Á Á
A A A€? @ÿÿÿÿ
ÍÌÌ=  
 ÿÿÿÿPÃGA(' 5emit_continuously43210/ÈB~}5Position Within Sphere Random43210678
€?€?€?9
:;<=>€??
@
ABC
5Noise Scalar43210433?[\ A] B 5Rotation Spin Roll43210UFVW5Movement Lock to Control Point43210;|€?{€?z€?y€?x€?w€?vu 5Alpha Fade and Decay43210^_`abc5render_animated_sprites43210gÿÿÿÿh€?ij€?kl€?m€?n€?oÍÌÌ=pqrÿÿÿÿst"%Q$KLMNOP#HIJ"G!9 8Xparticle\lol\tip.vmt
Á Á Á
A A A˜™? @ÿÿÿÿ@@
ÍÌÌ=  
 ÿÿÿÿPÃGA5random force43210
 @ @ @…
A A A(:'"%F$?@ABCDE#<=>";! Fparticle\lol\glow.vmt
Á Á Á
A A A€? @ÿÿÿÿ
ÍÌÌ=  
 ÿÿÿÿPÃGA 5emit_instantaneously43210/.ÿÿÿÿ-d,ÿÿÿÿ+ÿÿÿÿ*5Position Within Sphere Random4321067@@8
€?€?€?9
:;<C=€ÔD>pB?
@
ABC 5Alpha Random43210HI2J€?
5Color Random43210<00>ÿÿÿÿŒÿÿÿÿ‹Šˆÿÿÿÿ‡B 5Radius ScaleP?ON€@M€?L€?K01234 5Alpha Fade and Decay43210^€?_`a?b?c€? 5Movement Basic43210d
 @eÎÌL>f 5Radius Scale43210KL€?Mà@N€?OP?
5Alpha Fade In Random43210€><3E>€><3E>€?Ž
5Noise Scalar43210ÍÌÌ=[\ A] B
5Cull Random43210QR€?S€?T?5render_animated_sprites43210gÿÿÿÿh€?ij€?kl€?m€?n€?oÍÌÌ=pqrÿÿÿÿst 5emit_instantaneously*+ÿÿÿÿ,ÿÿÿÿ-.ÿÿÿÿ/012345Position Within Sphere Random4321067@8
AAA9
:;<ÈC=D>€??
@
ABC
5Rotation Random43210DEF´CG€? 5Alpha Random43210HIÿJ€?
5Cull Random43210QRS€?T? 5Rotation Spin Roll43210UVW 5Alpha Fade and Decay43210^€?_`aÍÌÌ=bš™™>c€? 5Movement Basic43210d
pÂeÍÌL>f 5Rotation Spin Roll43210UVW
5Noise Scalar43210ÿÿ@[\]€@5render_animated_sprites43210gÿÿÿÿh€?ij€?kl€?m€?n€?o€?pqrÿÿÿÿst"%]$XYZ[\#TUVW"S! èparticle\lol\star.vmt
Á Á Á
A A A€? @ÿÿÿÿ
ÍÌÌ=  
 ÿÿÿÿPÃGA 5emit_instantaneously43210/.ÿÿÿÿ-
,ÿÿÿÿ+ÿÿÿÿ*5Position Within Sphere Random43210678
€?€?9
:;<=HB>€??
ŒÂ@
´ÂABC 5Radius Random43210ƒ€?ðA<C3B0>€? 5Alpha Random43210H
I(J€?
5Rotation Random43210DEF´CG€? 5Movement Basic43210d
eÍÌÌ=f 5Alpha Fade and Decay43210^€?_`ÎÌL?aÎÌL?bÎÌL?c€? 5Radius Scale43210KL€?MN€@OP? 5Rotation Spin Yaw43210¼ 5Rotation Spin Roll43210U VW5render_animated_sprites43210gÿÿÿÿh€?ij€?kl€?m€?n€?oÍÌÌ=pqrÿÿÿÿst