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TF2Maps/custom/fartsy/materials/campus/concrete/panel01_dark_grey.vmt

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LightmappedGeneric
{
$basetexture "campus/concrete/panel01"
$surfaceprop Plastic
$detail "campus/concrete/panel01_detail"
$detailscale 1
$detailblendfactor 0.5
$envmap "environment maps/metal_generic_001"
$envmapmask "campus/concrete/panel01s"
$envmapcontrast 0.5
$fresnelreflection 0.5
$envmaplightscale 0.8
$envmaplightscaleminmax "[0 4]"
$phong 1
$phongexponent 192
$phongamount "[1.99 1.96 1.76 1]"
$color "[0.33 0.33 0.33]"
}