Files
TF2Maps/custom/fartsy/materials/mixerman3d/weapons/axe_body01.vmt
2025-08-31 21:05:06 -04:00

12 lines
341 B
Plaintext

"vertexlitgeneric" {
"$basetexture" "mixerman3d\weapons\axe_body01"
"$bumpmap" "mixerman3d\weapons\axe_body01_normal"
"$normalmapalphaenvmapmask" 1
"$envmapcontrast" 0.000000
"$envmapsaturation" 0.400000
"$envmap" "env_cubemap"
"$envmaptint" "[ 0.9216 0.9216 0.9216 ]"
"$surfaceprop" "metal"
"$model" 1
}