Fix MetalFace being invisible on spawn

This commit is contained in:
2025-04-23 07:50:24 -04:00
parent 12791ba6a3
commit 45d3d54731

View File

@@ -105,6 +105,7 @@ enum struct BOSSHANDLER {
FastFire2("FB.MetalBase", "SetHealth", "320000", 0.0, false);
FastFire2("FB.MetalBase", "SetMaxHealth", "320000", 0.0, false);
FastFire2("FB.MetalBase", "AddOutput", "health 320000", 0.0, false);
FastFire2("FB.MetalFace", "Enable", "", 0.0, false);
}
case 2:{
//PrintToChatAll("Recognized 1 -> 2, things are heating up!");